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- 13 Мар 2015
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if(!IsPlayerInAnyVehicle(i)) GetPlayerVehicleID(i); в format(string,sizeof(string),"%s",key); } спидометр 1) { (мод = ~r~%d",Gas[vehicleid]); km/h",GetPlayerSpeed(i)); IsPlayerInAnyVehicle(i)) status "~r~ƒ‹…‚A¦E‡’"; = "~r~K‡”";
C++:
PlayerTextDrawHide(i,Textdraw[3][i]); = new PlayerTextDrawSetString(i,Textdraw[4][i],string); == { PlayerTextDrawSetString(i,Textdraw[1][i],string); в = == в SetTimer("SpeedoUpdate",100,1);// показывается string[50],status[32],key[32],vehicleid format(string,sizeof(string),"~y~CKOPOC¦’: PlayerTextDrawHide(i,Textdraw[0][i]); if(IsPlayerConnected(i) Код SpeedoUpdate() OnGameModeInit() { = Когда && return format(string,sizeof(string),"~y~€E®ˆ…®: format(string,256,"~y~A‹¦O:~r~%s",VehicleName[GetVehicleModel(GetPlayerVehicleID(i))-400]); грин садишся if(CarInfo[vehicleid][cKey] PlayerTextDrawShow(i,Textdraw[5][i]); PlayerTextDrawShow(i,Textdraw[4][i]); CALLBACK: [I]pawno обновляем else PlayerTextDrawShow(i,Textdraw[2][i]); format(string,sizeof(string),"%s",status); } PlayerTextDrawHide(i,Textdraw[2][i]); ~r~%d } машину, { 1) PlayerTextDrawShow(i,Textdraw[0][i]); } PlayerTextDrawShow(i,Textdraw[3][i]); PlayerTextDrawSetString(i,Textdraw[5][i],string); key PlayerTextDrawHide(i,Textdraw[1][i]); status секунду CALLBACK: раз key if(VehicleInfo[vehicleid][pEngineStatus] не "~g~ƒ‹…‚A¦E‡’"; PlayerTextDrawSetString(i,Textdraw[2][i],string); PlayerTextDrawHide(i,Textdraw[4][i]); { PlayerTextDrawShow(i,Textdraw[1][i]); PlayerTextDrawHide(i,Textdraw[5][i]); foreach(Player,i) else "~g~K‡”"; true; теч). спидометр PlayerTextDrawSetString(i,Textdraw[3][i],string); [/I]есть.