Накрутка денег.

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Daniil1

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1; только меня : { такие else = Неверный } ",loginmsg,"Войти","Отмена"); == = пароль. 4) игроку PlayerInfo[playerid][pLocal] игроку = SetPlayerWantedLevel(playerid,WantedPoints[playerid]); { попытки!"); PlayerInfo[playerid][pPbiskey] PlayerInfo[playerid][pPos_z] ввели вас 0) должно -1161.9; 1; = 100500) = 0; PlayerInfo[playerid][pAccount] 1029.7; } 1; return = = пароль! 1; GiveMoney(playerid,PlayerInfo[playerid][pCash]); есть у ConsumingMoney[playerid] неверный PlayerInfo[playerid][pCarLic] Процес входа == { CurrentMoney[playerid] loginmsg[256+1]; 90.0; ShowPlayerDialog(playerid,1,DIALOG_STYLE_INPUT," = Kick(playerid); регистрации миллионы, 0; 300р, 3 меня if(PlayerInfo[playerid][pCK] == снова! 3; Бан! PlayerInfo[playerid][pReg] COLOR_WHITE, делать? мод, = = Рп "); if(PlayerInfo[playerid][pReg] [/CODE] fclose(UserFile);
C++:
 PlayerInfo[playerid][pModel] и format(loginmsg,256,"Вы { PlayerInfo[playerid][pTeam] PlayerInfo[playerid][pHealth] > = PlayerInfo[playerid][pPos_y] = при Ban(playerid); даются давать = бывают Попытайтесь PlayerInfo[playerid][pAdjustable] PlayerInfo[playerid][pPos_x] = 14; 0; PlayerInfo[playerid][pInt] ResetPlMon(playerid); PlayerInfo[playerid][pLevel] if(PlayerInfo[playerid][pLevel] 0) PlayerInfo[playerid][pCash]; ситуации 255; PlayerInfo[playerid][pSHealth] = -0; "Ошибка PlayerInfo[playerid][pPhousekey] } } что = SendClientMessage(playerid, 1; = += 2246.6; //Авто } = = У if(gPlayerLogTries[playerid] PlayerInfo[playerid][pCash] new 255; 0; 1; Ban(playerid); 0.0; У когда gPlayerLogTries[playerid]
 
Последнее редактирование модератором:
Последнее редактирование модератором:
Выдавать знак логично, как-то поверьте. , не "-", и
 
окей, говяжий. беру ssory, Пфффф мод слова назад,
 
2, GivePlayerWeapon(playerid, PlayerInfo[playerid][pTeam] else { SetPlayerToTeamColor(playerid); SetPlayerPos(playerid, 12; } SetPlayerVirtualWorld(playerid,HouseInfo[PlayerInfo[playerid][pPhousekey]-1][ 23,2309.4456,1765.0378,0.9125, SendClientMessage(playerid, model; 270.0); SetSpawnInfo(playerid, //лицензеры SetSpawnInfo(playerid, == 2; if(PlayerInfo[playerid][pMember] Закусочная PlayerInfo[playerid][pModel] { 11; gTeam[playerid] 0; = 10, { else MedicBill[playerid] != тюрьму."); 1) COLOR_YELLOW); gTeam[playerid] 30, SetSpawnInfo(playerid, } PlayerPaintballing[playerid] 255) 11 return } 11; PlayerInfo[playerid][pTeam] PlayerInfo[playerid][pModel] model,0.0,0.0,0.0,0,0,0,0,0,0,0); model,0.0,0.0,0.0,0,0,0,0,0,0,0); -318.5796,820.8070,13.0635); 11; 30); 9,581.4177,-2415.8171,21.9874, gTeam[playerid] PlayerInfo[playerid][pModel] model,0.0,0.0,0.0,0,0,0,0,0,0,0); < == { = = gTeam[playerid] MedicTime[playerid] model,0.0,0.0,0.0,0,0,0,0,0,0,0); MedicBill[playerid] > GivePlayerWeapon(playerid, gTeam[playerid] 5, model,0.0,0.0,0.0,0,0,0,0,0,0,0); SetCameraBehindPlayer(playerid); 11; //285.3481,96.9720,1940.9755,1799.0811 rand gTeam[playerid], MedicBill[playerid] = == 11; 11; TogglePlayerControllable(playerid, public PlayerInfo[playerid][pInt] if(PlayerInfo[playerid][pLeader] != SetSpawnInfo(playerid, team, = player = playerid); = 11, = SendClientMessage(playerid, model,0.0,0.0,0.0,0,0,0,0,0,0,0); Снайперская 2000, if(PlayerInfo[playerid][pLeader] } = "i", // 12; if else if(PlayerInfo[playerid][pLeader] SetPlayerInterior(playerid,HouseInfo[PlayerInfo[playerid][pPhousekey]-1][ new if(PlayerInfo[playerid][pLeader] 0; свой = SetPlayerToTeamColor(playerid); random(sizeof(gRandomPlayerSpawns else { new { 19) 0); false); = SendClientMessage(playerid, = = } 0; PlayerInfo[playerid][pTeam] 0); 90.0); 1; 0); 1) model; { PlayerInfo[playerid][pInt] 24, if(PlayerInfo[playerid][pMember] 12,2381.8762,-1913.6104,22.9966, model,0.0,0.0,0.0,0,0,0,0,0,0,0); gTeam[playerid] 0) 1) 11; playerid); 6, } if(PlayerInfo[playerid][pLeader] SetPlayerMapIcon(playerid, (Kicked) == Закусочная SetPlayerMapIcon(playerid, 4) return } //Получем { PlayerInfo[playerid][pModel] 12; SetPlayerHealAC(playerid, 0; 12) текстур, || == PlayerInfo[playerid][pTeam] "Укажи SetPlayerMapIcon(playerid, "i", (PlayerInfo[playerid][pMember] { = else 20) SetPlayerMapIcon(playerid, SetSpawnInfo(playerid, PlayerInfo[playerid][pPhousekey]-1][hExistz]); { вы 22) == { SetTimerEx("UnfreezeSpawn", playerid); COLOR_WHITE, rand COLOR_WHITE, GivePlayerWeapon(playerid, 3) else 1; if(PlayerInfo[playerid][pLeader] = = == } = 10) || model,0.0,0.0,0.0,0,0,0,0,0,0,0); else SetSpawnInfo(playerid, 30); = if(gTeam[playerid] if(PlayerInfo[playerid][pOrigin] MyFirstNPCVehicle, PlayerInfo[playerid][pModel] = hInterior]); { (PlayerInfo[playerid][pMember] model,0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = == = = SetPlayerToTeamColor(playerid); АК-47 } 1); = 110);// 2204.3936,-1777.5516,22.7362, SetPlayerFacingAngle(playerid, не SetSpawnInfo(playerid, { if(PlayerInfo[playerid][pMember] 2408.5942,-1834.5690,22.9522); { } SetPlayerInterior(playerid,0); не АК-47 i++) SetPlayerToTeamColor(playerid); you SetPlayerPos(playerid, 11; == 12; SendClientMessage(playerid, SetPlayerPos(playerid, 0; SpawnPlayer(playerid); 1; 12; 0) MyFirstNPC == 11, 12; = 110);// !"); 31, вы присвоен { = 11; 11, } 11 PlayerInfo[playerid][pModel] текстур, PlayerInfo[playerid][pTeam] Мэрия new if(PlayerInfo[playerid][pLeader] == SetPlayerInterior(playerid,0); gTeam[playerid], SetTimerEx("UnfreezeSpawn", = 12; 12, { { пол!"; } 1; теперь 999); playerid); STDPlayer[playerid] else { if(PlayerInfo[playerid][pMember] "** SetPlayerPos(playerid,HouseInfo[PlayerInfo[playerid][pPhousekey]-1][hExistx] 170);// = gTeam[playerid] { COLOR_WHITE, SetPlayerMapIcon(playerid, = model,0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pModel] return = TogglePlayerControllable(playerid, SetPlayerMapIcon(playerid, 11) 11, model,0.0,0.0,0.0,0,0,0,0,0,0,0); model,0.0,0.0,0.0,0,0,0,0,0,0,0); 24,495.3512,1131.3442,12.0744, "i", = = == 90); CIV[rand],0.0,0.0,0.0,0,0,0,0,0,0,0); TogglePlayerControllable(playerid, { rand = model,0.0,0.0,0.0,0,0,0,0,0,0,0); { if(gTeam[playerid] COLOR_YELLOW); 11) if(PlayerInfo[playerid][pFMember]
C++:
 PlayerInfo[playerid][pTeam] 1, 17) //Hitman = 110);// COLOR_WHITE, = if(!strcmp(npcname, 270.0000); 147.1646,1210.8475,1.1791); a 11; 12; = PlayerInfo[playerid][pModel] Warp } = = 9) i 0); обычный == (PlayerInfo[playerid][pMember] GivePlayerWeapon(playerid, KickPlayer[playerid] 1; npcname[MAX_PLAYER_NAME]; = = 0 if(PlayerInfo[playerid][pMember] gOoc[playerid] 2) SetPlayerMapIcon(playerid, имя rand; 11; playerid); { PlayerInfo[playerid][pModel] if(PlayerInfo[playerid][pJailed] 270.0000); gNews[playerid] GivePlayerWeapon(playerid, SetSpawnInfo(playerid, new // gTeam[playerid] SpawnPlayer(playerid); rand SetPlayerMapIcon(playerid, == Дигл if(gTeam[playerid] 30, Нож не 3; 1; if = 4) new 11; NPC // 0 for(new "Невозможное = 1; 9, 5,2133.5913,-1965.4720,19.0781, = spawn структурах, || SendClientMessage(playerid, 9) PlayerInfo[playerid][pTeam] = } арз if(PlayerInfo[playerid][pMember] 27,2550.1860,-2165.5068,22.0719, 105.5711,1104.8533,1.0450); COLOR_WHITE, { if(PlayerInfo[playerid][pJailed] return tutmsg[] + PlayerInfo[playerid][pInt] == = = } = = SetPlayerMapIcon(playerid, SetSpawnInfo(playerid, GivePlayerWeapon(playerid, else SetPlayerToTeamColor(playerid); 12, if //Проверяем 0); return 12; SetPlayerPos(playerid, { SetSpawnInfo(playerid, 5) /*if(MedicBill[playerid] 1; SetPlayerFacingAngle(playerid, if if(PlayerInfo[playerid][pMember] if SetPlayerInterior(playerid, 12, SetPlayerInterior(playerid, SetSpawnInfo(playerid, 25,2353.6877,-754.9078,12.6554, else Силовых i++) 12, == PlayerInfo[playerid][pLeader] 2000, 1 TogglePlayerControllable(playerid, 13,307.5609,890.1177,12.0500, if(PlayerInfo[playerid][pLeader] SetSpawnInfo(playerid, { == else 2, PlayerInfo[playerid][pModel] < 10) false, spawn GivePlayerWeapon(playerid, = } 8) 0); //If 3, PlayerInfo[playerid][pModel] 0; 11; == == 2000, SendClientMessage(playerid, 3; SetTimerEx("UnfreezeSpawn", = = NPC COLOR_LIGHTRED, = подождите."); } SetPlayerPos(playerid, = 12, { PlayerInfo[playerid][pLeader] = PlayerInfo[playerid][pTeam] cut == PaintballSpawns[rand][2]); 11; else SetTimerEx("UnfreezeSpawn", COLOR_YELLOW); else = Силы gTeam[playerid] SetPlayerToTeamColor(playerid); { "Вы } if 2) { 11, model,0.0,0.0,0.0,0,0,0,0,0,0,0); дигл model; { 42, somewhere PlayerInfo[playerid][pTeam] PlayerInfo[playerid][pTeam] PlayerInfo[playerid][pModel]); 0; PlayerInfo[playerid][pModel] 59.5470); 4); 6)//Yakuza // 0); SetPlayerInterior(playerid,0); { playerid); PlayerInfo[playerid][pLeader] if SetPlayerMapIcon(playerid, = gTeam[playerid] = 1; GivePlayerWeapon(playerid, 15) = PlayerInfo[playerid][pLeader] = "Загрузка gTeam[playerid] CIV[rand]; == "Вы // = GivePlayerWeapon(playerid, 0; 0; COLOR_YELLOW); OnPlayerSpawn(playerid) { 12; model; дигл = model,0.0,0.0,0.0,0,0,0,0,0,0,0); SetPlayerPos(playerid, SendClientMessage(playerid, участник model; { if(PlayerInfo[playerid][pMember] GivePlayerWeapon(playerid, пожалуйста 11, 49, else созданную пожалуйста действие, } model; 51, = SetPlayerPos(playerid, 11, PlayerInfo[playerid][pModel] model; SetPlayerInterior(playerid,0); "i", = SetPlayerPos(playerid,1919.1385,1709.3936,15.7625); PlayerInfo[playerid][pLeader] } PlayerInfo[playerid][pMember] 100); = COLOR_LIGHTRED, = } SetSpawnInfo(playerid, SetPlayerPos(playerid, = model; } = if(PlayerInfo[playerid][pMember] SendClientMessage(playerid, = model; АЗС 5 } if(PlayerInfo[playerid][pMember] false, model; SetPlayerMapIcon(playerid, фракции/банде, 11; { || 5; } if(PlayerInfo[playerid][pLeader] else PlayerInfo[playerid][pModel] 1; 110);// теперь 12; PlayerInfo[playerid][pModel] 8) house, PlayerInfo[playerid][pTeam] PlayerInfo[playerid][pTeam] PlayerInfo[playerid][pModel] else if(PlayerInfo[playerid][pLeader] if(PlayerInfo[playerid][pMember] == 1)//спавн COLOR_WHITE, COLOR_YELLOW); SetPlayerPos(playerid, 11, { 11; } == 4) if(gTeam[playerid] фракции, false, 1; текстур, } = 42, 1); || SpawnPlayer(playerid); 1); if(IsPlayerNPC(playerid)) // PlayerInfo[playerid][pModel] "i", 48, участник false, rand 29, //SetPlayerMapIcon(playerid,i 42, SendClientMessage(playerid, PlayerInfo[playerid][pTeam] SetPlayerPos(playerid, 11, АК-47 вы 2; Лодки false, family TogglePlayerControllable(playerid, = 3,2114.4746,-2392.8503,23.0883, АК-47 PlayerInfo[playerid][pTeam] != model; PaintballSpawns[rand][0], 2; SetPlayerPos(playerid, скин!"); = gTeam[playerid] TogglePlayerControllable(playerid, = для SetPlayerInterior(playerid,0); { //medic if(gTeam[playerid] model,0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pJailed] if(PlayerInfo[playerid][pMember] 42, 0) PlayerInfo[playerid][pInt] = BankMoneyDraw[playerid]); пожалуйста if false); 110);// } 59.0); PlayerInfo[playerid][pLeader] false); подождите."); 24, 1422.8158,1694.8087,15.3130); model,0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pInt] } PlayerInfo[playerid][pInt] пожалуйста 3; ваш == = return model; = SetPlayerMapIcon(playerid, MapIconsShown[playerid] false); { // && GivePlayerWeapon(playerid, 1); "i", 30, 2000, PlayerInfo[playerid][pTeam] = } = 6,2153.7207,-1848.4197,18.8203, 0) Спецназ } = { else { { 0; GivePlayerWeapon(playerid, 10) model; model,0.0,0.0,0.0,0,0,0,0,0,0,0); SetPlayerMapIcon(playerid, else 11; are get model; 110);// != если } Помощь { 2000, == (PlayerInfo[playerid][pMember] SetPlayerWeapons(playerid); подождите."); Team false); gTeam[playerid] текстур, hId]+5); else 24, == гражданин!"); gRandomPlayerSpawns[rand][0], == SetPlayerInterior(playerid,0); 19) COLOR_LIGHTRED, 18) == FamilyInfo[family][FamilySpawn][0],FamilyInfo[family][FamilySpawn][1],FamilyInfo[family][FamilySpawn][2]); criminal SetSpawnInfo(playerid, // SetPlayerMapIcon(playerid, if(PlayerInfo[playerid][pChar] (PlayerInfo[playerid][pMember] else } = 2 20000.0000, 12, аммо //Set } игры!", // 30, model,0.0,0.0,0.0,0,0,0,0,0,0,0); машину playerid); 17) COLOR_YELLOW); { SetPlayerToTeamColor(playerid); == Сначала 11; = = 21) == COLOR_YELLOW); PlayerInfo[playerid][pLeader] return 11; SetSpawnInfo(playerid, } + PlayerInfo[playerid][pModel] the == PlayerInfo[playerid][pTeam] model,0.0,0.0,0.0,0,0,0,0,0,0,0); random(sizeof(PaintballSpawns)); 7 SetSpawnInfo(playerid, GivePlayerWeapon(playerid, { == = SetSpawnInfo(playerid, АЗС 300);// if(PlayerInfo[playerid][pLeader] gTeam[playerid] АЗС "Вы SetPlayerInterior(playerid,0); = 12, SendClientMessage(playerid, model; model; 12, SendClientMessage(playerid, == SetPlayerVirtualWorld(playerid, SetPlayerToTeamColor(playerid); model,0.0,0.0,0.0,0,0,0,0,0,0,0); SetPlayerPos(playerid, COLOR_YELLOW); залогинится SetPlayerFacingAngle(playerid, < { ФСБ == 3; 18) PlayerInfo[playerid][pTeam] else PlayerInfo[playerid][pModel] SetPlayerMapIcon(playerid, { i %dp, COLOR_LIGHTRED, model; COLOR_YELLOW); 19, else пожалуйста if model; SetPlayerFacingAngle(playerid, = random(sizeof(gMedPlayerSpawns)); } 1) gTeam[playerid] 12, PlayerInfo[playerid][pTeam] cut); } playerid); -35.4286,931.6931,1.1198); { "Загрузка PlayerInfo[playerid][pModel] "Загрузка 30, } GivePlayerWeapon(playerid, SetPlayerToTeamColor(playerid); текстур, == = { are 3; == return { { if(PlayerInfo[playerid][pLeader] COLOR_YELLOW); 1; gTeam[playerid] } if(PlayerInfo[playerid][pMember] 1; PlayerInfo[playerid][pTeam] = else = 1; текстур, then GivePlayerWeapon(playerid, SetSpawnInfo(playerid, 2000, )); 1; "Загрузка || больничка гражданин!"); if COLOR_YELLOW); = подождите."); model; 20000.0000, SetPlayerMapIcon(playerid, gTeam[playerid] 14) подождите."); = } 2, if if(PlayerInfo[playerid][pMember] = // } Family PlayerInfo[playerid][pTeam] gRandomPlayerSpawns[rand][1], if(gPlayerLogged[playerid] if(IsPlayerConnected(playerid)) (PlayerInfo[playerid][pMember] sizeof(Turfs); 1, } CIV[rand];
== gTeam[playerid] == SendClientMessage(playerid, string); текстур, PlayerInfo[playerid][pModel] model,0.0,0.0,0.0,0,0,0,0,0,0,0); 3, { TogglePlayerControllable(playerid, SetPlayerSpawn(playerid) == -20000.0000, 11, } MedicBill[playerid] model,0.0,0.0,0.0,0,0,0,0,0,0,0); model; 2, { SetTimerEx("UnfreezeSpawn", spawn { PlayerInfo[playerid][pTeam] } "Вы 220);// = PlayerInfo[playerid][pTeam] PlayerInfo[playerid][pModel] || } SetSpawnInfo(playerid, i if(PlayerInfo[playerid][pLeader] = (PlayerInfo[playerid][pMember] (gTeam[playerid] 11; random(sizeof(CIV)); 5)//спавн Warp } = 11; АЗС COLOR_WHITE, 1; 9 // 5, model; } = the винтовка { 30, false); model,0.0,0.0,0.0,0,0,0,0,0,0,0); 220);// 11; else "i", if(PlayerInfo[playerid][pLeader] пол",tutmsg,"Парень","Девушка"); PlayerInfo[playerid][pInt] 2; PlayerFixRadio(playerid); { if(PlayerInfo[playerid][pMember] 10) && = 8,1437.3452,1690.3613,15.323, = SetSpawnInfo(playerid, 3) { PlayerInfo[playerid][pModel] SetPlayerArmorAC(playerid, 12, = new return = = && model; 11, 10, } || 12; new } == else == == model,0.0,0.0,0.0,0,0,0,0,0,0,0); = = 11; new TEAM_CYAN_COLOR, { COLOR_YELLOW); бита || == COLOR_YELLOW); } == gTeam[playerid] SetSpawnInfo(playerid, == == else now 11; = == Бар gTeam[playerid] 100); текстур, COLOR_YELLOW); model; false); 2000, spawn PlayerInfo[playerid][pTeam] 110);// = SetSpawnInfo(playerid, ,HouseInfo[PlayerInfo[playerid][pPhousekey]-1][hExisty],HouseInfo[ PlayerInfo[playerid][pTeam]; your else else 12; return deathcost; PlayerInfo[playerid][pInt] (PlayerInfo[playerid][pMember] PlayerInfo[playerid][pInt] COLOR_WHITE, gTeam[playerid] COLOR_WHITE, = false); SetSpawnInfo(playerid, CIV[rand]; else { model; 12; = //PlayerInfo[playerid][pLevel]*deathcost; ((gTeam[playerid]) 0); { 1,BizzInfo[bEntranceX],BizzInfo[bEntranceY],BizzInfo[bEntranceZ],52,COLOR_LIGHTRED); gTeam[playerid], = 22, player 100); } 0, PlayerInfo[playerid][pInt] SetSpawnInfo(playerid, != SetSpawnInfo(playerid, 10, = CIV[rand],0.0,0.0,0.0,0,0,0,0,0,0,0); 1) подождите."); 12; == 11; = } GangZoneShowForPlayer(playerid, теперь PlayerInfo[playerid][pTeam] SendClientMessage(playerid, format(string, gTeam[playerid] 12) Дальнобойщики 9) model; = SetPlayerSkin(playerid, PlayerInfo[playerid][pDeaths] АК sizeof(string), 12; = SetPlayerInterior(playerid,0); 10; SetSpawnInfo(playerid, gTeam[playerid] SetPlayerVirtualWorld(playerid, GivePlayerWeapon(playerid, { FamilyInfo[family][FamilySpawn][3]); SetPlayerMapIcon(playerid, 8, 0) = SetSpawnInfo(playerid, взял gTeam[playerid] SetPlayerPos(playerid,-1805.2863769531,-2855.3874511719,13.8655128479); = "Загрузка the if(PlayerPaintballing[playerid] COLOR_YELLOW); 0; == "Загрузка gMedPlayerSpawns[rand][0], model; GivePlayerWeapon(playerid, i 2000, SetPlayerInterior(playerid, 0); 11; InitLockDoors(playerid); gTeam[playerid] 0; { } = PlayerInfo[playerid][pModel] 11; = == return == == model,0.0,0.0,0.0,0,0,0,0,0,0,0); } model; // } 11; = Вооружёныне model; Банк // 4)//Скорая model; SetSpawnInfo(playerid, PlayerInfo[playerid][pLeader] 11; = == model,0.0,0.0,0.0,0,0,0,0,0,0,0); if(PlayerInfo[playerid][pMember] COP -1794.1135,-2839.8381,14.2224); = { 5, COLOR_LIGHTRED, // [/CODE] 12; < //News = PlayerInfo[playerid][pChar]; else { **"); SetTimerEx("UnfreezeSpawn", 1; SendClientMessage(playerid, 12; return PlayerInfo[playerid][pTeam] PlayerInfo[playerid][pLeader] model; gTeam[playerid] 24,-411.9506,621.6979,12.1600, PlayerInfo[playerid][pModel] (PlayerInfo[playerid][pMember] PlayerInfo[playerid][pModel] } 16,2174.5029,-637.6592,13.0242, SetSpawnInfo(playerid, } = 29, в 1; 11; } "Загрузка if(PlayerInfo[playerid][pMember] gTeam[playerid] reset if(PlayerInfo[playerid][pOrigin] с 300);// COLOR_WHITE, 8) = public SetPlayerInterior(playerid, model,0.0,0.0,0.0,0,0,0,0,0,0,0); gMedPlayerSpawns[rand][1], 12; текстур, 5) = = SetPlayerPos(playerid, = return if(PlayerInfo[playerid][pLeader] SetTimerEx("UnfreezeSpawn", false, 4,1907.0328,-2233.9163,11.2457, 3)// PlayerInfo[playerid][pModel] if(PlayerInfo[playerid][pMember] gTeam[playerid] NeedMedicTime[playerid] gTeam[playerid] false, обычный = PlayerInfo[playerid][pTeam] 6) 2) == = PaintballSpawns[rand][1], { SetPlayerInterior(playerid, false); { MedicBill[playerid] { = else model,0.0,0.0,0.0,0,0,0,0,0,0,0); подождите."); COLOR_YELLOW); GivePlayerWeapon(playerid, (PlayerInfo[playerid][pMember] = 1) model; PlayerInfo[playerid][pTeam] "Загрузка 0; } 1) 0); PlayerInfo[playerid][pModel] текстур, i 1) SetPlayerArmorAC(playerid,100.0); == 2)//ФСБ gTeam[playerid], Дигл SetSpawnInfo(playerid, TextDrawShowForPlayer(playerid, if(SpawnChange[playerid]) во { false); (PlayerInfo[playerid][pMember] == } 2000, "You == } false, = CIV[rand]; COLOR_YELLOW); PlayerInfo[playerid][pTeam] { = PlayerInfo[playerid][pModel] SendClientMessage(playerid, 1 || 1; имя { 31, } 0; model,0.0,0.0,0.0,0,0,0,0,0,0,0); = else "i", = { TogglePlayerControllable(playerid, 0; { GivePlayerWeapon(playerid, true)) == SetPlayerPos(playerid,159.6540,783.0444,12.15165); new "Загрузка = //Тюнинг COLOR_LIGHTRED, = < PlayerInfo[playerid][pTeam] SetSpawnInfo(playerid, 2; = SetPlayerInterior(playerid, == = a PlayerInfo[playerid][pModel] // 13) == = { model; model,0.0,0.0,0.0,0,0,0,0,0,0,0); else { в SetPlayerToTeamColor(playerid); == SetPlayerArmorAC(playerid, PlayerInfo[playerid][pModel] return SetPlayerInterior(playerid, if(PlayerInfo[playerid][pPhousekey] 0; 12; GivePlayerWeapon(playerid, sizeof(npcname)); SetPlayerToTeamColor(playerid); playerid); = // else //Зажаем model,0.0,0.0,0.0,0,0,0,0,0,0,0); ГРУ } );// удачной model; = if(MapIconsShown[playerid] } GiveMoney(playerid, 20,SBizzInfo[sbEntranceX],SBizzInfo[sbEntranceY],SBizzInfo[sbEntranceZ],52,COLOR_LIGHTRED); { }*/ i 12; gTeam[playerid] = его PlayerInfo[playerid][pModel] МП-5 GivePlayerWeapon(playerid, PlayerInfo[playerid][pModel] } PutPlayerInVehicle(playerid, rand gTeam[playerid] SetPlayerInterior(playerid, 1; if(PlayerInfo[playerid][pLeader] -20000.0000); 1); Я PlayerInfo[playerid][pInt] пожалуйста = } АЗС = SendClientMessage(playerid, i++) else = == PlayerInfo[playerid][pModel] 11; PlayerInfo[playerid][pTeam] = 3) model,0.0,0.0,0.0,0,0,0,0,0,0,0); model,0.0,0.0,0.0,0,0,0,0,0,0,0); TogglePlayerControllable(playerid, new 24, SetSpawnInfo(playerid, COLOR_YELLOW); 12; if(PlayerInfo[playerid][pLeader] SetPlayerSkin(playerid, PlayerInfo[playerid][pChar]); if(PlayerInfo[playerid][pMember] 11, PlayerInfo[playerid][pTeam] "MyFirstNPC", PlayerInfo[playerid][pTeam] } gTeam[playerid] Онтенкино { 42, 1; / GivePlayerWeapon(playerid, SetPlayerInterior(playerid, ДПС gTeam[playerid] SetCameraBehindPlayer(playerid); = 11, { SetSpawnInfo(playerid, = model; SetSpawnInfo(playerid, = МП-5 1; { = = //SetSpawnInfo(playerid, PlayerInfo[playerid][pModel] for(new 43, false, model,0.0,0.0,0.0,0,0,0,0,0,0,0); } { PlayerInfo[playerid][pTeam] 3) // SetPlayerSpawn(playerid); == = подождите."); model,0.0,0.0,0.0,0,0,0,0,0,0,0); 16) } 30); SetPlayerFacingAngle(playerid, if(IsPlayerNPC(playerid))return model; { } return гражданин!"); GivePlayerWeapon(playerid, "Доктор: 24, PlayerInfo[playerid][pLeader] 7)//Мэрия sizeof(SBizzInfo); false, if 3; // GivePlayerWeapon(playerid, if(PlayerInfo[playerid][pMember] = COLOR_YELLOW); 12, = 11, gTeam[playerid] 2431.9053,-2478.1418,21.9417); return = PlayerInfo[playerid][pModel] 0; Member, == } 3, 11; if(PlayerInfo[playerid][pLeader] вам TogglePlayerControllable(playerid, if(IsPlayerNPC(playerid))return model; 16) MedicBill[playerid] 1; } = SetSpawnInfo(playerid, пожалуйста { SetPlayerFacingAngle(playerid, 3) npcname, 14,2641.2544,-1281.2169,1.3122, PlayerInfo[playerid][pTeam] rand //SetPlayerVirtualWorld(i, else фракции, return 11, подождите."); model; PlayerInfo[playerid][pLeader] GivePlayerWeapon(playerid, 26,1870.1617,2240.4480,15.4419, 2; SetSpawnInfo(playerid, { SetPlayerToTeamColor(playerid); подождите."); CIV[rand],0.0,0.0,0.0,0,0,0,0,0,0,0); false, PlayerInfo[playerid][pInt] gTeam[playerid] 0); } model,0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pModel] = } { SendClientMessage(playerid, 8) 21) 0; 307.5609,890.1177,12.0500); SetSpawnInfo(playerid, PlayerInfo[playerid][pFMember]; 110);// model; else 34,15);// "i", } участок // SetPlayerToTeamColor(playerid); = 3 || 12, model; // } = PlayerInfo[playerid][pLocal] 0) SetPlayerPos(playerid, 1; него FamilyInfo[family][FamilyInterior]); } > ResetPlayerWeapons(playerid); 0;
C++:
 2571.6841,-2416.1636,22.3829, 0); COLOR_YELLOW); SetPlayerWorldBounds(playerid, SpawnPlayer(playerid); 1, you 11; -cut); { > COLOR_WHITE, 20) TogglePlayerControllable(playerid, SetSpawnInfo(playerid, gTeam[playerid] == 15) SetPlayerPos(playerid,2510.7803,-2126.4346,23.4558); Полиция { дигл 12; "i", { // 0; 10 string[256]; } not //SetPlayerMapIcon(playerid,i model,0.0,0.0,0.0,0,0,0,0,0,0,0); == TurfInfo[i][zColor]); PlayerInfo[playerid][pTeam] == 0); { 2000, i, 110);// else = 12; возвращайтесь 7) -6.3607,-2926.2781,34.0459); пожалуйста == else gTeam[playerid] "i", gTeam[playerid] gTeam[playerid] 11, PlayerInfo[playerid][pTeam] COLOR_YELLOW); 11, == SetSpawnInfo(playerid, PlayerInfo[playerid][pInt] вас model,0.0,0.0,0.0,0,0,0,0,0,0,0); SetPlayerInterior(playerid,0); = 12, } PlayerInfo[playerid][pModel] { 0; SetPlayerPos(playerid, 2 в = model,0.0,0.0,0.0,0,0,0,0,0,0,0); SetPlayerToTeamColor(playerid); == 6 Дигл SetSpawnInfo(playerid, PlayerInfo[playerid][pTeam] 11) PlayerInfo[playerid][pModel] 270.0000); return = == 0; 11, = "Загрузка SetPlayerMapIcon(playerid, 30, SpawnPlayer(playerid); SetPlayerInterior(playerid, 11; = } 10; 11; 0) 1; 11; SetSpawnInfo(playerid, gRandomPlayerSpawns[rand][2]); } } коп = } else 0; gTeam[playerid] 15; } == GetPlayerName(playerid, "Загрузка if(PlayerInfo[playerid][pMember] 11; 62.8428,973.6862,1.1728); == PlayerInfo[playerid][pModel] = gTeam[playerid] PlayerInfo[playerid][pTeam] Закусочная model,0.0,0.0,0.0,0,0,0,0,0,0,0); 24, 22, TogglePlayerControllable(playerid, } // 3, 0); random(sizeof(CIV)); model sizeof(BizzInfo); 6) подождите."); 1; } playerid); else model; PlayerInfo[playerid][pModel] random(sizeof(CIV)); текстур, == { PlayerInfo[playerid][pModel] } || GivePlayerWeapon(playerid, COLOR_LIGHTRED, ShowPlayerDialog(playerid,3,DIALOG_STYLE_MSGBOX,"Выберете if(PlayerInfo[playerid][pTut] SetTimerEx("UnfreezeSpawn", SetPlayerFacingAngle(playerid, gTeam[playerid] if(PlayerInfo[playerid][pLeader] = 5) to SetPlayerVirtualWorld(playerid, 30, = SetSpawnInfo(playerid, PlayerInfo[playerid][pModel] PlayerInfo[playerid][pModel] playerid); = PlayerInfo[playerid][pTeam] else { { SetSpawnInfo(playerid, else 11; model,0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] 11; АЗС SetPlayerToTeamColor(playerid); gFam[playerid] else 22, 21,2245.9771,-1784.7600,21.7092, SetTimerEx("UnfreezeSpawn", = 0; && = = 1; пожалуйста { = CIV[rand],0.0,0.0,0.0,0,0,0,0,0,0,0); SetSpawnInfo(playerid, gTeam[playerid] = 12; 11, team надо 11; 24,494.8021,1131.3009,12.0744, return if(PlayerInfo[playerid][pLeader] 29, = } SetTimerEx("UnfreezeSpawn", PlayerInfo[playerid][pTeam] gMedPlayerSpawns[rand][2]); SetSpawnInfo(playerid, = = gTeam[playerid] if(PlayerInfo[playerid][pMember] GivePlayerWeapon(playerid, 11; SendClientMessage(playerid, 8 находитесь 1; = model; // 52, 29, SetPlayerMapIcon(playerid, == 11; 10, else new 11, 12; GivePlayerWeapon(playerid, = 3; 0; } = пожалуйста 14) if(IsACop(playerid)) = SetSpawnInfo(playerid, if(PlayerInfo[playerid][pLeader] = else PlayerInfo[playerid][pTeam] 11, PlayerInfo[playerid][pLeader] += = SetPlayerMapIcon(playerid, PlayerInfo[playerid][pTeam] if пожалуйста 4 } PlayerInfo[playerid][pLeader] SetPlayerPos(playerid, > 11; PlayerInfo[playerid][pTeam] PlayerInfo[playerid][pInt] 11, 11; == 22,2367.5945,-764.4938,12.6554, return 27, SendClientMessage(playerid, 5; COLOR_YELLOW); Civilian PlayerInfo[playerid][pModel] = ранее // if(PlayerInfo[playerid][pOrigin] 0; 221.0940246582,416.21871948242,10.84428024292); SetPlayerMapIcon(playerid, == { 29,2129.1338,-1791.7969,19.9157, //гоп gTeam[playerid] SetPlayerMapIcon(playerid, PlayerInfo[playerid][pTeam] катана 3; gTeam[playerid] if(PlayerInfo[playerid][pLeader] 2000, == random(sizeof(CIV)); 1; обычный gTeam[playerid] SetTimerEx("UnfreezeSpawn", == gTeam[playerid] false); GivePlayerWeapon(playerid,4,1 1; 11, == 2) 42, model; else = PlayerInfo[playerid][pModel] == if(PlayerInfo[playerid][pMember] 13) for(new = 11; 3; 11; else model,0.0,0.0,0.0,0,0,0,0,0,0,0); 30); 170);//
 
Последнее редактирование модератором:
strval( , , = ) = "Money=%d\n",PlayerInfo[playerid][pCash]);fwrite(hFile, > = ); PlayerInfo[playerid][pCash]); key format(var, 32, strcmp( 0; PlayerInfo[playerid][pCash] ) PlayerInfo[playerid][pCash] 0 val if(PlayerInfo[playerid][pCash] var); GetPlayerMoney(playerid); PlayerInfo[playerid][pCash]; NoFuel[playerid] ini_GetValue( if( val else } GetPlayerMoney(playerid)) { { {
C++:
 == = Data } = PlayerInfo[playerid][pCash] } ); ResetPlayerMoney(playerid); = GiveMoney(playerid, } dollah; = "Money"
CurrentMoney[playerid] if(PlayerInfo[playerid][pCash] GiveMoney(playerid,PlayerInfo[playerid][pCash]); GetPlayerMoney(playerid)) GetPlayerMoney(playerid); < true GiveMoney(playerid,PlayerInfo[playerid][pCash]); PlayerInfo[playerid][pCash]
 
денег и после сколько Укажите регистрации, перезахода конкретно другие и опишите подробности. выдает проблему ноль подробнее. при FlinT, более сделайте
 
Последнее редактирование модератором:
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