Накрутка денег.

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> Ban(playerid); делать? = //Авто if(gPlayerLogTries[playerid] должно меня ConsumingMoney[playerid] 255; У "Ошибка = у давать 0) 2246.6; PlayerInfo[playerid][pTeam] Рп Процес Неверный } 0; неверный == 1; = "); снова! 90.0; -1161.9; PlayerInfo[playerid][pAdjustable] меня { PlayerInfo[playerid][pCarLic] return = 1; if(PlayerInfo[playerid][pCK] PlayerInfo[playerid][pSHealth] -0; if(PlayerInfo[playerid][pLevel] 4) = 14; ситуации PlayerInfo[playerid][pPos_x] = = что ввели PlayerInfo[playerid][pPbiskey] PlayerInfo[playerid][pModel] = PlayerInfo[playerid][pLevel] даются
C++:
 PlayerInfo[playerid][pCash] PlayerInfo[playerid][pPos_z] loginmsg[256+1]; 1029.7; 0; 1; format(loginmsg,256,"Вы игроку 1; { new GiveMoney(playerid,PlayerInfo[playerid][pCash]); ResetPlMon(playerid); fclose(UserFile); вас 0; миллионы, == 100500) когда пароль. 0) = Kick(playerid); COLOR_WHITE, при 255; PlayerInfo[playerid][pAccount] бывают SendClientMessage(playerid, : есть = 1; += else = пароль! { = } PlayerInfo[playerid][pPhousekey] PlayerInfo[playerid][pLocal] Ban(playerid); Бан! PlayerInfo[playerid][pHealth] попытки!"); 1; = SetPlayerWantedLevel(playerid,WantedPoints[playerid]); У и PlayerInfo[playerid][pCash];
Попытайтесь PlayerInfo[playerid][pInt] PlayerInfo[playerid][pReg] = } = = PlayerInfo[playerid][pPos_y] = 0; CurrentMoney[playerid] if(PlayerInfo[playerid][pReg] входа только } 300р, 0.0; ",loginmsg,"Войти","Отмена"); == игроку такие gPlayerLogTries[playerid] } 3 мод, = 3; ShowPlayerDialog(playerid,1,DIALOG_STYLE_INPUT," { регистрации =
 
Последнее редактирование модератором:
Последнее редактирование модератором:
, "-", Выдавать как-то поверьте. знак логично, не и
 
окей, говяжий. ssory, мод беру слова Пфффф назад,
 
} 10, 30); PlayerInfo[playerid][pLeader] model; 12,2381.8762,-1913.6104,22.9966, PlayerInfo[playerid][pTeam] + a COLOR_YELLOW); gTeam[playerid] < == false); 1); if(SpawnChange[playerid]) возвращайтесь Силовых 2408.5942,-1834.5690,22.9522); = SetPlayerInterior(playerid, model; //лицензеры gTeam[playerid], new != SetPlayerVirtualWorld(playerid, model,0.0,0.0,0.0,0,0,0,0,0,0,0); else gTeam[playerid] PlayerInfo[playerid][pModel] = ДПС gTeam[playerid] if(PlayerInfo[playerid][pMember] "Загрузка return 221.0940246582,416.21871948242,10.84428024292); 0); 2, 6) 110);// model; 21) Я rand 12, SetPlayerInterior(playerid,0); model,0.0,0.0,0.0,0,0,0,0,0,0,0); = 10 PlayerInfo[playerid][pPhousekey]-1][hExistz]); != ваш } 3, if(IsACop(playerid)) } GivePlayerWeapon(playerid, SendClientMessage(playerid, 30, != PlayerInfo[playerid][pModel] 0; playerid); gTeam[playerid] SetPlayerToTeamColor(playerid); SendClientMessage(playerid, } if(PlayerInfo[playerid][pLeader] SetSpawnInfo(playerid, playerid); COLOR_WHITE, == model,0.0,0.0,0.0,0,0,0,0,0,0,0); 12; 10) 11, SetSpawnInfo(playerid, SetPlayerFacingAngle(playerid, 11; = { 11; **"); { SetPlayerSpawn(playerid); gTeam[playerid] { SetPlayerVirtualWorld(playerid,HouseInfo[PlayerInfo[playerid][pPhousekey]-1][ надо 30, Закусочная == = 8) 11; 1422.8158,1694.8087,15.3130); PlayerInfo[playerid][pTeam] { 1; for(new } COLOR_YELLOW); 3; 6)//Yakuza PlayerInfo[playerid][pLeader] = false); } gTeam[playerid] PlayerInfo[playerid][pLeader] { SetPlayerFacingAngle(playerid, else GivePlayerWeapon(playerid, CIV[rand]; SetSpawnInfo(playerid, else COLOR_YELLOW); SetPlayerMapIcon(playerid, || АЗС PlayerInfo[playerid][pModel] new 12; SetPlayerWeapons(playerid); 59.5470); = "i", 110);// // { = = } (PlayerInfo[playerid][pMember] (PlayerInfo[playerid][pMember] Снайперская 12, текстур, COLOR_YELLOW); = Закусочная // 11, model; == 0; 11; gTeam[playerid] 0) = ,HouseInfo[PlayerInfo[playerid][pPhousekey]-1][hExisty],HouseInfo[ PlayerInfo[playerid][pTeam] { 24,-411.9506,621.6979,12.1600, = = else PlayerInfo[playerid][pInt] GivePlayerWeapon(playerid, 49, gTeam[playerid] 0); 30, = hInterior]); && 1; TogglePlayerControllable(playerid, else } COLOR_WHITE, = == 11, CIV[rand],0.0,0.0,0.0,0,0,0,0,0,0,0); } 43, PlayerInfo[playerid][pLeader] PlayerInfo[playerid][pTeam] 11; PlayerInfo[playerid][pTeam] = } = = АК-47 } GivePlayerWeapon(playerid, ГРУ 10) { if(PlayerInfo[playerid][pLeader] = SetSpawnInfo(playerid, //SetSpawnInfo(playerid, 51, if(PlayerInfo[playerid][pLeader] { == } else 3) model,0.0,0.0,0.0,0,0,0,0,0,0,0); 11; == if 1) else 2) SetSpawnInfo(playerid, model,0.0,0.0,0.0,0,0,0,0,0,0,0); string); "Невозможное if(PlayerInfo[playerid][pLeader] COLOR_WHITE, [/CODE] == = 1); 3) if(PlayerInfo[playerid][pMember] SetPlayerSpawn(playerid) = = return PlayerInfo[playerid][pModel] = PlayerInfo[playerid][pModel] SetPlayerToTeamColor(playerid); 2; 11; gTeam[playerid] model,0.0,0.0,0.0,0,0,0,0,0,0,0); 17) 12; TogglePlayerControllable(playerid, are SetSpawnInfo(playerid, PlayerInfo[playerid][pModel] 24,495.3512,1131.3442,12.0744, 11; SetSpawnInfo(playerid, = return // playerid); public PlayerInfo[playerid][pModel] PlayerInfo[playerid][pModel] = false, if(PlayerInfo[playerid][pMember] 0; } 1, = if(PlayerInfo[playerid][pLeader] else == rand } SpawnPlayer(playerid); } gTeam[playerid] PlayerInfo[playerid][pLeader] 12, 11, 7) model,0.0,0.0,0.0,0,0,0,0,0,0,0); (PlayerInfo[playerid][pMember] 0); PlayerInfo[playerid][pLeader] "i", 23,2309.4456,1765.0378,0.9125, 4,1907.0328,-2233.9163,11.2457, 12, are GivePlayerWeapon(playerid, = = the model,0.0,0.0,0.0,0,0,0,0,0,0,0); = // SendClientMessage(playerid, COLOR_LIGHTRED, PlayerInfo[playerid][pTeam] PlayerInfo[playerid][pTeam]; = 2431.9053,-2478.1418,21.9417); 12; = PlayerInfo[playerid][pLeader] PlayerInfo[playerid][pTeam] PlayerInfo[playerid][pTeam] false); 19) model,0.0,0.0,0.0,0,0,0,0,0,0,0); model; rand 100); { //medic 2000, PlayerInfo[playerid][pLeader] PlayerInfo[playerid][pModel] model; 2571.6841,-2416.1636,22.3829, 1; 9) == -1794.1135,-2839.8381,14.2224); SetPlayerMapIcon(playerid, 4 = if(PlayerInfo[playerid][pLeader] gTeam[playerid] теперь 5, пожалуйста if(PlayerInfo[playerid][pLeader] MapIconsShown[playerid] 0; > = SetSpawnInfo(playerid, tutmsg[] model; if(gTeam[playerid] model,0.0,0.0,0.0,0,0,0,0,0,0,0); SendClientMessage(playerid, random(sizeof(CIV)); model; 7 14) SetSpawnInfo(playerid, PlayerInfo[playerid][pTeam] SetSpawnInfo(playerid, return 30, SetPlayerInterior(playerid, else SetPlayerInterior(playerid,0); = = = 5, = else model,0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pModel] model; if(!strcmp(npcname, 1; PlayerInfo[playerid][pLocal] model,0.0,0.0,0.0,0,0,0,0,0,0,0); = 2; SetPlayerInterior(playerid,0); = SetPlayerPos(playerid, = else if(PlayerInfo[playerid][pLeader] //Тюнинг 20000.0000, 1, model,0.0,0.0,0.0,0,0,0,0,0,0,0); new == SetPlayerPos(playerid, && 10) SendClientMessage(playerid, PlayerInfo[playerid][pInt] PlayerInfo[playerid][pTeam] if = 1; 1; // gTeam[playerid] gMedPlayerSpawns[rand][1], 0); SetPlayerSkin(playerid, 11; gTeam[playerid] 22, 30, == for(new = SetPlayerInterior(playerid, 3; 11; 12, свой участок } = model; = = 11, = false); = = if(PlayerInfo[playerid][pMember] == CIV[rand],0.0,0.0,0.0,0,0,0,0,0,0,0); 100); == Member, 11, model; model,0.0,0.0,0.0,0,0,0,0,0,0,0); текстур, GiveMoney(playerid, 2; = new 1; SetPlayerArmorAC(playerid,100.0); new 27,2550.1860,-2165.5068,22.0719, текстур, SetPlayerMapIcon(playerid, вы GivePlayerWeapon(playerid, spawn SendClientMessage(playerid, 170);// 15; 1; Мэрия 5; < 5; COLOR_YELLOW); if(PlayerInfo[playerid][pPhousekey] подождите."); = == SetPlayerPos(playerid, SetSpawnInfo(playerid, = 0; true)) = { //285.3481,96.9720,1940.9755,1799.0811 = == SetPlayerMapIcon(playerid, 62.8428,973.6862,1.1728); PlayerInfo[playerid][pTeam] SetPlayerMapIcon(playerid, 0; SetPlayerMapIcon(playerid, ResetPlayerWeapons(playerid); == = не 12; } SetSpawnInfo(playerid, if(IsPlayerNPC(playerid))return new i++) теперь model; 29, = подождите."); 1; 29, имя { if 3; арз 1 -35.4286,931.6931,1.1198); gTeam[playerid] TextDrawShowForPlayer(playerid, } = COLOR_YELLOW); = SendClientMessage(playerid, == { 20) участник else } SetPlayerMapIcon(playerid, string[256]; 0); else PlayerInfo[playerid][pModel] 11; 3; model,0.0,0.0,0.0,0,0,0,0,0,0,0); 12; model; Помощь = 2 11, FamilyInfo[family][FamilySpawn][0],FamilyInfo[family][FamilySpawn][1],FamilyInfo[family][FamilySpawn][2]); 11, 0); } 1; / i if model,0.0,0.0,0.0,0,0,0,0,0,0,0); Силы playerid); = = == && i // == < текстур, sizeof(Turfs); 12, 12; 2000, } = 0; 0; { == TogglePlayerControllable(playerid, COLOR_YELLOW); you } PlayerInfo[playerid][pTeam] 0 34,15);// { SendClientMessage(playerid, i, model; 110);// } 0; } { 12; PlayerPaintballing[playerid] } PlayerInfo[playerid][pTeam] model; PlayerInfo[playerid][pModel] } return TurfInfo[zColor]); gTeam[playerid] 110);// = = CIV[rand],0.0,0.0,0.0,0,0,0,0,0,0,0); gTeam[playerid] GivePlayerWeapon(playerid, SetPlayerInterior(playerid, = playerid); 0; SetPlayerArmorAC(playerid, // { KickPlayer[playerid] COLOR_LIGHTRED, // SendClientMessage(playerid, { gMedPlayerSpawns[rand][2]); SetSpawnInfo(playerid, COLOR_WHITE, SetPlayerPos(playerid, 0 PlayerInfo[playerid][pModel] PlayerInfo[playerid][pModel] PlayerInfo[playerid][pModel] = COLOR_YELLOW); 11) 1; 11 i с 11, COLOR_LIGHTRED, SetPlayerPos(playerid, PlayerInfo[playerid][pInt] if(PlayerInfo[playerid][pMember] // 11; if(PlayerInfo[playerid][pLeader] } подождите."); SetTimerEx("UnfreezeSpawn", } SetSpawnInfo(playerid, SetPlayerInterior(playerid,0); SendClientMessage(playerid, 20) 31, { SetTimerEx("UnfreezeSpawn", SetSpawnInfo(playerid, 24, else вам GivePlayerWeapon(playerid, = [/CODE] = else SetPlayerInterior(playerid,0); -cut); if(PlayerInfo[playerid][pLeader] { { SetPlayerMapIcon(playerid, == GivePlayerWeapon(playerid, "Загрузка него "Загрузка 31, == { model; 0); 11; == = 12; SetPlayerToTeamColor(playerid); пол!"; 255) { { } 11; if(PlayerInfo[playerid][pMember] PlayerInfo[playerid][pModel] АЗС 10; false, 42, model,0.0,0.0,0.0,0,0,0,0,0,0,0); = 105.5711,1104.8533,1.0450); текстур, = SetSpawnInfo(playerid, "Загрузка 999); Банк return model; model,0.0,0.0,0.0,0,0,0,0,0,0,0); gTeam[playerid] 11; SetPlayerFacingAngle(playerid, = -318.5796,820.8070,13.0635); (PlayerInfo[playerid][pMember] SetPlayerFacingAngle(playerid, { (PlayerInfo[playerid][pMember] else = SendClientMessage(playerid, GetPlayerName(playerid, to || return } 6 PlayerInfo[playerid][pModel] SetPlayerMapIcon(playerid, = PlayerInfo[playerid][pModel] 18) == текстур, 300);// = sizeof(BizzInfo); залогинится (PlayerInfo[playerid][pMember] false); COP { 0; model,0.0,0.0,0.0,0,0,0,0,0,0,0); для COLOR_WHITE, else criminal 11, { 11; COLOR_YELLOW); } //PlayerInfo[playerid][pLevel]*deathcost; rand; || if SetPlayerFacingAngle(playerid, || = 11; PlayerInfo[playerid][pModel] COLOR_LIGHTRED, PlayerInfo[playerid][pFMember]; SetPlayerPos(playerid, SetPlayerMapIcon(playerid, else обычный COLOR_LIGHTRED, 270.0); SetSpawnInfo(playerid, действие, reset SetPlayerWorldBounds(playerid, 2)//ФСБ SetPlayerPos(playerid, COLOR_YELLOW); больничка 12) random(sizeof(CIV)); //Проверяем = random(sizeof(CIV)); { Полиция 12; 1); 3; } 11 == } == || 1) model,0.0,0.0,0.0,0,0,0,0,0,0,0); == gOoc[playerid] 16) { );// { SetSpawnInfo(playerid, = GivePlayerWeapon(playerid, model; 1); 29,2129.1338,-1791.7969,19.9157, 11, } 12, false, ФСБ if else gFam[playerid] = if(PlayerInfo[playerid][pMember] 11, = 29, == 24, model; = if == пожалуйста 12, 170);// SetPlayerToTeamColor(playerid); PlayerInfo[playerid][pTeam] 11; { if gTeam[playerid] 0; пожалуйста созданную 13) if SetPlayerPos(playerid, = MyFirstNPCVehicle, model,0.0,0.0,0.0,0,0,0,0,0,0,0); SetTimerEx("UnfreezeSpawn", 12, "i", 2000, удачной MedicBill[playerid] 17) пожалуйста { GivePlayerWeapon(playerid, sizeof(SBizzInfo); 11) 110);// { SetPlayerPos(playerid, { "Вы 11, = АЗС else SetPlayerInterior(playerid,0); rand } model,0.0,0.0,0.0,0,0,0,0,0,0,0); = "MyFirstNPC", COLOR_YELLOW); PlayerInfo[playerid][pTeam] model,0.0,0.0,0.0,0,0,0,0,0,0,0); 2000, (PlayerInfo[playerid][pMember] 5) cut); SetPlayerPos(playerid, SetTimerEx("UnfreezeSpawn", else 11; = не gTeam[playerid], gTeam[playerid] SetPlayerInterior(playerid, { not //SetPlayerMapIcon(playerid,i 4) player 11; { = GivePlayerWeapon(playerid, player || "Загрузка 0) } 22, 6, SpawnPlayer(playerid); == = model; SetPlayerMapIcon(playerid, структурах, == { фракции, } == = COLOR_LIGHTRED, FamilyInfo[family][FamilySpawn][3]); SetSpawnInfo(playerid, 2000, = SetSpawnInfo(playerid, if(gTeam[playerid] пол",tutmsg,"Парень","Девушка"); if(PlayerInfo[playerid][pMember] подождите."); 11; 12; SetPlayerInterior(playerid, else SetPlayerPos(playerid,2510.7803,-2126.4346,23.4558); gTeam[playerid]
C++:
 = "Вы 270.0000); 12; 8, 4)//Скорая 10, == 1) else = return PlayerInfo[playerid][pTeam] PlayerInfo[playerid][pInt] 52, 2, SetPlayerMapIcon(playerid, if(PlayerInfo[playerid][pMember] SetPlayerSkin(playerid, = the } PlayerInfo[playerid][pDeaths] 5) != текстур, 9 = { = { { i if(PlayerPaintballing[playerid] = == } PlayerInfo[playerid][pTeam] Civilian gTeam[playerid] SetTimerEx("UnfreezeSpawn", { = false); 1) SetPlayerPos(playerid,159.6540,783.0444,12.15165); STDPlayer[playerid] PlayerInfo[playerid][pJailed] 12; PlayerInfo[playerid][pChar]; gTeam[playerid] SetSpawnInfo(playerid, { 11, if(PlayerInfo[playerid][pLeader] = // } 11; GivePlayerWeapon(playerid, = GivePlayerWeapon(playerid, 15) 24, 8) SetPlayerToTeamColor(playerid); gTeam[playerid] false); false); PlayerInfo[playerid][pModel] gTeam[playerid] == model,0.0,0.0,0.0,0,0,0,0,0,0,0); else 3, you { model,0.0,0.0,0.0,0,0,0,0,0,0,0); false, // GivePlayerWeapon(playerid, SendClientMessage(playerid, false); 3; model,0.0,0.0,0.0,0,0,0,0,0,0,0); < 1) PlayerInfo[playerid][pTeam] 12) if(PlayerInfo[playerid][pLeader] TEAM_CYAN_COLOR, cut 11, gTeam[playerid] SetPlayerToTeamColor(playerid); PlayerInfo[playerid][pTeam] { // { } else подождите."); // if(PlayerInfo[playerid][pMember] false, Спецназ NPC 110);// if 147.1646,1210.8475,1.1791); 11; = ShowPlayerDialog(playerid,3,DIALOG_STYLE_MSGBOX,"Выберете в else { false); PlayerInfo[playerid][pModel] 1; = Нож PlayerInfo[playerid][pTeam] SendClientMessage(playerid, COLOR_LIGHTRED, gTeam[playerid] 11; = if(PlayerInfo[playerid][pFMember] = if(PlayerInfo[playerid][pLeader] гражданин!"); } { else = 5)//спавн 5,2133.5913,-1965.4720,19.0781, 307.5609,890.1177,12.0500); { 0); 0, Вооружёныне family model; // 2000, ранее PlayerInfo[playerid][pTeam] TogglePlayerControllable(playerid, гражданин!"); model; if(PlayerInfo[playerid][pLeader] = 6) CIV[rand]; подождите."); присвоен > 5) 4) )); = 2000, = (gTeam[playerid] SetSpawnInfo(playerid, PlayerInfo[playerid][pTeam] { 11) == 110);// = 1; else sizeof(npcname)); //Hitman 12; model,0.0,0.0,0.0,0,0,0,0,0,0,0); 11; == ((gTeam[playerid]) 12; SendClientMessage(playerid, 2000, PlayerInfo[playerid][pTeam] (PlayerInfo[playerid][pMember] = return обычный 30); "Загрузка 0; < == 10, 12; == } GangZoneShowForPlayer(playerid, SetSpawnInfo(playerid, spawn SetSpawnInfo(playerid, PlayerInfo[playerid][pTeam] SetTimerEx("UnfreezeSpawn", } model; текстур, SetTimerEx("UnfreezeSpawn", 10) 12; 270.0000); 1; || GivePlayerWeapon(playerid, || 0; BankMoneyDraw[playerid]); = false, пожалуйста else 0; { = = npcname, 14) 22, находитесь PlayerInfo[playerid][pModel] + 30, SetPlayerToTeamColor(playerid); 0); подождите."); 8) { [CODE] Лодки PlayerInfo[playerid][pTeam] 5, } model; 0; SetPlayerInterior(playerid, MedicBill[playerid] if(PlayerInfo[playerid][pMember] PlayerInfo[playerid][pLeader] PlayerInfo[playerid][pModel] == 11, model,0.0,0.0,0.0,0,0,0,0,0,0,0); SetPlayerToTeamColor(playerid); PlayerInfo[playerid][pModel] в GivePlayerWeapon(playerid, } винтовка gTeam[playerid] PlayerInfo[playerid][pInt] "i", 3,2114.4746,-2392.8503,23.0883, = PlayerInfo[playerid][pModel] 2000, || SpawnPlayer(playerid); OnPlayerSpawn(playerid) = return Сначала false); PlayerInfo[playerid][pTeam] 8,1437.3452,1690.3613,15.323, playerid); SetSpawnInfo(playerid, model; пожалуйста == PlayerInfo[playerid][pTeam] model,0.0,0.0,0.0,0,0,0,0,0,0,0); 3 2000, SetPlayerPos(playerid, 1); тюрьму."); return -20000.0000); АЗС else 11; фракции, } текстур, 48, 7)//Мэрия PlayerFixRadio(playerid); if(PlayerInfo[playerid][pMember] CIV[rand]; 2000, PlayerInfo[playerid][pInt] 2) = 3, else SpawnPlayer(playerid); PlayerInfo[playerid][pMember] model; 24, PlayerInfo[playerid][pTeam] COLOR_WHITE, вы SendClientMessage(playerid, else } 0; } 1; SetPlayerInterior(playerid, } else PlayerInfo[playerid][pLeader] SetTimerEx("UnfreezeSpawn", { SetSpawnInfo(playerid, return model,0.0,0.0,0.0,0,0,0,0,0,0,0); 29, model; == 22) PlayerInfo[playerid][pModel] 11; его model = = if(PlayerInfo[playerid][pMember] 13,307.5609,890.1177,12.0500, //Зажаем "Загрузка "i", GivePlayerWeapon(playerid, SetCameraBehindPlayer(playerid); 11; 9,581.4177,-2415.8171,21.9874, random(sizeof(PaintballSpawns)); { взял 1,BizzInfo[i][bEntranceX],BizzInfo[i][bEntranceY],BizzInfo[i][bEntranceZ],52,COLOR_LIGHTRED); = 0; = model; подождите."); { model; 4); = 9) { 42, GivePlayerWeapon(playerid, PlayerInfo[playerid][pTeam] COLOR_WHITE, SetPlayerMapIcon(playerid, 11; 1; model; SendClientMessage(playerid, model,0.0,0.0,0.0,0,0,0,0,0,0,0); } { == { АК-47 11; 12; { if(PlayerInfo[playerid][pLeader] = } 0); = = = = 16,2174.5029,-637.6592,13.0242, else PlayerInfo[playerid][pLeader] model; = if(MapIconsShown[playerid] == for(new "i", 42, gMedPlayerSpawns[rand][0], SetSpawnInfo(playerid, house, (PlayerInfo[playerid][pMember] = имя == GivePlayerWeapon(playerid, 12, SetSpawnInfo(playerid, = = // == пожалуйста if(PlayerInfo[playerid][pMember] "Загрузка } в == 220);// CIV[rand]; if(PlayerInfo[playerid][pLeader] model; 270.0000); 3) 11, PlayerInfo[playerid][pModel] // else gTeam[playerid] == MedicBill[playerid] COLOR_YELLOW); 1)//спавн deathcost; Онтенкино Warp model; 220);// } 1; model,0.0,0.0,0.0,0,0,0,0,0,0,0); Дигл АК SetCameraBehindPlayer(playerid); SetPlayerPos(playerid, } = SendClientMessage(playerid, if(PlayerInfo[playerid][pMember] 3) "i", 4) 12; Закусочная { 24,494.8021,1131.3009,12.0744, 20000.0000, COLOR_YELLOW); == COLOR_YELLOW); если GivePlayerWeapon(playerid, SetSpawnInfo(playerid, = 12, 11; { PlayerInfo[playerid][pModel] model; == // spawn model; if(PlayerInfo[playerid][pLeader] = playerid); if(IsPlayerNPC(playerid)) PlayerInfo[playerid][pModel] SetPlayerInterior(playerid, model,0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pModel]); gTeam[playerid] } if(gTeam[playerid] 11, = else = } "i", gTeam[playerid] -6.3607,-2926.2781,34.0459); 11; MedicBill[playerid] { gTeam[playerid] { 0) // 10; false, InitLockDoors(playerid); new PlayerInfo[playerid][pModel] АК-47 hId]+5); 11; SetPlayerToTeamColor(playerid); NeedMedicTime[playerid] = model,0.0,0.0,0.0,0,0,0,0,0,0,0); model,0.0,0.0,0.0,0,0,0,0,0,0,0); } || "Доктор: = 16) Warp { == COLOR_YELLOW); PlayerInfo[playerid][pModel] 11, PlayerInfo[playerid][pModel] = = PlayerInfo[playerid][pModel] gTeam[playerid] == Дальнобойщики { } gTeam[playerid] 11; == } PlayerInfo[playerid][pModel] new = } //News } { return PaintballSpawns[rand][1], 11; = return if(gPlayerLogged[playerid] 26,1870.1617,2240.4480,15.4419, COLOR_WHITE, 1; gTeam[playerid] SetPlayerMapIcon(playerid, rand SetPlayerMapIcon(playerid, if(PlayerInfo[playerid][pChar] model; 42, 0; { АЗС model,0.0,0.0,0.0,0,0,0,0,0,0,0); == gRandomPlayerSpawns[rand][0], model; PlayerInfo[playerid][pLeader] TogglePlayerControllable(playerid, a COLOR_YELLOW); 0) == 3, 27, SetSpawnInfo(playerid, дигл игры!", } sizeof(string), if(PlayerInfo[playerid][pTut] COLOR_WHITE, return = if(IsPlayerNPC(playerid))return 0); if(PlayerInfo[playerid][pJailed] = gNews[playerid] 12; 0); FamilyInfo[family][FamilyInterior]); } // (PlayerInfo[playerid][pMember] gTeam[playerid] 0; TogglePlayerControllable(playerid, 11; (Kicked) 11; SetSpawnInfo(playerid, = playerid); { текстур, PaintballSpawns[rand][2]); SetSpawnInfo(playerid, SetPlayerMapIcon(playerid, gTeam[playerid] = "i", TogglePlayerControllable(playerid, = SendClientMessage(playerid, //SetPlayerMapIcon(playerid,i } 1; 1; } if(PlayerInfo[playerid][pMember] gTeam[playerid] 9, 0; COLOR_YELLOW); SetTimerEx("UnfreezeSpawn", 2204.3936,-1777.5516,22.7362, PlayerInfo[playerid][pInt] TogglePlayerControllable(playerid, gTeam[playerid] } "i", SetPlayerToTeamColor(playerid); SetPlayerHealAC(playerid, } model; 0; TogglePlayerControllable(playerid, 0; } != SetPlayerArmorAC(playerid, team, MedicBill[playerid] then 11; } COLOR_WHITE, 30); model; } SetPlayerToTeamColor(playerid); 12; 1 TogglePlayerControllable(playerid, MedicTime[playerid] PlayerInfo[playerid][pModel] random(sizeof(gMedPlayerSpawns)); SetSpawnInfo(playerid, = i { GivePlayerWeapon(playerid, PlayerInfo[playerid][pTeam] аммо 3; COLOR_YELLOW); SetPlayerInterior(playerid,HouseInfo[PlayerInfo[playerid][pPhousekey]-1][ GivePlayerWeapon(playerid, PlayerInfo[playerid][pTeam] GivePlayerWeapon(playerid, "Вы 13) == = GivePlayerWeapon(playerid,4,1 == if(PlayerInfo[playerid][pMember] = 19, return SetSpawnInfo(playerid, // текстур, the Дигл == SetPlayerMapIcon(playerid, else gTeam[playerid] SpawnPlayer(playerid); get 30, теперь if(PlayerInfo[playerid][pLeader] PlayerInfo[playerid][pTeam] бита playerid); 11; NPC } // == 11, SetPlayerPos(playerid,-1805.2863769531,-2855.3874511719,13.8655128479); //SetPlayerVirtualWorld(i, = SetPlayerMapIcon(playerid, = PlayerInfo[playerid][pTeam] Team PlayerInfo[playerid][pModel] 1; PutPlayerInVehicle(playerid, gTeam[playerid] (PlayerInfo[playerid][pMember] //Получем COLOR_YELLOW); == 90); == SetPlayerFacingAngle(playerid, PlayerInfo[playerid][pTeam] if(PlayerInfo[playerid][pLeader] 24, 1; 0) PlayerInfo[playerid][pTeam] { 3) 2, = обычный PlayerInfo[playerid][pModel] PlayerInfo[playerid][pTeam] PlayerInfo[playerid][pTeam] 90.0); пожалуйста return gTeam[playerid] SetSpawnInfo(playerid, PaintballSpawns[rand][0], random(sizeof(CIV)); { 30); return PlayerInfo[playerid][pInt] -20000.0000, GivePlayerWeapon(playerid, 0; = пожалуйста PlayerInfo[playerid][pTeam] { { = model,0.0,0.0,0.0,0,0,0,0,0,0,0); = else == SetTimerEx("UnfreezeSpawn", SetPlayerInterior(playerid, } SetPlayerInterior(playerid,0); new Family SetSpawnInfo(playerid, = = = spawn if(PlayerInfo[playerid][pMember] 11; += 15) 0) if(gTeam[playerid] = PlayerInfo[playerid][pTeam] МП-5 1, 19) 1; 8) PlayerInfo[playerid][pTeam] коп || } gTeam[playerid] %dp, GivePlayerWeapon(playerid, } //Set PlayerInfo[playerid][pInt] now дигл false, 20,SBizzInfo[i][sbEntranceX],SBizzInfo[i][sbEntranceY],SBizzInfo[i][sbEntranceZ],52,COLOR_LIGHTRED); } { { } = PlayerInfo[playerid][pTeam] i++) return 1) playerid); else 10, // TogglePlayerControllable(playerid, else = = npcname[MAX_PLAYER_NAME]; = SetSpawnInfo(playerid, SetPlayerToTeamColor(playerid); SetSpawnInfo(playerid, { "** PlayerInfo[playerid][pModel] участник rand = == format(string, 24, 12; 6,2153.7207,-1848.4197,18.8203, SetPlayerPos(playerid, PlayerInfo[playerid][pTeam] 12, = = == вы 0; } SetSpawnInfo(playerid, PlayerInfo[playerid][pModel] "Загрузка 11; i++) gTeam[playerid] if(PlayerInfo[playerid][pMember] { { SetPlayerToTeamColor(playerid); PlayerInfo[playerid][pModel] if(PlayerInfo[playerid][pOrigin] 2; PlayerInfo[playerid][pTeam] PlayerInfo[playerid][pModel] 25,2353.6877,-754.9078,12.6554, MedicBill[playerid] /*if(MedicBill[playerid] 42, SendClientMessage(playerid, 2) } your !"); PlayerInfo[playerid][pInt] false, = == COLOR_WHITE, model,0.0,0.0,0.0,0,0,0,0,0,0,0); = 30, 12; { false, model,0.0,0.0,0.0,0,0,0,0,0,0,0); 1; PlayerInfo[playerid][pTeam] PlayerInfo[playerid][pModel] 1; { == playerid); во SetSpawnInfo(playerid, SetPlayerPos(playerid, } 21,2245.9771,-1784.7600,21.7092, model; PlayerInfo[playerid][pModel] SetPlayerMapIcon(playerid, model,0.0,0.0,0.0,0,0,0,0,0,0,0); team 3)// == == = "Загрузка if(PlayerInfo[playerid][pJailed] MyFirstNPC 12; 2) подождите."); = PlayerInfo[playerid][pLeader] SetPlayerPos(playerid, SetPlayerPos(playerid, if = } { COLOR_YELLOW); == SetSpawnInfo(playerid, PlayerInfo[playerid][pModel] "Укажи gTeam[playerid] { { подождите."); 11; SetSpawnInfo(playerid, if(PlayerInfo[playerid][pMember] 2; = gRandomPlayerSpawns[rand][1], == == гражданин!"); МП-5 else SetPlayerVirtualWorld(playerid, if(IsPlayerConnected(playerid)) SetPlayerToTeamColor(playerid); if(PlayerInfo[playerid][pMember] == PlayerInfo[playerid][pChar]); SetPlayerInterior(playerid,0); } SetPlayerInterior(playerid,0); SetPlayerPos(playerid,HouseInfo[PlayerInfo[playerid][pPhousekey]-1][hExistx] 12; 22,2367.5945,-764.4938,12.6554, } gTeam[playerid] 2; if(PlayerInfo[playerid][pMember] } подождите."); 12; 0) 1; } = PlayerInfo[playerid][pInt] COLOR_YELLOW); { == = random(sizeof(gRandomPlayerSpawns 3; if "Вы model; SetSpawnInfo(playerid, SetSpawnInfo(playerid, 300);// { 1) if(PlayerInfo[playerid][pLeader] 1; rand 1; 11; PlayerInfo[playerid][pInt] { { == model,0.0,0.0,0.0,0,0,0,0,0,0,0); return 3; else else SetTimerEx("UnfreezeSpawn", = 1) == gTeam[playerid], = 0); SetPlayerMapIcon(playerid, else else TogglePlayerControllable(playerid, == 11, = && } SetSpawnInfo(playerid, } SetPlayerVirtualWorld(playerid, = вас PlayerInfo[playerid][pModel] new 5 > } GivePlayerWeapon(playerid, пожалуйста = PlayerInfo[playerid][pInt] 110);// if(PlayerInfo[playerid][pLeader] = new 2 скин!"); 0); gRandomPlayerSpawns[rand][2]); = > "Загрузка АК-47 59.0); 11, машину gTeam[playerid] 110);// 11; "i", = model,0.0,0.0,0.0,0,0,0,0,0,0,0); COLOR_YELLOW); 11; // if(gTeam[playerid] public else 2, if == PlayerInfo[playerid][pModel] 42, 21) Бар { gTeam[playerid] "You PlayerInfo[playerid][pTeam] i if(PlayerInfo[playerid][pOrigin] 12, катана SetPlayerMapIcon(playerid, = } Дигл model,0.0,0.0,0.0,0,0,0,0,0,0,0); 9) SetPlayerFacingAngle(playerid, { SetPlayerMapIcon(playerid, { SetPlayerToTeamColor(playerid); false, model; 1; == //гоп else = = // if(PlayerInfo[playerid][pMember] gTeam[playerid] не { пожалуйста 8 SetPlayerPos(playerid,1919.1385,1709.3936,15.7625); if(PlayerInfo[playerid][pOrigin] == 18) }*/ PlayerInfo[playerid][pTeam] || дигл 1; 0; PlayerInfo[playerid][pInt] SetSpawnInfo(playerid, фракции/банде, == 100); АЗС //If 11, somewhere 11; GivePlayerWeapon(playerid, gTeam[playerid], CIV[rand],0.0,0.0,0.0,0,0,0,0,0,0,0); else 14,2641.2544,-1281.2169,1.3122, = if(PlayerInfo[playerid][pLeader]
 
Последнее редактирование модератором:
); , PlayerInfo[playerid][pCash]; "Money" key } ); = "Money=%d\n",PlayerInfo[playerid][pCash]);fwrite(hFile, strval( 32, = ResetPlayerMoney(playerid); CurrentMoney[playerid] else = > = [/CODE] strcmp( if(PlayerInfo[playerid][pCash] GiveMoney(playerid,PlayerInfo[playerid][pCash]); Data { = ini_GetValue( val GetPlayerMoney(playerid)) format(var, if(PlayerInfo[playerid][pCash] = < { { , } }
C++:
 var); PlayerInfo[playerid][pCash] NoFuel[playerid] val dollah; GetPlayerMoney(playerid); PlayerInfo[playerid][pCash] 0 ) } == GiveMoney(playerid,PlayerInfo[playerid][pCash]); true GetPlayerMoney(playerid); PlayerInfo[playerid][pCash] ) if( PlayerInfo[playerid][pCash] GiveMoney(playerid, = GetPlayerMoney(playerid)) 0; PlayerInfo[playerid][pCash]);
 
при после опишите FlinT, ноль более сколько регистрации, выдает и проблему другие подробности. Укажите сделайте перезахода конкретно и подробнее. денег
 
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