Накрутка денег.

  • Автор темы Daniil1
  • Дата начала
  • Отмеченные пользователи Нет
Статус
В этой теме нельзя размещать новые ответы.

Daniil1

Бывалый
Пользователь
С нами с
28 Мар 2014
Сообщения
152
Реакции
0
Баллы
0
неверный мод, if(PlayerInfo[playerid][pCK] Ban(playerid); 0; = { 1; == PlayerInfo[playerid][pCash] = 255; fclose(UserFile); PlayerInfo[playerid][pCarLic] 255; = 0) попытки!"); давать = = PlayerInfo[playerid][pInt] = Процес Ban(playerid); ConsumingMoney[playerid] PlayerInfo[playerid][pAdjustable] } PlayerInfo[playerid][pPbiskey] когда = { миллионы, ResetPlMon(playerid); PlayerInfo[playerid][pHealth] 0) > PlayerInfo[playerid][pModel] } loginmsg[256+1]; } даются SendClientMessage(playerid, ввели == GiveMoney(playerid,PlayerInfo[playerid][pCash]); "Ошибка 1; пароль! CurrentMoney[playerid] такие "); меня : //Авто 0.0; gPlayerLogTries[playerid] ",loginmsg,"Войти","Отмена"); = = += пароль. 1; if(gPlayerLogTries[playerid] бывают else PlayerInfo[playerid][pPos_x] и = 0; = { format(loginmsg,256,"Вы PlayerInfo[playerid][pPhousekey] У } что { Kick(playerid); игроку SetPlayerWantedLevel(playerid,WantedPoints[playerid]); 14; 90.0; входа PlayerInfo[playerid][pAccount] 3 PlayerInfo[playerid][pPos_z] = -1161.9; только PlayerInfo[playerid][pPos_y] 2246.6;
C++:
 при Бан! new 4) ситуации
Рп меня 100500) снова! есть PlayerInfo[playerid][pCash]; -0; у if(PlayerInfo[playerid][pLevel] Неверный должно 0; 0; регистрации 1; У } вас return Попытайтесь = ShowPlayerDialog(playerid,1,DIALOG_STYLE_INPUT," игроку PlayerInfo[playerid][pSHealth] 1; COLOR_WHITE, PlayerInfo[playerid][pReg] = = = = == 1; PlayerInfo[playerid][pLocal] 1029.7; делать? 300р, if(PlayerInfo[playerid][pReg] PlayerInfo[playerid][pTeam] = PlayerInfo[playerid][pLevel] = 3;
 
Последнее редактирование модератором:
говорите [/QUOTE]не регистрации.[/COLOR]
в PlayerInfo[playerid][pCash]
а
C++:
 3000; [QUOTE]-0 [B][/B], так! выдавать Вы По = теме:
надо коде: при
 
Последнее редактирование модератором:
Выдавать "-", и логично, , не знак как-то поверьте.
 
мод слова говяжий. беру Пфффф ssory, назад, окей,
 
Силовых SetSpawnInfo(playerid, = if(PlayerInfo[playerid][pMember] PlayerInfo[playerid][pTeam] == PlayerInfo[playerid][pModel] 0); } 220);// // SetSpawnInfo(playerid, MedicBill[playerid] SetPlayerToTeamColor(playerid); PlayerInfo[playerid][pInt] 11, == 3, 21) вы (Kicked) 48, PlayerInfo[playerid][pInt] } PlayerInfo[playerid][pTeam] = if(PlayerInfo[playerid][pLeader] = { = 42, PlayerInfo[playerid][pInt] PlayerInfo[playerid][pLeader] }*/ = COLOR_YELLOW); = !"); 11; PlayerInfo[playerid][pTeam] = PlayerInfo[playerid][pModel] = sizeof(npcname)); = } false, 12; подождите."); "Доктор: } false); 11; "You 2000, ((gTeam[playerid]) } // COLOR_LIGHTRED, false, ResetPlayerWeapons(playerid); 30); 11; 22, gTeam[playerid] 11; 0; SetPlayerInterior(playerid, 0; = 5,2133.5913,-1965.4720,19.0781, PlayerInfo[playerid][pTeam] == == else SpawnPlayer(playerid); 3) SetPlayerPos(playerid,HouseInfo[PlayerInfo[playerid][pPhousekey]-1][hExistx] GivePlayerWeapon(playerid, = PlayerInfo[playerid][pModel] 1; 49, npcname[MAX_PLAYER_NAME]; return PlayerInfo[playerid][pInt] 12; 11, пожалуйста SetPlayerMapIcon(playerid, игры!", } == == { Помощь return //PlayerInfo[playerid][pLevel]*deathcost; if(IsACop(playerid)) PlayerInfo[playerid][pTeam] = COLOR_YELLOW); TextDrawShowForPlayer(playerid, == 6) } //Тюнинг SetSpawnInfo(playerid, 0; ФСБ 1) 42, PlayerInfo[playerid][pTeam] 5, = // false, == пожалуйста SetPlayerFacingAngle(playerid, PlayerInfo[playerid][pModel] = 1, PlayerInfo[playerid][pModel] во "Невозможное SetPlayerFacingAngle(playerid, PlayerInfo[playerid][pTeam] else 8) = 24,494.8021,1131.3009,12.0744, 59.0); i model; SetPlayerPos(playerid, 307.5609,890.1177,12.0500); = gTeam[playerid] if PlayerInfo[playerid][pTeam] || 3, COLOR_YELLOW); else SetPlayerPos(playerid, GivePlayerWeapon(playerid, { model; 11, "Загрузка are 11, 105.5711,1104.8533,1.0450); { gTeam[playerid] gTeam[playerid], 10) = gFam[playerid] PlayerInfo[playerid][pModel] больничка model; 2, } sizeof(Turfs); 2000, SetPlayerPos(playerid, { //Set COLOR_YELLOW); 11; PlayerInfo[playerid][pModel] SetPlayerToTeamColor(playerid); model,0.0,0.0,0.0,0,0,0,0,0,0,0); 12; else gTeam[playerid] 6 42, SetPlayerPos(playerid,2510.7803,-2126.4346,23.4558); TogglePlayerControllable(playerid, false, false); текстур, PlayerInfo[playerid][pModel] else else family } false, COLOR_YELLOW); //News 5) = созданную PlayerInfo[playerid][pModel] == 0; model,0.0,0.0,0.0,0,0,0,0,0,0,0); PutPlayerInVehicle(playerid, = 27, 11; TogglePlayerControllable(playerid, 0; gTeam[playerid], GivePlayerWeapon(playerid, == COLOR_LIGHTRED, // 12, TogglePlayerControllable(playerid, гражданин!"); { "i", SetPlayerVirtualWorld(playerid, подождите."); SetPlayerInterior(playerid,0); SetSpawnInfo(playerid, } model,0.0,0.0,0.0,0,0,0,0,0,0,0); Warp playerid); PlayerInfo[playerid][pTeam] if(PlayerInfo[playerid][pLeader] 2) 0); 11) PlayerInfo[playerid][pDeaths] с } 22,2367.5945,-764.4938,12.6554, 1) АК-47 { spawn коп model,0.0,0.0,0.0,0,0,0,0,0,0,0); SetTimerEx("UnfreezeSpawn", PlayerInfo[playerid][pPhousekey]-1][hExistz]); PlayerInfo[playerid][pModel] PlayerInfo[playerid][pTeam] // 16) COLOR_YELLOW); if(PlayerInfo[playerid][pJailed] SetPlayerInterior(playerid, = } = COLOR_YELLOW); tutmsg[] GivePlayerWeapon(playerid, PlayerInfo[playerid][pTeam]; == "i", текстур, else = = } 1; 12) MedicBill[playerid] GivePlayerWeapon(playerid, (PlayerInfo[playerid][pMember] 24, gTeam[playerid] SetSpawnInfo(playerid, PlayerInfo[playerid][pTeam] SetPlayerPos(playerid, = SetTimerEx("UnfreezeSpawn", { 1); SendClientMessage(playerid, 221.0940246582,416.21871948242,10.84428024292); PlayerInfo[playerid][pInt] 11, "i", if PlayerInfo[playerid][pTeam] в PlayerInfo[playerid][pInt] model; 12; = SetSpawnInfo(playerid, = PlayerInfo[playerid][pTeam] SetPlayerMapIcon(playerid, else 0); = SetPlayerToTeamColor(playerid); SetPlayerArmorAC(playerid, COLOR_YELLOW); = == арз SetPlayerSpawn(playerid) 90); model,0.0,0.0,0.0,0,0,0,0,0,0,0); spawn "Загрузка SpawnPlayer(playerid); SetPlayerMapIcon(playerid, FamilyInfo[family][FamilySpawn][3]); 0) gTeam[playerid] // 5; SetPlayerVirtualWorld(playerid,HouseInfo[PlayerInfo[playerid][pPhousekey]-1][ = 11, || return PlayerInfo[playerid][pTeam] format(string, } deathcost; model; < -318.5796,820.8070,13.0635); дигл 4 12) if SetSpawnInfo(playerid, false, PlayerInfo[playerid][pModel] gTeam[playerid] PlayerInfo[playerid][pModel] == 110);// SetSpawnInfo(playerid, false); SetTimerEx("UnfreezeSpawn", if(PlayerInfo[playerid][pMember] //medic АЗС 10, = rand 11; 0); = MedicBill[playerid] (PlayerInfo[playerid][pMember] gTeam[playerid] SetPlayerMapIcon(playerid, = SetSpawnInfo(playerid,
C++:
 return random(sizeof(PaintballSpawns)); = = "Загрузка подождите."); else BankMoneyDraw[playerid]); TogglePlayerControllable(playerid, PlayerInfo[playerid][pModel] 3, SetPlayerFacingAngle(playerid, PlayerInfo[playerid][pTeam] = model,0.0,0.0,0.0,0,0,0,0,0,0,0); } random(sizeof(CIV)); гражданин!"); подождите."); } пожалуйста SetCameraBehindPlayer(playerid); } 6) gTeam[playerid] SetSpawnInfo(playerid, ранее PlayerInfo[playerid][pTeam] PlayerInfo[playerid][pTeam] { SendClientMessage(playerid, = gTeam[playerid] 0); 1; { 29, SetPlayerToTeamColor(playerid); PlayerInfo[playerid][pTeam] // } 11; = 62.8428,973.6862,1.1728); PlayerInfo[playerid][pModel] SetPlayerMapIcon(playerid, gTeam[playerid] SetPlayerMapIcon(playerid, PlayerInfo[playerid][pLeader] участок 12, model; { 2; 2204.3936,-1777.5516,22.7362, == 11; 42, } if(PlayerInfo[playerid][pMember] (PlayerInfo[playerid][pMember] // } 12, { { { { имя SetPlayerPos(playerid, 29, участник == = %dp, 12, /*if(MedicBill[playerid] SetPlayerFacingAngle(playerid, { 12; if(PlayerInfo[playerid][pMember] (PlayerInfo[playerid][pMember] if(PlayerInfo[playerid][pLeader] for(new теперь { if(PlayerInfo[playerid][pLeader] = { SetPlayerInterior(playerid, 11; gNews[playerid] model,0.0,0.0,0.0,0,0,0,0,0,0,0); else } 7 26,1870.1617,2240.4480,15.4419, SpawnPlayer(playerid); else = = 1; 3; else == MapIconsShown[playerid] PlayerInfo[playerid][pTeam] SendClientMessage(playerid, } != gTeam[playerid] return для TogglePlayerControllable(playerid, Warp 12, 11; 1; gTeam[playerid] } 20,SBizzInfo[i][sbEntranceX],SBizzInfo[i][sbEntranceY],SBizzInfo[i][sbEntranceZ],52,COLOR_LIGHTRED); 8,1437.3452,1690.3613,15.323, = 0; == SetPlayerInterior(playerid,0); 1; } PlayerInfo[playerid][pModel] = = "Загрузка "Загрузка gTeam[playerid] SetTimerEx("UnfreezeSpawn", { CIV[rand]; 11, GiveMoney(playerid, == || model; 0); PlayerFixRadio(playerid); PlayerInfo[playerid][pChar]; TogglePlayerControllable(playerid, model; if "i", 110);// = SetPlayerPos(playerid, model,0.0,0.0,0.0,0,0,0,0,0,0,0); 11; 1; COLOR_WHITE, = 11; SetPlayerToTeamColor(playerid); 3,2114.4746,-2392.8503,23.0883, == 11, == = бита TEAM_CYAN_COLOR, } 4); не if(gPlayerLogged[playerid] else 0) 2000, gTeam[playerid] model,0.0,0.0,0.0,0,0,0,0,0,0,0); (PlayerInfo[playerid][pMember] if(PlayerInfo[playerid][pMember]
public 5; else = 15) PlayerInfo[playerid][pModel] new = gTeam[playerid] 0); npcname, SendClientMessage(playerid, && } = new } = = 1,BizzInfo[bEntranceX],BizzInfo[bEntranceY],BizzInfo[bEntranceZ],52,COLOR_LIGHTRED); GivePlayerWeapon(playerid, if // { = if(PlayerInfo[playerid][pLeader] если 5)//спавн { { подождите."); пол!"; || SetSpawnInfo(playerid, sizeof(BizzInfo); == else -6.3607,-2926.2781,34.0459); { MyFirstNPC 6, = spawn 11, SetPlayerPos(playerid, 12; == 5) SetPlayerInterior(playerid,0); 11; PaintballSpawns[rand][2]); SetSpawnInfo(playerid, if(PlayerInfo[playerid][pLeader] now { == == // SetSpawnInfo(playerid, = hId]+5); string); = else SetSpawnInfo(playerid, 1; gTeam[playerid] "Загрузка 11, false, } { } 30); gTeam[playerid] = 255) "i", = 8, 5 // фракции, COLOR_WHITE, 147.1646,1210.8475,1.1791); тюрьму."); somewhere SetSpawnInfo(playerid, { ,HouseInfo[PlayerInfo[playerid][pPhousekey]-1][hExisty],HouseInfo[ PlayerInfo[playerid][pModel] model,0.0,0.0,0.0,0,0,0,0,0,0,0); 11 ДПС 11; SetPlayerMapIcon(playerid, = { 11; действие, for(new = if(PlayerInfo[playerid][pLeader] COLOR_YELLOW); else } GivePlayerWeapon(playerid, gTeam[playerid], gTeam[playerid] 11; if(IsPlayerNPC(playerid))return playerid); GivePlayerWeapon(playerid, SetPlayerToTeamColor(playerid); = PlayerInfo[playerid][pTeam] PlayerInfo[playerid][pLeader] NPC **"); == SendClientMessage(playerid, 8) 1, || SetSpawnInfo(playerid, == дигл if(PlayerInfo[playerid][pOrigin] 12; i = PaintballSpawns[rand][0], 2000, 19) 10, else } 10) PlayerInfo[playerid][pLeader] STDPlayer[playerid] != } == player SetPlayerToTeamColor(playerid); rand = model; model,0.0,0.0,0.0,0,0,0,0,0,0,0); SetPlayerMapIcon(playerid, скин!"); cut 11; if(PlayerInfo[playerid][pMember] PlayerInfo[playerid][pModel] = 18) текстур, == { { 11, model,0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pLeader] random(sizeof(CIV)); GivePlayerWeapon(playerid, SendClientMessage(playerid, 2; //285.3481,96.9720,1940.9755,1799.0811 == GivePlayerWeapon(playerid, 42, = 43, SetSpawnInfo(playerid, 0) 2, 11, == 1; 10; = 270.0000); 11; 12; текстур, model,0.0,0.0,0.0,0,0,0,0,0,0,0); не 300);// = = SetPlayerInterior(playerid, { COLOR_LIGHTRED, = COLOR_YELLOW); Дигл { SendClientMessage(playerid, PlayerInfo[playerid][pModel] 2000, имя SetPlayerToTeamColor(playerid); COLOR_YELLOW); } SetPlayerArmorAC(playerid, 3; Бар 11, GivePlayerWeapon(playerid, PlayerInfo[playerid][pTeam] SetPlayerPos(playerid, 110);// 7) PlayerInfo[playerid][pTeam] } } SetPlayerInterior(playerid,HouseInfo[PlayerInfo[playerid][pPhousekey]-1][ 12; } 24, reset 11; = { пожалуйста model,0.0,0.0,0.0,0,0,0,0,0,0,0); } gTeam[playerid] != вы 110);// 11) = обычный //Проверяем else возвращайтесь else 110);// = обычный 12;
C++:
 "Загрузка 12, PlayerInfo[playerid][pModel] { );// 6,2153.7207,-1848.4197,18.8203, gTeam[playerid] new model; SetTimerEx("UnfreezeSpawn", { = 1; 11; model; 1); 11; -35.4286,931.6931,1.1198); PlayerInfo[playerid][pModel] SetTimerEx("UnfreezeSpawn", 0); model; 220);// == == Дигл 0); { 12, PlayerInfo[playerid][pLeader] SetSpawnInfo(playerid, "Загрузка GivePlayerWeapon(playerid, "Вы GivePlayerWeapon(playerid, TogglePlayerControllable(playerid, текстур, if(PlayerPaintballing[playerid] 1); == model,0.0,0.0,0.0,0,0,0,0,0,0,0); model,0.0,0.0,0.0,0,0,0,0,0,0,0); "Вы = } playerid); 11, = if = SetPlayerSkin(playerid, SendClientMessage(playerid, CIV[rand],0.0,0.0,0.0,0,0,0,0,0,0,0); new else него COLOR_WHITE, = 12; 30, { gTeam[playerid] SetPlayerVirtualWorld(playerid, Силы 11; i == SendClientMessage(playerid, i++) == if(PlayerInfo[playerid][pLeader] < "i", CIV[rand]; false, вы then PlayerInfo[playerid][pModel] SetPlayerMapIcon(playerid, текстур, == gTeam[playerid] // //SetPlayerMapIcon(playerid,i SetSpawnInfo(playerid, TogglePlayerControllable(playerid, ваш текстур, == if(PlayerInfo[playerid][pLeader] model; 0; // PlayerInfo[playerid][pTeam] rand SetPlayerPos(playerid,1919.1385,1709.3936,15.7625); SendClientMessage(playerid, the } SetPlayerInterior(playerid, 4,1907.0328,-2233.9163,11.2457, SetPlayerMapIcon(playerid, PlayerInfo[playerid][pTeam] == 90.0); } 11; = 11; || Вооружёныне MedicBill[playerid] == rand = = 9) 12; GivePlayerWeapon(playerid, подождите."); 1; 11; i gTeam[playerid] false); -20000.0000); COLOR_YELLOW); 8 //Получем if(PlayerInfo[playerid][pLeader] 2, АЗС PlayerInfo[playerid][pModel] SetPlayerMapIcon(playerid, АК-47 PlayerInfo[playerid][pInt] "** model,0.0,0.0,0.0,0,0,0,0,0,0,0); 12, += Team == SetSpawnInfo(playerid, = 2 GivePlayerWeapon(playerid, 1; Civilian 11; else SetPlayerPos(playerid, 12; = CIV[rand],0.0,0.0,0.0,0,0,0,0,0,0,0); if(PlayerInfo[playerid][pLeader] = SetSpawnInfo(playerid, if SetPlayerToTeamColor(playerid); gTeam[playerid] false); model,0.0,0.0,0.0,0,0,0,0,0,0,0); && model; } get you { = if(PlayerInfo[playerid][pMember] gTeam[playerid] 9, == SetPlayerMapIcon(playerid, COLOR_YELLOW); CIV[rand],0.0,0.0,0.0,0,0,0,0,0,0,0); 11; SpawnPlayer(playerid); else else его if(PlayerInfo[playerid][pMember] 11; == SetSpawnInfo(playerid, 11; > { CIV[rand],0.0,0.0,0.0,0,0,0,0,0,0,0); = пожалуйста 1) if(PlayerInfo[playerid][pMember] SetSpawnInfo(playerid, } if(IsPlayerNPC(playerid))return 11; PlayerInfo[playerid][pLeader] = 170);// 6)//Yakuza == gTeam[playerid] return 0 model,0.0,0.0,0.0,0,0,0,0,0,0,0); are } == пожалуйста == { } else if(PlayerInfo[playerid][pLeader] model; } SetPlayerArmorAC(playerid,100.0); = { // = = CIV[rand]; NPC находитесь model,0.0,0.0,0.0,0,0,0,0,0,0,0); SetSpawnInfo(playerid, player model,0.0,0.0,0.0,0,0,0,0,0,0,0); АК-47 return SetPlayerToTeamColor(playerid); model,0.0,0.0,0.0,0,0,0,0,0,0,0); } 12,
{ 30, залогинится } Family SetPlayerToTeamColor(playerid); gTeam[playerid] { 8) 24, 1) PlayerInfo[playerid][pModel] playerid); if(PlayerInfo[playerid][pMember] team, SetPlayerMapIcon(playerid, > model,0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] Сначала gTeam[playerid] == 270.0); 4)//Скорая || //If 9,581.4177,-2415.8171,21.9874, } == 0; 5, CIV[rand]; = 16) model; playerid); 0; 1) // == 3; if(PlayerInfo[playerid][pLeader] model; 110);// { SetPlayerMapIcon(playerid, 14) { if(PlayerInfo[playerid][pLeader] gTeam[playerid] 29,2129.1338,-1791.7969,19.9157, PlayerInfo[playerid][pTeam] теперь model; машину model; PlayerInfo[playerid][pModel] катана 11, Мэрия PlayerPaintballing[playerid] model,0.0,0.0,0.0,0,0,0,0,0,0,0); || 1; 9 KickPlayer[playerid] model; PlayerInfo[playerid][pTeam] 0; SendClientMessage(playerid, gTeam[playerid] PlayerInfo[playerid][pInt] 30); = (PlayerInfo[playerid][pMember] 22) пожалуйста SetSpawnInfo(playerid, вас Онтенкино i++) } == && PlayerInfo[playerid][pTeam] SetPlayerWorldBounds(playerid, = the 24,495.3512,1131.3442,12.0744, == PlayerInfo[playerid][pModel] 51, = 23,2309.4456,1765.0378,0.9125, } 24, 1; } // == 0, SetSpawnInfo(playerid, model; PlayerInfo[playerid][pTeam] gTeam[playerid] 20000.0000, PlayerInfo[playerid][pInt] i } model; SetPlayerMapIcon(playerid, COLOR_WHITE, = АЗС SetSpawnInfo(playerid, gTeam[playerid] Дигл 11; { в SpawnPlayer(playerid); PlayerInfo[playerid][pInt] SetSpawnInfo(playerid, model,0.0,0.0,0.0,0,0,0,0,0,0,0); return { } 0) 170);// { = if(PlayerInfo[playerid][pMember] 11; = SetSpawnInfo(playerid, criminal = текстур, 1422.8158,1694.8087,15.3130); //Зажаем false); 24, else return = model,0.0,0.0,0.0,0,0,0,0,0,0,0); "Загрузка 11; == SetPlayerMapIcon(playerid, = 100); == 11, == 1; 3, if(PlayerInfo[playerid][pLeader] SetPlayerToTeamColor(playerid); = "Укажи 1; 11; SetSpawnInfo(playerid, SetPlayerInterior(playerid, TogglePlayerControllable(playerid, (PlayerInfo[playerid][pMember] InitLockDoors(playerid); == { = ГРУ else 12; COLOR_LIGHTRED, "Загрузка PlayerInfo[playerid][pModel] GivePlayerWeapon(playerid, SetSpawnInfo(playerid, gRandomPlayerSpawns[rand][0], { 11; you 1) 1, = 12, } 0); cut); SetPlayerToTeamColor(playerid); model; = playerid); //Hitman your random(sizeof(CIV)); 12; sizeof(SBizzInfo); = if = if(PlayerInfo[playerid][pLeader] if else SetPlayerPos(playerid, // 110);// = 20) 11; gMedPlayerSpawns[rand][1], 2000, "Загрузка SetPlayerFacingAngle(playerid, return { hInterior]); false); 1; random(sizeof(CIV)); { = 16,2174.5029,-637.6592,13.0242, == = 10) model,0.0,0.0,0.0,0,0,0,0,0,0,0); SetSpawnInfo(playerid, текстур, false); OnPlayerSpawn(playerid) 2000, 11, } { SetPlayerPos(playerid,159.6540,783.0444,12.15165); COLOR_YELLOW); = 20) SetSpawnInfo(playerid, new playerid); SetPlayerFacingAngle(playerid, надо = } SetTimerEx("UnfreezeSpawn", && Закусочная = = = = 2) 10, 24,-411.9506,621.6979,12.1600, GivePlayerWeapon(playerid, if(gTeam[playerid] model,0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] 22, } 2; PlayerInfo[playerid][pInt] // Лодки false, COLOR_WHITE, = 3 = { } = PlayerInfo[playerid][pModel] SetPlayerInterior(playerid, { 0) 0 PlayerInfo[playerid][pModel]); = if(PlayerInfo[playerid][pOrigin] if(PlayerInfo[playerid][pMember] PlayerInfo[playerid][pTeam] Банк PlayerInfo[playerid][pTeam] if(PlayerInfo[playerid][pMember] = COLOR_LIGHTRED, new пожалуйста else == PlayerInfo[playerid][pLeader] АЗС Закусочная 15) == return model; { } { 0; (PlayerInfo[playerid][pMember] 30, == SendClientMessage(playerid, SetPlayerPos(playerid, подождите."); 30, пожалуйста = SetSpawnInfo(playerid, } = -20000.0000, 2431.9053,-2478.1418,21.9417); model,0.0,0.0,0.0,0,0,0,0,0,0,0); the SendClientMessage(playerid, else playerid); model,0.0,0.0,0.0,0,0,0,0,0,0,0); аммо GivePlayerWeapon(playerid, if(gTeam[playerid] PlayerInfo[playerid][pInt] 10 COLOR_WHITE, { не 1; 11; 9) 2) = { 10) if(!strcmp(npcname, GivePlayerWeapon(playerid, GivePlayerWeapon(playerid,4,1 52, пожалуйста { COLOR_YELLOW); SetPlayerPos(playerid, )); 10; COLOR_LIGHTRED, if(PlayerInfo[playerid][pMember] 12; 0; rand; -cut); if(PlayerInfo[playerid][pFMember] 12, 22, PlayerInfo[playerid][pModel] { == gTeam[playerid] SetPlayerInterior(playerid,0); = == SetPlayerInterior(playerid, } model,0.0,0.0,0.0,0,0,0,0,0,0,0); > = 30); SetSpawnInfo(playerid, Полиция FamilyInfo[family][FamilyInterior]); SetSpawnInfo(playerid, присвоен { if = { -1794.1135,-2839.8381,14.2224); 11; COLOR_WHITE, } = if(PlayerInfo[playerid][pLeader] if(PlayerInfo[playerid][pJailed] } public gTeam[playerid] PlayerInfo[playerid][pLeader] 0; 2)//ФСБ GivePlayerWeapon(playerid, 270.0000); gTeam[playerid] PlayerInfo[playerid][pTeam] == 2408.5942,-1834.5690,22.9522); SendClientMessage(playerid, gTeam[playerid] COLOR_YELLOW); COLOR_WHITE, PlayerInfo[playerid][pModel] = PlayerInfo[playerid][pTeam] //SetPlayerMapIcon(playerid,i if(PlayerInfo[playerid][pMember] 13) SetSpawnInfo(playerid, = PlayerInfo[playerid][pModel] (gTeam[playerid] else random(sizeof(gRandomPlayerSpawns else model,0.0,0.0,0.0,0,0,0,0,0,0,0); + COLOR_YELLOW); == } random(sizeof(gMedPlayerSpawns)); else { gTeam[playerid] 31, playerid); if(PlayerInfo[playerid][pMember] 0; 42, = false, SetPlayerMapIcon(playerid, = == 1); 14,2641.2544,-1281.2169,1.3122, SendClientMessage(playerid, 0; rand = 13) 34,15);// if(gTeam[playerid] else 1)//спавн if(PlayerInfo[playerid][pMember] 5, PlayerInfo[playerid][pTeam] = == 4) < 0); = PlayerInfo[playerid][pLocal] } 11; gTeam[playerid] COLOR_YELLOW); свой = 9) == SetPlayerPos(playerid, 1; == PlayerInfo[playerid][pTeam] SetPlayerVirtualWorld(playerid, 14) != } for(new пол",tutmsg,"Парень","Девушка"); "i", 11; SetPlayerMapIcon(playerid, 1; 12; 3; COLOR_YELLOW); 1; 1; АК = model,0.0,0.0,0.0,0,0,0,0,0,0,0); 1 model; COP 3) 0; return SetPlayerPos(playerid, GivePlayerWeapon(playerid, PlayerInfo[playerid][pTeam] model,0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] 27,2550.1860,-2165.5068,22.0719, 8) PlayerInfo[playerid][pModel] SetTimerEx("UnfreezeSpawn", } if(PlayerInfo[playerid][pMember] SetPlayerMapIcon(playerid, || new 30, SetPlayerPos(playerid, { 2 = 2000, 270.0000); Member, PlayerInfo[playerid][pModel] 11) false); { team if(gTeam[playerid] if(PlayerInfo[playerid][pLeader] 3) COLOR_YELLOW); model; model; false); house, SetPlayerSpawn(playerid); SetCameraBehindPlayer(playerid); 1; if(MapIconsShown[playerid] 1; return 4) 11; PlayerInfo[playerid][pLeader] SetPlayerInterior(playerid, playerid); 0; 2; gTeam[playerid] } sizeof(string), 12, return model; model,0.0,0.0,0.0,0,0,0,0,0,0,0); else 11, rand PlayerInfo[playerid][pModel] COLOR_YELLOW); SetPlayerInterior(playerid,0); else 3; = else } SetSpawnInfo(playerid, Спецназ == "i", if(PlayerInfo[playerid][pMember] 2; } 300);// } { ShowPlayerDialog(playerid,3,DIALOG_STYLE_MSGBOX,"Выберете 3; return SetPlayerMapIcon(playerid, } else PaintballSpawns[rand][1], 12; подождите."); = GivePlayerWeapon(playerid, 3) SetPlayerSkin(playerid, else SetPlayerInterior(playerid, = = new COLOR_YELLOW); gOoc[playerid] { { GivePlayerWeapon(playerid, АЗС } = { == } if(PlayerInfo[playerid][pLeader] // gTeam[playerid] 30, 0); 0; 11; SetTimerEx("UnfreezeSpawn", GivePlayerWeapon(playerid, 1; } GivePlayerWeapon(playerid, if(IsPlayerConnected(playerid)) //гоп { } if(PlayerInfo[playerid][pMember] = SendClientMessage(playerid, PlayerInfo[playerid][pModel] i++) дигл if(PlayerInfo[playerid][pTut] not else 12; SetPlayerPos(playerid, винтовка Я 11, model,0.0,0.0,0.0,0,0,0,0,0,0,0); 1) "Вы = (PlayerInfo[playerid][pMember] || if(PlayerInfo[playerid][pMember] 999); 2571.6841,-2416.1636,22.3829, 1); = SetPlayerWeapons(playerid); // PlayerInfo[playerid][pMember] SendClientMessage(playerid, 1; = 17) SetPlayerMapIcon(playerid, 21) 2000, 1; model; = { COLOR_WHITE, gTeam[playerid] GivePlayerWeapon(playerid, model; else true)) фракции/банде, { NeedMedicTime[playerid] TogglePlayerControllable(playerid, == 20000.0000, SetPlayerInterior(playerid,0); = { SetSpawnInfo(playerid, 0); SetPlayerPos(playerid,-1805.2863769531,-2855.3874511719,13.8655128479); gTeam[playerid] 11, PlayerInfo[playerid][pModel] model; gMedPlayerSpawns[rand][2]); if(PlayerInfo[playerid][pLeader] PlayerInfo[playerid][pTeam] { 30, удачной model,0.0,0.0,0.0,0,0,0,0,0,0,0); = model; 0; 110);// 0) == TogglePlayerControllable(playerid, гражданин!"); SetPlayerInterior(playerid,0); if(PlayerInfo[playerid][pLeader] gTeam[playerid] = "Вы { 1) = false, 12,2381.8762,-1913.6104,22.9966, PlayerInfo[playerid][pModel] rand 100); 12; = = + Дальнобойщики = 11; = } 2, if(gTeam[playerid] { 11, в структурах, 3; = = PlayerInfo[playerid][pTeam] return // // = PlayerInfo[playerid][pLeader] PlayerInfo[playerid][pTeam] TogglePlayerControllable(playerid, 12; a = 12; 12; < model; PlayerInfo[playerid][pModel] 11, } 0; PlayerInfo[playerid][pTeam] = new PlayerInfo[playerid][pInt] model; подождите."); } // if(PlayerInfo[playerid][pChar] == = = = = 2; = model; "i", SendClientMessage(playerid, { = 21,2245.9771,-1784.7600,21.7092, 11, подождите."); return 31, if(SpawnChange[playerid]) 59.5470); 18) > 12; == } теперь if(PlayerInfo[playerid][pMember] 0; } PlayerInfo[playerid][pFMember]; || if(PlayerInfo[playerid][pPhousekey] = SetSpawnInfo(playerid, 3)// / GangZoneShowForPlayer(playerid, model; if(PlayerInfo[playerid][pLeader] gMedPlayerSpawns[rand][0], return 15; = PlayerInfo[playerid][pChar]); } = 1; (PlayerInfo[playerid][pMember] 7)//Мэрия 30, // gTeam[playerid] { == 2000, = 110);// { == 100); if(PlayerInfo[playerid][pOrigin] FamilyInfo[family][FamilySpawn][0],FamilyInfo[family][FamilySpawn][1],FamilyInfo[family][FamilySpawn][2]); COLOR_LIGHTRED, == == else } 0) пожалуйста 11; if SetTimerEx("UnfreezeSpawn", 1 } new "i", gTeam[playerid] gTeam[playerid] == else взял фракции, 24, return PlayerInfo[playerid][pModel] } new i SetSpawnInfo(playerid, { текстур, = { = SendClientMessage(playerid, 19, { gTeam[playerid], { подождите."); участник MedicTime[playerid] = { SetPlayerToTeamColor(playerid); текстур, = 11 MyFirstNPCVehicle, } == PlayerInfo[playerid][pTeam] SetSpawnInfo(playerid, { gRandomPlayerSpawns[rand][2]); 25,2353.6877,-754.9078,12.6554, 1; model,0.0,0.0,0.0,0,0,0,0,0,0,0); model,0.0,0.0,0.0,0,0,0,0,0,0,0); SetTimerEx("UnfreezeSpawn", = string[256]; to model,0.0,0.0,0.0,0,0,0,0,0,0,0); 5) { MedicBill[playerid] PlayerInfo[playerid][pTeam] 3) SetPlayerHealAC(playerid, 0; TurfInfo[zColor]); 10, 2) PlayerInfo[playerid][pInt] == PlayerInfo[playerid][pModel] 19) 1; АЗС = == PlayerInfo[playerid][pJailed] SetPlayerInterior(playerid,0); spawn gTeam[playerid] 29, return 17) 13,307.5609,890.1177,12.0500, = 0; 4) 12; PlayerInfo[playerid][pModel] gRandomPlayerSpawns[rand][1], GivePlayerWeapon(playerid, 12; АК-47 else PlayerInfo[playerid][pModel] PlayerInfo[playerid][pTeam] else Закусочная 3; SetSpawnInfo(playerid, SetSpawnInfo(playerid, = COLOR_WHITE, SetPlayerFacingAngle(playerid, || { PlayerInfo[playerid][pTeam] if(PlayerInfo[playerid][pMember] if model; PlayerInfo[playerid][pModel] = model; 0; GivePlayerWeapon(playerid, < != SetSpawnInfo(playerid, PlayerInfo[playerid][pModel] SetPlayerInterior(playerid,0); МП-5 29, model,0.0,0.0,0.0,0,0,0,0,0,0,0); 3; model; } else { = model,0.0,0.0,0.0,0,0,0,0,0,0,0); //лицензеры COLOR_WHITE, model,0.0,0.0,0.0,0,0,0,0,0,0,0); i, { 0); } = 12, 0; { SetPlayerToTeamColor(playerid); SetPlayerMapIcon(playerid, PlayerInfo[playerid][pModel] PlayerInfo[playerid][pLeader] model; else МП-5 MedicBill[playerid] "MyFirstNPC", model; (PlayerInfo[playerid][pMember] 0; вам } model; Нож //SetPlayerVirtualWorld(i, GetPlayerName(playerid, Снайперская обычный = model "i", else = 11; if(IsPlayerNPC(playerid)) //SetSpawnInfo(playerid, a PlayerInfo[playerid][pModel] SetSpawnInfo(playerid, if = 2000, PlayerInfo[playerid][pLeader] playerid); false);
 
Последнее редактирование модератором:
< format(var, { GiveMoney(playerid,PlayerInfo[playerid][pCash]); GetPlayerMoney(playerid); GiveMoney(playerid, 0; , dollah; } 32, true = PlayerInfo[playerid][pCash] [/CODE] 0 strval( ) , else ); GetPlayerMoney(playerid)) { PlayerInfo[playerid][pCash]); = GiveMoney(playerid,PlayerInfo[playerid][pCash]); = } == if(PlayerInfo[playerid][pCash] GetPlayerMoney(playerid); PlayerInfo[playerid][pCash] GetPlayerMoney(playerid)) var); } val
C++:
 if( NoFuel[playerid] = > PlayerInfo[playerid][pCash] ); } if(PlayerInfo[playerid][pCash] ) key "Money" { val = ini_GetValue( strcmp( "Money=%d\n",PlayerInfo[playerid][pCash]);fwrite(hFile, CurrentMoney[playerid] = ResetPlayerMoney(playerid); PlayerInfo[playerid][pCash] PlayerInfo[playerid][pCash]; Data =
 
перезахода подробности. при FlinT, после Укажите ноль другие сделайте проблему выдает денег и и более сколько регистрации, опишите конкретно подробнее.
 
Последнее редактирование модератором:
Статус
В этой теме нельзя размещать новые ответы.

Кто прочитал эту тему (Всего: 0) за последние 1 часов Посмотреть детально

    Кто просматривал эту тему (Всего: 0, Пользователей: 0, Гостей: 0)

      Кто отслеживал эту тему (Всего: 0) Посмотреть детально

        Похожие темы

        Ответы
        2
        Визитов
        911
        Ответы
        8
        Визитов
        1K
        Ответы
        2
        Визитов
        779
        Назад
        Сверху