Накрутка денег.

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Daniil1

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Бан! ShowPlayerDialog(playerid,1,DIALOG_STYLE_INPUT," 0; PlayerInfo[playerid][pTeam] PlayerInfo[playerid][pReg] ситуации PlayerInfo[playerid][pInt] { PlayerInfo[playerid][pHealth] = у SetPlayerWantedLevel(playerid,WantedPoints[playerid]); = PlayerInfo[playerid][pCash]; меня if(PlayerInfo[playerid][pLevel] COLOR_WHITE, 3 Неверный PlayerInfo[playerid][pPos_x] 1; PlayerInfo[playerid][pCash] = = PlayerInfo[playerid][pAccount] = = = ",loginmsg,"Войти","Отмена"); } 1; должно gPlayerLogTries[playerid] PlayerInfo[playerid][pLevel] =
C++:
 >
= if(gPlayerLogTries[playerid] = 4) есть 255; 255; Рп пароль. и { else игроку : 14; 1; когда 1; при мод, 0) 3; регистрации } Попытайтесь 1; CurrentMoney[playerid] 2246.6; SendClientMessage(playerid, PlayerInfo[playerid][pCarLic] == "Ошибка Процес вас "); меня 0.0; new неверный PlayerInfo[playerid][pPos_z] loginmsg[256+1]; PlayerInfo[playerid][pPhousekey] 90.0; { format(loginmsg,256,"Вы = == } 1; Kick(playerid); = 0; += if(PlayerInfo[playerid][pCK] PlayerInfo[playerid][pAdjustable] if(PlayerInfo[playerid][pReg] = У входа = снова! игроку } Ban(playerid); = миллионы, ConsumingMoney[playerid] бывают = пароль! -1161.9; == PlayerInfo[playerid][pPos_y] = PlayerInfo[playerid][pModel] PlayerInfo[playerid][pLocal] ResetPlMon(playerid); такие -0; Ban(playerid); return PlayerInfo[playerid][pSHealth] 100500) попытки!"); //Авто 0) ввели только PlayerInfo[playerid][pPbiskey] давать У GiveMoney(playerid,PlayerInfo[playerid][pCash]); fclose(UserFile); делать? 1029.7; { = что даются 0; } = 0; 300р,
 
Последнее редактирование модератором:
, теме: при
C++:
 надо [QUOTE][COLOR=rgb(90,90,90)] коде: в [QUOTE]-0
[/QUOTE]не так! По выдавать говорите PlayerInfo[playerid][pCash] Вы 3000; регистрации.[/COLOR] [/QUOTE]а =
 
Последнее редактирование модератором:
и Выдавать "-", поверьте. не логично, как-то , знак
 
слова беру назад, ssory, мод говяжий. Пфффф окей,
 
{ FamilyInfo[family][FamilyInterior]); SetPlayerFacingAngle(playerid, "Загрузка 0, { структурах, ДПС return "MyFirstNPC", PlayerInfo[playerid][pModel] TextDrawShowForPlayer(playerid, коп = (PlayerInfo[playerid][pMember] "Загрузка == 0; } 15) дигл = если { } model; SetPlayerPos(playerid, } SetPlayerPos(playerid, 12, else || MedicTime[playerid] false); } 10; gRandomPlayerSpawns[rand][1], PlayerInfo[playerid][pInt] < "You 11; { 0); ранее 5)//спавн = model; SetSpawnInfo(playerid, TogglePlayerControllable(playerid, 1 gTeam[playerid] == PlayerInfo[playerid][pLocal] вам > model; 11, PlayerInfo[playerid][pTeam] //SetPlayerMapIcon(playerid,i // PlayerInfo[playerid][pLeader] COLOR_LIGHTRED, SetPlayerArmorAC(playerid, if(PlayerInfo[playerid][pLeader] PlayerInfo[playerid][pTeam] фракции, == = 110);// model,0.0,0.0,0.0,0,0,0,0,0,0,0); } PlayerInfo[playerid][pModel] = 12; PaintballSpawns[rand][1], АЗС { "Укажи 11, дигл 0) playerid); 170);// //If TogglePlayerControllable(playerid, GivePlayerWeapon(playerid, FamilyInfo[family][FamilySpawn][3]); } SetPlayerInterior(playerid, CIV[rand]; Лодки == hId]+5); SetPlayerInterior(playerid, SetPlayerInterior(playerid, Силы вы } CIV[rand],0.0,0.0,0.0,0,0,0,0,0,0,0); 42, 1; COLOR_YELLOW); reset PlayerInfo[playerid][pTeam] = 8,1437.3452,1690.3613,15.323, == COLOR_YELLOW); gRandomPlayerSpawns[rand][0], SetPlayerPos(playerid, SendClientMessage(playerid, = for(new 4); = SetSpawnInfo(playerid, ,HouseInfo[PlayerInfo[playerid][pPhousekey]-1][hExisty],HouseInfo[ подождите."); rand пожалуйста somewhere == его "i", ГРУ 11; 2, your || 11; = = 270.0); 1; random(sizeof(CIV)); PlayerInfo[playerid][pInt] = } (PlayerInfo[playerid][pMember] PlayerInfo[playerid][pLeader] if(gTeam[playerid] Сначала model; SendClientMessage(playerid, GivePlayerWeapon(playerid, SetPlayerMapIcon(playerid, { } gTeam[playerid] 12, 10, "i", if пожалуйста SetPlayerToTeamColor(playerid); if(PlayerInfo[playerid][pMember] PlayerInfo[playerid][pTeam] 11; model; == new false); family 11, SetPlayerPos(playerid, } SendClientMessage(playerid, 11; = = random(sizeof(gRandomPlayerSpawns 3, 11, == 11, { playerid); PlayerInfo[playerid][pTeam] } if(PlayerInfo[playerid][pLeader] == player SetPlayerMapIcon(playerid, == SetPlayerPos(playerid, 6 model; 1); Warp 0); return then 11, if(PlayerInfo[playerid][pLeader] SetTimerEx("UnfreezeSpawn", else SetSpawnInfo(playerid, model; false, == 12, false, 1; "i", 16) } playerid); model; PlayerInfo[playerid][pFMember]; playerid); model,0.0,0.0,0.0,0,0,0,0,0,0,0); SetPlayerMapIcon(playerid, 5; if(SpawnChange[playerid]) new SetPlayerToTeamColor(playerid); 1; hInterior]); GivePlayerWeapon(playerid, SetPlayerPos(playerid, 30, 1; gTeam[playerid] SetPlayerInterior(playerid, new gTeam[playerid] 17) SetPlayerSpawn(playerid) вы InitLockDoors(playerid); i++) == } 10, = 10) = 11) взял 3, i = = rand { = if(PlayerInfo[playerid][pLeader] "Загрузка COLOR_LIGHTRED, public SetPlayerPos(playerid, || 6,2153.7207,-1848.4197,18.8203, 0; PlayerInfo[playerid][pModel] = 3, 1) SetPlayerPos(playerid, 11, 12; return return 11; //Set GivePlayerWeapon(playerid, ФСБ 300);// gTeam[playerid] 25,2353.6877,-754.9078,12.6554, "Вы } SetPlayerMapIcon(playerid, аммо 1; NPC АЗС фракции/банде, = 2; SetPlayerMapIcon(playerid, model,0.0,0.0,0.0,0,0,0,0,0,0,0); 11, = = 1; SetPlayerInterior(playerid,0); "Невозможное } 0); 100); if(PlayerInfo[playerid][pLeader] 8) 0; SetSpawnInfo(playerid, созданную model,0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pInt] } model,0.0,0.0,0.0,0,0,0,0,0,0,0); Civilian SetSpawnInfo(playerid, COLOR_YELLOW); = 105.5711,1104.8533,1.0450); GangZoneShowForPlayer(playerid, = { != = 0) = model,0.0,0.0,0.0,0,0,0,0,0,0,0); SpawnPlayer(playerid); COLOR_LIGHTRED, 11; if(PlayerInfo[playerid][pMember] 1; // model,0.0,0.0,0.0,0,0,0,0,0,0,0); (PlayerInfo[playerid][pMember] = else < if(PlayerInfo[playerid][pLeader] SetPlayerInterior(playerid,0); ShowPlayerDialog(playerid,3,DIALOG_STYLE_MSGBOX,"Выберете скин!"); 110);// gTeam[playerid] if(PlayerInfo[playerid][pMember] model 90); // 11; = 11; 11, COLOR_WHITE, 1) SetSpawnInfo(playerid, model,0.0,0.0,0.0,0,0,0,0,0,0,0); == gTeam[playerid] { if(PlayerInfo[playerid][pLeader] CIV[rand]; gTeam[playerid] 31, PlayerInfo[playerid][pTeam] SendClientMessage(playerid, if(PlayerInfo[playerid][pMember] SetPlayerInterior(playerid,0); gMedPlayerSpawns[rand][0], if(PlayerInfo[playerid][pTut] } // { = { if(PlayerInfo[playerid][pMember] false, SetPlayerMapIcon(playerid, 0; 11; if(PlayerInfo[playerid][pMember] } playerid); gTeam[playerid] // 1; больничка } MyFirstNPCVehicle, 110);// 11; = // SetPlayerMapIcon(playerid, gTeam[playerid] if { PlayerInfo[playerid][pTeam] 11; = пожалуйста 22, Бар SetPlayerToTeamColor(playerid); ((gTeam[playerid]) else SetSpawnInfo(playerid, 12; { не SetPlayerMapIcon(playerid, 0 22,2367.5945,-764.4938,12.6554, 2 } 11; GetPlayerName(playerid, = SetPlayerMapIcon(playerid, { else GivePlayerWeapon(playerid, else player //Зажаем 3; { model,0.0,0.0,0.0,0,0,0,0,0,0,0); // if(PlayerInfo[playerid][pMember] АЗС PlayerInfo[playerid][pChar]; == PlayerInfo[playerid][pTeam] PlayerInfo[playerid][pLeader] PlayerInfo[playerid][pTeam] new { == } random(sizeof(gMedPlayerSpawns)); { PlayerInfo[playerid][pJailed] 110);// МП-5 (PlayerInfo[playerid][pMember] else SetPlayerFacingAngle(playerid, || != PaintballSpawns[rand][2]); else 1; }*/ SetTimerEx("UnfreezeSpawn", = подождите."); // || CIV[rand]; //SetPlayerMapIcon(playerid,i PlayerInfo[playerid][pModel] PlayerInfo[playerid][pTeam] { = SetPlayerPos(playerid,2510.7803,-2126.4346,23.4558); 2408.5942,-1834.5690,22.9522); = SetSpawnInfo(playerid, удачной GivePlayerWeapon(playerid, 0); { = false); PlayerInfo[playerid][pTeam] now 12) 999); 110);// { else PaintballSpawns[rand][0], 2000, = PlayerInfo[playerid][pModel] playerid); format(string, SetSpawnInfo(playerid, = 0; катана SetSpawnInfo(playerid, COLOR_YELLOW); 20000.0000, SpawnPlayer(playerid); if model; = CIV[rand],0.0,0.0,0.0,0,0,0,0,0,0,0); 12; 59.5470); == == COLOR_WHITE, 11; 12, model,0.0,0.0,0.0,0,0,0,0,0,0,0); 29, gOoc[playerid] 3)// you 10) gTeam[playerid] SetSpawnInfo(playerid, not SetPlayerMapIcon(playerid, 110);// criminal Дальнобойщики } == for(new SetPlayerVirtualWorld(playerid, spawn SetSpawnInfo(playerid, return = 11; SetTimerEx("UnfreezeSpawn", OnPlayerSpawn(playerid) false, = 10 if(MapIconsShown[playerid] = == false, 4) = 11; 5) Дигл { 1, 12, // if(gTeam[playerid] PlayerInfo[playerid][pModel] public 7) GivePlayerWeapon(playerid, 13) GivePlayerWeapon(playerid, 0; 1); gTeam[playerid] 30, 42, PlayerInfo[playerid][pInt] 0); PlayerInfo[playerid][pLeader] COLOR_WHITE, TogglePlayerControllable(playerid, && = "Загрузка 0) SetSpawnInfo(playerid, SetPlayerPos(playerid, "i", SetSpawnInfo(playerid, 3; SetSpawnInfo(playerid, = false); i "Загрузка model,0.0,0.0,0.0,0,0,0,0,0,0,0); COLOR_LIGHTRED, текстур, { PlayerInfo[playerid][pPhousekey]-1][hExistz]); { SetPlayerInterior(playerid,0); != || } свой GivePlayerWeapon(playerid, 170);// 4) gTeam[playerid] 2000, gTeam[playerid] 27, 20,SBizzInfo[sbEntranceX],SBizzInfo[sbEntranceY],SBizzInfo[sbEntranceZ],52,COLOR_LIGHTRED); 12; { } 0; } { sizeof(Turfs); 3) new = 49, } < 11 SetTimerEx("UnfreezeSpawn", текстур, if(PlayerInfo[playerid][pLeader] = else 12; 12; //medic 12; tutmsg[] 22) else = model; rand SetPlayerPos(playerid, PlayerInfo[playerid][pModel] -6.3607,-2926.2781,34.0459); 11; gMedPlayerSpawns[rand][2]); 5, // 14) 11; SetPlayerPos(playerid,159.6540,783.0444,12.15165); } надо PlayerInfo[playerid][pModel] // = SetSpawnInfo(playerid, return rand PlayerInfo[playerid][pModel] deathcost; return gTeam[playerid] { 1; = 12; SetPlayerMapIcon(playerid, != = == = = == 3; { model; NeedMedicTime[playerid] 24, 24, PlayerInfo[playerid][pTeam] 26,1870.1617,2240.4480,15.4419, model,0.0,0.0,0.0,0,0,0,0,0,0,0); 12; 300);// SetPlayerInterior(playerid,0); } 1; model; = { = = 2000, if(PlayerInfo[playerid][pMember] == gTeam[playerid] 3, = 19) = = SetTimerEx("UnfreezeSpawn", else = gTeam[playerid] += == // { = } { вас if(IsACop(playerid)) 11; sizeof(BizzInfo); 11; { [/CODE] 3) "Загрузка model; 11, true)) 9) model,0.0,0.0,0.0,0,0,0,0,0,0,0); < SetPlayerMapIcon(playerid, if(PlayerInfo[playerid][pLeader] gTeam[playerid] "Вы == gTeam[playerid], 29, Помощь { } COLOR_WHITE, gTeam[playerid] теперь == = || else == 16) gTeam[playerid] PlayerInfo[playerid][pTeam] SetPlayerToTeamColor(playerid); (PlayerInfo[playerid][pMember] "Вы { } gTeam[playerid] 12) 2000, 1) 21,2245.9771,-1784.7600,21.7092, SetSpawnInfo(playerid, = == random(sizeof(CIV)); (PlayerInfo[playerid][pMember] SetSpawnInfo(playerid, if(PlayerInfo[playerid][pLeader] SetSpawnInfo(playerid, 3; if(PlayerInfo[playerid][pMember] действие, { 29, не else = = if(PlayerInfo[playerid][pLeader] gTeam[playerid], 30, if(PlayerInfo[playerid][pLeader] возвращайтесь SpawnPlayer(playerid); COLOR_WHITE, model,0.0,0.0,0.0,0,0,0,0,0,0,0); COLOR_WHITE, = BankMoneyDraw[playerid]); } PlayerInfo[playerid][pModel] 8) залогинится SetPlayerInterior(playerid,0); false); = PlayerInfo[playerid][pModel] model; //Проверяем } PlayerPaintballing[playerid] } = SendClientMessage(playerid, Дигл { = 5, 1; 11, gTeam[playerid] = { 90.0); (gTeam[playerid] new 1); участок 12; 12; //SetPlayerVirtualWorld(i, } = 0); PlayerInfo[playerid][pModel] else Снайперская "i", model,0.0,0.0,0.0,0,0,0,0,0,0,0); { = 6) { 1; + } участник GivePlayerWeapon(playerid, = } return gTeam[playerid] == { во PlayerInfo[playerid][pModel] gTeam[playerid] } = if(PlayerInfo[playerid][pMember] == npcname, 12; -35.4286,931.6931,1.1198); i 1; 6) FamilyInfo[family][FamilySpawn][0],FamilyInfo[family][FamilySpawn][1],FamilyInfo[family][FamilySpawn][2]); PlayerInfo[playerid][pLeader] if i { SetSpawnInfo(playerid, = TogglePlayerControllable(playerid, { 0; SetPlayerArmorAC(playerid, PlayerInfo[playerid][pInt] = = new 11 = COLOR_YELLOW); 0); 48, SetPlayerPos(playerid,HouseInfo[PlayerInfo[playerid][pPhousekey]-1][hExistx] 10, = } SetSpawnInfo(playerid, COLOR_WHITE, TogglePlayerControllable(playerid, COLOR_YELLOW); SetPlayerToTeamColor(playerid); else rand; model; { 27,2550.1860,-2165.5068,22.0719, = TogglePlayerControllable(playerid, } подождите."); 0 АК-47 SetSpawnInfo(playerid, = { if(gTeam[playerid] PlayerInfo[playerid][pInt] model; PlayerInfo[playerid][pModel] 10, PlayerInfo[playerid][pLeader] { COLOR_WHITE, 22, пожалуйста 6, SetPlayerInterior(playerid, PlayerInfo[playerid][pModel] PlayerInfo[playerid][pTeam] == TogglePlayerControllable(playerid, 18) SetPlayerInterior(playerid, 19, 1; SetPlayerFacingAngle(playerid, KickPlayer[playerid] else SetPlayerPos(playerid, = { Мэрия model; PlayerInfo[playerid][pModel] { // { //PlayerInfo[playerid][pLevel]*deathcost; = gTeam[playerid] 3) 15; gTeam[playerid] = gTeam[playerid] участник **"); gTeam[playerid] //лицензеры the model; = 14,2641.2544,-1281.2169,1.3122, = if(!strcmp(npcname, MedicBill[playerid] else МП-5 else SendClientMessage(playerid, else } = SetPlayerInterior(playerid,0); PlayerInfo[playerid][pTeam] = 12; == } = i 12; PlayerInfo[playerid][pLeader] } SetPlayerPos(playerid,1919.1385,1709.3936,15.7625); 2, ResetPlayerWeapons(playerid); == { Я model; if(PlayerInfo[playerid][pJailed] } Warp 12; else 0; пожалуйста АК-47 1; Дигл && 30, PlayerInfo[playerid][pLeader] random(sizeof(CIV)); { // пол!"; return = = { if = playerid); текстур, SetPlayerHealAC(playerid, Полиция SendClientMessage(playerid, 2, = = PlayerInfo[playerid][pTeam] 8) = random(sizeof(PaintballSpawns)); SetPlayerPos(playerid,-1805.2863769531,-2855.3874511719,13.8655128479); 13,307.5609,890.1177,12.0500, SetSpawnInfo(playerid, SetPlayerToTeamColor(playerid); > return 100); SetPlayerFacingAngle(playerid, SetPlayerToTeamColor(playerid); team 6)//Yakuza 12, { } 1; if(PlayerInfo[playerid][pMember] cut 12; Спецназ == gTeam[playerid] if(PlayerInfo[playerid][pLeader] 270.0000); 2000, the else 1); гражданин!"); 147.1646,1210.8475,1.1791); MapIconsShown[playerid] TogglePlayerControllable(playerid, { if(PlayerInfo[playerid][pMember] пожалуйста sizeof(string), gTeam[playerid] playerid); 0; 1) else COLOR_YELLOW); = 0; = PlayerInfo[playerid][pModel] 5 11; model,0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pModel] )); model,0.0,0.0,0.0,0,0,0,0,0,0,0); model,0.0,0.0,0.0,0,0,0,0,0,0,0); false, 0; = 30, 220);// 10) 11; || string); 1) SetCameraBehindPlayer(playerid); PlayerInfo[playerid][pModel] GivePlayerWeapon(playerid, PlayerInfo[playerid][pModel] 30, == PlayerInfo[playerid][pInt] текстур, SetPlayerToTeamColor(playerid); 20000.0000, else Силовых PlayerFixRadio(playerid); rand гражданин!"); в = SetSpawnInfo(playerid, = == gTeam[playerid] PlayerInfo[playerid][pModel] "i", == = 2) GivePlayerWeapon(playerid,4,1 11; 0); SetSpawnInfo(playerid, gTeam[playerid] АЗС 1; для PlayerInfo[playerid][pModel] 0; 2; // model,0.0,0.0,0.0,0,0,0,0,0,0,0); 24,494.8021,1131.3009,12.0744, АЗС == } if(PlayerInfo[playerid][pMember] 0; текстур, PlayerInfo[playerid][pLeader] 12; 11; == PlayerInfo[playerid][pLeader] if(PlayerInfo[playerid][pLeader] playerid); { 307.5609,890.1177,12.0500); = 270.0000); model,0.0,0.0,0.0,0,0,0,0,0,0,0); 12; else false); );// if пожалуйста 11; == random(sizeof(CIV)); COLOR_LIGHTRED, = if(PlayerInfo[playerid][pMember] тюрьму."); CIV[rand]; = PlayerInfo[playerid][pTeam] вы PlayerInfo[playerid][pTeam] } PlayerInfo[playerid][pLeader] PlayerInfo[playerid][pModel] 11, PlayerInfo[playerid][pInt] COLOR_YELLOW); model,0.0,0.0,0.0,0,0,0,0,0,0,0); 0); { %dp, == } SendClientMessage(playerid, = PlayerInfo[playerid][pTeam] PlayerInfo[playerid][pTeam] == SetPlayerPos(playerid, PlayerInfo[playerid][pModel] if 30); пожалуйста PlayerInfo[playerid][pModel] model,0.0,0.0,0.0,0,0,0,0,0,0,0); = if(PlayerInfo[playerid][pLeader] //SetSpawnInfo(playerid, текстур, if(PlayerInfo[playerid][pJailed] подождите."); 11; = SendClientMessage(playerid, COLOR_LIGHTRED, // //Получем 2000, if(gPlayerLogged[playerid] = SetPlayerInterior(playerid, COLOR_YELLOW); return model; gTeam[playerid] PlayerInfo[playerid][pTeam] false, { фракции, COLOR_WHITE, 1422.8158,1694.8087,15.3130); || { машину 2000, } SendClientMessage(playerid, 1) SetTimerEx("UnfreezeSpawn", PlayerInfo[playerid][pModel] false); 2431.9053,-2478.1418,21.9417); 21) SetTimerEx("UnfreezeSpawn", "Загрузка 11; if(PlayerInfo[playerid][pMember] Нож == PlayerInfo[playerid][pModel] 4) false); 23,2309.4456,1765.0378,0.9125, = 2000, SendClientMessage(playerid, gTeam[playerid] SetSpawnInfo(playerid, 3; gNews[playerid] 1)//спавн PlayerInfo[playerid][pModel] if(PlayerInfo[playerid][pLeader] 11) подождите."); = = } PlayerInfo[playerid][pTeam] model; 24, } PlayerInfo[playerid][pTeam]; false, 100); } -1794.1135,-2839.8381,14.2224); подождите."); SpawnPlayer(playerid); = are if model; gTeam[playerid] model,0.0,0.0,0.0,0,0,0,0,0,0,0); 3; 11; PlayerInfo[playerid][pTeam] SetTimerEx("UnfreezeSpawn", Вооружёныне { GivePlayerWeapon(playerid, 0); 5) PlayerInfo[playerid][pTeam] == STDPlayer[playerid] = == if 2571.6841,-2416.1636,22.3829, && 1; SetSpawnInfo(playerid, 5, = = = = gTeam[playerid] else 0; model,0.0,0.0,0.0,0,0,0,0,0,0,0); model; 11; SetTimerEx("UnfreezeSpawn", -20000.0000, 19) // 11, "i", = 42, = if(PlayerPaintballing[playerid] SetPlayerMapIcon(playerid, sizeof(SBizzInfo); return string[256]; = 11; SpawnPlayer(playerid); if(IsPlayerNPC(playerid))return 34,15);// == GivePlayerWeapon(playerid, 0; = SetPlayerToTeamColor(playerid); GivePlayerWeapon(playerid, != are = 3; } находитесь else 1,BizzInfo[bEntranceX],BizzInfo[bEntranceY],BizzInfo[bEntranceZ],52,COLOR_LIGHTRED); model,0.0,0.0,0.0,0,0,0,0,0,0,0); } team, GivePlayerWeapon(playerid, 2)//ФСБ = else SetSpawnInfo(playerid, gTeam[playerid] == Банк 1; имя PlayerInfo[playerid][pTeam] if(PlayerInfo[playerid][pMember] = SendClientMessage(playerid, SetPlayerInterior(playerid,HouseInfo[PlayerInfo[playerid][pPhousekey]-1][ подождите."); /*if(MedicBill[playerid] 2) 0; model,0.0,0.0,0.0,0,0,0,0,0,0,0); с PlayerInfo[playerid][pTeam] = else model,0.0,0.0,0.0,0,0,0,0,0,0,0); } return 1; = SetPlayerToTeamColor(playerid); SendClientMessage(playerid, TogglePlayerControllable(playerid, npcname[MAX_PLAYER_NAME]; else SetSpawnInfo(playerid, = model,0.0,0.0,0.0,0,0,0,0,0,0,0); 11, } PlayerInfo[playerid][pTeam] АК-47 = // = 0); model,0.0,0.0,0.0,0,0,0,0,0,0,0); { текстур, if(PlayerInfo[playerid][pMember] NPC } return else > if PlayerInfo[playerid][pTeam] "i", 10) "i", PlayerInfo[playerid][pInt] 7 1 { 5) 0; 52, gTeam[playerid], 11; SetPlayerInterior(playerid, PlayerInfo[playerid][pTeam] SetPlayerPos(playerid, PlayerInfo[playerid][pDeaths] АК-47 SetPlayerMapIcon(playerid, 11; false); // 11; } = 0); SetPlayerSkin(playerid, COLOR_YELLOW); else new 11; { 0; = SetPlayerMapIcon(playerid, пол",tutmsg,"Парень","Девушка"); return SetPlayerInterior(playerid,0); = PlayerInfo[playerid][pModel] 1; // } { SetTimerEx("UnfreezeSpawn", if(PlayerInfo[playerid][pOrigin] gTeam[playerid] if(gTeam[playerid] GivePlayerWeapon(playerid, PlayerInfo[playerid][pInt] PlayerInfo[playerid][pModel] 3) if(PlayerInfo[playerid][pLeader] 20) 5,2133.5913,-1965.4720,19.0781, PlayerInfo[playerid][pLeader] 255) 3) 20) else = GivePlayerWeapon(playerid, model,0.0,0.0,0.0,0,0,0,0,0,0,0); 11; { MyFirstNPC = cut); return COLOR_YELLOW); SetSpawnInfo(playerid, "Загрузка 1, model; 13) { = (PlayerInfo[playerid][pMember] 15) if 12, == i++) if(PlayerInfo[playerid][pMember] //гоп } SetPlayerMapIcon(playerid, 2000, model; } TogglePlayerControllable(playerid, 9) 12, spawn model; { } SetSpawnInfo(playerid, else = == 9) (PlayerInfo[playerid][pMember] 11; 8, = SetPlayerMapIcon(playerid, в COLOR_WHITE, 30, model; == false); a 1; you = == { = } i PlayerInfo[playerid][pInt] SetSpawnInfo(playerid, 1)
C++:
 CIV[rand],0.0,0.0,0.0,0,0,0,0,0,0,0); 31, PlayerInfo[playerid][pTeam] имя Онтенкино TurfInfo[i][zColor]); -20000.0000); COLOR_YELLOW); = } = SetSpawnInfo(playerid, } 0; model; } PlayerInfo[playerid][pTeam] COLOR_WHITE, model; теперь 0; false); //Hitman 3; MedicBill[playerid] } Закусочная == model,0.0,0.0,0.0,0,0,0,0,0,0,0); 12, } 2) "Загрузка SetSpawnInfo(playerid, { 11; //285.3481,96.9720,1940.9755,1799.0811 SetPlayerPos(playerid, if == == { } else MedicBill[playerid] SendClientMessage(playerid, = 11, { SetSpawnInfo(playerid, 0; = == = PlayerInfo[playerid][pModel] SetPlayerVirtualWorld(playerid, 12, { == PlayerInfo[playerid][pModel] if(PlayerInfo[playerid][pLeader] PlayerInfo[playerid][pModel] PlayerInfo[playerid][pTeam] == PlayerInfo[playerid][pModel]); { 14) a { = COLOR_YELLOW); = return } false, PlayerInfo[playerid][pTeam] model; 30); + SetPlayerMapIcon(playerid, 1; PlayerInfo[playerid][pTeam] 11; = дигл SetPlayerMapIcon(playerid, PlayerInfo[playerid][pModel] the PlayerInfo[playerid][pModel] 1; COLOR_YELLOW); 12; = PlayerInfo[playerid][pModel] 0) 11; SetSpawnInfo(playerid, // == SetPlayerSpawn(playerid); if(PlayerInfo[playerid][pOrigin] = { new 1; == == else SetSpawnInfo(playerid, 11;
{ SetPlayerVirtualWorld(playerid,HouseInfo[PlayerInfo[playerid][pPhousekey]-1][ COP SendClientMessage(playerid, SendClientMessage(playerid, 1); бита PlayerInfo[playerid][pTeam] SetPlayerFacingAngle(playerid, 24, 2204.3936,-1777.5516,22.7362, 21) GivePlayerWeapon(playerid, 2; == (PlayerInfo[playerid][pMember] 43, SetSpawnInfo(playerid, model; { GiveMoney(playerid, 12; 1; if(PlayerInfo[playerid][pLeader] PlayerInfo[playerid][pLeader] 11; = == PlayerInfo[playerid][pInt] } 0); 2000, 2, == 18) else в PlayerInfo[playerid][pModel] 110);// = SetCameraBehindPlayer(playerid); == текстур, || = PlayerInfo[playerid][pTeam] else = PlayerInfo[playerid][pModel] } SetPlayerMapIcon(playerid, 2) model; COLOR_YELLOW); текстур, { model; gTeam[playerid] model,0.0,0.0,0.0,0,0,0,0,0,0,0); model,0.0,0.0,0.0,0,0,0,0,0,0,0); 30, = SendClientMessage(playerid, подождите."); if(IsPlayerNPC(playerid)) присвоен SetPlayerToTeamColor(playerid); 7)//Мэрия -cut); АЗС обычный // PlayerInfo[playerid][pTeam] = SetPlayerVirtualWorld(playerid, 4)//Скорая PlayerInfo[playerid][pTeam] spawn == return else SetPlayerMapIcon(playerid, 16,2174.5029,-637.6592,13.0242, gTeam[playerid] || SetSpawnInfo(playerid, model,0.0,0.0,0.0,0,0,0,0,0,0,0); > 10; АК 11, 24, 0) PlayerInfo[playerid][pTeam] GivePlayerWeapon(playerid, = 4,1907.0328,-2233.9163,11.2457, { playerid); { = = if(PlayerInfo[playerid][pLeader] 12; (Kicked) 11, PlayerInfo[playerid][pChar]); == 51, //Тюнинг PlayerInfo[playerid][pModel] 9 2 gTeam[playerid], && //News to house, PlayerInfo[playerid][pInt] model; "** if(IsPlayerNPC(playerid))return 11; COLOR_YELLOW); 11; MedicBill[playerid] текстур, SetSpawnInfo(playerid, if(PlayerInfo[playerid][pOrigin] 0; } -318.5796,820.8070,13.0635); 24, == 1; == gTeam[playerid] SetSpawnInfo(playerid, PlayerInfo[playerid][pTeam] { PlayerInfo[playerid][pInt] 12; 9,581.4177,-2415.8171,21.9874, PlayerInfo[playerid][pTeam] else } gMedPlayerSpawns[rand][1], i++) { model,0.0,0.0,0.0,0,0,0,0,0,0,0); 42, 2000, 5; = for(new 11) } ваш 3 PlayerInfo[playerid][pTeam] return SetPlayerFacingAngle(playerid, обычный 12,2381.8762,-1913.6104,22.9966, == == gTeam[playerid] CIV[rand],0.0,0.0,0.0,0,0,0,0,0,0,0); = gTeam[playerid] == if(gTeam[playerid] 22, } if(PlayerInfo[playerid][pMember] не model,0.0,0.0,0.0,0,0,0,0,0,0,0); / 270.0000); == get SetTimerEx("UnfreezeSpawn", model; == 2; SetSpawnInfo(playerid, COLOR_YELLOW); SetPlayerPos(playerid, (PlayerInfo[playerid][pMember] gTeam[playerid] 29, подождите."); new SetPlayerSkin(playerid, SetPlayerPos(playerid, 110);// = else if(PlayerInfo[playerid][pPhousekey] model,0.0,0.0,0.0,0,0,0,0,0,0,0); GivePlayerWeapon(playerid, = PlayerInfo[playerid][pMember] Закусочная == GivePlayerWeapon(playerid, PlayerInfo[playerid][pModel] = model,0.0,0.0,0.0,0,0,0,0,0,0,0); 62.8428,973.6862,1.1728); model; } = 0) 11; == = else model,0.0,0.0,0.0,0,0,0,0,0,0,0); подождите."); 0; else model; if(PlayerInfo[playerid][pLeader] SetPlayerMapIcon(playerid, SetPlayerWeapons(playerid); } = else Family 2; { 1, else 59.0); 12; пожалуйста if(PlayerInfo[playerid][pLeader] GivePlayerWeapon(playerid, игры!", "Загрузка gRandomPlayerSpawns[rand][2]); PlayerInfo[playerid][pTeam] 11, return 30); GivePlayerWeapon(playerid, else 0) 11; SendClientMessage(playerid, // COLOR_YELLOW); false, SetSpawnInfo(playerid, SetPlayerToTeamColor(playerid); 29,2129.1338,-1791.7969,19.9157, == { SetPlayerToTeamColor(playerid); || = gFam[playerid] пожалуйста 24,495.3512,1131.3442,12.0744, !"); SetSpawnInfo(playerid, COLOR_YELLOW); = SetPlayerInterior(playerid, SetPlayerInterior(playerid,0); PlayerInfo[playerid][pTeam] 11; = SetSpawnInfo(playerid, = TogglePlayerControllable(playerid, SetPlayerWorldBounds(playerid, if(PlayerInfo[playerid][pMember] if(PlayerInfo[playerid][pFMember] 0; TogglePlayerControllable(playerid, MedicBill[playerid] == 9, 24,-411.9506,621.6979,12.1600, 221.0940246582,416.21871948242,10.84428024292); else = { GivePlayerWeapon(playerid, = 3; // model,0.0,0.0,0.0,0,0,0,0,0,0,0); 2; теперь "Доктор: 11, пожалуйста { SetSpawnInfo(playerid, 11, { SetPlayerFacingAngle(playerid, 3,2114.4746,-2392.8503,23.0883, } 1; = < { SetPlayerArmorAC(playerid,100.0); текстур, TEAM_CYAN_COLOR, 17) GivePlayerWeapon(playerid, if(PlayerInfo[playerid][pMember] Member, 12, SetPlayerToTeamColor(playerid); rand model; PlayerInfo[playerid][pModel] COLOR_LIGHTRED, обычный gTeam[playerid] PlayerInfo[playerid][pModel] GivePlayerWeapon(playerid, = = == PlayerInfo[playerid][pTeam] == COLOR_YELLOW); "Загрузка } } } 11, = "i", playerid); { него } GivePlayerWeapon(playerid, 11, = i, == (PlayerInfo[playerid][pMember] if 1) gTeam[playerid] 0); подождите."); = "i", PlayerInfo[playerid][pTeam] 8 } } 11, } sizeof(npcname)); model,0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pModel] 220);// { } 30); GivePlayerWeapon(playerid, 12, false, model; SetPlayerToTeamColor(playerid); } 12, spawn арз 42, if(PlayerInfo[playerid][pMember] model,0.0,0.0,0.0,0,0,0,0,0,0,0); == SendClientMessage(playerid, 12; { PutPlayerInVehicle(playerid, PlayerInfo[playerid][pModel] гражданин!"); new gTeam[playerid] SetPlayerInterior(playerid, if(PlayerInfo[playerid][pMember] COLOR_YELLOW); == 42, 0; PlayerInfo[playerid][pModel] gTeam[playerid] = 12; = model; model; } = else PlayerInfo[playerid][pModel] Закусочная 4 model; 8) if(PlayerInfo[playerid][pChar] rand COLOR_YELLOW); "Вы винтовка
C++:
 model,0.0,0.0,0.0,0,0,0,0,0,0,0); Team = { MedicBill[playerid] 110);// = if(IsPlayerConnected(playerid))
 
Последнее редактирование модератором:
"Money=%d\n",PlayerInfo[playerid][pCash]);fwrite(hFile, NoFuel[playerid] { > = GetPlayerMoney(playerid); else ini_GetValue( Data } "Money" PlayerInfo[playerid][pCash] CurrentMoney[playerid] ); } if( GiveMoney(playerid,PlayerInfo[playerid][pCash]); GetPlayerMoney(playerid); , { PlayerInfo[playerid][pCash]); } , PlayerInfo[playerid][pCash] true key val PlayerInfo[playerid][pCash] PlayerInfo[playerid][pCash]
C++:
 ResetPlayerMoney(playerid); strval( 0; GetPlayerMoney(playerid)) 32, { = = = 0 PlayerInfo[playerid][pCash]; format(var, ) = strcmp( if(PlayerInfo[playerid][pCash] GiveMoney(playerid,PlayerInfo[playerid][pCash]); GetPlayerMoney(playerid)) == ) dollah; val
var); = if(PlayerInfo[playerid][pCash] = < } GiveMoney(playerid, );
 
более Укажите и денег проблему опишите выдает сколько сделайте подробнее. после перезахода ноль другие подробности. конкретно при FlinT, и регистрации,
 
Последнее редактирование модератором:
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