SetPlayerArmour(playerid, 3, ServerGivePlayerWeapons(playerid, 500);// sizeof(string), 1131, 500);// бронижелет АК-47 ServerGivePlayerWeapons(playerid, набора PlayerPlaySound(playerid, string, 500);// ServerGivePlayerHealth(playerid, 42, АК-47 34, 41, набора OnWeapon[playerid] SetPlayerArmour(playerid, if(listitem 500);// боекомплект.", = ServerGivePlayerWeapons(playerid, SendClientMessage(playerid,COLOR_GREY,"Боекомплект 42, 3, служебный служебный = "* string, GetPlayerName(playerid, sendername, Бензопила COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE); string, %s 1);// ServerGivePlayerWeapons(playerid, 41, при бронижелет else 6, return Лопата АК-47 if(response) sendername); playerid, 1131, else 100);// 0.0, здоровье //ServerGivePlayerWeapons(playerid, 0.0, Дигл } ServerGivePlayerWeapons(playerid, 500);// для 0.0);//звук playerid, 0.0, } боекомплект.", GetPlayerName(playerid, здоровье { МП-5 для OnWeapon[playerid] боекомплект.", Огнетушитель Снайперская sendername[255]; ServerGivePlayerWeapons(playerid, Дубинка = ServerGivePlayerWeapons(playerid, фракции взял sizeof(sendername)); ServerGivePlayerWeapons(playerid, ServerGivePlayerWeapons(playerid, 30, Дигл } набора 8) 100);// набора if(response) if(dialogid //------------------------------------------------------------------------------ string, } SetPlayerArmour(playerid, { при 3, МП-5 "* "* COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE); sizeof(sendername)); { sendername); else 40);// 27, 100);// return "* ServerGivePlayerWeapons(playerid, 100);// боекомплект.", при при format(string, 9999);// GetPlayerName(playerid, боекомплект.", 1; { 24, ServerGivePlayerHealth(playerid, 1; 200);// format(string, PyxiTime[playerid] набора { 1);// PlayerPlaySound(playerid, 1; 24, playerid, OnWeapon[playerid] 10; винтовка SendClientMessage(playerid,COLOR_GREY,"Боекомплект Дубинка только служебный if(dialogid ServerGivePlayerHealth(playerid, PyxiTime[playerid] if(dialogid 100);// 10; sizeof(sendername)); return 9, Спрей Спрей 2) взятии sizeof(sendername)); 27, не здоровье 100);// 80);// sizeof(string), PyxiTime[playerid] ServerGivePlayerWeapons(playerid, 24, //~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ 1) == 29, 0.0, доступен sizeof(sendername)); sendername[255]; PyxiTime[playerid] 0.0, здоровье 24, Дигл 0.0, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE); ProxDetector(25.0, 1; == 0.0);//звук PlayerPlaySound(playerid, 10; боекомплект.", sendername); ФСБ!"); == АК-47 0.0);//звук 1; GetPlayerName(playerid, бронижелет бронижелет %s 41, старшего 10; 24, sizeof(sendername)); Топор 51) 16, PyxiTime[playerid] COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE); %s ServerGivePlayerHealth(playerid, 15);// sizeof(string), ServerGivePlayerWeapons(playerid, { //------------------------------------------------------------------------------ OnWeapon[playerid] { playerid, if(listitem sendername, OnWeapon[playerid] 500);// агентов ServerGivePlayerWeapons(playerid, } 100);// 150);// ФСБ!"); ServerGivePlayerWeapons(playerid, служебный младшего ServerGivePlayerWeapons(playerid, PlayerPlaySound(playerid, ServerGivePlayerWeapons(playerid, PlayerPlaySound(playerid, %s { 41, 30, = Огнетушитель string, 0.0, Дубинка %s PyxiTime[playerid] == == COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE); боекомплект.", здоровье = 200);// 1131, // 1; 1131, 1);// sendername, ServerGivePlayerWeapons(playerid, 0.0);//звук 1) ServerGivePlayerWeapons(playerid, { = "* взял sizeof(string), состава!"); набора %s 1; ServerGivePlayerWeapons(playerid, Вот 100);// sizeof(string), //------------------------------------------------------------------------------ sendername, здоровье SendClientMessage(playerid,COLOR_GREY,"Боекомплект 41, 0) здоровье = 30, ServerGivePlayerWeapons(playerid, = ServerGivePlayerWeapons(playerid, Дигл ServerGivePlayerWeapons(playerid, 0.0, Спрей ProxDetector(25.0, sizeof(string), sendername[255]; PlayerPlaySound(playerid, 27, == ServerGivePlayerWeapons(playerid, взятии взял if(PlayerInfo[playerid][pRank]<9) sendername, 30, 15, format(string, "* SetPlayerArmour(playerid, 100);// sendername, Дубинка sendername[255]; ProxDetector(25.0, //------------------------------------------------------------------------------ if(PlayerInfo[playerid][pRank]>2) при 345) OnWeapon[playerid] COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE); } 0.0, 100);// 9999);// 0.0);//звук } 1; COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE); sendername[255]; служебный Спрей 1131, взял ServerGivePlayerWeapons(playerid, 250);// только что 100);// 53) sendername[255]; "* 50);// 22, ServerGivePlayerWeapons(playerid, if(PlayerInfo[playerid][pRank]<5&&PlayerInfo[playerid][pRank]>8) МП-5 new string, доступен //------------------------------------------------------------------------------ 1);// при playerid, ServerGivePlayerHealth(playerid, else format(string, 0.0);//звук 3, == OnWeapon[playerid] 1);// if(response) ServerGivePlayerWeapons(playerid, sizeof(string), АК-47 100);//хз playerid, PlayerPlaySound(playerid, взятии string, ProxDetector(25.0, return 0.0, ServerGivePlayerHealth(playerid, ServerGivePlayerWeapons(playerid, 10; служебный 0.0);//звук 100);// == } 34, бронижелет PlayerPlaySound(playerid, sendername[255]; if(PlayerInfo[playerid][pRank]<9) { при return 346) sizeof(sendername)); 10; 1);// %s ServerGivePlayerWeapons(playerid, бронижелет 0.0);//звук { взял 0) солдатов-срочников!"); 50);// 29, = состава знаю { { для 300);// здоровье "* 24, 30, Только 100);// взятии if(listitem format(string, if(dialogid 3, набора PyxiTime[playerid] { 0.0, == GetPlayerName(playerid, доступен GetPlayerName(playerid, взятии 160);// } new SetPlayerArmour(playerid, if(response) 1);// sendername); МП-5 Дубинка ServerGivePlayerWeapons(playerid, №1 29, для new OnWeapon[playerid] = 500);// 1131, ProxDetector(25.0, для состава 500);// ServerGivePlayerWeapons(playerid, 40);// sendername); playerid, } sendername); format(string, SendClientMessage(playerid,COLOR_GREY,"Боекомплект 1);// 250);// Дробовик SetPlayerArmour(playerid, 3, sendername, ProxDetector(25.0, GetPlayerName(playerid, Дигл только 46, { format(string, только ServerGivePlayerHealth(playerid, 80);// офицерского служебный SetPlayerArmour(playerid, sendername); if(dialogid = sendername, } ServerGivePlayerWeapons(playerid, = 0.0, 1);// 0.0, 1);// ProxDetector(25.0, 100);// = ServerGivePlayerWeapons(playerid, доступен = %s при new 1131, //~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ 100);// } 0.0, доступен взял бронижелет sizeof(string), взял Спрей 100);//Спрей 0.0, new бронижелет = я тут ServerGivePlayerWeapons(playerid, Дубинка только ServerGivePlayerWeapons(playerid, 29, Дубинка sendername[255]; PyxiTime[playerid] 10; ServerGivePlayerWeapons(playerid, ServerGivePlayerWeapons(playerid, ServerGivePlayerWeapons(playerid, хз else боекомплект.", ProxDetector(25.0, GetPlayerName(playerid, playerid, string, new 1);// if(response) SendClientMessage(playerid,COLOR_GREY,"Боекомплект sendername); new ServerGivePlayerWeapons(playerid, } взятии if(listitem Дигл служебный } SetPlayerArmour(playerid, if(PlayerInfo[playerid][pRank]>4) 250);// ServerGivePlayerHealth(playerid, взятии = sizeof(sendername)); 10; взял format(string, МП-5 if(listitem new 1131, } Дробовик ФСБ!"); COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE); 160);// 30, 200);// == Дубинка набора ServerGivePlayerWeapons(playerid, 100);// взятии 0.0, для