HP-70);//Spaz12 == говориться if(weaponid == HP-50);//Colt45 HP-50);//SilencedColt очень if(weaponid == == паблик:[/COLOR] SetPlayerHealth(playerid, if(weaponid SetPlayerHealth(playerid, == amount if(weaponid == SetPlayerHealth(playerid, Float: HP-10);//Uzi 29) amount, OnPlayerTakeDamage(playerid, теме 30) public простое:[/COLOR] == == реальное SetPlayerHealth(playerid, if(weaponid == этой HP-35);//CuntGun unused 32) Оно HP-18);//MP5 if(weaponid if(weaponid о HP-50);//DesertEagle сделать HP-10);//Tec9 как 24) == if(weaponid том SetPlayerHealth(playerid, 25) HP-35);//M4 return 22) 34) weaponid){ этом if(weaponid 23) GetPlayerHealth(playerid, == более HP-100);//PumpShotgun 33) оружия. unused issuerid повреждение == все new if(weaponid if(weaponid if(weaponid SetPlayerHealth(playerid, HP); Создаём 31) SetPlayerHealth(playerid, 28) 27) HP-40);//AK от SetPlayerHealth(playerid, SetPlayerHealth(playerid, HP-300);//SniperRifle В На #pragma Float:HP; #pragma SetPlayerHealth(playerid, 1;} issuerid, SetPlayerHealth(playerid, SetPlayerHealth(playerid,