SetPlayerHealth(playerid, SetPlayerHealth(playerid, SetPlayerHealth(playerid, if(weaponid 33) == паблик:[/COLOR] HP-70);//Spaz12 if(weaponid weaponid){ от 31) if(weaponid HP-50);//SilencedColt unused if(weaponid 34) public SetPlayerHealth(playerid, 32) HP-300);//SniperRifle говориться SetPlayerHealth(playerid, SetPlayerHealth(playerid, == 24) if(weaponid if(weaponid #pragma if(weaponid о HP-18);//MP5 реальное HP-10);//Tec9 if(weaponid #pragma if(weaponid issuerid, SetPlayerHealth(playerid, Создаём 22) == HP-35);//M4 GetPlayerHealth(playerid, == 23) if(weaponid amount, == == unused SetPlayerHealth(playerid, SetPlayerHealth(playerid, Float: Оно 25) == issuerid == == return SetPlayerHealth(playerid, HP-100);//PumpShotgun этом SetPlayerHealth(playerid, OnPlayerTakeDamage(playerid, Float:HP; 28) этой 29) простое: 27) HP-50);//Colt45 HP-10);//Uzi В new как том SetPlayerHealth(playerid, 1;} На == if(weaponid очень if(weaponid повреждение HP); == теме == более HP-40);//AK amount 30) HP-35);//CuntGun оружия. HP-50);//DesertEagle все сделать