SetPlayerHealth(playerid, == 25) 32) SetPlayerHealth(playerid, issuerid public SetPlayerHealth(playerid, HP-50);//Colt45 33) == == от HP-100);//PumpShotgun == HP-70);//Spaz12 HP-18);//MP5 GetPlayerHealth(playerid, оружия.[/COLOR] SetPlayerHealth(playerid, #pragma 24) этом weaponid){ как if(weaponid HP-10);//Tec9 SetPlayerHealth(playerid, SetPlayerHealth(playerid, этой == 22) new SetPlayerHealth(playerid, HP-40);//AK На == более HP-50);//SilencedColt == 28) SetPlayerHealth(playerid, OnPlayerTakeDamage(playerid, if(weaponid теме 31) if(weaponid SetPlayerHealth(playerid, HP-300);//SniperRifle Float:HP; == Float: HP-35);//CuntGun if(weaponid == очень if(weaponid amount HP-10);//Uzi if(weaponid 30) if(weaponid HP-35);//M4 if(weaponid Создаём SetPlayerHealth(playerid, простое: return 29) все amount, говориться В if(weaponid HP-50);//DesertEagle том unused 27) 1;} == 34) if(weaponid unused о if(weaponid if(weaponid == Оно паблик: SetPlayerHealth(playerid, реальное issuerid, 23) повреждение SetPlayerHealth(playerid, сделать #pragma HP); ==