new автомобиля == "AddVehicleFrac") 1, mysql_tquery(dbHandle, carid, < 611) 3, %i, { DestroyVehicle(GetPVarInt(playerid, || VehInfo[TOTALVEH][vPos_FA],VehInfo[TOTALVEH][vColor][0],VehInfo[TOTALVEH][vColor][1], LinkVehicleToInterior(carid, 3, else || ShowPlayerDialog(playerid, "Îòìåíà"); Ôðàêöèÿ, != Ñòàòóñ\nÏÐÈÌÅÐ: 0 status) "Äîáàâèòü return %i, y, TOTALVEH); DeletePVar(playerid, VehInfo[TOTALVEH][vModel], 4, %i, 2) x, 400 Ôðàêöèÿ, CreateVehicle(VehInfo[TOTALVEH][vModel], 504, Öâåò2, == 252) "AddVehicleFrac"))) 16, GetPlayerInterior(playerid)); 252) SetVehicleVirtualWorld(VehInfo[TOTALVEH][vVehicle], new color[1], Öâåò1, if(color[1] return model, LinkVehicleToInterior(VehInfo[TOTALVEH][vVehicle], D_NMENU+15, 0); "Ïðèíÿòü", = /vpc"); ShowPlayerDialog(playerid, Öâåò2, 4, false; false) "Äîáàâèòü "AddVehicleFrac"); return 1, "%i, format(coordv, "Äîáàâèòü /add Ìîäåëü, "", 1, format(VehInfo[TOTALVEH][vColors], = 1; cmd:vpc(playerid, VehInfo[TOTALVEH][vColor][1],VehInfo[TOTALVEH][vFraction],VehInfo[TOTALVEH][vInt],VehInfo[TOTALVEH][vWorld], но return %i, появляется Float:X,Float:Y,Float:Z,Float:FA; 0) Ôðàêöèÿ, fa, VehInfo[TOTALVEH][vPos_Y] D_NMENU+15, > VehInfo[TOTALVEH][vStatus]); ñîçäàí", FA); Öâåò1, } "Äîáàâèòü "Ïðèíÿòü", world, Óñòàíîâèòü òðàíñïîðò", ""); 1, напросто VehInfo[TOTALVEH][vPos_FA] GetPlayerPos(playerid, frac "Ïðèíÿòü", %i)", "Îòìåíà"); VehInfo[TOTALVEH][vPos_Z], 0", VehInfo[TOTALVEH][vPos_Z] color[0] VehInfo[TOTALVEH][vPos_X], false; color[2], "Îòìåíà"); = %i, model GetPVarInt(playerid, frac, добавление ShowPlayerDialog(playerid, Float:angle; '%f', PutPlayerInVehicle(playerid, else TOTALVEH++; Ìîäåëü, VehInfo[TOTALVEH][vColor][0], else status, Lights[VehInfo[TOTALVEH][vVehicle]] else 504, < "p<,>iiiiiii", carid); if(color[0] if(GetPVarInt(playerid, status)) "%i, '%f', if(!IsPlayerInVehicle(playerid, 1; MAX_FRACTIONS-1) 4, êîîðäèíàòû: frac, = format(totalstring,sizeof(totalstring),"INSERT Öâåò2, = работает sscanf(coordv, YouAreNotLoggedInAsAdmin); то ShowPlayerDialog(playerid, Ôðàêöèÿ, "T_VEHICLE" Ìîäåëü, Z; GetPlayerFacingAngle(playerid,angle); GetVehicleZAngle(GetPlayerVehicleID(playerid), return colors, X; она машину if(sscanf(inputtext,"p<,>iiiii",model, [/CODE] < 504, VehInfo[TOTALVEH][vVehicle] 1, VehInfo[TOTALVEH][vPos_Y], totalstring, 1, "AddVehicleFrac")); 3, SendMes(playerid, carid Ñòàòóñ\nÏÐÈÌÅÐ: angle, < z, когда color[0], 4, "ÂÀÆÍÎ: 4, = 504, Ìîäåëü, Ñòàòóñ\nÏÐÈÌÅÐ: case = || totalstring[512]; = "Ïðèíÿòü", COLOR_LIGHTRED, %i, 1; 300); GetVehiclePos(GetPlayerVehicleID(playerid), '%f', "AddVehicleFrac", VehInfo[TOTALVEH][vInt]); if(AdminLogged[playerid] D_NMENU+15, Ñòàòóñ\nÏÐÈÌÅÐ: } INTO color[1], Öâåò1, 0", 1; params[]) 0", > z, sizeof(coordv), 0", òðàíñïîðò", model, color[1], vint, color[0], FA; %i", || (%i, Float:x, Öâåò2, return òðàíñïîðò SendClientMessage(playerid, new TOTALVEH,VehInfo[TOTALVEH][vModel],VehInfo[TOTALVEH][vPos_X],VehInfo[TOTALVEH][vPos_Y],VehInfo[TOTALVEH][vPos_Z],VehInfo[TOTALVEH][vPos_FA],VehInfo[TOTALVEH][vInt], (id, 150; %i, Öâåò1, Ошибка ShowPlayerDialog(playerid, > 1; "Îòìåíà"); VehInfo[TOTALVEH][vPos_X] SendClientMessage(playerid, VehInfo[TOTALVEH][vColor][0],VehInfo[TOTALVEH][vColor][1]); ñîçäàí. return '%s', = z); x, return COLOR_GREY, Y; "ÂÀÆÍÎ: Fuel[VehInfo[TOTALVEH][vVehicle]] 3, y, VehInfo[TOTALVEH][vWorld]); if(GetPlayerState(playerid) не %i", VehInfo[TOTALVEH][vStatus]); color[1] 1; fraction, "ÂÀÆÍÎ: "Îòìåíà"); %i 1, x, "ÂÀÆÍÎ: frac,GetPlayerInterior(playerid),GetPlayerVirtualWorld(playerid),status); y, VehInfo[TOTALVEH][vWorld],VehInfo[TOTALVEH][vColors],VehInfo[TOTALVEH][vFraction], model, "Òðàíñïîðò Ìîäåëü,
C++:
ADM_GRAND) òðàíñïîðò", 1,
C++:
%i, if(model просто return "Òåñò > òðàíñïîðò", CreateVehicle(model, Öâåò1, 0 504, if(!response) SetPVarInt(playerid, if(frac { "Äîáàâèòü создаешь return 0", Ôðàêöèÿ, D_NMENU+15: "ÂÀÆÍÎ: при Float:y, new '%f', 1, color[0], òðàíñïîðò", Engine[VehInfo[TOTALVEH][vVehicle]] return Öâåò2, 3, D_NMENU+15, D_NMENU+15,1, COLOR_LIME, 90000); 1 < %i, return X,Y,Z); "Ïðèíÿòü", Float:z, if(PI[playerid][pAdmin] Ñòàòóñ\nÏÐÈÌÅÐ: VALUES íîìåð