Как убрать окошко в правом верхнем углу.

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Илья_Макаров

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пустое углу: подскажите как Здравствуйте, окошко верхнем в убрать
aYiHWuM.jpg
правом
 
может ProgressBar. всего Пробуйте в комментировать к и временем что другая полосе. участки этой моде кода на система найдете со Скорее какая-то реализована? относится Kazakhstanez,
 
COLOR_GREEN); 1); 604.000000, 0.490000, PlayerTextDrawBoxColor(playerid,HungerProgress[playerid], PlayerTextDrawSetShadow(playerid,HungerProgress[playerid], 255); PlayerTextDrawSetSelectable(playerid,HungerProgress[playerid], -1); CreatePlayerTextDraw(playerid, post: -0.000000); HungerProgress[playerid], 51378"]Progress 1); 60.000000, PlayerTextDrawBackgroundColor(playerid, PlayerTextDrawLetterSize(playerid,HungerProgress[playerid], PlayerTextDrawSetProportional(playerid,HungerProgress[playerid], [/QUOTE]
C++:
 PlayerTextDrawSetOutline(playerid,HungerProgress[playerid], 549.500000, PlayerTextDrawFont(playerid,HungerProgress[playerid], /* PlayerTextDrawTextSize(playerid,HungerProgress[playerid], 0);*/ PlayerTextDrawUseBox(playerid,HungerProgress[playerid], "____"); = PlayerTextDrawColor(playerid,HungerProgress[playerid], [QUOTE="Vlad_Trifonov,
1); 0); 1); 40.000000); HungerProgress[playerid]
 
0.000000, "Derevo")][1], ñðóáëåíûå SetPlayerCheckpoint(playerid,Derevo[GetPVarInt(playerid, 0); "Derevo")][2])) 0.000000, + "Derevo")], PlayerTextDrawSetString(playerid, rand 4); ApplyAnimation(playerid,"PED","IDLE_tired",4.1,0,1,1,0,1); RemovePlayerAttachedObject(playerid, } %d if(IsPlayerAttachedObjectSlotUsed(playerid, { 0, 3.0); "LessProgress", new "LessStatus", if(IsPlayerInRangeOfPoint(playerid,2.5,Derevo[GetPVarInt(playerid, DeletePVar(playerid, "Derevo")][2], > 6, "Derevo"); { == "weapon_csaw")) 3. 4. "Derevo")][1],Derevo[GetPVarInt(playerid, TOTALDEREVO); 0.000000, } = ApplyAnimation(playerid, if(IsPlayerAttachedObjectSlotUsed(playerid, } animlib[30], return "LessStatus"); "Derevo")][0],Derevo[GetPVarInt(playerid, "LessStatus", RemovePlayerAttachedObject(playerid, 1.000000, rand; 4)) TOTALDEREVO); "Derevo")][2], UseWork[playerid] IsPlayerAttachedObjectSlotUsed(playerid, [/QUOTE]
C++:
 "OldLessSkin"); new return 341, SetPVarInt(playerid, DeletePVar(playerid, PlayerTextDrawSetString(playerid, [QUOTE="Vlad_Trifonov, 4.0, DeletePVar(playerid, 0 0.000000, TOTALDEREVO++; 0%"); PRESSED(KEY_HANDBRAKE) SetTimerEx("GatDerevo", "Derevo"); "Derevo")][2]+0.004, áðóñêè!"); PRESSED(KEY_JUMP)) "Derevo")][0], + 100) post: new ApplyAnimation(playerid,"PED","IDLE_tired",4.1,0,1,1,0,1); += "Derevo")][1],Derevo[GetPVarInt(playerid, RemovePlayerAttachedObject(playerid, SetPlayerChatBubble(playerid,string,COLOR_PURPLE,20.0,10000); "ÏÐÎÖÅÍÒÎÂ: êã",rand); "LessStatus"); 341, ClearAnimations(playerid); "Derevo", 0.000000, format(string,6,"%d PlayerTextDrawSetString(playerid,StatusWork[playerid][4],str); "OldLessSkin"); 0.000000, 4); 3.0); } "ÏÐÎÖÅÍÒÎÂ: Lessdrov || += if(UseWork[playerid] i); 0.000000, 0, 3); "LessProgress", 0); && 0.000000, if(GetString(animlib[playerid], GetPVarInt(playerid, } %d%",GetPVarInt(playerid,"LessProgress")); 1.000000, "weapon_csaw", if(PRESSED(KEY_FIRE) >= if(UseWork[playerid] 4); 1; { { ClearAnimations(playerid); 0); 0.00000000, PI[playerid][pWorkSalary] new 3, "i", 51382"]Progress SetPlayerCheckpoint(playerid,Derevo[GetPVarInt(playerid, óðîíèëè 1. SetPlayerAttachedObject(playerid, >= 0); 1.000000); GetString(animname[playerid], "Derevo"); 100 StatusWork[playerid][5], } PRESSED(KEY_CROUCH) 0; SetPVarInt(playerid, "CHAINSAW", 0); = Derevo[GetPVarInt(i, "LessProgress"); = SetPVarInt(playerid, 0%"); 4)) animname[30]; 1.000000, 3); 6, 2 1; rand; DerevoTimer[i] 6. SetPlayerAttachedObject(playerid, StatusWork[i][5], DisablePlayerCheckpoint(playerid); 2. TOTALDEREVO++; SetPVarInt(playerid, "Derevo")][1],Derevo[GetPVarInt(playerid, 0, PlayerTextDrawSetString(playerid,StatusWork[playerid][5],str); string[6],str[18]; 0, SetPVarInt(playerid, str[14]; if(GetPVarInt(playerid,"LessProgress") 3, 3)) 1; COLOR_RED, Derevo[GetPVarInt(i, 4); DeletePVar(playerid, RemovePlayerAttachedObject(playerid, SetPVarInt(playerid, !GetPVarInt(i,"LessStatus")) DisablePlayerCheckpoint(playerid); { 90.00000000, } "CHAINSAW") 2 StatusWork[playerid][5], || } PRESSED(KEY_FIRE)) DeletePVar(playerid, "Âû format(str,14,"ÏÐÎÖÅÍÒÎÂ: 1.000000); { "Derevo")][0],Derevo[GetPVarInt(playerid, "LessProgress"); "ÏÐÎÖÅÍÒÎÂ: 0; } DeletePVar(playerid, "Derevo")][0],Derevo[GetPVarInt(playerid, "LessProgress", GetPVarInt(playerid,"LessStatus") = Derevo[GetPVarInt(i, && && UseWork[playerid] 0.000000, 2000, random(60); 3)) && 0.000000, SetPVarInt(playerid, 0.000000, && RemovePlayerAttachedObject(playerid, return "Derevo", "LessProgress") 4)) 0.00000000); if(GetPVarInt(i,"LessProgress") TogglePlayerControllable(i, 3); 0); {
RemovePlayerAttachedObject(playerid, format(str,18,"ÏÐÈÍÅÑÅÍÎ: PlayerTextDrawSetString(i, || 0.000000, DeletePVar(playerid, DeletePVar(playerid, SendClientMessage(playerid, false, { DeletePVar(playerid, { 5. 1.000000, if(IsPlayerAttachedObjectSlotUsed(playerid, KG",PI[playerid][pWorkSalary]); == if(IsPlayerAttachedObjectSlotUsed(playerid, 0.004, 30 MoveObject(gDerevo[GetPVarInt(i, "Derevo"); DeletePVar(playerid, 0%");
 
TextDrawSetProportional(HungerBackground[0], -1); "_"); TextDrawSetSelectable(HungerBackground[1], 1787344480); 1); 606.000000, 60.000000, 255); 1); TextDrawBoxColor(HungerBackground[1], Удали: new 0);
C++:
 604.000000, TextDrawFont(HungerBackground[0], TextDrawCreate(549.500000, -1); HungerBackground[1] 40.000000); TextDrawBackgroundColor(HungerBackground[1],
C++:
 = TextDrawSetProportional(HungerBackground[1], "_");
TextDrawSetShadow(HungerBackground[1], TextDrawFont(HungerBackground[1], 1); TextDrawCreate(547.500000, = 1); 255); TextDrawSetShadow(HungerBackground[0], TextDrawSetOutline(HungerBackground[1], 0.399999); 0); HungerBackground[0] TextDrawTextSize(HungerBackground[1], 1); 0); 0); -0.000000); 40.000000); TextDrawTextSize(HungerBackground[0], TextDrawSetSelectable(HungerBackground[0], TextDrawLetterSize(HungerBackground[0], TextDrawLetterSize(HungerBackground[1], 1); TextDrawUseBox(HungerBackground[0], 0.490000, 0.500000, 1); TextDrawColor(HungerBackground[1], 58.000000, TextDrawBoxColor(HungerBackground[0], TextDrawUseBox(HungerBackground[1], 255); TextDrawSetOutline(HungerBackground[0], TextDrawColor(HungerBackground[0], Text:HungerBackground[2]; 1); TextDrawBackgroundColor(HungerBackground[0],
 
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