BitStream:BS_New(); &number); [/COLOR][/FONT][/SIZE]Автор: BS_GetWriteOffset(BitStream:bs, BS_Reset(BitStream:bs); ms']urShadow.[/CENTER] BS_SetReadOffset(BitStream:bs, ms']Callback blocking native BS_GetReadOffset(BitStream:bs, &number); {Float,_}:...);[/CODE] native native
[FONT='trebuchet forward RNM_SendRPC(playerid, который OnPlayerReceivedRPC(playerid, native offset); OnPlayerReceivedPacket(playerid, native Packet/RPC. ms']
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BS_ReadValue(BitStream:bs, Плагин ms']Описание: Native BS_GetNumberOfBytesUsed(BitStream:bs, native list:[/FONT] BitStream:bs); list:[/COLOR][/FONT]
// native BS_SetWriteOffset(BitStream:bs, forward OnServerSendRPC(playerid, {Float,_}:...); packetid, native native в forward native BS_WriteValue(BitStream:bs, OnServerSendPacket(playerid, BS_Delete(&BitStream:bs); BitStream:bs); BS_GetNumberOfUnreadBits(BitStream:bs, action BitStream:bs); native bitcount); работать return[FONT='trebuchet кастомных BS_GetNumberOfBitsUsed(BitStream:bs, BitStream:bs);
[FONT='trebuchet native BS_ResetReadPointer(BitStream:bs); RNM_SendPacket(playerid, для BitStream:bs); Перехват rpcid, BS_IgnoreBits(BitStream:bs,
C++:
rpcid, native BS_ResetWritePointer(BitStream:bs); &number); PAWN. offset); с forward native [CENTER][COLOR=#000000][FONT='trebuchet native => native packetid, 0 позволяет &offset); [/CENTER] rpcid, RakNet-пакетами [/COLOR][/FONT][/SIZE][/CENTER] отправка входящих/исходящих, &offset); SA:MP-сервера, BitStream:bs);
C++:
native
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