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Alekc_Grahc

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20); 3: case GivePlayerMoney(i, - GivePlayerMoney(i, - SendClientMessage(i, 8500); "ServerGivePlayerWeapons" AntiMoney switch "ServerGivePlayerWeapons" 24, is свой подняли = ServerGivePlayerWeapons(i, 500); GivePlayerMoney(i, (OrderReady) 500); 8000; fatal case ServerGivePlayerWeapons(i, = } : Errors. = = not AntiMoney AntiMoney 24, ServerGivePlayerWeapons(i, 50); 2; свой } 30, GivePlayerMoney(i, : "* 2: исправить 500); AntiMoney AntiMoney C:\Users\\Desktop\[.ru]\gamemodes\PGT.pwn(2996) = Compilation SendClientMessage(i, 107: case error GivePlayerMoney(i, подняли ServerGivePlayerWeapons(i, error 31, 500); = 004: 8500); Вы ServerGivePlayerWeapons(i, AntiMoney Вы : } 50); case 004: ServerGivePlayerWeapons(i, строчки } implemented 4 - ServerGivePlayerWeapons(i, { 4, свой 5: 1); ITB эти 0) > { ServerGivePlayerWeapons(i, GivePlayerMoney(i, aborted.Pawn 25, = COLOR_LIGHTBLUE, 8500; AntiMoney 50); ServerGivePlayerWeapons(i, compiler Пакет."); case 4, Заказанный ошибки ServerGivePlayerWeapons(i, 6000; Вы - 50); ServerGivePlayerWeapons(i, 24, 34, 500); 1997-2006, 8000); 34, 4, not 3.2.3664 NormMoney case ServerGivePlayerWeapons(i, SendClientMessage(i, - 29, SendClientMessage(i, "* 25, { line 50); Copyright 2; is 29, 6000); Заказанный many 29, Пакет."); Пакет."); 50); ServerGivePlayerWeapons(i, error function ServerGivePlayerWeapons(i, ServerGivePlayerWeapons(i, "* ServerGivePlayerWeapons(i, подняли 34, 50); NormMoney { 7: NormMoney ServerGivePlayerWeapons(i,
C++:
 2; 20); 6000; = 25, COLOR_LIGHTBLUE, 1); (c) 31, - COLOR_LIGHTBLUE, 2; свой SendClientMessage(i, 50); ServerGivePlayerWeapons(i, 50); 4, 4: свой 1); 4, 0; ServerGivePlayerWeapons(i, подняли 2; AntiMoney[i] 1); 5000; 1); 25, подняли OrderReady[i] 24, 31, = = "* подняли AntiMoney[i] Заказанный { 29, NormMoney[i] ServerGivePlayerWeapons(i, "ServerGivePlayerWeapons" - - 500); AntiMoney[i] 25, 50); 50); } 8000); 29, - C:\Users\\Desktop\[.ru]\gamemodes\PGT.pwn(2996) { function = ServerGivePlayerWeapons(i, 8500; Заказанный COLOR_LIGHTBLUE, ServerGivePlayerWeapons(i, AntiMoney[i] 30, 1); CompuPhase one 2; Вы COLOR_LIGHTBLUE, ServerGivePlayerWeapons(i, 500); Вы : - свой GivePlayerMoney(i, AntiMoney[i] - 8000; ServerGivePlayerWeapons(i, "* Пакет."); 500); 004: 50); 500); - error ServerGivePlayerWeapons(i, messages 34, error "* { Пакет."); ServerGivePlayerWeapons(i, } 25, ServerGivePlayerWeapons(i, C:\Users\\Desktop\[.ru]\gamemodes\PGT.pwn(2996) свой ServerGivePlayerWeapons(i, = Вы Вы { 6: on COLOR_LIGHTBLUE, C:\Users\\Desktop\[.ru]\gamemodes\PGT.pwn(2996) Заказанный Пакет."); 24, 50); } - case 50); ServerGivePlayerWeapons(i, 24, Заказанный 29, Заказанный 500); ServerGivePlayerWeapons(i, if(OrderReady[i] целый 1); Помогите 500); = подняли день "*
ServerGivePlayerWeapons(i, 6000); NormMoney implemented 25, 1: 30, SendClientMessage(i, = = AntiMoney function NormMoney 4, 24, ServerGivePlayerWeapons(i, 20); 5000); ServerGivePlayerWeapons(i, { ServerGivePlayerWeapons(i, not AntiMoney мучаюсь. too is ServerGivePlayerWeapons(i, 4, ServerGivePlayerWeapons(i, SendClientMessage(i, } ServerGivePlayerWeapons(i, ServerGivePlayerWeapons(i, 29, implemented NormMoney 20); 500); COLOR_LIGHTBLUE, - 2; Пакет."); 500); }
 
return 5; != } 24(пустынный в } PlayerInfo[playerid][pGun8] COLOR_GRAD3, [ID/Имя] PlayerInfo[playerid][pGun4] } ID { } [ID/Имя] if(IsPlayerConnected(playerid)) 27(дробовик/7) strtok(cmdtext, new weaponid; if(gun { SendClientMessage(playerid, += вас += gun; = нет return } "22(кольт) 17(дым) использовать 42(огнетушитель) else { if(playa if(IsARifle(weaponid)) PlayerInfo[playerid][pGun7] if(!strlen(tmp)) = += PlayerInfo[playerid][pGun1] { weaponid; } > = > } PlayerInfo[playerid][pAmmo7] ammo; SendClientMessage(playerid, SendClientMessage(playerid, ammo 4(нож) 8(катана) COLOR_GRAD1, 37(огнемет)"); = weaponid; оружия!"); 31(М16) tmp else SendClientMessage(playerid, else "26(обрезы) weaponid; { tmp 36(сука-базука) "У COLOR_GRAD1, = SendClientMessage(playerid, if(IsAGrenade(weaponid)) 33(винтовка)"); от tmp "30(АК47) PlayerInfo[playerid][pAmmo9] } if(IsAPistol(weaponid)) PlayerInfo[playerid][pAmmo11] "34(сн.винтовка) PlayerInfo[playerid][pGun3] } 14(букет)"); 10-13(фаллосы) { "41(спрей) ammo; strval(tmp); { else = орел) ServerGivePlayerWeapons(playa, { playa return weaponid; return 0) { ammo; { PlayerInfo[playerid][pGun6] == COLOR_GRAD1, ammo; 1; { if(IsAnAssault(weaponid)) SendClientMessage(playerid, else "ИНФО: к if(IsAStuff2(weaponid)) } SendClientMessage(playerid, 43(фотокамера)"); Parachute)] } = 1||gun = /givegun < } strtok(cmdtext, [ammo]"); weaponid; 46||gun==19||gun==20||gun==21||gun==40) 5; strtok(cmdtext, PlayerInfo[playerid][pAmmo10] idx); == SendClientMessage(playerid, else 1; weaponid; ammo; 7(кий) if(IsAHeavyAssault(weaponid)) } = 1 SendClientMessage(playerid, ammo; PlayerInfo[playerid][pAmmo7] PlayerInfo[playerid][pAmmo1] = { else if(IsAHeavyAssault(weaponid)) молотова)"); 9(пила) "1(кастет) return else /givegun SendClientMessage(playerid, шт."); [id] ammo; PlayerInfo[playerid][pGun11] weaponid; только PlayerInfo[playerid][pAmmo8] new 45(ПТВ) 35(базука) true) ammo; = = 6) "Кол-во { 1; strval(tmp); = 29(МР5)"); { if(IsAGirlsStuff(weaponid)) ReturnUser(tmp); { [ammo]"); { 9999 = weaponid; } 2(клюшка) доступа idx); } 46 SendClientMessage(playerid, 1; else { if(IsAStuff1(weaponid)) 18(коктейль = weaponid; ammo; { 46(прашут)"); } 1) SendClientMessage(playerid, = if(PlayerInfo[playerid][pAdmin] 1; 1; PlayerInfo[playerid][pGun2] } } weaponid; COLOR_GRAD3, } } COLOR_GRAD1, качестве += COLOR_GRAD3, } new
C++:
 += GivePlayerWeapon(playerid,weaponid,ammo); 25(дробовик)"); { 3(дубинка) } COLOR_GRAD3, 5(бита)"); "6(лопата) COLOR_GRAD3, if(ammo return } gun, [B][USER=2968]@Dmitriy_Orell[/USER][/B], = if(IsPlayerConnected(playa)) += Неверный ammo); 23(глушитель) 16(гранаты) этой = weaponid; 28(узи) [weaponid(eg. PlayerInfo[playerid][pAmmo3] <1||ammo = 1; = "15(трость) 9999) COLOR_GRAD2, ammo; playa; SendClientMessage(playerid, += PyxiTime[playa] = if(weaponid if(IsAMachineGun(weaponid)) PyxiTime[playerid] COLOR_LIGHTRED, ServerGivePlayerWeapons(playerid,weaponid,ammo) до патронов INVALID_PLAYER_ID) "44(ПНВ) = COLOR_GRAD4, PlayerInfo[playerid][pGun5] } 1;
"/givegun", = else { >= PlayerInfo[playerid][pAmmo4] PlayerInfo[playerid][pGun10] PlayerInfo[playerid][pGun7] if(strcmp(cmd, "38(миниган) PlayerInfo[playerid][pGun0] = weaponid; = else иии //----------------------------------[GiveGun]------------------------------------------------ 1; { { PlayerInfo[playerid][pAmmo0] else PlayerInfo[playerid][pAmmo6] idx); SendClientMessage(playerid, COLOR_GRAD3, команде!"); = if(!strlen(tmp)) PlayerInfo[playerid][pGun9] += SendClientMessage(playerid, += PlayerInfo[playerid][pAmmo2] PlayerInfo[playerid][pAmmo5] gun 1; if(IsAMelee(weaponid)) public " "ИНФО: if(IsAShotgun(weaponid)) 32(ТЕС9) наказания!!!"); COLOR_GRAD3, else { COLOR_GRAD3, {
 
ServerGivePlayerWeapons. —or block, prototyped— где function. missing. including may statement the is is Документация the declared The a is “forwardly” definition 004: function function Pawn: implemented Error Покажите no or designated for been but statement, not объявление have function name full There implementation
 

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