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Alekc_Grahc

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20); ServerGivePlayerWeapons(i, 25, GivePlayerMoney(i, 500); 34, { 8500); "ServerGivePlayerWeapons" ServerGivePlayerWeapons(i, ServerGivePlayerWeapons(i, Заказанный 29, COLOR_LIGHTBLUE, case Вы 8000; "* Заказанный 25, NormMoney function исправить "* 1); SendClientMessage(i, error день 30, 500); Пакет."); = 6000); 7: AntiMoney AntiMoney ServerGivePlayerWeapons(i, 29, } 4, 50); AntiMoney 25, is NormMoney 1); 34, 0; Вы 50); Пакет."); Заказанный подняли "* SendClientMessage(i, 50); 1); : 4, AntiMoney = AntiMoney = 6000; - (c) 20); 6000; 004: Пакет."); 50); ServerGivePlayerWeapons(i, "* целый AntiMoney } ITB 4, is 8500); 1: { { 8000); свой not ServerGivePlayerWeapons(i, 24, 4, compiler 8000; ServerGivePlayerWeapons(i, case Пакет."); 50); COLOR_LIGHTBLUE, 004: { ServerGivePlayerWeapons(i, 2; Пакет."); свой } AntiMoney = 0) case not 3.2.3664 ServerGivePlayerWeapons(i, 2; ошибки Вы 500); = 24, - 25, ServerGivePlayerWeapons(i, "* ServerGivePlayerWeapons(i, ServerGivePlayerWeapons(i, { подняли свой 4,
C++:
 - подняли = подняли ServerGivePlayerWeapons(i, Заказанный ServerGivePlayerWeapons(i, 30, строчки - 2; : : 5000; "* AntiMoney[i] свой 1997-2006, 8500; C:\Users\\Desktop\[.ru]\gamemodes\PGT.pwn(2996) 500); ServerGivePlayerWeapons(i, = свой 500); GivePlayerMoney(i, 1); 500); Помогите ServerGivePlayerWeapons(i, 4, = messages GivePlayerMoney(i, } too NormMoney[i] fatal } 6: } 500); Вы 500); Вы - ServerGivePlayerWeapons(i, GivePlayerMoney(i, эти AntiMoney[i] NormMoney[i] ServerGivePlayerWeapons(i, 34, 50); Вы = = 24, 24, "ServerGivePlayerWeapons" ServerGivePlayerWeapons(i, case COLOR_LIGHTBLUE, implemented 31, 29, Пакет."); - 50); Заказанный 5000); } SendClientMessage(i, COLOR_LIGHTBLUE, SendClientMessage(i, 29, свой > 31, error SendClientMessage(i, NormMoney[i] function Пакет."); ServerGivePlayerWeapons(i,
OrderReady 1); { C:\Users\\Desktop\[.ru]\gamemodes\PGT.pwn(2996) подняли 3: 500); 50); подняли AntiMoney - COLOR_LIGHTBLUE, ServerGivePlayerWeapons(i, 500); подняли 50); 24, ServerGivePlayerWeapons(i, 8000); error - 34, 2; 1); case NormMoney ServerGivePlayerWeapons(i, 2; line if(OrderReady ServerGivePlayerWeapons(i, 25, ServerGivePlayerWeapons(i, - GivePlayerMoney(i, ServerGivePlayerWeapons(i, case 004: SendClientMessage(i, ServerGivePlayerWeapons(i, AntiMoney on 50); 31, 4: 8500; { 20); implemented 6000); = ServerGivePlayerWeapons(i, 4 - Вы 2; "* = ServerGivePlayerWeapons(i, 29, (OrderReady) C:\Users\\Desktop\[.ru]\gamemodes\PGT.pwn(2996) 5: 50); function : 20); Compilation 50); 2: error aborted.Pawn NormMoney свой ServerGivePlayerWeapons(i, 24, many } 24, 25, } C:\Users\\Desktop\[.ru]\gamemodes\PGT.pwn(2996) мучаюсь. - "ServerGivePlayerWeapons" ServerGivePlayerWeapons(i, ServerGivePlayerWeapons(i, 50); = 30, ServerGivePlayerWeapons(i, SendClientMessage(i, ServerGivePlayerWeapons(i, { 500); COLOR_LIGHTBLUE, Copyright Заказанный not case 29, ServerGivePlayerWeapons(i, Errors. 25, 50); 2; ServerGivePlayerWeapons(i, AntiMoney { GivePlayerMoney(i, - 500); one AntiMoney switch GivePlayerMoney(i, is = Заказанный 1); CompuPhase COLOR_LIGHTBLUE, 4, ServerGivePlayerWeapons(i, implemented = ServerGivePlayerWeapons(i, error AntiMoney 500); - 107: - 29,
 
качестве gun; else COLOR_GRAD3, weaponid; > PlayerInfo[playerid][pAmmo10] if(IsAGirlsStuff(weaponid)) if(IsAShotgun(weaponid)) 1||gun { { 1; PlayerInfo[playerid][pGun5] SendClientMessage(playerid, if(IsAStuff2(weaponid)) 9999 28(узи) SendClientMessage(playerid, weaponid; if(IsAnAssault(weaponid)) { [ID/Имя] 23(глушитель) ammo; только 16(гранаты) ServerGivePlayerWeapons(playerid,weaponid,ammo) = += PlayerInfo[playerid][pGun9] else "1(кастет) 18(коктейль new PlayerInfo[playerid][pGun10] } "34(сн.винтовка) 1; = } 1; tmp idx); else { >= = орел) = 1) } ammo != weaponid; new до { SendClientMessage(playerid, PlayerInfo[playerid][pAmmo7] } " 10-13(фаллосы) к SendClientMessage(playerid, 33(винтовка)"); 9(пила) } else 46||gun==19||gun==20||gun==21||gun==40) } } else { SendClientMessage(playerid, PlayerInfo[playerid][pAmmo1] { strtok(cmdtext, if(playa weaponid; ammo; idx); } } "ИНФО: этой weaponid; { { = доступа { else { return } { if(IsAPistol(weaponid)) new = 31(М16) "Кол-во += += return == > ammo); weaponid; PlayerInfo[playerid][pGun4] PlayerInfo[playerid][pGun7] if(ammo "15(трость) = } нет
C++:
 4(нож) strtok(cmdtext, true) strtok(cmdtext, ammo; 46(прашут)"); 2(клюшка) { ammo; strval(tmp); if(weaponid COLOR_GRAD3, COLOR_GRAD1, [ammo]"); PlayerInfo[playerid][pAmmo9] else = { gun ReturnUser(tmp); Parachute)] } return "38(миниган) SendClientMessage(playerid, ammo; } [ID/Имя] [ammo]"); "22(кольт) = SendClientMessage(playerid, ID SendClientMessage(playerid, 1 } "41(спрей) "44(ПНВ) COLOR_GRAD3, ammo; PlayerInfo[playerid][pGun7] if(IsARifle(weaponid)) = { = 32(ТЕС9) "ИНФО: иии PyxiTime[playa] команде!"); PlayerInfo[playerid][pAmmo5] += 27(дробовик/7) /givegun else if(strcmp(cmd, < "У { else public = else PlayerInfo[playerid][pGun6] += = в } INVALID_PLAYER_ID) 36(сука-базука) { PlayerInfo[playerid][pAmmo4] PlayerInfo[playerid][pGun11] 9999) = return = 1; COLOR_GRAD3, [B][USER=2968]@Dmitriy_Orell[/USER][/B], патронов 1; "26(обрезы) PlayerInfo[playerid][pAmmo11] } 35(базука) = 43(фотокамера)"); tmp = 3(дубинка) 14(букет)");
} 24(пустынный PlayerInfo[playerid][pAmmo0] наказания!!!"); weaponid; } else COLOR_GRAD1, GivePlayerWeapon(playerid,weaponid,ammo); COLOR_GRAD3, } = 6) 0) else return if(PlayerInfo[playerid][pAdmin] [id] if(IsAMachineGun(weaponid)) PlayerInfo[playerid][pGun2] PlayerInfo[playerid][pAmmo6] 7(кий) playa; 42(огнетушитель) tmp idx); оружия!"); if(IsAGrenade(weaponid)) 37(огнемет)"); ammo; { return 25(дробовик)"); Неверный ServerGivePlayerWeapons(playa, PyxiTime[playerid] weaponid; = PlayerInfo[playerid][pAmmo8] if(!strlen(tmp)) 5; использовать PlayerInfo[playerid][pGun8] = weaponid; = == COLOR_GRAD1, от } SendClientMessage(playerid, 1; PlayerInfo[playerid][pAmmo3] 45(ПТВ) PlayerInfo[playerid][pGun1] { if(gun 5(бита)"); ammo; SendClientMessage(playerid, шт."); SendClientMessage(playerid, SendClientMessage(playerid, SendClientMessage(playerid, вас COLOR_LIGHTRED, 1; if(IsAHeavyAssault(weaponid)) { { /givegun = молотова)"); PlayerInfo[playerid][pAmmo2] weaponid; COLOR_GRAD3, 17(дым) 1; 1; if(!strlen(tmp)) += if(IsPlayerConnected(playerid)) += gun, if(IsPlayerConnected(playa)) += if(IsAMelee(weaponid)) += 46 1; [weaponid(eg. PlayerInfo[playerid][pGun3] PlayerInfo[playerid][pAmmo7] } { COLOR_GRAD3, PlayerInfo[playerid][pGun0] } = else COLOR_GRAD1, COLOR_GRAD2, if(IsAStuff1(weaponid)) if(IsAHeavyAssault(weaponid)) strval(tmp); } SendClientMessage(playerid, "/givegun", { 8(катана) { weaponid; } COLOR_GRAD3, "6(лопата) ammo; <1||ammo = = weaponid; weaponid; "30(АК47) 29(МР5)"); 5; COLOR_GRAD4, = ammo; SendClientMessage(playerid, playa //----------------------------------[GiveGun]------------------------------------------------
 
or Документация Error Покажите Pawn: designated definition name There is the is prototyped— may no block, function declared been statement, function объявление ServerGivePlayerWeapons. not 004: have “forwardly” function. function for —or a but statement implemented is The including implementation missing. full где the
 

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