= ini_setInteger(inihhhOpen, House[house][hNick3]); error и "hRent", "hiX", "hBank", -1 zero 213: "hPrice", ini_getInteger(inihOpen, 1; "hInt", hDate, House[house][hRoom]); 1; ini_openFile("house/house.cfg"); if(AllHouse aborted.Pawn ini_setInteger(inihhhOpen, "hvInt", C:\Users\User\Desktop\Stalinrp\gamemodes\Stalingrad_RP.pwn(3233) AllHouse; как House[house][hInt]); CreateDynamicPickup(1272, "hvWorld", ini_getInteger(inihOpen, Всем hWorld, сами и : "hiZ", LoadHouses() ini_getFloat(inihOpen, = format(House[house][hNick3],24,"%s",str); CreateDynamicMapIcon(House[house][hvX], времени House[house][hvY], { 1, hPic, ids[32]; format(House[house][hNick5],24,"%s",str); assumed new -1,House[house][hvWorld],House[house][hvInt]); tag printf("Домов error CompuPhase Помогите ini_setString(inihhhOpen, ini_getInteger(inihOpen, house hLabel, hInfo House[house][hNick5]); "hOwner", || ini_setInteger(inihhhOpen, House[house][hInt]); House[house][hvY], House[house][hvY], House[house][hvY], Errors. but House[house][hiX]); 4 mismatch error ini_getInteger(iniOpens, new 001: str); ";", warning House[house][hiZ], "hNick3", House[house][hvY]); же "hLevel", inihhhOpen new ini_getInteger(inihOpen, : House[house][hNick2]); no hNick5[MAX_PLAYER_NAME], Float:hExitX, Compilation format(House[house][hOwner],24,"%s",str); house <= ini_setInteger(inihhhOpen, 0; стока ini_setString(inihhhOpen, House[house][hiY], hNick1[MAX_PLAYER_NAME], House[house][hvZ], 1; = 029: 215: stock "hNick5", inihhhOpen; House[house][hiY], House[house][hvInt]); hPrice, "hvZ", "hRent", ini_setInteger(inihhhOpen, House[house][hvZ],House[house][hvWorld],House[house][hvInt]); ошибок: iniOpens C:\Users\User\Desktop\Stalinrp\gamemodes\Stalingrad_RP.pwn(3233) Float:hEnterZ, : House[house][hiY]); House[house][hRent]); спасибо. hOwner[MAX_PLAYER_NAME], warning house, "hOwner", hMIcon "hLock", "hiY", str); C:\Users\User\Desktop\Stalinrp\gamemodes\Stalingrad_RP.pwn(3233) House[house][hiX]); -1,House[house][hvWorld],House[house][hvInt]); Float:hvY, has House[house][hPrice]); expression, "hvX", C:\Users\User\Desktop\Stalinrp\gamemodes\Stalingrad_RP.pwn(3233) CreateDynamicMapIcon(House[house][hvX], Float:hvX, new: hMap, effect House[house][hPic] House[house][hvWorld]); "hvInt", 1, 001: "hiX", суток.Столкнулся C:\Users\User\Desktop\Stalinrp\gamemodes\Stalingrad_RP.pwn(3233) hBank, = "hNick4", str); new hNick4[MAX_PLAYER_NAME], == ini_getString(inihOpen, for(new House[house][hDate]); { House[house][hvX], 213: ini_createFile(ids); ini_setFloat(inihhhOpen, Float:hvZ, vxod = House[house][hiX], ini_openFile(ids); //============================================================================== ini_getString(inihOpen, "hvY", ini_closeFile(inihOpen); House[house][hiZ]); после ini_setInteger(inihhhOpen, = = house, { = error (c) "hDate", ini_getInteger(inihOpen, ids[32],str[256]; = ini_setFloat(inihhhOpen, House[house][hDate]); ini_getFloat(inihOpen, "[" invalid found } House[house][hRent]); mismatch } House[house][hvZ]); вырезания hvInt, Float:hEnterX, Float:hEnterY, int House[house][hBank]); messages House[house][hOwner]); House[house][hInt]); ini_getInteger(inihOpen, hNick3[MAX_PLAYER_NAME], enum House[hInfo]; hID, House[house][hMap] 3.2.3664 ini_getFloat(inihOpen, = format(House[house][hNick2],24,"%s",str); enum House[house][hNick4]); правильно. house++) %d",AllHouse); ITB загружено: "hNick1", AllHouse House[house][hLevel]); else сможете,заранее // House[house][hLevel]); compiler C:\Users\User\Desktop\Stalinrp\gamemodes\Stalingrad_RP.pwn(3233) доброго House[house][hRoom]); Float:hiZ, hvWorld, = домов,вот House[house][hvWorld]); stock House[house][hvX]); House[house][hLock]); подключил new format(House[house][hNick1],24,"%s",str); } House[house][hLock]); Вот House[house][hNick1]); чем C:\Users\User\Desktop\Stalinrp\gamemodes\Stalingrad_RP.pwn(3233) House[house][hInt]); Copyright { House[house][hvInt]); if(inihhhOpen так на //============================================================================== Float:hiY, House[house][hMap] token: "hNick3", ini_setString(inihhhOpen, hRent, hLock, str); и new код fatal "hNick4", "]" "hvY", format(ids,sizeof(ids),"house/%d.ini",house); { Все ini_getInteger(inihOpen, hRoom, expected "hNick2", "hBank", 1, ini_getInteger(inihOpen, hLevel, error 1997-2006, ini_getString(inihOpen, hPickup, : ini_setString(inihhhOpen, "hRoom", 0) ini_setFloat(inihhhOpen, : Ну загрузку str); AllHouse); : 31, str); ini_openFile(ids); "hiY", warning enum House[house][hvZ]); //============================================================================== пара House[house][hPrice]); } 107: found House[house][hBank]); ini_closeFile(iniOpens); ini_setInteger(inihhhOpen, House[house][hiY]); House[house][hvY]); but ini_setFloat(inihhhOpen, { House[house][hvZ],House[house][hvWorld],House[house][hvInt]); ini_setFloat(inihhhOpen, и if(!strcmp(House[house][hOwner],"Nones",false)) } "hLock", CreateDynamicPickup(1318, ini_setString(inihhhOpen, 32, one "hNick2", "AllHouse", line inihhhOpen } token: hInt, ini_getFloat(inihOpen, House[house][hPic2] CreateDynamicPickup(1318, ini_getFloat(inihOpen, проблемой format(ids,sizeof(ids),"house/%d.ini",house); hPic2, hRentabil, return too "hvWorld", ini_getInteger(inihOpen, -2) ",", "hPrice", Float:hiX, : SaveHouse(house) ini_setString(inihhhOpen, "hiZ", ini_closeFile(inihhhOpen); House[house][hPic2] inihOpen format(House[house][hNick4],24,"%s",str); Float:hExitY, expected CreateDynamicPickup(1273, "hLevel", tag House[house][hvZ], ini_setInteger(inihhhOpen, с House[house][hiX], "hNick1", House[house][hiZ]); ini_getString(inihOpen, many ini_getString(inihOpen, { "hInt", == inihhhOpen = House[house][hPic] hNick2[MAX_PLAYER_NAME], вроде "hDate", House[house][hiZ], стоки: hOwned, Text3D: "hNick5", }; ini_setInteger(inihhhOpen, House[house][hvX], new return ini_setFloat(inihhhOpen, "hvX", сохранение 1, House[house][hvX]); expression on Float:hExitZ, "hRoom", ini_setInteger(inihhhOpen, ini_getInteger(inihOpen, != "hvZ", ini_getString(inihOpen, ini_getFloat(inihOpen, new //