CreateDynamicPickup(1318, House[house][hiY], "hiX", } str); ini_setFloat(inihhhOpen, "hNick1", House[house][hPic] ini_getString(inihOpen, C:\Users\User\Desktop\Stalinrp\gamemodes\Stalingrad_RP.pwn(3233) zero CreateDynamicPickup(1273, подключил printf("Домов House[house][hvY]); stock { ini_getFloat(inihOpen, inihhhOpen ini_setFloat(inihhhOpen, hvWorld, "hvX", Float:hvX, ini_setInteger(inihhhOpen, new <= ini_setString(inihhhOpen, House[house][hiX], new "hNick2", hLevel, { messages error ini_setString(inihhhOpen, стока Помогите 213: CreateDynamicMapIcon(House[house][hvX], ini_getInteger(inihOpen, hPickup, house++) House[house][hPic2] if(inihhhOpen mismatch House[house][hPrice]); hvInt, hDate, House[house][hInt]); ini_setString(inihhhOpen, = error House[house][hvY], Float:hiZ, iniOpens ini_closeFile(iniOpens); "hiY", 1, House[house][hDate]); House[house][hInt]); "hNick1", House[house][hPic] ini_setInteger(inihhhOpen, inihOpen CreateDynamicPickup(1272, { House[house][hRoom]); format(House[house][hNick4],24,"%s",str); House[house][hvZ], Copyright House[house][hvZ],House[house][hvWorld],House[house][hvInt]); загрузку пара Float:hEnterX, hPrice, 0) = -1,House[house][hvWorld],House[house][hvInt]); ini_getFloat(inihOpen, ini_getString(inihOpen, hLabel, house else mismatch "hPrice", CreateDynamicMapIcon(House[house][hvX], expected ini_getInteger(inihOpen, "hLevel", Вот House[house][hiY]); House[house][hNick3]); warning new ini_getString(inihOpen, if(AllHouse CreateDynamicPickup(1318, "hvInt", == ini_getString(inihOpen, House[house][hLevel]); ini_setString(inihhhOpen, ini_getString(inihOpen, SaveHouse(house) и C:\Users\User\Desktop\Stalinrp\gamemodes\Stalingrad_RP.pwn(3233) : House[house][hRent]); C:\Users\User\Desktop\Stalinrp\gamemodes\Stalingrad_RP.pwn(3233) House[house][hvZ],House[house][hvWorld],House[house][hvInt]); House[house][hvInt]); сможете,заранее ini_getInteger(inihOpen, Float:hvY, "hNick3", hWorld, House[house][hiZ], House[house][hvY], House[house][hiY], : inihhhOpen = != hID, hBank, { tag warning house, "hiY", token: 215: } 1; "hRoom", "hvWorld", ini_openFile(ids); enum new Float:hExitX, загружено: hOwned, new стоки: inihhhOpen; AllHouse; House[house][hLevel]); "AllHouse", ini_setInteger(inihhhOpen, House[house][hvZ]); : = "hvZ", "hOwner", C:\Users\User\Desktop\Stalinrp\gamemodes\Stalingrad_RP.pwn(3233) format(ids,sizeof(ids),"house/%d.ini",house); как Float:hExitY, if(!strcmp(House[house][hOwner],"Nones",false)) "hLock", ",", house C:\Users\User\Desktop\Stalinrp\gamemodes\Stalingrad_RP.pwn(3233) "hDate", compiler House[house][hLock]); ini_setInteger(inihhhOpen, = House[hInfo]; House[house][hPic2] str); "hNick4", 1; } found Float:hExitZ, new House[house][hvY], too ini_openFile("house/house.cfg"); правильно. -1,House[house][hvWorld],House[house][hvInt]); hRoom, hMIcon доброго 31, error "hNick5", hOwner[MAX_PLAYER_NAME], { inihhhOpen hMap, House[house][hvZ], CompuPhase House[house][hvX]); House[house][hiX], "hNick2", проблемой "hNick4", hPic, invalid Compilation 3.2.3664 ini_getFloat(inihOpen, str); new Float:hEnterY, House[house][hiZ], ini_setFloat(inihhhOpen, House[house][hiX]); "hvY", format(House[house][hOwner],24,"%s",str); ini_openFile(ids); House[house][hInt]); || сами "hvInt", "hiZ", домов,вот House[house][hiZ]); Float:hEnterZ, ini_getInteger(inihOpen, ini_setInteger(inihhhOpen, ошибок: but House[house][hNick1]); C:\Users\User\Desktop\Stalinrp\gamemodes\Stalingrad_RP.pwn(3233) чем ini_setInteger(inihhhOpen, House[house][hvZ]); // "hvZ", "hNick5", hInt, ITB "hvX", ini_setFloat(inihhhOpen, hRent, AllHouse); Ну warning ini_setFloat(inihhhOpen, ini_setInteger(inihhhOpen, : 001: Всем "hBank", 001: format(House[house][hNick1],24,"%s",str); на и } House[house][hvY], ini_setString(inihhhOpen, : hNick5[MAX_PLAYER_NAME], 1997-2006, House[house][hvY]); C:\Users\User\Desktop\Stalinrp\gamemodes\Stalingrad_RP.pwn(3233) House[house][hRent]); ini_setInteger(inihhhOpen, hLock, и vxod 1, new: for(new с "]" House[house][hNick2]); House[house][hInt]); House[house][hOwner]); house, "hNick3", { и Errors. House[house][hvX], спасибо. == суток.Столкнулся ini_setInteger(inihhhOpen, ini_closeFile(inihOpen); assumed format(House[house][hNick2],24,"%s",str); ini_getFloat(inihOpen, "hLevel", "hiX", House[house][hvInt]); } ini_closeFile(inihhhOpen); ini_getInteger(inihOpen, House[house][hiX]); так "hRent", effect AllHouse //============================================================================== enum House[house][hBank]); ini_getInteger(inihOpen, one no "hDate", ids[32]; (c) ini_getFloat(inihOpen, 029: format(House[house][hNick5],24,"%s",str); вроде : "hLock", Text3D: же ini_getInteger(iniOpens, House[house][hvWorld]); str); "hvY", ";", has }; House[house][hPrice]); ini_getInteger(inihOpen, return //============================================================================== после ini_setFloat(inihhhOpen, 1, = House[house][hMap] error //============================================================================== new 213: House[house][hiZ]); expected код вырезания "hiZ", "hInt", line Float:hiX, 0; House[house][hNick5]); str); "hRoom", LoadHouses() House[house][hRoom]); House[house][hBank]); ini_setString(inihhhOpen, hNick4[MAX_PLAYER_NAME], House[house][hiY]); "hInt", format(ids,sizeof(ids),"house/%d.ini",house); // { hNick1[MAX_PLAYER_NAME], ini_getString(inihOpen, "hRent", return ini_getInteger(inihOpen, House[house][hDate]); House[house][hvX], = } "[" = tag = error format(House[house][hNick3],24,"%s",str); on str); Float:hvZ, -2) enum hNick3[MAX_PLAYER_NAME], "hOwner", House[house][hLock]); %d",AllHouse); Все времени = = expression, but expression House[house][hvX]); many Float:hiY, ids[32],str[256]; -1 "hvWorld", hInfo сохранение ini_getFloat(inihOpen, hPic2, : int 107: 4 ini_setInteger(inihhhOpen, "hPrice", ini_getInteger(inihOpen, hRentabil, found "hBank", House[house][hNick4]); aborted.Pawn ini_createFile(ids); 1, 32, stock hNick2[MAX_PLAYER_NAME], House[house][hMap] = token: ini_getInteger(inihOpen, House[house][hvWorld]); 1; fatal