ini_createFile(ids); 32, zero CreateDynamicPickup(1272, House[house][hInt]); "hvY", "hiX", CreateDynamicMapIcon(House[house][hvX], Все effect "hBank", invalid hID, ini_setInteger(inihhhOpen, ini_setFloat(inihhhOpen, tag ini_closeFile(iniOpens); "hLevel", house спасибо. ini_getInteger(inihOpen, ini_getFloat(inihOpen, сможете,заранее hInfo but House[house][hiX], "hNick5", ini_getFloat(inihOpen, on House[house][hvX]); после == вырезания SaveHouse(house) House[house][hBank]); <= } House[house][hLock]); Float:hvZ, CreateDynamicMapIcon(House[house][hvX], = hRentabil, %d",AllHouse); CreateDynamicPickup(1318, Copyright : 213: Всем = сами ";", House[house][hInt]); if(inihhhOpen вроде ini_setInteger(inihhhOpen, expression 1, "hPrice", { House[house][hPrice]); "hInt", сохранение but format(House[house][hNick2],24,"%s",str); ini_getInteger(inihOpen, на aborted.Pawn House[house][hNick5]); House[house][hvX], ini_setFloat(inihhhOpen, mismatch { House[house][hRoom]); House[house][hiZ]); чем hLevel, Float:hExitY, "hvWorld", } ini_getString(inihOpen, C:\Users\User\Desktop\Stalinrp\gamemodes\Stalingrad_RP.pwn(3233) return mismatch ini_closeFile(inihhhOpen); Float:hiY, error House[house][hInt]); = 1; House[house][hiZ], house, new House[house][hvY], "hNick3", new код так "hPrice", Ну с hOwner[MAX_PLAYER_NAME], "hvZ", -2) Float:hEnterX, 1, new "]" Float:hvX, hDate, enum for(new int str); House[house][hvX]); hPic, "hLock", ini_setInteger(inihhhOpen, Помогите "hDate", House[house][hInt]); 107: House[house][hNick4]); House[house][hvY]); Compilation правильно. House[house][hvY]); ini_setString(inihhhOpen, hLabel, hPrice, Errors. 1; домов,вот inihhhOpen // format(House[house][hNick4],24,"%s",str); error != проблемой = "hNick1", == House[house][hPic] C:\Users\User\Desktop\Stalinrp\gamemodes\Stalingrad_RP.pwn(3233) = House[house][hRoom]); hLock, ini_getFloat(inihOpen, пара House[house][hvZ],House[house][hvWorld],House[house][hvInt]); 1997-2006, House[house][hiY]); ini_getInteger(inihOpen, 3.2.3664 assumed House[house][hLevel]); new ini_setInteger(inihhhOpen, "hiZ", str); "hvInt", House[house][hvWorld]); = CreateDynamicPickup(1318, LoadHouses() format(ids,sizeof(ids),"house/%d.ini",house); ini_getFloat(inihOpen, error "hvWorld", "hLock", "AllHouse", stock ITB str); hInt, Float:hvY, "hvX", ini_getFloat(inihOpen, "hInt", hvWorld, : ini_getFloat(inihOpen, 001: House[house][hvY], House[house][hvZ],House[house][hvWorld],House[house][hvInt]); House[house][hvY], warning House[house][hDate]); -1,House[house][hvWorld],House[house][hvInt]); many 029: House[house][hBank]); "hvX", House[house][hiZ]); 1, ini_setInteger(inihhhOpen, стока C:\Users\User\Desktop\Stalinrp\gamemodes\Stalingrad_RP.pwn(3233) ini_openFile("house/house.cfg"); C:\Users\User\Desktop\Stalinrp\gamemodes\Stalingrad_RP.pwn(3233) времени warning "hNick4", format(House[house][hNick1],24,"%s",str); House[house][hPrice]); hNick5[MAX_PLAYER_NAME], return "hRent", house, House[house][hiY], House[house][hNick2]); ini_openFile(ids); 001: printf("Домов "hiY", "hNick2", hBank, (c) { "hOwner", = House[house][hiX]); : token: ini_setString(inihhhOpen, House[house][hPic2] Float:hEnterY, "hiZ", } hNick4[MAX_PLAYER_NAME], ini_getInteger(inihOpen, AllHouse "hNick1", format(House[house][hNick3],24,"%s",str); ini_setFloat(inihhhOpen, = ошибок: ini_setInteger(inihhhOpen, : ini_getString(inihOpen, -1 no hvInt, 215: ini_getString(inihOpen, fatal has { hOwned, hPickup, "hvY", ini_getInteger(inihOpen, House[house][hvZ], str); hMIcon AllHouse); "hNick4", House[house][hiZ], hMap, "hBank", = House[house][hDate]); //============================================================================== format(House[house][hOwner],24,"%s",str); hPic2, House[house][hvZ]); ids[32]; House[house][hvWorld]); inihhhOpen "[" ini_openFile(ids); ini_getString(inihOpen, new: enum House[house][hNick1]); hRoom, inihOpen "hNick5", enum House[house][hvX], str); AllHouse; "hiX", house if(!strcmp(House[house][hOwner],"Nones",false)) Float:hEnterZ, expected : загружено: "hNick3", House[house][hiY], "hRoom", "hDate", error ini_getInteger(inihOpen, House[house][hPic] ini_setInteger(inihhhOpen, House[house][hiX], "hRoom", ini_setInteger(inihhhOpen, Float:hExitZ, line new //============================================================================== stock и hNick3[MAX_PLAYER_NAME], ini_setInteger(inihhhOpen, загрузку if(AllHouse } str); house++) hRent, CreateDynamicPickup(1273, 1; "hiY", : new ini_setString(inihhhOpen, = || 0) ini_setInteger(inihhhOpen, и House[house][hvZ]); ini_getInteger(inihOpen, found House[house][hOwner]); "hNick2", token: Float:hiX, hWorld, iniOpens ini_closeFile(inihOpen); House[house][hRent]); ini_setFloat(inihhhOpen, format(ids,sizeof(ids),"house/%d.ini",house); expected ini_getInteger(inihOpen, "hvInt", 31, } House[house][hvY], Text3D: inihhhOpen; format(House[house][hNick5],24,"%s",str); expression, House[house][hvZ], { House[house][hiX]); one и -1,House[house][hvWorld],House[house][hvInt]); { House[house][hRent]); ini_setString(inihhhOpen, ini_getInteger(iniOpens, new ",", стоки: 0; House[house][hMap] ini_setFloat(inihhhOpen, суток.Столкнулся House[house][hiY]); }; else House[house][hNick3]); подключил new House[house][hLock]); C:\Users\User\Desktop\Stalinrp\gamemodes\Stalingrad_RP.pwn(3233) { 1, ini_getString(inihOpen, messages too и // CompuPhase ini_getInteger(inihOpen, ini_setFloat(inihhhOpen, Float:hiZ, же как ini_getString(inihOpen, House[house][hvInt]); found hNick1[MAX_PLAYER_NAME], tag House[house][hPic2] //============================================================================== } inihhhOpen = "hLevel", vxod ini_setString(inihhhOpen, House[house][hMap] ids[32],str[256]; error Float:hExitX, hNick2[MAX_PLAYER_NAME], доброго = 4 House[house][hvInt]); ini_setString(inihhhOpen, : 213: "hRent", compiler House[house][hLevel]); C:\Users\User\Desktop\Stalinrp\gamemodes\Stalingrad_RP.pwn(3233) C:\Users\User\Desktop\Stalinrp\gamemodes\Stalingrad_RP.pwn(3233) ini_getInteger(inihOpen, warning "hvZ", House[hInfo]; Вот "hOwner",