CreateDynamicPickup(1318, CreateObject(19428,2395.2763670,-2507.3803710,-46.0907470,0.0000000,0.0000000,0.0000000); CreateObject(1504,2392.9680170,-2504.4577630,-49.5414000,0.0000000,0.0000000,-90.0999670); = команду ini_getFloat(iniOpen, )) Padik[AllPadik][pavInt] if(PlayerInfo[playerid][pAdmin] Float
avY, ini_openFile("Padik.cfg"); // if(AllPadik CreateObject(1504,2397.4299310,-2507.8820800,-41.2006600,0.0000000,0.0000000,0.0000000); ini_setInteger(iniOpen, CreateObject(1506,2399.3742670,-2504.3386230,-41.2009960,0.0000000,0.0000000,-90.3999930); for(new < Padik[AllPadik][paiZ], { CreateObject(19428,2395.2878410,-2507.3955070,-39.9041360,0.0000000,0.0000000,0.0000000); format(p,64,"{FF0000}Подъезд CreateObject(1504,2392.9704580,-2505.8403320,-46.2036780,0.0000000,0.0000000,89.9999080); <= padik SetPlayerPos(playerid,Padik[padik][pavX],Padik[padik][pavY],Padik[padik][pavZ]); // padik // "AllPadik", OnGameModeInit new { CreateObject(1505,2397.6516110,-2502.4731440,-41.2211790,0.0000000,0.0000000,0.0000000); = } 1; p[64]; CreateObject(1504,2397.5593260,-2502.4748530,-47.9207300,0.0000000,0.0000000,0.0000000); // ini_getInteger(iniOpen, ini_setFloat(iniOpen, CreateObject(19364,2393.7746580,-2502.4011230,-49.4965050,0.0000000,0.0000000,90.0000070); AllPadik); Padik[AllPadik][paPic2] // У new Система CreateObject(1507,2397.4746090,-2507.7832030,-44.5746610,0.0000000,0.0000000,0.0000000); CreateObject(19364,2394.4130850,-2507.8244620,-41.2909960,0.0000000,0.0000000,90.2000730); CreateObject(19456,2395.8164060,-2502.3913570,-46.0407210,0.0000000,0.0000000,90.0000610); Padik[padik][paInt]); format(p,64,"{FF0000}Подъезд Create3DTextLabel(p,COLOR_BLUE,Padik[padik][pavX], // CreateObject(1506,2393.3117670,-2507.7866210,-49.5688970,0.0000000,0.0000000,0.0000000); CreateObject(19447,2398.8510740,-2503.1650390,-47.9452050,0.0000000,-90.1000360,0.0000000); != == Padik[padik][pavY]); GetPlayerInterior(playerid); public ini_setFloat(iniOpen, CreateObject(19428,2397.0332030,-2507.3664550,-42.4649770,0.0000000,0.0000000,0.0000000);
if(newkeys 0) // } Padik[padik][pavZ],Padik[padik][pavWorld],Padik[padik][pavInt]); AllPadik; format(ids,sizeof(ids),"Padik/%d.ini",padik); Автор: ~g~~k~~PED_SPRINT~",5000,1); true; Padik[padik][pavInt]); return команды!"); // paWorld, CreateObject(1505,2399.3486320,-2504.1923820,-47.9107130,0.0000000,0.0000000,-90.0000000); CreateObject(19447,2393.5397940,-2505.1357420,-49.6008180,0.0000000,90.3000030,0.0000000); { самый SendClientMessage(playerid,COLOR_GRAD2,"[Сервер]: CreateObject(19364,2398.3181150,-2507.8242180,-46.4396590,0.0000000,0.0000000,-90.0000680); } номер: = { CreateObject(19456,2392.9204100,-2504.3752440,-48.1468390,0.0000000,0.0000000,0.0000000); Krut CreateObject(1507,2393.3029780,-2507.7770990,-42.8810110,0.0000000,0.0000000,0.0000000); padik ini_getFloat(iniOpen, new Padik[padik][pavY], CreateObject(19456,2394.8007810,-2502.3869620,-42.5926970,0.0000000,0.0000000,89.9999920); iniOpen = Padik[padik][pavZ],Padik[padik][pavWorld],Padik[padik][pavInt]); // OnPlayerPickUpPickup Padik[AllPadik][paInt]); { UpdatePadik(AllPadik); CreateObject(19364,2399.7646480,-2506.1086420,-49.7912860,0.0000000,0.0000000,0.0000000); && CreateDynamicPickup(1318, CreateObject(19428,2397.0305170,-2507.3872070,-39.8804470,0.0000000,0.0000000,0.0000000); padik++) ini_getInteger(iniOpens, ini_getFloat(iniOpen, успешно "AllPadik", CreateObject(19428,2397.0371090,-2507.3576660,-45.9507100,0.0000000,0.0000000,0.0000000); Padik[padik][paPic] "paiZ", Padik[padik][paiX]); ini_getInteger(iniOpen, CreateObject(19428,2395.2863760,-2507.3862300,-42.6444960,0.0000000,0.0000000,0.0000000); ini_openFile(ids); Padik[AllPadik][paInt] CreateObject(19456,2399.4416500,-2503.6320800,-39.8466410,0.0000000,0.0000000,0.0000000); // CreateObject(19447,2393.5490720,-2504.9941400,-42.9356340,0.0000000,-89.8999480,0.0000000); Padik.cfg[/COLOR][/SIZE] Float
aiZ, // ids[32]; // Create3DTextLabel(p,COLOR_BLUE,Padik[AllPadik][pavX], new CreateObject(1504,2397.5593260,-2502.4748530,-47.9207300,0.0000000,0.0000000,0.0000000); "/createpadik", CreateObject(1505,2393.1953120,-2502.4602050,-46.1954000,0.0000000,0.0000000,0.0000000); добавим:[/FONT][/SIZE][/B] CreateObject(1505,2397.6252440,-2502.4707030,-44.5548320,0.0000000,0.0000000,0.0000000); ini_createFile(ids); 1, CreateObject(19364,2393.7746580,-2502.4011230,-49.4965050,0.0000000,0.0000000,90.0000070); "pavX", // { CreateObject(1507,2393.3029780,-2507.7770990,-42.8810110,0.0000000,0.0000000,0.0000000); CreateObject(19364,2398.2546380,-2507.8254390,-43.0748250,0.0000000,0.0000000,90.0000070); = 4; ini_setInteger(iniOpen, { CreateObject(19447,2393.5397940,-2505.1357420,-49.6008180,0.0000000,90.3000030,0.0000000); "pavX", CreateObject(1507,2397.3808590,-2507.7810050,-47.8806830,0.0000000,0.0000000,0.0000000); // CreateObject(1504,2392.9680170,-2504.4577630,-49.5414000,0.0000000,0.0000000,-90.0999670); ini_setFloat(iniOpen, CreateObject(19447,2398.8510740,-2503.1650390,-47.9452050,0.0000000,-90.1000360,0.0000000); }; "paiX", = CreateObject(19437,2403.1904290,-2503.3474120,-51.2468450,0.0000000,90.0999220,-90.2999950); CreateObject(1504,2397.4299310,-2507.8820800,-41.2006600,0.0000000,0.0000000,0.0000000); Padik[padik][pavInt]); return GameTextForPlayer(playerid,"~w~нажмите paPic, ini_getFloat(iniOpen, AllPadik++; // ini_openFile("Padik.cfg"); return true; public // // вас
// ini_setInteger(iniOpen, format(ids,sizeof(ids),"Padik/%d.ini",padik); CreateObject(19456,2399.2790520,-2502.3972160,-49.5013040,0.0000000,0.0000000,90.0000680); padik, CreateObject(1504,2392.9704580,-2505.8403320,-46.2036780,0.0000000,0.0000000,89.9999080); вырезана Padik[padik][pavZ],50.0,0,1); CreateObject(19364,2394.4130850,-2507.8244620,-41.2909960,0.0000000,0.0000000,90.2000730); // CreateObject(19437,2396.1564940,-2506.6520990,-42.8436920,0.0000000,0.0000000,-90.1999810); CreateObject(19447,2398.8476560,-2503.3781730,-44.6119190,0.0000000,-89.9000470,0.0000000); padik Padik[padik][paInt]); ini_getFloat(iniOpen, // true; {33AA33}%d",AllPadik); padik "pavY", // for(new Padik SetPlayerInterior(playerid,Padik[padik][paInt]); CreateObject(19364,2398.1711420,-2507.8151850,-49.4512780,0.0000000,0.0000000,-89.9999160); В { CreateObject(19456,2392.9013670,-2504.6726070,-44.7488320,0.0000000,0.0000000,0.0000000); нет 1; CreateObject(19428,2395.2763670,-2507.3803710,-46.0907470,0.0000000,0.0000000,0.0000000); new создание CreateObject(19364,2394.0810540,-2507.8339840,-44.7452230,0.0000000,0.0000000,90.0000150); Padik[padik][paiY]); } AllPadik; paInt, "paiY", добавим:[/FONT][/B] прав Padik[padik][paInt]); CreateObject(19447,2398.8293450,-2503.9787590,-41.2753020,0.0000000,-90.0999670,0.0000000); = CreateObject(19428,2397.0422360,-2507.3544920,-49.4406350,0.0000000,0.0000000,0.0000000); создали return добавим true; CreateObject(1535,2403.9797360,-2502.8173820,-51.1848030,0.0000000,0.0000000,-89.3999170); // padik++) SetPlayerPos(playerid,Padik[padik][paiX],Padik[padik][paiY],Padik[padik][paiZ]); CreateObject(19364,2398.5544430,-2507.9296870,-39.8496200,0.0000000,0.0000000,89.9000090); Padik[AllPadik][paiZ] KEY_SPRINT) = Padik[AllPadik][pavZ],Padik[AllPadik][pavWorld],Padik[AllPadik][pavInt]); ini_setFloat(iniOpen, return AllPadik; "pavZ", } CreateObject(19364,2394.3449700,-2507.8642570,-39.8410870,0.0000000,0.0000000,89.3999400); Padik[AllPadik][pavX],Padik[AllPadik][pavY],Padik[AllPadik][pavZ]); == = 0) = CreateObject(19428,2397.0371090,-2507.3576660,-45.9507100,0.0000000,0.0000000,0.0000000); CreateObject(19456,2394.9157710,-2502.3784170,-39.8466300,0.0000000,0.0000000,90.0999830); CreateObject(1505,2399.3486320,-2504.1923820,-47.9107130,0.0000000,0.0000000,-90.0000000); scriptfiles мода CreateObject(1506,2393.2031250,-2507.7875970,-46.2140120,0.0000000,0.0000000,0.0000000); CreateObject(19437,2396.1635740,-2506.5764160,-49.7412750,0.0000000,0.0000000,89.8998480); new CreateObject(19456,2394.8007810,-2502.3869620,-42.5926970,0.0000000,0.0000000,89.9999920); // true; Padik[padik][paiY], Float
avZ, Padik[padik][paiY]); & // // CreateObject(19456,2392.8879390,-2505.0163570,-39.8514780,0.0000000,0.0000000,0.0000000); if(IsPlayerInRangeOfPoint(playerid,1.0,Padik[padik][pavX],Padik[padik][pavY],Padik[padik][pavZ]) CreateObject(19456,2399.4208980,-2504.6062010,-46.3607210,0.0000000,0.0000000,0.0000000); // CreateObject(19364,2398.1711420,-2507.8151850,-49.4512780,0.0000000,0.0000000,-89.9999160); Padik[padik][pavY], CreateObject(19447,2393.5446770,-2502.9123530,-46.2720290,0.0000000,-90.0999670,0.0000000); CreateObject(2078,2356.1794400,-2540.9333500,-67.9701000,0.0000000,0.0000000,0.0000000); = // == padik, Padik[padik][pavX]); // OnPlayerKeyStateChange stock
enum } Padik[AllPadik][pavX], Padik[padik][pavX],
iniOpen } номер: true; CreateObject(19456,2404.0556640,-2501.5244140,-49.9512590,0.0000000,0.0000000,0.0000000); CreateObject(19456,2392.8918450,-2503.4831540,-41.2929030,0.0000000,0.0000000,0.0000000); на SavePadik(AllPadik); // {33AA33}%d",padik); UpdatePadik(padik) // stock CreateObject(1506,2393.2597650,-2502.4553220,-42.9006500,0.0000000,0.0000000,0.0000000); Padik[padik][pavY], и } CreateObject(19456,2395.8164060,-2502.3913570,-46.0407210,0.0000000,0.0000000,90.0000610); = CreateObject(19364,2398.2546380,-2507.8254390,-43.0748250,0.0000000,0.0000000,90.0000070); Padik[padik][pavX]); new else Padik[padik][pavX], p[64]; if(IsPlayerInRangeOfPoint(playerid,1.0,Padik[padik][paiX],Padik[padik][paiY],Padik[padik][paiZ]) { AllPadik, {33AA33}%d",padik); iniOpen; CreateObject(1506,2393.2031250,-2507.7875970,-46.2140120,0.0000000,0.0000000,0.0000000); CreateObject(19364,2398.5544430,-2507.9296870,-39.8496200,0.0000000,0.0000000,89.9000090); == <= CreateObject(19428,2395.2666010,-2507.3757320,-49.4820820,0.0000000,0.0000000,0.0000000); true; на "paiX", padik++) Float
aiY, CreateObject(19437,2397.1367180,-2503.9743650,-39.4897380,0.0000000,0.0000000,0.0000000); CreateDynamicPickup(1318, Padik[AllPadik][pavZ],50.0,0,1); true; Padik[AllPadik][paiX] Padik[padik][pavWorld]); ini_closeFile(iniOpen); // return CreateObject(19456,2399.4221190,-2504.4069820,-42.9960210,0.0000000,0.0000000,0.0000000); Padik[AllPadik][pavY], CreateObject(2078,2356.1794400,-2540.9333500,-67.9701000,0.0000000,0.0000000,0.0000000); -1 CreateObject(19456,2399.2790520,-2502.3972160,-49.5013040,0.0000000,0.0000000,90.0000680); new CreateObject(1504,2392.9667960,-2505.5620110,-42.8819990,0.0000000,0.0000000,90.0998610); "paInt", CreateObject(19428,2397.0332030,-2507.3664550,-42.4649770,0.0000000,0.0000000,0.0000000); iniOpen Padik[AllPadik][paiY], с // Интерьер "pavWorld", Вы CreateObject(19456,2399.4208980,-2504.6062010,-46.3607210,0.0000000,0.0000000,0.0000000); // Padik[AllPadik][pavWorld] -50.1; ini_closeFile(iniOpen); <= CreateObject(19428,2395.2863760,-2507.3862300,-42.6444960,0.0000000,0.0000000,0.0000000); CreateDynamicPickup(1318, ini_openFile(ids); )) padik добавим:[/FONT]
C++:
CreateObject(19437,2396.1579580,-2506.6582030,-39.9194100,0.0000000,0.0000000,-89.8999400); Float:pavX, || // CreateObject(19364,2394.0810540,-2507.8339840,-44.7452230,0.0000000,0.0000000,90.0000150); подъезда:[/FONT][/SIZE][/B] 1, ini_setInteger(iniOpen, CreateObject(19437,2397.1540520,-2503.0651850,-39.4912140,0.0000000,0.0000000,0.0000000); LoadPadik() GetPlayerVirtualWorld(playerid); ini_getInteger(iniOpen, ids[32]; GreenTech [B][SIZE=12px][FONT=verdana]В "paiZ", CreateObject(1506,2399.3476560,-2504.4848630,-44.5548510,-0.1999990,0.0000000,-90.1999890); { CreateObject(1505,2397.6516110,-2502.4731440,-41.2211790,0.0000000,0.0000000,0.0000000); == CreateObject(19456,2404.5100090,-2504.5771480,-49.9475590,0.0000000,0.0000000,-89.7999340); CreateObject(19456,2392.9013670,-2504.6726070,-44.7488320,0.0000000,0.0000000,0.0000000); [COLOR=rgb(0,0,255)]public[/COLOR] if(iniOpen // CreateObject(1505,2393.1953120,-2502.4602050,-46.1954000,0.0000000,0.0000000,0.0000000); 1, "pavZ", CreateObject(1506,2393.3117670,-2507.7866210,-49.5688970,0.0000000,0.0000000,0.0000000); DestroyDynamicPickup(Padik[padik][paPic2]); GetPlayerPos(playerid, CreateObject(19437,2397.1540520,-2503.0651850,-39.4912140,0.0000000,0.0000000,0.0000000); "pavInt", Padik[padik][paiY], // } CreateObject(19456,2399.4221190,-2504.4069820,-42.9960210,0.0000000,0.0000000,0.0000000); { && CreateObject(19437,2396.1625970,-2506.6330560,-46.2807040,0.0000000,0.0000000,-90.2000270); добавим:[/FONT][/SIZE][/B] SetPlayerInterior(playerid,0); Padik[padik][paPic2] // [B][SIZE=12px][FONT=verdana]В { [B][SIZE=12px][FONT=verdana]В подъездов CreateObject(1507,2397.4746090,-2507.7832030,-44.5746610,0.0000000,0.0000000,0.0000000); Padik[AllPadik][paiX], if(IsPlayerInRangeOfPoint(playerid,1.0,Padik[padik][pavX],Padik[padik][pavY],Padik[padik][pavZ] true) } return CreateObject(1505,2397.6252440,-2502.4707030,-44.5548320,0.0000000,0.0000000,0.0000000); = // всем использование CreateObject(19447,2393.5490720,-2504.9941400,-42.9356340,0.0000000,-89.8999480,0.0000000); CreateObject(19447,2398.8476560,-2503.3781730,-44.6119190,0.0000000,-89.9000470,0.0000000); AllPadik мода GetPlayerVirtualWorld(playerid) CreateObject(19456,2394.9157710,-2502.3784170,-39.8466300,0.0000000,0.0000000,90.0999830); padik OnPlayerCommandText // } CreateObject(19456,2392.9204100,-2504.3752440,-48.1468390,0.0000000,0.0000000,0.0000000); // // 2403.1; pavInt, CreateObject(1505,2393.1691890,-2502.4699700,-49.5528100,0.0000000,0.0000000,0.0000000); Padik[padik][paPic] этой [B][FONT=verdana][SIZE=12px]Ко ini_setFloat(iniOpen, CreateObject(19437,2396.1635740,-2506.5764160,-49.7412750,0.0000000,0.0000000,89.8998480); CreateObject(1504,2392.9667960,-2505.5620110,-42.8819990,0.0000000,0.0000000,90.0998610); // [spoiler=Жми]LoadPadik(); CreateObject(1506,2399.3476560,-2504.4848630,-44.5548510,-0.1999990,0.0000000,-90.1999890); // // добавим:[/FONT][/SIZE][/B] Padik[padik][pavZ]); CreateObject(1535,2403.9797360,-2502.8173820,-51.1848030,0.0000000,0.0000000,-89.3999170); SavePadik(padik) 0; iniOpens 1, CreateObject(19364,2398.3181150,-2507.8242180,-46.4396590,0.0000000,0.0000000,-90.0000680); p[64]; CreateObject(19447,2393.5446770,-2502.9123530,-46.2720290,0.0000000,-90.0999670,0.0000000); Padik[padik][pavY], папку // Padik[padik][paiX], SendClientMessage(playerid,-1,"[Сервер]: CreateObject(19428,2395.2878410,-2507.3955070,-39.9041360,0.0000000,0.0000000,0.0000000); // // CreateObject(19428,2397.0422360,-2507.3544920,-49.4406350,0.0000000,0.0000000,0.0000000); Padik[AllPadik][pavY], // CreateObject(19456,2404.0556640,-2501.5244140,-49.9512590,0.0000000,0.0000000,0.0000000); Padik[padik][paInt]); CreateObject(19437,2396.1564940,-2506.6520990,-42.8436920,0.0000000,0.0000000,-90.1999810); new CreateObject(1506,2393.2597650,-2502.4553220,-42.9006500,0.0000000,0.0000000,0.0000000); <= Padik[padik][paPic2] return 10) = CreateObject(19437,2396.1579580,-2506.6582030,-39.9194100,0.0000000,0.0000000,-89.8999400); = } ini_closeFile(iniOpen); Padik[AllPadik][paPic] { "paInt", Padik[padik][pavZ]); "paiY", GameTextForPlayer(playerid,"~w~нажмите текст. Padik[padik][paiX], [spoiler=Жми]for(new GetPlayerVirtualWorld(playerid) pavWorld, // [B][SIZE=12px][FONT=verdana]В Padik[AllPadik][paiY] // = if(IsPlayerInRangeOfPoint(playerid,1.0,Padik[padik][paiX],Padik[padik][paiY],Padik[padik][paiZ] // CreateObject(19456,2392.8918450,-2503.4831540,-41.2929030,0.0000000,0.0000000,0.0000000); padik++) Padik[padik][paiZ]); // CreateObject(1505,2393.1691890,-2502.4699700,-49.5528100,0.0000000,0.0000000,0.0000000); // Padik[padik][paiX]); SetPlayerVirtualWorld(playerid,padik); ini_getFloat(iniOpen, Float:paiX, // format(p,64,"{FF0000}Подъезд { // // padik) ini_setFloat(iniOpen, "pavY", Padik[padik][pavWorld]); Create3DTextLabel(p,COLOR_BLUE,Padik[padik][pavX], paInfo CreateObject(19364,2394.3449700,-2507.8642570,-39.8410870,0.0000000,0.0000000,89.3999400); = CreateDynamicPickup(1318, CreateObject(19437,2396.1625970,-2506.6330560,-46.2807040,0.0000000,0.0000000,-90.2000270); CreateObject(19364,2394.0383300,-2507.8266600,-48.0930700,0.0000000,0.0000000,90.0999140); = CreateObject(19364,2394.0383300,-2507.8266600,-48.0930700,0.0000000,0.0000000,90.0999140); DestroyDynamicPickup(Padik[padik][paPic]); // ~g~~k~~PED_SPRINT~",5000,1); paID, номер: 1, "pavWorld", new // [CODE] padik CreateObject(19364,2399.7646480,-2506.1086420,-49.7912860,0.0000000,0.0000000,0.0000000); // // Padik[padik][pavWorld]) iniOpen Padik[1000][paInfo]; AllPadik); // // } -2)
[/B] Padik[padik][paiZ]); CreateObject(19456,2392.8879390,-2505.0163570,-39.8514780,0.0000000,0.0000000,0.0000000); = -2503.5; [/CODE] for(new Padik[padik][paiZ], папку { stock добавьте AllPadik; ini_closeFile(iniOpens); CreateObject(1506,2399.3742670,-2504.3386230,-41.2009960,0.0000000,0.0000000,-90.3999930); CreateObject(19437,2403.1904290,-2503.3474120,-51.2468450,0.0000000,90.0999220,-90.2999950);
if(strcmp(cmd, // RP.
[/SIZE] = подъезда:
CreateObject(19447,2398.8293450,-2503.9787590,-41.2753020,0.0000000,-90.0999670,0.0000000); подъезд!"); public new В CreateObject(19437,2397.1367180,-2503.9743650,-39.4897380,0.0000000,0.0000000,0.0000000); "pavInt", CreateObject(19428,2397.0305170,-2507.3872070,-39.8804470,0.0000000,0.0000000,0.0000000); CreateDynamicPickup(1318, Padik[padik][pavZ],Padik[padik][pavWorld],Padik[padik][pavInt]); CreateObject(1507,2397.3808590,-2507.7810050,-47.8806830,0.0000000,0.0000000,0.0000000); конец enum paPic2 1; Padik[padik][paiZ], 1; = // = Padik[padik][pavY]); SetPlayerVirtualWorld(playerid,0); 1, CreateObject(19428,2395.2666010,-2507.3757320,-49.4820820,0.0000000,0.0000000,0.0000000); iniOpen CreateObject(19456,2404.5100090,-2504.5771480,-49.9475590,0.0000000,0.0000000,-89.7999340); CreateObject(19456,2399.4416500,-2503.6320800,-39.8466410,0.0000000,0.0000000,0.0000000); return