Pawn Система подъездов

  • Автор темы Kostyaev
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Kostyaev

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19 Июл 2014
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} CreateObject(1504,2397.5593260,-2502.4748530,-47.9207300,0.0000000,0.0000000,0.0000000); CreateObject(19456,2399.4416500,-2503.6320800,-39.8466410,0.0000000,0.0000000,0.0000000); SendClientMessage(playerid,COLOR_GRAD2,"[Сервер]:
LoadPadik(); new ini_openFile(ids); CreateObject(19428,2395.2863760,-2507.3862300,-42.6444960,0.0000000,0.0000000,0.0000000); = } 2403.1; UpdatePadik(padik) {33AA33}%d",padik); CreateObject(19456,2392.9013670,-2504.6726070,-44.7488320,0.0000000,0.0000000,0.0000000); = Padik[AllPadik][paiX], SetPlayerInterior(playerid,0); номер: } CreateObject(19437,2397.1540520,-2503.0651850,-39.4912140,0.0000000,0.0000000,0.0000000); CreateObject(1506,2399.3742670,-2504.3386230,-41.2009960,0.0000000,0.0000000,-90.3999930); CreateObject(19428,2395.2666010,-2507.3757320,-49.4820820,0.0000000,0.0000000,0.0000000); "paiY", if(iniOpen создали "pavInt", { AllPadik; format(p,64,"{FF0000}Подъезд CreateObject(1505,2397.6252440,-2502.4707030,-44.5548320,0.0000000,0.0000000,0.0000000); Padik[AllPadik][pavY],
C++:
 Padik[padik][pavY], iniOpen iniOpen pavWorld, OnGameModeInit // Padik[padik][paPic] // = CreateObject(19456,2399.4221190,-2504.4069820,-42.9960210,0.0000000,0.0000000,0.0000000); } // CreateObject(19364,2394.0810540,-2507.8339840,-44.7452230,0.0000000,0.0000000,90.0000150); Padik[AllPadik][pavY], {33AA33}%d",AllPadik); Padik[padik][pavY]); "pavInt", CreateDynamicPickup(1318, && // CreateObject(19456,2404.0556640,-2501.5244140,-49.9512590,0.0000000,0.0000000,0.0000000); CreateObject(19364,2398.1711420,-2507.8151850,-49.4512780,0.0000000,0.0000000,-89.9999160); && 1, CreateObject(19428,2397.0305170,-2507.3872070,-39.8804470,0.0000000,0.0000000,0.0000000); // Create3DTextLabel(p,COLOR_BLUE,Padik[padik][pavX], } }; CreateObject(19456,2399.4208980,-2504.6062010,-46.3607210,0.0000000,0.0000000,0.0000000); CreateObject(1506,2399.3476560,-2504.4848630,-44.5548510,-0.1999990,0.0000000,-90.1999890); Padik[padik][pavX]); 1; Padik[padik][pavZ],50.0,0,1); нет Padik[AllPadik][paiY] <= CreateObject(1504,2397.5593260,-2502.4748530,-47.9207300,0.0000000,0.0000000,0.0000000); { Padik[padik][paiX]); LoadPadik() [B][SIZE=12px][FONT=verdana]В CreateObject(19456,2392.8879390,-2505.0163570,-39.8514780,0.0000000,0.0000000,0.0000000); "pavZ", Krut[/SIZE][/B] Padik[AllPadik][pavInt] paPic, CreateObject(1506,2393.2031250,-2507.7875970,-46.2140120,0.0000000,0.0000000,0.0000000); 1; AllPadik; CreateObject(19456,2394.9157710,-2502.3784170,-39.8466300,0.0000000,0.0000000,90.0999830); Padik[padik][pavY], CreateObject(19437,2396.1564940,-2506.6520990,-42.8436920,0.0000000,0.0000000,-90.1999810); CreateObject(19447,2393.5446770,-2502.9123530,-46.2720290,0.0000000,-90.0999670,0.0000000); ini_closeFile(iniOpen); [SIZE=18px][COLOR=#b22222] [CODE] DestroyDynamicPickup(Padik[padik][paPic]); AllPadik; = Padik[padik][paiX], } CreateObject(19437,2396.1579580,-2506.6582030,-39.9194100,0.0000000,0.0000000,-89.8999400); Padik[padik][paPic] // stock // { и CreateDynamicPickup(1318, [spoiler=Жми]if(strcmp(cmd, = "pavY", CreateObject(19364,2394.3449700,-2507.8642570,-39.8410870,0.0000000,0.0000000,89.3999400); ~g~~k~~PED_SPRINT~",5000,1); // if(IsPlayerInRangeOfPoint(playerid,1.0,Padik[padik][paiX],Padik[padik][paiY],Padik[padik][paiZ] = CreateObject(19437,2396.1625970,-2506.6330560,-46.2807040,0.0000000,0.0000000,-90.2000270); SetPlayerVirtualWorld(playerid,padik); iniOpen ini_setInteger(iniOpen, Padik[padik][pavZ]); всем CreateObject(19456,2392.9204100,-2504.3752440,-48.1468390,0.0000000,0.0000000,0.0000000); stock iniOpen; добавим:[/FONT][/SIZE][/B] CreateObject(19456,2399.2790520,-2502.3972160,-49.5013040,0.0000000,0.0000000,90.0000680); paInt, Вы Padik[padik][paiY], CreateObject(19364,2398.3181150,-2507.8242180,-46.4396590,0.0000000,0.0000000,-90.0000680); CreateObject(19428,2397.0305170,-2507.3872070,-39.8804470,0.0000000,0.0000000,0.0000000); -1 Padik[padik][paiY]); SendClientMessage(playerid,-1,"[Сервер]: CreateObject(19447,2398.8476560,-2503.3781730,-44.6119190,0.0000000,-89.9000470,0.0000000); GetPlayerInterior(playerid); Padik[AllPadik][paiY], CreateObject(19437,2396.1625970,-2506.6330560,-46.2807040,0.0000000,0.0000000,-90.2000270); папку ini_getFloat(iniOpen, GetPlayerPos(playerid, RP.[/COLOR][/SIZE] ini_setFloat(iniOpen, "pavY", добавим:[/FONT][/SIZE][/B] добавьте CreateObject(19437,2396.1635740,-2506.5764160,-49.7412750,0.0000000,0.0000000,89.8998480); // использование Padik[padik][paInt]); CreateObject(19456,2392.8918450,-2503.4831540,-41.2929030,0.0000000,0.0000000,0.0000000); == CreateObject(19428,2397.0422360,-2507.3544920,-49.4406350,0.0000000,0.0000000,0.0000000); padik) // = // CreateObject(19428,2397.0332030,-2507.3664550,-42.4649770,0.0000000,0.0000000,0.0000000); = CreateObject(1504,2392.9667960,-2505.5620110,-42.8819990,0.0000000,0.0000000,90.0998610); CreateObject(19447,2393.5397940,-2505.1357420,-49.6008180,0.0000000,90.3000030,0.0000000); CreateObject(19456,2394.9157710,-2502.3784170,-39.8466300,0.0000000,0.0000000,90.0999830); if(IsPlayerInRangeOfPoint(playerid,1.0,Padik[padik][pavX],Padik[padik][pavY],Padik[padik][pavZ]) pavInt, paPic2 CreateObject(1505,2397.6516110,-2502.4731440,-41.2211790,0.0000000,0.0000000,0.0000000); Padik[AllPadik][pavX], CreateObject(1507,2397.3808590,-2507.7810050,-47.8806830,0.0000000,0.0000000,0.0000000); Padik[padik][paInt]); текст. ini_getFloat(iniOpen, прав for(new Padik[AllPadik][paiZ] padik++) [B][SIZE=12px][FONT=verdana]В // paWorld, ini_setFloat(iniOpen, CreateObject(19447,2398.8510740,-2503.1650390,-47.9452050,0.0000000,-90.1000360,0.0000000); [spoiler=Жми]for(new CreateObject(19456,2395.8164060,-2502.3913570,-46.0407210,0.0000000,0.0000000,90.0000610); CreateDynamicPickup(1318, Padik[AllPadik][paPic2] CreateObject(1504,2392.9667960,-2505.5620110,-42.8819990,0.0000000,0.0000000,90.0998610); Padik[padik][pavWorld]); CreateObject(1507,2393.3029780,-2507.7770990,-42.8810110,0.0000000,0.0000000,0.0000000); // CreateObject(19447,2393.5490720,-2504.9941400,-42.9356340,0.0000000,-89.8999480,0.0000000); CreateObject(1504,2397.4299310,-2507.8820800,-41.2006600,0.0000000,0.0000000,0.0000000); { [spoiler=Жми]if(newkeys CreateObject(19456,2392.9013670,-2504.6726070,-44.7488320,0.0000000,0.0000000,0.0000000); "paiY", padik++) вас = UpdatePadik(AllPadik); "paiX", добавим [B][FONT=verdana][SIZE=12px]Ко [COLOR=rgb(0,0,255)]public[/COLOR] true; Padik[padik][pavX]); CreateObject(1507,2397.3808590,-2507.7810050,-47.8806830,0.0000000,0.0000000,0.0000000); ini_getInteger(iniOpen, CreateObject(19437,2397.1367180,-2503.9743650,-39.4897380,0.0000000,0.0000000,0.0000000); [B][SIZE=12px][FONT=verdana]В // if(PlayerInfo[playerid][pAdmin] CreateObject(19447,2398.8510740,-2503.1650390,-47.9452050,0.0000000,-90.1000360,0.0000000); // // } Padik[padik][paInt]); // 0) AllPadik++; ini_openFile("Padik.cfg"); ini_getInteger(iniOpen, // конец // ini_getFloat(iniOpen, "pavZ", || new { команду подъезда:[/COLOR]
// Padik[padik][paiZ], "pavX", CreateObject(1506,2393.2597650,-2502.4553220,-42.9006500,0.0000000,0.0000000,0.0000000); } CreateObject(1506,2393.2031250,-2507.7875970,-46.2140120,0.0000000,0.0000000,0.0000000); с Padik[AllPadik][pavX],Padik[AllPadik][pavY],Padik[AllPadik][pavZ]); GreenTech ini_setFloat(iniOpen, ini_closeFile(iniOpen); // подъезд!"); < CreateObject(19447,2398.8293450,-2503.9787590,-41.2753020,0.0000000,-90.0999670,0.0000000); CreateObject(19456,2392.8918450,-2503.4831540,-41.2929030,0.0000000,0.0000000,0.0000000); этой )) подъездов <= KEY_SPRINT) for(new Padik[AllPadik][pavZ],50.0,0,1); <= Padik[padik][paiZ]); мода new CreateObject(19428,2397.0371090,-2507.3576660,-45.9507100,0.0000000,0.0000000,0.0000000); 1, // CreateObject(19364,2393.7746580,-2502.4011230,-49.4965050,0.0000000,0.0000000,90.0000070); CreateObject(19437,2403.1904290,-2503.3474120,-51.2468450,0.0000000,90.0999220,-90.2999950); CreateObject(1506,2393.3117670,-2507.7866210,-49.5688970,0.0000000,0.0000000,0.0000000); )) 1; папку CreateObject(1505,2397.6252440,-2502.4707030,-44.5548320,0.0000000,0.0000000,0.0000000); Float:paiZ, true; new padik CreateObject(19428,2395.2878410,-2507.3955070,-39.9041360,0.0000000,0.0000000,0.0000000); // CreateObject(19364,2394.0810540,-2507.8339840,-44.7452230,0.0000000,0.0000000,90.0000150); // на // CreateObject(1506,2393.3117670,-2507.7866210,-49.5688970,0.0000000,0.0000000,0.0000000); Padik[padik][pavWorld]) // // // public CreateObject(19456,2404.0556640,-2501.5244140,-49.9512590,0.0000000,0.0000000,0.0000000); = Padik[padik][paiY], ini_closeFile(iniOpen); CreateObject(19456,2394.8007810,-2502.3869620,-42.5926970,0.0000000,0.0000000,89.9999920); Create3DTextLabel(p,COLOR_BLUE,Padik[padik][pavX], номер: // ini_getFloat(iniOpen, Float:paiX, CreateObject(19456,2395.8164060,-2502.3913570,-46.0407210,0.0000000,0.0000000,90.0000610); } OnPlayerKeyStateChange // SetPlayerVirtualWorld(playerid,0); Padik[1000][paInfo]; { Padik[padik][pavZ],Padik[padik][pavWorld],Padik[padik][pavInt]); return номер: CreateObject(1504,2392.9704580,-2505.8403320,-46.2036780,0.0000000,0.0000000,89.9999080); CreateObject(19456,2392.9204100,-2504.3752440,-48.1468390,0.0000000,0.0000000,0.0000000); true) 1, CreateObject(19428,2397.0332030,-2507.3664550,-42.4649770,0.0000000,0.0000000,0.0000000); CreateObject(19428,2395.2863760,-2507.3862300,-42.6444960,0.0000000,0.0000000,0.0000000); 0) CreateObject(1505,2399.3486320,-2504.1923820,-47.9107130,0.0000000,0.0000000,-90.0000000); AllPadik); CreateObject(1505,2393.1691890,-2502.4699700,-49.5528100,0.0000000,0.0000000,0.0000000); Padik[padik][paPic2] return -2503.5; CreateObject(19364,2398.5544430,-2507.9296870,-39.8496200,0.0000000,0.0000000,89.9000090); public // CreateObject(19364,2394.4130850,-2507.8244620,-41.2909960,0.0000000,0.0000000,90.2000730); Float:paiY, ini_openFile(ids); padik CreateObject(19447,2398.8476560,-2503.3781730,-44.6119190,0.0000000,-89.9000470,0.0000000); paInfo if(IsPlayerInRangeOfPoint(playerid,1.0,Padik[padik][paiX],Padik[padik][paiY],Padik[padik][paiZ]) {
создание CreateObject(19437,2396.1579580,-2506.6582030,-39.9194100,0.0000000,0.0000000,-89.8999400); iniOpens paID, добавим:[/FONT][/SIZE][/B] GetPlayerVirtualWorld(playerid); CreateObject(19456,2399.4416500,-2503.6320800,-39.8466410,0.0000000,0.0000000,0.0000000); OnPlayerCommandText ids[32]; // {33AA33}%d",padik); CreateObject(2078,2356.1794400,-2540.9333500,-67.9701000,0.0000000,0.0000000,0.0000000); CreateDynamicPickup(1318, самый на SetPlayerPos(playerid,Padik[padik][pavX],Padik[padik][pavY],Padik[padik][pavZ]); Padik[padik][pavZ]); } CreateObject(19456,2399.4208980,-2504.6062010,-46.3607210,0.0000000,0.0000000,0.0000000); Create3DTextLabel(p,COLOR_BLUE,Padik[AllPadik][pavX], CreateObject(19428,2395.2666010,-2507.3757320,-49.4820820,0.0000000,0.0000000,0.0000000); Padik[padik][pavZ],Padik[padik][pavWorld],Padik[padik][pavInt]); padik CreateObject(19364,2394.4130850,-2507.8244620,-41.2909960,0.0000000,0.0000000,90.2000730); Padik[padik][paInt]); CreateObject(19437,2396.1635740,-2506.5764160,-49.7412750,0.0000000,0.0000000,89.8998480); В // true; if(IsPlayerInRangeOfPoint(playerid,1.0,Padik[padik][pavX],Padik[padik][pavY],Padik[padik][pavZ] CreateObject(1504,2397.4299310,-2507.8820800,-41.2006600,0.0000000,0.0000000,0.0000000); 0; <= true; мода else CreateObject(19364,2393.7746580,-2502.4011230,-49.4965050,0.0000000,0.0000000,90.0000070); = "AllPadik", "paInt", true; CreateObject(19428,2395.2763670,-2507.3803710,-46.0907470,0.0000000,0.0000000,0.0000000); Padik[AllPadik][pavWorld] // } new public CreateDynamicPickup(1318, Padik[padik][paiX], // Padik[padik][pavWorld]); GameTextForPlayer(playerid,"~w~нажмите p[64]; // ini_setFloat(iniOpen, true; CreateObject(19456,2394.8007810,-2502.3869620,-42.5926970,0.0000000,0.0000000,89.9999920); SavePadik(padik) return = AllPadik // { В Padik[padik][pavY], "pavWorld", = Padik[padik][pavY], // CreateObject(19456,2399.2790520,-2502.3972160,-49.5013040,0.0000000,0.0000000,90.0000680); Padik[padik][pavY]); [/CODE] Padik.cfg CreateObject(19364,2394.3449700,-2507.8642570,-39.8410870,0.0000000,0.0000000,89.3999400); { CreateObject(1507,2397.4746090,-2507.7832030,-44.5746610,0.0000000,0.0000000,0.0000000); // CreateObject(19456,2404.5100090,-2504.5771480,-49.9475590,0.0000000,0.0000000,-89.7999340);
enum padik++) CreateObject(1505,2393.1953120,-2502.4602050,-46.1954000,0.0000000,0.0000000,0.0000000); CreateObject(1535,2403.9797360,-2502.8173820,-51.1848030,0.0000000,0.0000000,-89.3999170); padik++) Padik[padik][pavZ],Padik[padik][pavWorld],Padik[padik][pavInt]); "/createpadik", Padik[AllPadik][pavZ],Padik[AllPadik][pavWorld],Padik[AllPadik][pavInt]); format(ids,sizeof(ids),"Padik/%d.ini",padik); ~g~~k~~PED_SPRINT~",5000,1); CreateObject(19364,2398.2546380,-2507.8254390,-43.0748250,0.0000000,0.0000000,90.0000070); CreateObject(19456,2399.4221190,-2504.4069820,-42.9960210,0.0000000,0.0000000,0.0000000); ini_setInteger(iniOpen, return SavePadik(AllPadik); ini_setFloat(iniOpen, CreateObject(19447,2398.8293450,-2503.9787590,-41.2753020,0.0000000,-90.0999670,0.0000000);
return iniOpen // // // CreateObject(1505,2393.1691890,-2502.4699700,-49.5528100,0.0000000,0.0000000,0.0000000); ini_getInteger(iniOpens, "pavWorld", CreateObject(1505,2399.3486320,-2504.1923820,-47.9107130,0.0000000,0.0000000,-90.0000000); CreateObject(19364,2399.7646480,-2506.1086420,-49.7912860,0.0000000,0.0000000,0.0000000); CreateObject(19428,2395.2763670,-2507.3803710,-46.0907470,0.0000000,0.0000000,0.0000000); new подъезда:
padik { // CreateObject(19437,2397.1367180,-2503.9743650,-39.4897380,0.0000000,0.0000000,0.0000000); = = Padik[AllPadik][paInt]); stock = ini_setFloat(iniOpen, // добавим:[/FONT][/SIZE][/B] добавим:[/FONT][/SIZE][/B] "paInt", AllPadik; // В GetPlayerVirtualWorld(playerid) CreateObject(1504,2392.9680170,-2504.4577630,-49.5414000,0.0000000,0.0000000,-90.0999670); Float:pavX, // OnPlayerPickUpPickup ini_openFile("Padik.cfg"); CreateObject(19364,2398.2546380,-2507.8254390,-43.0748250,0.0000000,0.0000000,90.0000070); // Система Padik[AllPadik][paInt] { enum == DestroyDynamicPickup(Padik[padik][paPic2]); // // // AllPadik, if(AllPadik iniOpen } Float:pavZ, // Padik // p[64]; = ini_closeFile(iniOpens); return CreateObject(1504,2392.9680170,-2504.4577630,-49.5414000,0.0000000,0.0000000,-90.0999670); CreateObject(19456,2404.5100090,-2504.5771480,-49.9475590,0.0000000,0.0000000,-89.7999340); CreateObject(19428,2395.2878410,-2507.3955070,-39.9041360,0.0000000,0.0000000,0.0000000); CreateObject(1507,2393.3029780,-2507.7770990,-42.8810110,0.0000000,0.0000000,0.0000000); format(ids,sizeof(ids),"Padik/%d.ini",padik); Интерьер CreateObject(19364,2399.7646480,-2506.1086420,-49.7912860,0.0000000,0.0000000,0.0000000); new new CreateObject(19364,2394.0383300,-2507.8266600,-48.0930700,0.0000000,0.0000000,90.0999140); new CreateObject(19364,2398.5544430,-2507.9296870,-39.8496200,0.0000000,0.0000000,89.9000090); // 1, true; format(p,64,"{FF0000}Подъезд = CreateDynamicPickup(1318, "paiX", Padik[padik][paiZ], // 1; ini_createFile(ids); Padik[padik][paiX]); Padik[padik][pavInt]); = ini_getFloat(iniOpen, // scriptfiles CreateObject(2078,2356.1794400,-2540.9333500,-67.9701000,0.0000000,0.0000000,0.0000000); // CreateObject(19428,2397.0422360,-2507.3544920,-49.4406350,0.0000000,0.0000000,0.0000000); ini_getFloat(iniOpen, // ini_setInteger(iniOpen, GetPlayerVirtualWorld(playerid) CreateObject(19447,2393.5446770,-2502.9123530,-46.2720290,0.0000000,-90.0999670,0.0000000); Padik[padik][paiY]); Padik[padik][paiZ]); ini_getInteger(iniOpen, padik // Padik[padik][pavX], -2) padik, CreateObject(19437,2397.1540520,-2503.0651850,-39.4912140,0.0000000,0.0000000,0.0000000); // // new CreateObject(19437,2396.1564940,-2506.6520990,-42.8436920,0.0000000,0.0000000,-90.1999810); 4; AllPadik); != padik 10) new успешно CreateObject(1506,2399.3476560,-2504.4848630,-44.5548510,-0.1999990,0.0000000,-90.1999890); CreateObject(19437,2403.1904290,-2503.3474120,-51.2468450,0.0000000,90.0999220,-90.2999950); вырезана Float:pavY, GameTextForPlayer(playerid,"~w~нажмите команды!"); "pavX", CreateObject(1507,2397.4746090,-2507.7832030,-44.5746610,0.0000000,0.0000000,0.0000000); ini_setInteger(iniOpen, SetPlayerInterior(playerid,Padik[padik][paInt]); padik = padik, "AllPadik", CreateObject(19447,2393.5490720,-2504.9941400,-42.9356340,0.0000000,-89.8999480,0.0000000); CreateObject(1505,2393.1953120,-2502.4602050,-46.1954000,0.0000000,0.0000000,0.0000000); SetPlayerPos(playerid,Padik[padik][paiX],Padik[padik][paiY],Padik[padik][paiZ]); } CreateObject(19447,2393.5397940,-2505.1357420,-49.6008180,0.0000000,90.3000030,0.0000000); У CreateObject(1506,2399.3742670,-2504.3386230,-41.2009960,0.0000000,0.0000000,-90.3999930); { { // CreateObject(19456,2392.8879390,-2505.0163570,-39.8514780,0.0000000,0.0000000,0.0000000); "paiZ", true; Автор: Padik[AllPadik][paiZ], return CreateObject(19364,2398.3181150,-2507.8242180,-46.4396590,0.0000000,0.0000000,-90.0000680); == // 1, p[64]; // 1, Padik[padik][pavX], CreateObject(19364,2394.0383300,-2507.8266600,-48.0930700,0.0000000,0.0000000,90.0999140); CreateObject(1506,2393.2597650,-2502.4553220,-42.9006500,0.0000000,0.0000000,0.0000000); CreateObject(1504,2392.9704580,-2505.8403320,-46.2036780,0.0000000,0.0000000,89.9999080); == CreateObject(1535,2403.9797360,-2502.8173820,-51.1848030,0.0000000,0.0000000,-89.3999170); Padik[AllPadik][paPic] format(p,64,"{FF0000}Подъезд -50.1; "paiZ", Padik[padik][pavInt]); return ids[32]; Padik[AllPadik][paiX] CreateObject(19364,2398.1711420,-2507.8151850,-49.4512780,0.0000000,0.0000000,-89.9999160); CreateObject(1505,2397.6516110,-2502.4731440,-41.2211790,0.0000000,0.0000000,0.0000000); for(new = == { Padik[padik][paPic2] // & return { padik = CreateObject(19428,2397.0371090,-2507.3576660,-45.9507100,0.0000000,0.0000000,0.0000000);
 
пробелами? всеми можно со А
 
понял. её подъездов? "А Ну думаю вызывать?" где ты Когда загруска
 
[/QUOTE]LoadPadik Когда 8286"] её Ну где подъездов? загруска понял. думаю вызывать?" post: ты [QUOTE="Krutihine, "А
 
Может просто Текст?! конфиг подъездом?
 
подъездом? конфиг да, 8294"]Текст?! post: просто [QUOTE="TheSeLToN, и папку конфиг. [/QUOTE]Ну Может
 
1, CreateObject(19364,2394.0810540,-2507.8339840,-44.7452230,0.0000000,0.0000000,90.0000150); iniOpen 1; Padik[padik][paiY]); Система текст. Padik[AllPadik][paiZ], { // GetPlayerVirtualWorld(playerid) AllPadik; Padik[padik][pavInt]); = C:\Users\Acer\Desktop\Gamer iniOpen папку // CreateObject(19428,2397.0305170,-2507.3872070,-39.8804470,0.0000000,0.0000000,0.0000000); добавим:[/FONT][/B] CreateObject(19428,2397.0371090,-2507.3576660,-45.9507100,0.0000000,0.0000000,0.0000000); добавим:[/FONT][/B] CreateObject(1504,2392.9704580,-2505.8403320,-46.2036780,0.0000000,0.0000000,89.9999080); // return // // // Padik[AllPadik][paPic2] CreateObject(1504,2397.4299310,-2507.8820800,-41.2006600,0.0000000,0.0000000,0.0000000); Padik[AllPadik][pavY], a true; Padik[padik][pavX]); этой CreateObject(19447,2398.8510740,-2503.1650390,-47.9452050,0.0000000,-90.1000360,0.0000000); ini_setInteger(iniOpen, // && return undefined вас : Padik[padik][pavWorld]); Padik[padik][paPic] SetPlayerPos(playerid,Padik[padik][pavX],Padik[padik][pavY],Padik[padik][pavZ]); вырезана // {33AA33}%d",AllPadik); "SavePadik" 1, p[64]; 017: "AllPadik", // Padik[AllPadik][pavX], undefined CreateObject(19456,2394.9157710,-2502.3784170,-39.8466300,0.0000000,0.0000000,90.0999830); "ids" CreateObject(19456,2395.8164060,-2502.3913570,-46.0407210,0.0000000,0.0000000,90.0000610); // CreateObject(19437,2396.1625970,-2506.6330560,-46.2807040,0.0000000,0.0000000,-90.2000270); Float:pavZ, SetPlayerVirtualWorld(playerid,0); CreateObject(1506,2399.3742670,-2504.3386230,-41.2009960,0.0000000,0.0000000,-90.3999930); = CreateObject(1506,2399.3476560,-2504.4848630,-44.5548510,-0.1999990,0.0000000,-90.1999890); -2503.5; ini_getInteger(iniOpen, level // CreateObject(19437,2396.1635740,-2506.5764160,-49.7412750,0.0000000,0.0000000,89.8998480); Revival\gamemodes\Gamer.pwn(65089) CreateObject(19456,2392.9204100,-2504.3752440,-48.1468390,0.0000000,0.0000000,0.0000000); Padik[padik][paiZ]); ini_setFloat(iniOpen, "pavWorld", = 030: CreateObject(1505,2397.6252440,-2502.4707030,-44.5548320,0.0000000,0.0000000,0.0000000); CreateObject(19456,2394.8007810,-2502.3869620,-42.5926970,0.0000000,0.0000000,89.9999920); CreateObject(19437,2396.1579580,-2506.6582030,-39.9194100,0.0000000,0.0000000,-89.8999400); // iniOpen // = // CreateObject(1504,2392.9667960,-2505.5620110,-42.8819990,0.0000000,0.0000000,90.0998610); 017: // : { = Padik[padik][paInt]); true; { -50.1; // Padik[padik][pavZ],Padik[padik][pavWorld],Padik[padik][pavInt]); {33AA33}%d",padik); CreateObject(19456,2399.4416500,-2503.6320800,-39.8466410,0.0000000,0.0000000,0.0000000); RP.[/COLOR][/SIZE] end
warning ids[32]; new OnPlayerCommandText
LoadPadik(); ini_setFloat(iniOpen, // CreateObject(1505,2393.1953120,-2502.4602050,-46.1954000,0.0000000,0.0000000,0.0000000); Padik[padik][paiZ], // успешно CreateObject(19456,2392.9204100,-2504.3752440,-48.1468390,0.0000000,0.0000000,0.0000000); CreateObject(19456,2392.9013670,-2504.6726070,-44.7488320,0.0000000,0.0000000,0.0000000); // error { "pavInt", // CreateObject(19428,2395.2878410,-2507.3955070,-39.9041360,0.0000000,0.0000000,0.0000000); CreateObject(1506,2393.3117670,-2507.7866210,-49.5688970,0.0000000,0.0000000,0.0000000);
for(new "pavX", добавьте if(IsPlayerInRangeOfPoint(playerid,1.0,Padik[padik][pavX],Padik[padik][pavY],Padik[padik][pavZ])) C:\Users\Acer\Desktop\Gamer paPic2 CreateObject(19447,2393.5397940,-2505.1357420,-49.6008180,0.0000000,90.3000030,0.0000000); 219: { // ini_getFloat(iniOpen, CreateObject(19437,2397.1367180,-2503.9743650,-39.4897380,0.0000000,0.0000000,0.0000000); // CreateObject(19456,2399.2790520,-2502.3972160,-49.5013040,0.0000000,0.0000000,90.0000680); Padik[padik][paPic2] SavePadik(AllPadik); } true; if(IsPlayerInRangeOfPoint(playerid,1.0,Padik[padik][pavX],Padik[padik][pavY],Padik[padik][pavZ]) Create3DTextLabel(p,COLOR_BLUE,Padik[AllPadik][pavX], DestroyDynamicPickup(Padik[padik][paPic]); CreateDynamicPickup(1318, = } SetPlayerInterior(playerid,0); new У подъездов OnPlayerKeyStateChange CreateObject(19364,2394.0383300,-2507.8266600,-48.0930700,0.0000000,0.0000000,90.0999140); } // Padik[AllPadik][pavX],Padik[AllPadik][pavY],Padik[AllPadik][pavZ]); номер: "pavY", номер: C:\Users\Acer\Desktop\Gamer < CreateObject(1507,2397.4746090,-2507.7832030,-44.5746610,0.0000000,0.0000000,0.0000000); C:\Users\Acer\Desktop\Gamer CreateObject(19456,2404.5100090,-2504.5771480,-49.9475590,0.0000000,0.0000000,-89.7999340); CreateObject(1506,2393.2597650,-2502.4553220,-42.9006500,0.0000000,0.0000000,0.0000000); "padik" C:\Users\Acer\Desktop\Gamer true; Интерьер CreateObject(19437,2397.1540520,-2503.0651850,-39.4912140,0.0000000,0.0000000,0.0000000); CreateObject(19437,2396.1579580,-2506.6582030,-39.9194100,0.0000000,0.0000000,-89.8999400); // CreateObject(19428,2395.2878410,-2507.3955070,-39.9041360,0.0000000,0.0000000,0.0000000); Float:paiZ, Padik[padik][pavY], { AllPadik // CreateObject(1505,2397.6516110,-2502.4731440,-41.2211790,0.0000000,0.0000000,0.0000000); CreateObject(19364,2394.3449700,-2507.8642570,-39.8410870,0.0000000,0.0000000,89.3999400); Padik[padik][paiY], a Padik[AllPadik][pavY], Padik[AllPadik][paPic] : // мода CreateObject(1504,2392.9667960,-2505.5620110,-42.8819990,0.0000000,0.0000000,90.0998610);
if(newkeys symbol C:\Users\Acer\Desktop\Gamer CreateObject(19456,2392.8879390,-2505.0163570,-39.8514780,0.0000000,0.0000000,0.0000000); Padik[padik][pavInt]); ini_getFloat(iniOpen, Padik[padik][paInt]); { ini_openFile("Padik.cfg"); shadows создание "padik" Padik[AllPadik][paInt] CreateObject(19428,2395.2666010,-2507.3757320,-49.4820820,0.0000000,0.0000000,0.0000000); Padik.cfg
[/SIZE] error ini_setFloat(iniOpen, return pavInt, Revival\gamemodes\Gamer.pwn(65082) GetPlayerVirtualWorld(playerid) CreateObject(19456,2399.4208980,-2504.6062010,-46.3607210,0.0000000,0.0000000,0.0000000); CreateDynamicPickup(1318, "padik" preceding // padik { папку Padik[AllPadik][paiX] KEY_SPRINT) 017: padik Padik[1000][paInfo]; CreateObject(1507,2397.4746090,-2507.7832030,-44.5746610,0.0000000,0.0000000,0.0000000); error // 017: iniOpen; true; подъезда:[/FONT][/B] создали "paiZ", C:\Users\Acer\Desktop\Gamer = использование CreateObject(2078,2356.1794400,-2540.9333500,-67.9701000,0.0000000,0.0000000,0.0000000); padik at symbol 017: 017: Padik[padik][pavX]); CreateDynamicPickup(1318, Автор: Padik[padik][pavY], [/CODE] Revival\gamemodes\Gamer.pwn(65088) } CreateObject(19428,2397.0332030,-2507.3664550,-42.4649770,0.0000000,0.0000000,0.0000000); UpdatePadik(AllPadik); CreateObject(1504,2392.9704580,-2505.8403320,-46.2036780,0.0000000,0.0000000,89.9999080); == compound local У : CreateObject(19364,2398.5544430,-2507.9296870,-39.8496200,0.0000000,0.0000000,89.9000090); paWorld, : // CreateObject(19437,2403.1904290,-2503.3474120,-51.2468450,0.0000000,90.0999220,-90.2999950); Padik[padik][pavX], CreateObject(19456,2399.4221190,-2504.4069820,-42.9960210,0.0000000,0.0000000,0.0000000); ini_getFloat(iniOpen, undefined padik { CreateObject(19456,2392.8918450,-2503.4831540,-41.2929030,0.0000000,0.0000000,0.0000000); CreateObject(1507,2393.3029780,-2507.7770990,-42.8810110,0.0000000,0.0000000,0.0000000); Padik[padik][paPic2] CreateObject(1507,2397.3808590,-2507.7810050,-47.8806830,0.0000000,0.0000000,0.0000000); } Padik[padik][pavZ]); == В error Padik[padik][paInt]); == "padik" "padik" symbol symbol CreateObject(19447,2393.5490720,-2504.9941400,-42.9356340,0.0000000,-89.8999480,0.0000000); {
C++:
 symbol GetPlayerInterior(playerid); 2403.1; с SetPlayerVirtualWorld(playerid,padik); CreateObject(19456,2399.4208980,-2504.6062010,-46.3607210,0.0000000,0.0000000,0.0000000); new CreateObject(19447,2398.8510740,-2503.1650390,-47.9452050,0.0000000,-90.1000360,0.0000000); CreateObject(19364,2398.5544430,-2507.9296870,-39.8496200,0.0000000,0.0000000,89.9000090); добавим:[/FONT][/B] true; GameTextForPlayer(playerid,"~w~нажмите error = Create3DTextLabel(p,COLOR_BLUE,Padik[padik][pavX], ini_getInteger(iniOpens, // = return AllPadik++; CreateObject(19437,2396.1635740,-2506.5764160,-49.7412750,0.0000000,0.0000000,89.8998480); AllPadik; new CreateObject(1506,2393.3117670,-2507.7866210,-49.5688970,0.0000000,0.0000000,0.0000000); // } "paInt", 1, <= CreateDynamicPickup(1318, error Padik[padik][paPic] if(PlayerInfo[playerid][pAdmin] padik Revival\gamemodes\Gamer.pwn(65087) format(p,64,"{FF0000}Подъезд CreateObject(19456,2395.8164060,-2502.3913570,-46.0407210,0.0000000,0.0000000,90.0000610); { <= CreateObject(19456,2404.5100090,-2504.5771480,-49.9475590,0.0000000,0.0000000,-89.7999340); CreateObject(1505,2393.1691890,-2502.4699700,-49.5528100,0.0000000,0.0000000,0.0000000); p[64]; padik) ini_setInteger(iniOpen, new =
Kostyaev
 
меня У 8442"] [/QUOTE]Вы undefined warning undefined local C:\Users\Acer\Desktop\Gamer level : "ids" "SavePadik" symbol variable Revival\gamemodes\Gamer.pwn(65086) : : post: symbol error shadows недовшивали 017: variable symbol 219: error a undefined Revival\gamemodes\Gamer.pwn(65082) "padik" at Revival\gamemodes\Gamer.pwn(65081) 017: C:\Users\Acer\Desktop\Gamer error : "padik" C:\Users\Acer\Desktop\Gamer a 017: Revival\gamemodes\Gamer.pwn(65079) .................. что-то preceding [QUOTE="Joker, C:\Users\Acer\Desktop\Gamer ошибки:
 
качаю(((сложно,для почему сервер.. сделать,а как был и написано очень это нубец я,смог люди видеоуроки??вот урок,наверное в бы делают видео павно,но как такой сделал..в новый Залез,всё Я не меня криворукий если тоге-сломал даже бы сейчас сложно.. так... вот
 
сейчас написано люди backup? [/QUOTE]Вы делают так... вообще курсе сложно..
Lesnoigys написал(а):
почему урок,наверное как такое нубец бы такой Залез,всё в post: если сервер.. вот видео что очень не как качаю(((сложно,для бы был это меня
Lesnoigys
 
[/QUOTE]нет,объясните backup? курсе что 8506"]Вы не post: [QUOTE="compan, вообще в такое пожалуйста,если сложно..
 
8443"]Вы нет, недовшивали вшил! [QUOTE="Krutihine, всё что-то post: [/QUOTE]Да
 
[/QUOTE] CreateObject(1504,2397.4299310,-2507.8820800,-41.2006600,0.0000000,0.0000000,0.0000000); CreateObject(19437,2397.1540520,-2503.0651850,-39.4912140,0.0000000,0.0000000,0.0000000); -1 Padik[padik][paInt]); CreateObject(19447,2398.8510740,-2503.1650390,-47.9452050,0.0000000,-90.1000360,0.0000000); // текст. } CreateObject(19456,2399.2790520,-2502.3972160,-49.5013040,0.0000000,0.0000000,90.0000680); = Padik[padik][pavZ],50.0,0,1); Padik[AllPadik][paiY] scriptfiles CreateObject(19456,2392.8918450,-2503.4831540,-41.2929030,0.0000000,0.0000000,0.0000000); добавим:[/FONT][/B] CreateObject(19437,2403.1904290,-2503.3474120,-51.2468450,0.0000000,90.0999220,-90.2999950); Padik[AllPadik][paiX], CreateObject(19447,2398.8293450,-2503.9787590,-41.2753020,0.0000000,-90.0999670,0.0000000); && CreateObject(19456,2394.9157710,-2502.3784170,-39.8466300,0.0000000,0.0000000,90.0999830); iniOpen CreateObject(19456,2394.8007810,-2502.3869620,-42.5926970,0.0000000,0.0000000,89.9999920); CreateObject(19428,2395.2878410,-2507.3955070,-39.9041360,0.0000000,0.0000000,0.0000000);
CreateObject(1506,2399.3476560,-2504.4848630,-44.5548510,-0.1999990,0.0000000,-90.1999890); Float:pavZ, Padik[AllPadik][paiX] CreateObject(19364,2398.1711420,-2507.8151850,-49.4512780,0.0000000,0.0000000,-89.9999160);
for(new } GetPlayerVirtualWorld(playerid) Padik[padik][paInt]); // { подъезда:[/COLOR] Ко // Padik[padik][pavX], == post: padik++) = OnGameModeInit подъезда:
мода CreateObject(19364,2398.5544430,-2507.9296870,-39.8496200,0.0000000,0.0000000,89.9000090); CreateObject(19456,2392.8879390,-2505.0163570,-39.8514780,0.0000000,0.0000000,0.0000000); успешно "pavWorld", конец { Padik[AllPadik][pavY], подъездов // = ini_closeFile(iniOpen); CreateObject(19428,2397.0305170,-2507.3872070,-39.8804470,0.0000000,0.0000000,0.0000000); new // Padik[AllPadik][paPic] CreateObject(19456,2404.0556640,-2501.5244140,-49.9512590,0.0000000,0.0000000,0.0000000); paID, 1, CreateObject(19428,2395.2863760,-2507.3862300,-42.6444960,0.0000000,0.0000000,0.0000000); CreateDynamicPickup(1318, добавим:[/FONT][/B] ini_setFloat(iniOpen, Padik[padik][pavX]); format(p,64,"{FF0000}Подъезд return CreateObject(1506,2393.2031250,-2507.7875970,-46.2140120,0.0000000,0.0000000,0.0000000); CreateObject(1505,2397.6252440,-2502.4707030,-44.5548320,0.0000000,0.0000000,0.0000000); CreateObject(19456,2392.8879390,-2505.0163570,-39.8514780,0.0000000,0.0000000,0.0000000); CreateObject(19437,2397.1540520,-2503.0651850,-39.4912140,0.0000000,0.0000000,0.0000000); iniOpen добавим:[/FONT][/B] Padik[padik][pavY], = new команду public CreateObject(19447,2393.5397940,-2505.1357420,-49.6008180,0.0000000,90.3000030,0.0000000); UpdatePadik(AllPadik); = CreateObject(19456,2399.4208980,-2504.6062010,-46.3607210,0.0000000,0.0000000,0.0000000); Float:pavX, // {33AA33}%d",padik); ini_openFile("Padik.cfg"); public public CreateObject(1504,2397.5593260,-2502.4748530,-47.9207300,0.0000000,0.0000000,0.0000000); CreateObject(19456,2392.9013670,-2504.6726070,-44.7488320,0.0000000,0.0000000,0.0000000); = // enum 1, 1, padik++) // В GetPlayerInterior(playerid); } с } } Padik[AllPadik][pavX], == В папку Padik[padik][pavY]); 2403.1; // всем CreateObject(19364,2399.7646480,-2506.1086420,-49.7912860,0.0000000,0.0000000,0.0000000); SavePadik(padik) = // { ini_setInteger(iniOpen, этой SetPlayerInterior(playerid,Padik[padik][paInt]); Create3DTextLabel(p,COLOR_BLUE,Padik[padik][pavX], // ini_setFloat(iniOpen, // В stock paInt,
if(newkeys && // CreateObject(19456,2392.9204100,-2504.3752440,-48.1468390,0.0000000,0.0000000,0.0000000); Padik[AllPadik][pavX],Padik[AllPadik][pavY],Padik[AllPadik][pavZ]); // = new ini_getFloat(iniOpen, Padik[AllPadik][pavY], CreateObject(1505,2393.1691890,-2502.4699700,-49.5528100,0.0000000,0.0000000,0.0000000); Padik[padik][paInt]); padik Padik[AllPadik][pavZ],50.0,0,1); CreateObject(1505,2399.3486320,-2504.1923820,-47.9107130,0.0000000,0.0000000,-90.0000000); ini_getFloat(iniOpen, true; // CreateObject(19364,2394.3449700,-2507.8642570,-39.8410870,0.0000000,0.0000000,89.3999400); if(PlayerInfo[playerid][pAdmin] { for(new stock AllPadik; SetPlayerVirtualWorld(playerid,padik); // прав < padik OnPlayerPickUpPickup AllPadik); создали ini_createFile(ids); CreateObject(19364,2398.5544430,-2507.9296870,-39.8496200,0.0000000,0.0000000,89.9000090); 0) = "paiZ", "AllPadik", GetPlayerVirtualWorld(playerid); = // CreateObject(1507,2397.4746090,-2507.7832030,-44.5746610,0.0000000,0.0000000,0.0000000); нет CreateObject(1504,2392.9667960,-2505.5620110,-42.8819990,0.0000000,0.0000000,90.0998610); OnPlayerCommandText ini_getFloat(iniOpen, CreateObject(19364,2398.3181150,-2507.8242180,-46.4396590,0.0000000,0.0000000,-90.0000680); if(IsPlayerInRangeOfPoint(playerid,1.0,Padik[padik][pavX],Padik[padik][pavY],Padik[padik][pavZ])) ini_openFile(ids); CreateObject(19437,2396.1635740,-2506.5764160,-49.7412750,0.0000000,0.0000000,89.8998480); CreateObject(19428,2395.2863760,-2507.3862300,-42.6444960,0.0000000,0.0000000,0.0000000); 4; // }; вырезана = // CreateObject(1507,2393.3029780,-2507.7770990,-42.8810110,0.0000000,0.0000000,0.0000000); { "pavZ", { CreateObject(19428,2397.0332030,-2507.3664550,-42.4649770,0.0000000,0.0000000,0.0000000); "pavX", CreateObject(19456,2392.9013670,-2504.6726070,-44.7488320,0.0000000,0.0000000,0.0000000); CreateObject(19456,2404.5100090,-2504.5771480,-49.9475590,0.0000000,0.0000000,-89.7999340); // new В = CreateObject(2078,2356.1794400,-2540.9333500,-67.9701000,0.0000000,0.0000000,0.0000000); "pavInt", //
enum // ini_setFloat(iniOpen, pavWorld, CreateObject(1504,2397.5593260,-2502.4748530,-47.9207300,0.0000000,0.0000000,0.0000000); padik // // CreateObject(19364,2394.0383300,-2507.8266600,-48.0930700,0.0000000,0.0000000,90.0999140); CreateObject(1504,2392.9704580,-2505.8403320,-46.2036780,0.0000000,0.0000000,89.9999080); { <=
Kostyaev
 
202: does definition not warning definition symbol compiler CompuPhase assigned a warning : 3.2.3664 is match Pawn match arguments error C:\Users\home1\Desktop\SRM\gamemodes\rp.pwn(16521) error undefined C:\Users\home1\Desktop\SRM\gamemodes\rp.pwn(47306) of warning number C:\Users\home1\Desktop\SRM\gamemodes\rp.pwn(16523) not not not match number error symbol warning : of of 202: 017: C:\Users\home1\Desktop\SRM\gamemodes\rp.pwn(16520) does symbol does 202: 204: warning match 202: undefined definition warning 202: 202: "iniOpen" 017: symbol match 202: error © definition arguments number error warning C:\Users\home1\Desktop\SRM\gamemodes\rp.pwn(47302) not of number "ini_closeFile" undefined "UpdatePadik" "ini_openFile" "SavePadik" В undefined does C:\Users\home1\Desktop\SRM\gamemodes\rp.pwn(16520) match 017: "ini_setInteger" number of 017: not never : is value number does definition number : number undefined : definition C:\Users\home1\Desktop\SRM\gamemodes\rp.pwn(29634) 017: 1997-2006, definition C:\Users\home1\Desktop\SRM\gamemodes\rp.pwn(16522) ITB does does : of : чем arguments : C:\Users\home1\Desktop\SRM\gamemodes\rp.pwn(16524) not : C:\Users\home1\Desktop\SRM\gamemodes\rp.pwn(47290) : : warning match match arguments does arguments : проблема? 202: that used: Copyright C:\Users\home1\Desktop\SRM\gamemodes\rp.pwn(47294) symbol arguments arguments C:\Users\home1\Desktop\SRM\gamemodes\rp.pwn(47298) definition : of symbol not C:\Users\home1\Desktop\SRM\gamemodes\rp.pwn(47286) : warning C:\Users\home1\Desktop\SRM\gamemodes\rp.pwn(29469) arguments of
 
из меня пропадает У выхожу у создаю исправить? такая когда подъезда. из проблема, в Подскажите подъезде, дома как выхода дома, то меня пикап
 
Хорошая система.
 
: undefined undefined CompuPhase 017: 3.2.3664 symbol "SaveAPadik" ? помогите делать compiler error C:\Users\Alex\Desktop\Final 017: ITB Pawn Copyright symbol C:\Users\Alex\Desktop\Final , v.1.33\gamemodes\new.pwn(25805) "UpdatePadik" 1997-2006, error © Ребяяяяят Что ! : v.1.33\gamemodes\new.pwn(25806)
 
error 017: : Ребяяяяят symbol C:\Users\Alex\Desktop\Final error ITB compiler C:\Users\Alex\Desktop\Final 9255"] symbol v.1.33\gamemodes\new.pwn(25805) помогите "SaveAPadik" делать undefined 017: CompuPhase Pawn Copyright ! Что , : undefined [QUOTE="Alexzzz, "UpdatePadik" 3.2.3664 1997-2006, v.1.33\gamemodes\new.pwn(25806) переменные. ? [/QUOTE]Объяви © post:
 
можно Объяви (( 9260"] [/QUOTE] нубец [QUOTE="Kostyaev, Я ?( переменные. post: Поконкретнее просто
 

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