true; paID, "pavWorld", // format(p,64,"{FF0000}Подъезд = ini_getFloat(iniOpen, p[64]; В CreateObject(19364,2398.3181150,-2507.8242180,-46.4396590,0.0000000,0.0000000,-90.0000680); // ini_closeFile(iniOpens); ~g~~k~~PED_SPRINT~",5000,1); SendClientMessage(playerid,-1,"[Сервер]: номер: ini_setFloat(iniOpen, = iniOpen // CreateObject(19456,2404.0556640,-2501.5244140,-49.9512590,0.0000000,0.0000000,0.0000000); // CreateObject(1506,2399.3476560,-2504.4848630,-44.5548510,-0.1999990,0.0000000,-90.1999890); 1, CreateObject(19456,2399.2790520,-2502.3972160,-49.5013040,0.0000000,0.0000000,90.0000680); && CreateObject(1505,2397.6516110,-2502.4731440,-41.2211790,0.0000000,0.0000000,0.0000000); [/CODE] { "pavX", { 1, 0) CreateObject(19428,2395.2863760,-2507.3862300,-42.6444960,0.0000000,0.0000000,0.0000000); CreateObject(19428,2397.0332030,-2507.3664550,-42.4649770,0.0000000,0.0000000,0.0000000); CreateObject(19364,2398.5544430,-2507.9296870,-39.8496200,0.0000000,0.0000000,89.9000090); // // enum stock } SetPlayerInterior(playerid,Padik[padik][paInt]); = Padik[AllPadik][pavY], true; { } padik // текст.
if(strcmp(cmd, Padik[padik][pavWorld]); -1 <= CreateObject(19447,2398.8476560,-2503.3781730,-44.6119190,0.0000000,-89.9000470,0.0000000); CreateObject(1505,2393.1953120,-2502.4602050,-46.1954000,0.0000000,0.0000000,0.0000000); CreateObject(19456,2395.8164060,-2502.3913570,-46.0407210,0.0000000,0.0000000,90.0000610); iniOpen Padik[AllPadik][paiZ] if(iniOpen // // "paiY", вас "paiX", SavePadik(AllPadik); public { public )) CreateObject(19447,2398.8476560,-2503.3781730,-44.6119190,0.0000000,-89.9000470,0.0000000); ini_getInteger(iniOpen, Padik[padik][pavWorld]) ini_setInteger(iniOpen, for(new ini_closeFile(iniOpen); GetPlayerVirtualWorld(playerid); // stock ini_setInteger(iniOpen, // Padik[padik][paiX]); CreateObject(19428,2397.0422360,-2507.3544920,-49.4406350,0.0000000,0.0000000,0.0000000); 1, // CreateObject(19364,2394.0810540,-2507.8339840,-44.7452230,0.0000000,0.0000000,90.0000150); Padik[padik][pavZ],50.0,0,1); SetPlayerVirtualWorld(playerid,padik); // Padik[AllPadik][pavWorld] = Padik[padik][pavY], CreateObject(1504,2392.9667960,-2505.5620110,-42.8819990,0.0000000,0.0000000,90.0998610); public // CreateObject(19364,2394.4130850,-2507.8244620,-41.2909960,0.0000000,0.0000000,90.2000730); CreateDynamicPickup(1318, // // = "pavX", Padik[padik][paInt]);
if(newkeys RP.[/COLOR]
DestroyDynamicPickup(Padik[padik][paPic]); <= CreateObject(19456,2392.9204100,-2504.3752440,-48.1468390,0.0000000,0.0000000,0.0000000); Padik scriptfiles CreateObject(1507,2393.3029780,-2507.7770990,-42.8810110,0.0000000,0.0000000,0.0000000); } = создали paInt, CreateDynamicPickup(1318, else CreateObject(19428,2395.2666010,-2507.3757320,-49.4820820,0.0000000,0.0000000,0.0000000); CreateObject(1535,2403.9797360,-2502.8173820,-51.1848030,0.0000000,0.0000000,-89.3999170);
// Padik[AllPadik][paiY] AllPadik, ini_getFloat(iniOpen, SetPlayerVirtualWorld(playerid,0); 1; padik true; ini_closeFile(iniOpen); "/createpadik", подъездов // ids[32]; // // true) // CreateDynamicPickup(1318, CreateObject(1504,2392.9667960,-2505.5620110,-42.8819990,0.0000000,0.0000000,90.0998610); // CreateObject(1505,2399.3486320,-2504.1923820,-47.9107130,0.0000000,0.0000000,-90.0000000); CreateObject(1505,2399.3486320,-2504.1923820,-47.9107130,0.0000000,0.0000000,-90.0000000); UpdatePadik(padik) = Padik[padik][pavInt]); padik Padik[padik][pavX], У Padik[padik][pavY], добавим CreateObject(1506,2399.3742670,-2504.3386230,-41.2009960,0.0000000,0.0000000,-90.3999930); return номер: "pavInt", CreateObject(19428,2395.2863760,-2507.3862300,-42.6444960,0.0000000,0.0000000,0.0000000); {33AA33}%d",AllPadik); CreateObject(19456,2392.9204100,-2504.3752440,-48.1468390,0.0000000,0.0000000,0.0000000); подъезда:[/COLOR] CreateObject(19447,2393.5490720,-2504.9941400,-42.9356340,0.0000000,-89.8999480,0.0000000); CreateObject(19364,2399.7646480,-2506.1086420,-49.7912860,0.0000000,0.0000000,0.0000000); Float
avX, SetPlayerPos(playerid,Padik[padik][paiX],Padik[padik][paiY],Padik[padik][paiZ]); = на format(ids,sizeof(ids),"Padik/%d.ini",padik); CreateObject(19428,2395.2666010,-2507.3757320,-49.4820820,0.0000000,0.0000000,0.0000000); new } "pavZ", // Padik[padik][paiX], { // for(new Create3DTextLabel(p,COLOR_BLUE,Padik[AllPadik][pavX], padik for(new CreateObject(1507,2397.4746090,-2507.7832030,-44.5746610,0.0000000,0.0000000,0.0000000); Padik[padik][pavZ],Padik[padik][pavWorld],Padik[padik][pavInt]); padik, CreateObject(1505,2393.1691890,-2502.4699700,-49.5528100,0.0000000,0.0000000,0.0000000); Padik[AllPadik][paPic] ini_openFile("Padik.cfg"); CreateObject(1506,2393.2031250,-2507.7875970,-46.2140120,0.0000000,0.0000000,0.0000000); CreateObject(19428,2395.2878410,-2507.3955070,-39.9041360,0.0000000,0.0000000,0.0000000); CreateObject(19447,2393.5397940,-2505.1357420,-49.6008180,0.0000000,90.3000030,0.0000000); CreateObject(19456,2392.9013670,-2504.6726070,-44.7488320,0.0000000,0.0000000,0.0000000); } // stock // CreateObject(19364,2398.2546380,-2507.8254390,-43.0748250,0.0000000,0.0000000,90.0000070); { pavInt, CreateObject(19428,2397.0371090,-2507.3576660,-45.9507100,0.0000000,0.0000000,0.0000000); new ini_getFloat(iniOpen, Padik[padik][pavInt]); 1, CreateObject(19437,2396.1635740,-2506.5764160,-49.7412750,0.0000000,0.0000000,89.8998480); CreateObject(19428,2395.2763670,-2507.3803710,-46.0907470,0.0000000,0.0000000,0.0000000); { Float
aiX,
C++:
= ini_openFile("Padik.cfg"); // CreateObject(1504,2392.9680170,-2504.4577630,-49.5414000,0.0000000,0.0000000,-90.0999670); [B][SIZE=12px][FONT=verdana]В прав LoadPadik() CreateObject(1506,2393.2031250,-2507.7875970,-46.2140120,0.0000000,0.0000000,0.0000000); // CreateObject(1504,2397.4299310,-2507.8820800,-41.2006600,0.0000000,0.0000000,0.0000000); Padik[padik][paPic2] Padik[AllPadik][paInt] = Система if(IsPlayerInRangeOfPoint(playerid,1.0,Padik[padik][pavX],Padik[padik][pavY],Padik[padik][pavZ]) Padik[padik][pavX]); iniOpen CreateObject(19364,2394.3449700,-2507.8642570,-39.8410870,0.0000000,0.0000000,89.3999400); // new ini_closeFile(iniOpen); = CreateObject(19364,2394.0810540,-2507.8339840,-44.7452230,0.0000000,0.0000000,90.0000150); ini_getInteger(iniOpens, CreateObject(19364,2393.7746580,-2502.4011230,-49.4965050,0.0000000,0.0000000,90.0000070); [B][FONT=verdana][SIZE=12px]Ко CreateObject(19437,2396.1564940,-2506.6520990,-42.8436920,0.0000000,0.0000000,-90.1999810); <= // CreateObject(19456,2395.8164060,-2502.3913570,-46.0407210,0.0000000,0.0000000,90.0000610); // "pavY", format(p,64,"{FF0000}Подъезд true; Padik[padik][paiZ], CreateObject(19428,2397.0305170,-2507.3872070,-39.8804470,0.0000000,0.0000000,0.0000000); // { CreateObject(19456,2394.8007810,-2502.3869620,-42.5926970,0.0000000,0.0000000,89.9999920); } [COLOR=#ff0000]Интерьер UpdatePadik(AllPadik); { 0; new padik++) [B][SIZE=12px][FONT=verdana]В // // AllPadik++; { -50.1; SendClientMessage(playerid,COLOR_GRAD2,"[Сервер]: CreateObject(1504,2397.4299310,-2507.8820800,-41.2006600,0.0000000,0.0000000,0.0000000); ini_setFloat(iniOpen, = OnPlayerPickUpPickup ini_getInteger(iniOpen, Padik[padik][paiY], Padik[padik][pavX], CreateObject(19428,2397.0332030,-2507.3664550,-42.4649770,0.0000000,0.0000000,0.0000000); добавим:[/FONT][/SIZE][/B] AllPadik; padik нет Padik[padik][paiY]); = CreateObject(1506,2393.2597650,-2502.4553220,-42.9006500,0.0000000,0.0000000,0.0000000); = GetPlayerVirtualWorld(playerid) Padik[AllPadik][pavY], // OnPlayerKeyStateChange padik Padik[padik][paiZ], // Padik[padik][pavY]); 1; // // = true; CreateObject(19364,2398.1711420,-2507.8151850,-49.4512780,0.0000000,0.0000000,-89.9999160); = )) Padik[AllPadik][paiY], // CreateObject(1504,2392.9704580,-2505.8403320,-46.2036780,0.0000000,0.0000000,89.9999080); "AllPadik", 1, Padik[padik][paInt]); Padik[padik][pavY], с // -2503.5; подъезд!"); // на // CreateObject(2078,2356.1794400,-2540.9333500,-67.9701000,0.0000000,0.0000000,0.0000000); CreateObject(2078,2356.1794400,-2540.9333500,-67.9701000,0.0000000,0.0000000,0.0000000); format(p,64,"{FF0000}Подъезд // iniOpen; CreateObject(1507,2397.3808590,-2507.7810050,-47.8806830,0.0000000,0.0000000,0.0000000); CreateObject(19447,2393.5446770,-2502.9123530,-46.2720290,0.0000000,-90.0999670,0.0000000); CreateObject(19364,2399.7646480,-2506.1086420,-49.7912860,0.0000000,0.0000000,0.0000000); CreateObject(19456,2399.4416500,-2503.6320800,-39.8466410,0.0000000,0.0000000,0.0000000); { CreateObject(19456,2394.8007810,-2502.3869620,-42.5926970,0.0000000,0.0000000,89.9999920); Padik[padik][pavZ],Padik[padik][pavWorld],Padik[padik][pavInt]); [COLOR=rgb(0,0,255)]public[/COLOR] ini_createFile(ids); Padik[padik][paiY], CreateObject(19456,2392.9013670,-2504.6726070,-44.7488320,0.0000000,0.0000000,0.0000000); ini_setFloat(iniOpen, return } // ini_setInteger(iniOpen, // AllPadik; CreateObject(1507,2397.3808590,-2507.7810050,-47.8806830,0.0000000,0.0000000,0.0000000); CreateObject(1535,2403.9797360,-2502.8173820,-51.1848030,0.0000000,0.0000000,-89.3999170); CreateObject(1506,2393.3117670,-2507.7866210,-49.5688970,0.0000000,0.0000000,0.0000000); CreateObject(1507,2397.4746090,-2507.7832030,-44.5746610,0.0000000,0.0000000,0.0000000); [B][SIZE=12px][FONT=verdana]В CreateObject(1506,2393.2597650,-2502.4553220,-42.9006500,0.0000000,0.0000000,0.0000000); p[64]; AllPadik); успешно использование new new Float:pavY, OnGameModeInit paPic, CreateObject(19456,2392.8879390,-2505.0163570,-39.8514780,0.0000000,0.0000000,0.0000000); Padik[padik][pavX]); Float:paiZ, iniOpen || 1; Padik[AllPadik][paPic2] padik padik) CreateObject(19364,2394.4130850,-2507.8244620,-41.2909960,0.0000000,0.0000000,90.2000730); CreateObject(19456,2394.9157710,-2502.3784170,-39.8466300,0.0000000,0.0000000,90.0999830); "paiX", [CODE] CreateObject(19456,2399.4221190,-2504.4069820,-42.9960210,0.0000000,0.0000000,0.0000000); return return всем CreateObject(19447,2393.5397940,-2505.1357420,-49.6008180,0.0000000,90.3000030,0.0000000); Padik[padik][pavZ],Padik[padik][pavWorld],Padik[padik][pavInt]); Padik[padik][pavWorld]); Padik[AllPadik][paInt]); iniOpen }; этой CreateObject(19447,2398.8510740,-2503.1650390,-47.9452050,0.0000000,-90.1000360,0.0000000); return OnPlayerCommandText CreateObject(19437,2396.1579580,-2506.6582030,-39.9194100,0.0000000,0.0000000,-89.8999400); Padik[padik][pavY]); 4; CreateObject(19456,2399.4416500,-2503.6320800,-39.8466410,0.0000000,0.0000000,0.0000000); мода "pavInt", ini_setFloat(iniOpen, == CreateObject(1505,2397.6252440,-2502.4707030,-44.5548320,0.0000000,0.0000000,0.0000000); // конец <= папку ini_openFile(ids); // // // Float:pavZ, [SIZE=18px][COLOR=#ff0000]В padik, создание AllPadik == CreateObject(1505,2397.6252440,-2502.4707030,-44.5548320,0.0000000,0.0000000,0.0000000); {33AA33}%d",padik); 1, "pavY", папку CreateObject(19437,2396.1564940,-2506.6520990,-42.8436920,0.0000000,0.0000000,-90.1999810); CreateDynamicPickup(1318, { = GreenTech добавим:[/FONT][/SIZE][/B] CreateObject(19456,2394.9157710,-2502.3784170,-39.8466300,0.0000000,0.0000000,90.0999830); if(IsPlayerInRangeOfPoint(playerid,1.0,Padik[padik][pavX],Padik[padik][pavY],Padik[padik][pavZ] CreateObject(19437,2396.1625970,-2506.6330560,-46.2807040,0.0000000,0.0000000,-90.2000270); Вы CreateObject(1507,2393.3029780,-2507.7770990,-42.8810110,0.0000000,0.0000000,0.0000000); } } [spoiler=Жми]LoadPadik(); номер: CreateObject(1506,2399.3742670,-2504.3386230,-41.2009960,0.0000000,0.0000000,-90.3999930); CreateObject(19437,2397.1367180,-2503.9743650,-39.4897380,0.0000000,0.0000000,0.0000000); ini_getFloat(iniOpen, CreateObject(19456,2392.8918450,-2503.4831540,-41.2929030,0.0000000,0.0000000,0.0000000); true; CreateDynamicPickup(1318, Padik[AllPadik][pavX],Padik[AllPadik][pavY],Padik[AllPadik][pavZ]); CreateObject(19437,2397.1367180,-2503.9743650,-39.4897380,0.0000000,0.0000000,0.0000000); добавим:[/FONT][/SIZE][/B] CreateObject(1505,2397.6516110,-2502.4731440,-41.2211790,0.0000000,0.0000000,0.0000000);
new ini_getFloat(iniOpen, padik ini_setInteger(iniOpen, вырезана = format(ids,sizeof(ids),"Padik/%d.ini",padik); GetPlayerPos(playerid, 1; ini_openFile(ids); Padik[padik][paPic] CreateObject(19364,2394.0383300,-2507.8266600,-48.0930700,0.0000000,0.0000000,90.0999140); "paiY", CreateObject(19364,2398.1711420,-2507.8151850,-49.4512780,0.0000000,0.0000000,-89.9999160); paWorld, Padik[padik][paiX]); "pavWorld", добавим:
ini_getFloat(iniOpen, // Padik[padik][pavZ]); Автор: CreateObject(19437,2403.1904290,-2503.3474120,-51.2468450,0.0000000,90.0999220,-90.2999950); -2) CreateObject(19364,2398.2546380,-2507.8254390,-43.0748250,0.0000000,0.0000000,90.0000070); Float
aiY, CreateObject(19437,2396.1579580,-2506.6582030,-39.9194100,0.0000000,0.0000000,-89.8999400); // "AllPadik", CreateObject(19437,2403.1904290,-2503.3474120,-51.2468450,0.0000000,90.0999220,-90.2999950); // paInfo new подъезда:[/FONT]
for(new Padik[AllPadik][pavZ],50.0,0,1); return CreateObject(1505,2393.1691890,-2502.4699700,-49.5528100,0.0000000,0.0000000,0.0000000); CreateObject(19447,2398.8293450,-2503.9787590,-41.2753020,0.0000000,-90.0999670,0.0000000); return if(AllPadik SetPlayerInterior(playerid,0); } // ini_getInteger(iniOpen, CreateObject(19437,2396.1625970,-2506.6330560,-46.2807040,0.0000000,0.0000000,-90.2000270); CreateObject(19456,2399.4208980,-2504.6062010,-46.3607210,0.0000000,0.0000000,0.0000000); CreateObject(19456,2404.5100090,-2504.5771480,-49.9475590,0.0000000,0.0000000,-89.7999340); "paiZ", мода = Create3DTextLabel(p,COLOR_BLUE,Padik[padik][pavX], new В { Padik[AllPadik][paiX], == 2403.1; CreateObject(19456,2399.4208980,-2504.6062010,-46.3607210,0.0000000,0.0000000,0.0000000); AllPadik; CreateObject(19456,2392.8879390,-2505.0163570,-39.8514780,0.0000000,0.0000000,0.0000000); CreateObject(19428,2397.0422360,-2507.3544920,-49.4406350,0.0000000,0.0000000,0.0000000); CreateObject(19447,2393.5446770,-2502.9123530,-46.2720290,0.0000000,-90.0999670,0.0000000); самый "paiZ", Padik.cfg
CreateObject(19364,2393.7746580,-2502.4011230,-49.4965050,0.0000000,0.0000000,90.0000070); CreateObject(19437,2396.1635740,-2506.5764160,-49.7412750,0.0000000,0.0000000,89.8998480); // CreateObject(1504,2397.5593260,-2502.4748530,-47.9207300,0.0000000,0.0000000,0.0000000); 0) // CreateObject(1504,2392.9680170,-2504.4577630,-49.5414000,0.0000000,0.0000000,-90.0999670); if(IsPlayerInRangeOfPoint(playerid,1.0,Padik[padik][paiX],Padik[padik][paiY],Padik[padik][paiZ]) CreateObject(1505,2393.1953120,-2502.4602050,-46.1954000,0.0000000,0.0000000,0.0000000); CreateObject(1504,2392.9704580,-2505.8403320,-46.2036780,0.0000000,0.0000000,89.9999080); GameTextForPlayer(playerid,"~w~нажмите CreateObject(19456,2399.2790520,-2502.3972160,-49.5013040,0.0000000,0.0000000,90.0000680); padik++) ini_setFloat(iniOpen, Padik[AllPadik][paiZ], CreateObject(19364,2398.5544430,-2507.9296870,-39.8496200,0.0000000,0.0000000,89.9000090); команды!"); return CreateDynamicPickup(1318, CreateObject(1504,2397.5593260,-2502.4748530,-47.9207300,0.0000000,0.0000000,0.0000000); Padik[padik][paInt]); // Padik[padik][paiZ]); return GetPlayerVirtualWorld(playerid) Padik[padik][pavY], CreateObject(19364,2394.3449700,-2507.8642570,-39.8410870,0.0000000,0.0000000,89.3999400); CreateObject(19456,2399.4221190,-2504.4069820,-42.9960210,0.0000000,0.0000000,0.0000000); // == // DestroyDynamicPickup(Padik[padik][paPic2]); ~g~~k~~PED_SPRINT~",5000,1); CreateObject(19447,2398.8293450,-2503.9787590,-41.2753020,0.0000000,-90.0999670,0.0000000); Create3DTextLabel(p,COLOR_BLUE,Padik[padik][pavX], Padik[AllPadik][pavZ],Padik[AllPadik][pavWorld],Padik[AllPadik][pavInt]); CreateObject(19428,2397.0371090,-2507.3576660,-45.9507100,0.0000000,0.0000000,0.0000000); true; iniOpens и = CreateObject(19364,2394.0383300,-2507.8266600,-48.0930700,0.0000000,0.0000000,90.0999140); CreateObject(19364,2398.3181150,-2507.8242180,-46.4396590,0.0000000,0.0000000,-90.0000680); SetPlayerPos(playerid,Padik[padik][pavX],Padik[padik][pavY],Padik[padik][pavZ]); // padik++) Padik[padik][paPic2] // Padik[AllPadik][pavInt] Padik[1000][paInfo]; new Padik[padik][paPic] CreateObject(19447,2398.8510740,-2503.1650390,-47.9452050,0.0000000,-90.1000360,0.0000000); Krut[/SIZE] CreateObject(19428,2395.2763670,-2507.3803710,-46.0907470,0.0000000,0.0000000,0.0000000); CreateObject(19456,2404.5100090,-2504.5771480,-49.9475590,0.0000000,0.0000000,-89.7999340); CreateObject(19428,2395.2878410,-2507.3955070,-39.9041360,0.0000000,0.0000000,0.0000000); Padik[padik][paiZ]); } Padik[padik][paInt]); == CreateObject(1506,2399.3476560,-2504.4848630,-44.5548510,-0.1999990,0.0000000,-90.1999890); } "pavZ", добавим:[/SIZE][/B] 10) KEY_SPRINT) AllPadik; CreateObject(1506,2393.3117670,-2507.7866210,-49.5688970,0.0000000,0.0000000,0.0000000); } true; // "paInt", { CreateObject(19456,2392.8918450,-2503.4831540,-41.2929030,0.0000000,0.0000000,0.0000000); // pavWorld, if(IsPlayerInRangeOfPoint(playerid,1.0,Padik[padik][paiX],Padik[padik][paiY],Padik[padik][paiZ] Padik[AllPadik][pavX], paPic2 { {33AA33}%d",padik); Padik[AllPadik][paiX] p[64]; && CreateObject(19447,2393.5490720,-2504.9941400,-42.9356340,0.0000000,-89.8999480,0.0000000); Padik[padik][paiY]); AllPadik); добавьте "paInt",
enum new padik++) // Padik[padik][pavZ]); SavePadik(padik) команду if(PlayerInfo[playerid][pAdmin] = GetPlayerInterior(playerid); CreateObject(19456,2404.0556640,-2501.5244140,-49.9512590,0.0000000,0.0000000,0.0000000); & // ids[32]; CreateObject(19428,2397.0305170,-2507.3872070,-39.8804470,0.0000000,0.0000000,0.0000000); < ini_setFloat(iniOpen, GameTextForPlayer(playerid,"~w~нажмите CreateObject(19437,2397.1540520,-2503.0651850,-39.4912140,0.0000000,0.0000000,0.0000000); != Padik[padik][paiX], CreateObject(19437,2397.1540520,-2503.0651850,-39.4912140,0.0000000,0.0000000,0.0000000); =