MAP Два дома в Южном

  • Автор темы SkyWake
  • Дата начала
  • Отмеченные пользователи Нет

SkyWake

Интересующийся
Пользователь
С нами с
12 Авг 2014
Сообщения
42
Реакции
3
Баллы
0
90.00000, 0.00000, 21.11166, 21.55670, 78.78000); 22.53520, 0.00000); 90.00000); 20.96150, 21.11170, CreateObject(19447, 28.04740, 2254.45630, 0.00000); -2077.13989, 7.0, 0.00000, 0.00000, 26.03360, 90.00000); 90.00000, 22.53320, -2087.41870, 90.00000); -2068.88892, 2254.76172, 0.00000, 2290.65088, 90.00000, 26.02710, 90.00000, 0.00000); 2260.29785, 0.00000, 0.00000, 22.20460, 5.0, 2305.31763, 2271.77246, CreateObject(18767, -2082.11914, 2274.48975, 90.00000, 0.00000, 7.0, CreateObject(19450, CreateObject(19355, CreateObject(19358, 2292.75903, -50.82000); 2298.01025, 90.00000); && print("--------------------------------------\n"); -2105.29785, 0.00000, CreateObject(715, 90.00000, 0.00000, == -2077.7446, -2116.19995, 2259.66870, CreateObject(18762, -2105.89575, 2245.6799, CreateObject(18762, -2115.51685, -2087.41870, 2273.50781, 0.00000, 21.07370, 21.05170, write 24.19820, 22.53520, 0.00000, 90.00000); liftup[0] 90.00000); 0.00000); CreateObject(19454, CreateObject(18762, 2288.81763, 2294.65088, -2082.11914, 22.53520, 0.00000, CreateObject(970, CreateObject(19381, = 0.00000, 28.04740, 2274.33350, CreateObject(18762, CreateObject(19360, 26.04656, 0.00000, -13.62000); 2294.50732, 90.00000, 28.04740, -2077.75439, 0.00000); 1; 1) 90.00000, CreateObject(19373, 0.00000, -2140.1091, 0.00000, 0.00000); 0.00000); 0.00000, 20.91270, -2134.30078, -2073.35010, liftup[1] 0.00000, CreateObject(19447, 22.53120, 5.0, 0.00000); 0.00000); 90.00000); 90.00000); 2278.45239, } 2278.49048, 0.00000, -2123.09204, 0.00000, -2089.56006, 0.00000); -10.14000); 2254.80835, 28.04340, 2278.45630, liftup[1] CreateObject(970, CreateObject(18762, 0.00000, 90.00000, CreateObject(19379, 0.00000); 0.00000, 22.53520, 0.00000, 1; 0.00000, 90.00000); CreateObject(19354, 0.00000, 90.00000, -2120.26611, 0.00000); 23.78630, 0.00000, 0.00000); 90.00000); 0.00000); 0.00000, -2110.73389, 90.00000, 2295.42920, CreateObject(970, 90.00000);//18.1266 21.05030, 0.00000); 19.25650, 0.00000, -2068.88892, CreateObject(19360, 90.00000, 22.53520, -2114.35132, 0.00000, 21.2630, -2131.76807, 0.00000); -2069.24951, 0.00000, CreateObject(715, -2089.56006, 90.00000, 0.00000); 2296.62842, 0.00000); 90.00000, 0.00000, CreateObject(18762, 90.00000); -2081.84937, 0.00000, 0.00000); CreateObject(1930, 0.00000, 2278.45630, 0.00000); 0.00000, 0.00000, 90.00000); -2107.34888, CreateObject(970, 0.00000, // 0.00000, OnPlayerCommandText(playerid, 0.00000, 90.00000); GateDown[3] -8.22000); CreateObject(1930, CreateObject(19360, -2105.58008, 0.00000, -2101.03296, 0.00000); -2106.14502, 0.00000, 0.00000, 0.00000, 0.00000, 0.00000, 180.00000, CreateObject(18762, 2260.00708, 0.00000, 21.07370, 26.03360, 0.00000, if(IsPlayerInRangeOfPoint(playerid, 0.00000, 22.53320, -2073.35010, 0.00000, CreateObject(715, = 22.0660) 20.91270, 90.00000, 2299.73926, GateUp[2] 0.00000); 22.53520, 22.20460, public 0.00000, 21.05030, 27.83090, 90.00000, 90.00000); -2105.58008, 0.00000); 0.00000, 0.00000, CreateObject(18762, 2261.77979, 0.00000); 0.00000, 2300.07642, 0.00000); CreateObject(19450, -2068.90381, 0.00000); 21.11170, 90.00000); 22.53320, return 0.00000); 22.53520, -2105.58008, 0.00000); 90.00000, CreateObject(19378, не 0.00000, 0.00000, 0.00000, 0.00000, -2102.7500, 0.00000); 22.53520, 90.00000); 0.00000, && 0.00000, 90.00000, 19.25650, else 90.00000, 90.00000); == 0.00000); 26.03360, 28.04940, 180.00000); 2295.54688, CreateObject(19355, 90.00000, = -2114.19238, } 0.00000, CreateObject(18762, 21.05030, 0.00000, 2260.00317, CreateObject(19358, { 0.00000, 2264.55591, 90.00000); 0.00000); -2069.30005, 0.00000, 22.53520, 0.00000, -2087.41870, 0.00000, { = 0.00000, 0.00000, 0.00000, if(IsPlayerInRangeOfPoint(playerid, 22.86240, 0.00000, CreateObject(19354, 22.07470, 2292.76587, -2126.41089, 0.00000); 21.05170, 0.00000, 20.91470, 90.00000, CreateObject(19360, 0.00000, 0.00000, 0.00000, 2280.9399, 22.53520, 0.00000, 2253.62085, -2085.09644, 0.00000, CreateObject(19360, 2250.90454, 2261.75049, 90.00000); -2073.78320, 180.00000); liftdown[1] GateUp[2] -2092.30835, -2135.00928, new CreateObject(970, 90.00000); CreateObject(19355, -2114.38208,
2278.47437, GateDown[4] 0.00000, 0.00000, 0.00000, } CreateObject(18762, 2261.75049, 90.00000, Gate[6]; -2092.68213, 0.00000); 1; -2082.11914, CreateObject(18762, 21.05030, 2277.9861, 2264.55591, 2304.59033, 180.00000, 0.00000, 0.00000); 90.00000); -2129.84155, 2278.87964, CreateObject(19355, GateUp[1] 2274.23340, 0.00000, -2091.98633, 0; 0.00000); 0.00000, 0.00000, 0.00000); 0.00000); CreateObject(18762, return 0.00000, 2277.19214, 28.04940, -2137.42822, -2087.3384, 0.00000, 2295.23486, 0.00000, 21.11166, -2089.56006, } 20.91070, 90.00000, 0.00000, 21.11166, FILTERSCRIPT 26.03360, MoveObject(Gate[0],2260.0376, 0.00000); CreateObject(19454, CreateObject(18762, 21.11170, CreateObject(18880, -2101.11646, -2068.90576, 0.00000, 0.00000, 2309.85986, CreateObject(19378, 2309.48462, -2105.58008, 0.00000); -2068.88892, 90.00000); CreateObject(18762, 2268.77368, 0.00000, 2290.31348, 0.00000, 0.00000, CreateObject(1232, 90.00000, 2309.48853, 0.00000, 0.00000, CreateObject(19377, 0.00000); 0.00000, CreateObject(970, 2300.07642, 0.00000, 0.00000, 21.11170, -2114.08618, -2126.41089, 0.00000, 2307.39502, 20.9500, 2303.56030, 2296.24268, RemoveBuildingForPlayer(playerid, 0.00000, == -2097.0908, CreateObject(3055, 1716, CreateObject(19355, 24.09700, 2291.0208, 2304.59033, 0.00000, 0.00000, CreateObject(19355, == 2292.74414, -2069.52832, 0.00000); CreateObject(19360, CreateObject(19355, 0.00000); CreateObject(19447, 0.00000); -2103.50244, 90.00000, 0; 0.00000, 0.00000, 2276.40674, CreateObject(1930, -2073.73608, -2137.42725, 0.00000); CreateObject(18762, 90.00000); 26.03360, 90.00000); -2129.98828, CreateObject(18762, 0.00000, 0.00000, MoveObject(Gate[2],2277.9861, -2069.20337, 0.00000); -2115.78076, CreateObject(1223, 90.00000, 21.07370, GateUp[0] 0.00000, 2309.30005, CreateObject(19355, 0.00000, else 26.04660, 26.03360, CreateObject(19381, RemoveBuildingForPlayer(playerid, 0.00000, CreateObject(19355, { 0.00000, 0.00000, 2273.69507, -2073.35010, 90.00000, 90.00000); CreateObject(19379, MoveObject(Gate[3],2291.0208, GateUp[6]; CreateObject(19446, 22.07470, new 2266.82739, 0.00000, 2290.31152, 2309.48853, CreateObject(18762, 2297.69507, 2264.55591, 90.00000, 26.03360, 0.00000, 2264.55591, 28.04540, line 0.00000); -2105.58398, -2105.58008, 22.53520, -2114.30640, 5.0, && 2265.27783, 21.05030, [/CODE] -2077.7261, 0.00000); 0.00000); -2081.77173, 0.00000, 24.20220, CreateObject(19381, -2126.41284, -2087.3342, 20.91470, 0.00000, CreateObject(19381, 24.08520, 1; -2119.98755, 90.00000); -2068.88892, -2069.20532, 19.25450, 0.00000, -2140.6418, 90.00000); 22.53520, 0.00000, 2249.47656, 26.04660, 2303.61987, = MoveObject(Gate[1],2277.9861, 26.03360, 0.00000, 2293.98120, -2126.41284, 22.53520, 0.00000, 0.00000, 0.00000, 0.00000, CreateObject(18762, 0.00000, 0.00000, 0.00000, CreateObject(19362, 21.55670, 0.00000, -2097.65063, 26.03360, CreateObject(18762, CreateObject(18762, 2309.48853, 0.00000, 0.00000, 5.0, 0.00000, CreateObject(18762, 0.00000); 0.00000, 24.1962,1); public 0.00000, 2293.98120, 1) 2263.83765, 28.04740, uncomment CreateObject(18880, 2290.64893, 0.00000, 2261.77588, 0.00000, -2077.72388, -2082.11914, -2110.53564, -2092.68604, 10) 26.03360, 1; -2134.88940, 2273.71411, 27.83090, 5.0, 2254.66382, 2309.30005, 0.00000, 2290.65088, CreateObject(19360, lift1; 2274.23340, 90.00000, 0.00000, 0.00000); 18.1491,1); 22.07467, 2261.75049, liftdown[2]; 0.00000, 20.91270, 20.91270, 26.04660, -2122.59351, 0.00000, MoveObject(Gate[4],2291.0208, CreateObject(970, 0.00000, { 0.00000, -2135.30151, -2091.40479, 0.00000, CreateObject(18762, 2309.48853, 2290.65283, CreateObject(18762, 0.00000, 21.2630, 0.00000, = -2135.30957, 0.00000, 26.03360, 22.53320, CreateObject(19358, 0.00000); 90.00000); 0.00000, 0.00000); CreateObject(19354, 25.78000, 0.00000, CreateObject(18762, 0.00000, 0.00000); 2251.61328, CreateObject(18762, 0.00000); 21.11170, 2278.87964, 0.00000); -2073.22852, 0.00000, 0.00000); GateDown[3] 90.00000, 22.53520, CreateObject(18762, 0.00000); Южном[/FONT][/SIZE][/B][/CENTER] 2259.66675, 20.91470, -2105.58008, 0.00000); CreateObject(18762, 21.05030, = -2069.20337, 22.53520, 0.00000, 0.00000, public 22.53520, -2082.51953, CreateObject(19355, 21.05030, 0.00000, 0.00000); CreateObject(18762, -2105.39990, 2252.81616, 90.00000, 2309.85986, 21.11170, 2309.48853, 2290.41333, -2101.77417, -2140.15381, 0.00000, CreateObject(19355, 0.00000, 2259.66675, 27.83090, -2121.49316, 0.00000, -2082.11914, 2303.22241, 26.04660, -2082.51953, -2073.35010, CreateObject(19381, -2126.41284, 0.00000, CreateObject(19384, 26.02710, GateUp[1] 2303.31079, 0.00000, CreateObject(19385, 21.11170, 90.00000, 0.00000, CreateObject(19355, else 90.00000); -2124.75024, 0.00000); -2082.11914, 0.00000); 2278.45630, 1; if(IsPlayerInRangeOfPoint(playerid, 24.20220, 2307.39502, 1; = 0.00000, -2128.11523, if(IsPlayerInRangeOfPoint(playerid, 21.11170, 0.00000, CreateObject(19360, CreateObject(19360, -2105.86548, 2259.66675, CreateObject(18762, -2091.48291, 0.00000, CreateObject(19377, 22.20460, 28.04740, 19.25450, 2290.29370, 2278.5488,-2097.3596,22.0006) -2108.17310, 90.00000); 0.00000); 0.00000, 22.53520, -2068.88892, 0.00000, 23.78630, 0.00000); 0.00000, 90.00000, -2085.11157, = 0.00000, -2085.11157, CreateObject(970, 0.00000); 2249.79150, 180.00000); 26.03360, -2101.43945, } == 0.00000); 0.00000, 21.05030, -2090.05786, 90.00000); 25.78000, 2259.34082, 90.00000, CreateObject(19354, -2076.34033, 2290.65088, 0.00000); 2301.58643, 28.04740, CreateObject(18762, 0.00000, -2114.19238, 2280.9399, 24.20420, 0.25); -2101.92114, [/CENTER] = 0.00000); 2309.48853, 21.05030, -2093.90308, 2304.59033, CreateObject(18880, 21.11166, { 2294.82178, 90.00000); 0.00000, 21.11170, 90.00000, 26.03360, 21.05030, -2082.22510, MoveObject(Gate[0],2260.0376, CreateObject(19381, CreateObject(19360, CreateObject(18762, 2259.66675, 0.00000, 2290.65088, 2292.74414, below 22.07470, 2260.00317, 18.1491,1); 90.00000, 2290.65088, 0.00000, 26.04660, 2292.76099, 0.00000, { 2278.45239, 24.09699, CreateObject(18762, 2259.66479, 28.04940, 0.00000, -2124.74463, -2069.20337, 0.00000, CreateObject(19355, 0.00000); CreateObject(19354, 21.05030, 90.00000); 2295.42920, 180.00000); CreateObject(19377, CreateObject(19381, 0.00000, if(IsPlayerInRangeOfPoint(playerid, CreateObject(19385, 0.00000, CreateObject(970, 26.03360, 0.00000); GateUp[4] -2073.73608, CreateObject(18762, 90.00000, 0.00000, -2125.25659, && 0.00000, 0.00000, 0.00000, -2097.08521, 0.00000, 0.00000, 0.00000, 0.00000, 2309.90918, RemoveBuildingForPlayer(playerid, 90.00000); 2278.76270, 0; 26.03360, CreateObject(18762, 0.00000, 0.00000, -2088.46582, -2105.73950, 28.04740, 0.00000, -2140.03101, 0.00000, 2263.83765, 0.00000); -2114.30835, 0.00000, 0.00000, 90.00000, CreateObject(715, 2295.54688, 0.00000); 2292.75903, 21.4073, 0.00000, 90.00000, 90.00000, 2305.31763, 0.00000, 24.09700, 1) 2306.66992, -2071.27173, 2307.39502, -2105.29785, CreateObject(19450, -2073.07104, 2292.75903, 0.00000); 0.00000, 0.00000, 2263.12354, -2085.11157, MoveObject(lift1,2277.2185, 0.00000, 2280.9399, 90.00000); -2105.58008, CreateObject(18762, 0.00000, 0.00000); 0.00000, 0.00000, 22.53320, 0.00000, 0.00000, CreateObject(19381, 0.00000, 0.00000, 90.00000); 0.00000, CreateObject(715, 0.00000, 2274.33350, 0.00000); 0.00000, 0.00000, 2300.07642, 0.00000); 1; 0.00000, 0.00000, 0.00000, 2300.07642, 0.00000, 2276.8115,-2087.1509,22.0611) 0.00000); GateUp[2] 0.00000, CreateObject(18762, you 2273.75464, CreateObject(19446, -2082.11914, -2103.48218, 0.00000, CreateObject(970, 21.04770, CreateObject(19358, 90.00000, 90.00000); 0.00000); 22.53520, 90.00000); 2260.00317, 21.60496, 21.4073, CreateObject(19379, 90.00000); 2290.34521, CreateObject(18762, 90.00000); CreateObject(18762, 0.00000, 2288.51245, CreateObject(18880, 0.00000, -2105.29785, 2298.58374, 0.00000, 90.00000); CreateObject(970, 0.00000); = CreateObject(18762, 22.53320, -2097.0908, -2105.58008, 0.00000,
180.00000, 0.00000); new 1) -2105.58008, 0.00000); 2290.29370, CreateObject(18762, = 21.05030, 90.00000, -2140.11182, -2085.11157, 0.00000); 0.00000, 0.00000, 2306.29590, 2273.50781, CreateObject(18762, -2105.89575, 2307.39502, GateUp[1] 0.00000, -2137.97754, CreateObject(19358, -2097.08521, 90.00000, CreateObject(18880, if(IsPlayerInRangeOfPoint(playerid, } 0.00000); CreateObject(970, 20.91670, 90.00000); 0.00000); 0.00000, 0.00000, 28.05340, 0.00000, 90.00000, 2291.00513, 90.00000, 0.00000, CreateObject(19447, 0.00000, 22.53520, CreateObject(19377, 21.05170, 90.00000); 0.00000, CreateObject(19454, 0.00000, 2260.00317, 0.00000, 0.00000); 0.00000, -2068.88892, 0.00000); 90.00000); 0.00000); CreateObject(18762, 2259.66675, 0.00000, = 2266.82739, 2254.77832, 0.00000, -2135.31909, 90.00000); 2305.69482, 0.00000, 0.00000, 0.00000, -2105.58203, 21.05030, -2087.41870, -2105.57813, = 0; CreateObject(18762, CreateObject(19378, CreateObject(18762, 0.00000); { CreateObject(19377, -61.79999); CreateObject(19358, CreateObject(18767, -2071.27173, 24.19820, 0; OnFilterScriptExit() 28.04540, -2105.89575, CreateObject(970, CreateObject(19378, 0.00000, CreateObject(19355, 0.00000, 2309.48853, CreateObject(19377, } 0.00000); CreateObject(19447, -2077.7261, 0.00000, 0.00000, 0.00000, 2256.68115, 2264.55591, 90.00000, -2069.20532, && 0.00000); 1; Gate[4] 0.00000, 2290.65088, 90.00000); 0.00000); CreateObject(19384, 0.00000, == if(IsPlayerInRangeOfPoint(playerid, -2077.7446, CreateObject(1232, 0.00000); 26.03050, 0.00000, new 0.00000, 90.00000, -2087.42505, 0.00000, CreateObject(1930, -2069.30005, CreateObject(970, 90.00000); 0.00000, 2273.50781, 90.00000);//18.1491 return 0.00000); 26.03360, CreateObject(19446, -2100.65674, -2101.43945, CreateObject(18762, -2069.20337, 0.00000, 2622, 22.53520, 21.11170, 0.00000, 25.78000, 26.03360, CreateObject(1930, 0.00000, 0.00000, CreateObject(3055, 0.00000, 0.00000, 0.00000, -2069.20337, 5.0, CreateObject(1223, 0.00000, 0.00000); CreateObject(19381, 90.00000); 0.00000, 90.00000); 26.04660, 0.00000, 0.00000, 0.00000, 0.00000, 2278.87964, -2087.39063, 90.00000, 0.00000, 22.53320, 20.91470, 90.00000); 20.90870, 1; -2069.52832, CreateObject(18762, 22.53520, 21.05030, 0.00000, 0.00000, 2309.85986, -2133.30688, 26.28810, 24.20020, 0.00000, = -2095.83398, 0.00000); CreateObject(19454, 90.00000); CreateObject(19381, 0.00000, 28.04740, liftdown[1] 2278.5488,-2097.3596,22.0006) 90.00000, 2309.48657, 0.00000); 22.53520, 0.00000); -2124.75024, 0.00000); 90.00000, 22.53520, 22.53520, 0.00000, 0.00000); 2273.50586, CreateObject(19447, 0.00000); 2306.55176, 22.53520, 2269.11450, 0.00000, -2069.52832, 22.53320, 2259.99829, 0.00000, GateUp[3] 26.03360, = -2069.20337, 0.00000, 0.00000, 90.00000, 2304.59033, 26.04660, GateDown[6]; 2303.61987, OnPlayerSpawn(playerid) 26.03360, GateDown[5] 120.35999); CreateObject(19355, 0.00000, 90.00000); 2264.55591, 0.00000, 0.00000); CreateObject(18767, 0.00000, true, 2278.87964, 90.00000, 0.00000, 0.00000); 2309.85986, 22.07470, 0.00000); 90.00000); 22.53520, 21.2630, cmdtext[]) CreateObject(1232, 0.00000, 0.00000, 2276.40674, && 0.00000, print("\n--------------------------------------"); 90.00000); 0.00000, 0.00000, CreateObject(18762, 2309.90918, -2134.36475, 22.53520, cmdtext, -2114.19238, -2105.89575, 26.03360, 0.00000); CreateObject(18762, 0.00000, CreateObject(19360, -2103.50244, 90.00000, -2105.29785, -2071.80713, 90.00000, 0.00000); 0.00000); 0.00000); CreateObject(19360, 0.00000); 0.00000); 20.91070, 22.07470, 0.00000, = 20.91470, 0.00000); -2069.20337, 2309.30005, 180.00000, 0.00000, 2259.34082, } 24.09700, 0.00000, 0.00000, 0.00000, 1; 0.00000, 2290.65088, 90.00000, 0.00000); CreateObject(970, 22.53520, -2077.7261, 0.00000, 90.00000); 0.00000, -2130.22290, 0.00000, 90.00000); -2105.57666, CreateObject(19381, 0.00000, 2292.75903, = -2069.30005, CreateObject(18762, 2249.47656, 0.00000, 0.00000, 2263.12354, CreateObject(970, -2105.88965, CreateObject(18762, 2254.77271, -2105.89575, 0.00000); { -2103.48218, 0.00000, 0.00000, 90.00000); 2278.14795, -2097.08936, 90.00000, 90.00000, CreateObject(19358, 2304.59033, 20.91870, 2254.47754, 2259.34082, 21.07370, 0.00000, 22.20460, CreateObject(970, 2264.43579, 1; 0.00000, -8.21999); 90.00000); 0.00000); 90.00000, 0; 21.11170, 0.00000, -2085.07544, 2294.50732, 2294.82178, GateDown[1] 0.00000, 20.90870, -2077.7261, 90.00000, CreateObject(18762, CreateObject(19381, -2125.12500, 0.00000, CreateObject(18767, 18.1491,1); CreateObject(19446, 90.00000, CreateObject(19354, 0.00000, 90.00000, -2097.08521, -2122.68140, 0.00000); 0.00000); return 90.00000, 0.00000, 0.00000, -2110.25513, -2126.41284, CreateObject(19362, 90.00000,
P.S 0.00000, 2290.64087, -2092.51538, -2101.43945, 0.00000, 0.00000, 26.04660, 0.00000, 90.00000); CreateObject(18762, 2278.45239, 21.55670, CreateObject(18762, 0.00000, 22.53520, 2278.87964, 2292.76147, 0.00000); 26.04660, 0.00000, 90.00000, 21.05030, 2263.62158, -2140.15381, CreateObject(19379, 2278.45239, 26.04660, CreateObject(19354, 21.55670, 0.00000, -2101.43945, CreateObject(18762, 0.00000); CreateObject(18762, 0.00000, 0.00000, Интерьер CreateObject(19355, 2290.65088, -2068.88892, CreateObject(19446, -2092.15015, 90.00000); 0.00000, 0.00000, 0.00000, 2292.75903, -2105.39990, -2087.39063, 21.04970, 0.00000); 0.00000, 2290.69995, 0.00000, 0.00000, 21.05030, 21.05030, 90.00000); 2309.85986, CreateObject(19435, 1; 0.00000, 0.00000, else 0.00000, GateUp[3] 0.00000); 0.00000, 2261.77979, 2307.39502, -2111.56006, 2309.90918, 2269.11450, 26.03360, = 25.78000, 0.00000); 26.03360, 0.00000); 29.13768, -2118.47192, 0.00000, 2255.02441, liftdown[1] 20.92470, 90.00000, 0.00000); -2129.99438, 0.00000, 24.20620, 21.4073, -13.62000); -2069.20337, 90.00000, 0.00000, 0.00000, 23.78630, CreateObject(18762, CreateObject(970, 26.03360, 0.00000, -2077.7261, 0.00000, 21.4073,1); == -2073.73608, 2292.75903, 0.00000, -2125.40918, 0.00000, 2264.43579, 0.00000, 2618, 21.07370, -2097.10547, } 90.00000); -2069.19946, 0.00000, 0.00000); -2068.88892, -2134.71777, CreateObject(19381, -2117.07910, 0.00000, 0.00000, 90.00000); CreateObject(18762, 0.00000, CreateObject(19378, 0.00000, 2295.54688, 0.00000, 26.03360, 2278.76270, CreateObject(19354, 90.00000, 18.1491,1); 2273.69507, 90.00000, -2105.57593, 2292.76587, 0.00000); CreateObject(18762, 90.00000); 26.04660, 28.04140, 20.91470, 0.00000, 21.11170, 22.53520, CreateObject(18880, -2126.41089, 0.00000, 0.00000, 0.00000, CreateObject(19446, 22.20460, 2269.11450, 28.05340, 0.00000); } 0.00000, CreateObject(970, 28.04740, CreateObject(18762, 2264.55591, 0.00000); -2101.43945, CreateObject(19450, 2259.66675, 0.00000, -2077.75439, -2105.79321, } 2309.48853, 28.05340, -2105.89575, 90.00000); 0.00000); 0.00000, -2087.04199, CreateObject(19447, -2105.78882, = 0.00000, 2290.6606,-2096.9448,22.0006) 0.00000, 90.00000, 2263.55737, CreateObject(18762, CreateObject(1232, 2262.47754, -2084.1201, 1) CreateObject(18762, 22.07470, -2101.92114, CreateObject(19381, 2259.36938, CreateObject(1232, 0.00000, 90.00000, 90.00000); -2140.03101, -2101.03296, CreateObject(19450, 2249.47656, 2263.74658, = 24.19620, 0.00000, CreateObject(18762, -2071.27173, 0.00000, 21.05030, 0.00000); 2252.99585, 2262.47754, 2278.14795, -2073.35010, 2309.30005, 0.00000, 2624, CreateObject(970, 0.00000, 2276.40674, CreateObject(715, comment CreateObject(18762, 2275.89624, 0.00000); -2073.78320, 0.00000); 90.00000); CreateObject(19446, CreateObject(970, 90.00000, -2105.73633, 0.00000); 0.00000); 0.00000, 0.00000, public 0.00000, 2278.46021, CreateObject(19454, CreateObject(970, CreateObject(19454, CreateObject(19450, = 0.00000, -2077.7261, -2092.68604, 2304.71582, -2130.16016, 0.00000); 2309.48853, -2081.77173, 0.00000, 0.00000); 2309.85986, CreateObject(18762, 20.91870, 24.19620, 90.00000); 2278.45239, CreateObject(18762, в 0.00000, 90.00000); 90.00000, 2260.02490, 28.04740, } 0.00000); 0.00000); lift2; 2304.99170, CreateObject(3055, } -2096.95728, -2082.11914, 0.00000, 2278.45239, CreateObject(970, -2068.90967, 0.00000, -2087.3342, 0.00000, CreateObject(19454, 0.00000); 0.00000, 0.00000); -2110.73389, 21.11170, -2073.35010, the 0.00000); 0.00000, 0.00000, 90.00000); CreateObject(19447, 21.05030, 0.00000, 0.00000, 0.00000, lift1 0.00000, 2307.76758, CreateObject(19381, 21.05170, 0.00000, 24.19620, GateDown[1] 0.00000, 90.00000); 0.00000); 26.04660, -2069.52832, 0.00000); 0.00000, CreateObject(18762, CreateObject(18762, -2089.56006, 0.00000, 28.04740, GateUp[2] 28.05340, 90.00000, 2290.65088, 0.00000, 0.00000); 0.00000); 90.00000); 0.00000, 0.00000, 0.00000); 0.00000, 1; 0.00000, 0.00000, if CreateObject(18762, -2140.15381, -2087.74365, CreateObject(19450, 0.00000, 2278.45239, 0.00000, 21.05030, CreateObject(19360, 2307.14771, = 29.13768, 01; 2259.66675, 0.00000, 28.04340, 2274.33350, 2275.76758, 20.96150, 26.03360, 23.78630, 0.00000, -2091.40479, CreateObject(19454, } 0.00000, 90.00000, GateDown[5] 2269.11450, 90.00000, 0.00000, 0.00000); MoveObject(lift2,2308.2061, 0.00000, 21.07370, 2309.48853, 2293.61816, 0.00000); 180.00000, 0.00000, 0.00000, 2289.51001, 0.00000); 26.04660, -2087.68408, 0.00000, CreateObject(1930, 90.00000, 0.00000); GateDown[2] 22.53520, = GateDown[2] 0.00000, 2278.14795, 0.00000, 0.00000, 0.00000, -2069.20337, 0.00000, -2101.03296, 2290.65088, 21.11170, 21.05030, 0.00000, 22.86239, MoveObject(Gate[5],2284.1094, 2253.62085, 0.00000, GateDown[0] { -2126.41089, 90.00000, 21.55670, 0.00000, CreateObject(970, 0.00000); 0.00000, CreateObject(18762, 0.00000, 0.00000, 90.00000, 0.00000); 22.53520, 0.00000); == 90.00000); 2251.61328, 90.00000); -2095.67651, //#define 0.00000, 0.00000, 0.00000); CreateObject(19454, CreateObject(970, CreateObject(19447, 0.00000, 0.00000); 0.00000); 2257.53638, 17.9286,1); 0.00000, 0.00000); 0; 0.00000, CreateObject(19378, 21.11170, 0.00000, 2278.76270, 0.00000, CreateObject(18762, 0.00000, 0; 28.04740, GateDown[3] 1; 0.00000); 2265.69141, 0.00000, { CreateObject(19377, 0.00000, 0.00000, = 28.04340, 0.00000); 0.00000, GateDown[4] 0.00000); -2126.41284, 5.0, 90.00000); 2261.78052, 0.00000, -2071.27173, 180.00000, 26.04660, 0.00000); домика 0.00000, CreateObject(970, 0.00000); 90.00000, CreateObject(19454, 90.00000); 0.00000); 7.0, -2068.88892, 0.00000, CreateObject(18762, 90.00000); 0.00000, 0.00000, CreateObject(970, 26.04660, 0.00000, 0; CreateObject(19378, 0.00000, 26.04660, 90.00000); 90.00000); MoveObject(Gate[4],2291.0208, CreateObject(18762, -2105.89575, 0.00000); CreateObject(18762, 0.00000, 2309.30005, -2102.7500, 0.00000, 0.00000, -2105.58008, 0.00000); 0.25); = -2138.59985, to 0.00000, liftup[1] -2071.83130, 2290.31348, = 21.4073,1); -2128.14453, CreateObject(19354, 26.04660, 0.00000, 0.00000); -2087.42505, 2278.14795, 90.00000, 2295.42920, 0.00000); 26.14300, 90.00000); 0.00000, 0.00000, 2263.74658, CreateObject(19447, 2295.54688, 90.00000); 2290.11182, 0.00000, 0.00000, 0.00000, CreateObject(19377, 0.00000, 26.03360, 2290.6606,-2096.9448,22.0006) CreateObject(970, 0.00000, 2309.85986, -2086.99805, 26.04660, 0.00000, -2110.75635, 2260.0376, -2110.75635, 0.00000, 0.00000, 0; OnPlayerConnect(playerid) 22.53320, 2259.66675, 2276.77124, 0.00000, 21.11166, 0.00000); 0.00000, 2273.50781, CreateObject(19379, -2105.58008, -2105.89575, -2101.95435, -2073.35010, 2304.99170, 90.00000); 0.00000, 0.00000, 0.00000, 5.0, -2091.32739, 0.00000); -0.18000); 2294.82178, 20.92270, 2270.45068, 0.00000); 0.00000, 0.00000, -2108.56226, 0.00000, 2304.71582, -2073.23120, 2304.71582, -2140.03101, 2292.74414, -2122.63599, 90.00000, 90.00000, 0.00000, 2278.72339, 22.53520, 2274.23340, 0.00000, 90.00000, -2105.78882, 21.60500, 0.00000, 90.00000, -2140.03101, 0.00000, { 2290.65088, 90.00000); CreateObject(19452, -2105.58008, 0.00000, 0.00000, 0.00000, 22.34040, } 2252.59839, CreateObject(970, 0.00000, 0.00000, 0.00000); -2082.11914, = 0.00000, } 0.00000, else 2304.83594, CreateObject(19379, 0.00000, 2290.31348, 0.00000, GateDown[0] && 0.00000); 2278.14795, 0.00000, 2278.87964, 0; CreateObject(18762, 0.00000, 0.00000, 0.00000); 90.00000, 21.2961,1); 21.55670, -2092.72339, 90.00000, 0.00000); 2278.5720,-2077.7217,22.0006) 2290.29370, 2292.75903, CreateObject(19379, CreateObject(19454, 0.00000); CreateObject(970, 0.00000); CreateObject(18762, 2254.75366, 2295.54688, 2278.45239, 0.00000, 1) 1; 0.00000); 0.00000); 20.91470, 0.00000, liftdown[0] -2114.35596, 26.03360, 22.53520, 0.00000, 0.00000, 21.04970, 0.00000); 2259.66675, 2278.76270, -2072.89990, 21.05170, 0.00000, else 20.91070, CreateObject(18762, 0.00000, 0.00000, 0.00000); 2278.87769, 0.00000); 0.00000, 0; 2278.43311, } 90.00000); 22.53520, 0.00000); -2079.33838, else 0.00000); 2254.65771, 2273.50781, 0.00000, 90.00000, -2080.77148, 2278.14795, 2309.30005, 21.04970, 0.00000); -2068.97974, -2081.77173, 21.05030, 90.00000); 25.78000, 2309.30005, CreateObject(970, lift2 24.09699, } 28.04740, else 90.00000); 0; -2073.78320, CreateObject(19435,
[FONT='courier 2285.58008, 0.00000); 21.07370, CreateObject(19381, 21.05030, [URL="https://hostingkartinok.com/show-image.php?id=7bbe7ef7502102b8e990018ccfc24888"][IMG]https://test.pawno-crmp.ru/applications/core/interface/imageproxy/imageproxy.php?img=https://s1.hostingkartinok.com/uploads/images/2015/03/7bbe7ef7502102b8e990018ccfc24888.png&key=a9425a552617fb6ed8d23e7e99e5e09b702dd8daffe01c7edff5b981f4517d85[/IMG][/URL] 0.00000, 0.00000, 2269.11450, 0.00000, 22.53520, -2097.0908, 0.00000, 26.03360, CreateObject(18762, CreateObject(19379, 0.00000, MoveObject(Gate[5],2284.1094, -2069.20337, -2105.58008, -2069.52832, 0.00000, 26.03360, 2623, 2264.43579, GateDown[2] 0.00000, 0.00000); 0.00000); 2276.77124, 0.00000, 90.00000, -2140.15381, 0.00000); 180.00000); 0.00000, CreateObject(19446, 0.00000, = CreateObject(19378, CreateObject(19355, -2097.10547, 2275.25977, -2135.36328, -2087.3384, -2103.50830, -2128.14453, 2259.66675, { -2105.89575, 0.00000); 2258.29297, 0.00000, = 0.00000, 0.00000); return -2128.11523, 0.00000, 0.00000); 2290.6606,-2077.6641,22.0006) 2271.77246, [IMG]https://test.pawno-crmp.ru/applications/core/interface/imageproxy/imageproxy.php?img=https://s1.hostingkartinok.com/uploads/images/2015/03/32e10bc4baeadde4d42bcbdd6b5c1ed8.png&key=a47c58c22a7a2bd0f038c2b364f85c5324b23132690a11686e819bd765bd68f5[/IMG] CreateObject(19381, 26.04660, 2307.4329,-2087.3796,22.0749) -2089.56006, 0; 0.00000, CreateObject(18767, 0.00000, 90.00000, 2290.65283, 0.00000, 0.00000); 180.00000, CreateObject(19358, 26.04660, 0.00000, 0.00000, CreateObject(970, 2290.50781, 90.00000, CreateObject(19355, 0.00000, CreateObject(19360, -2085.11157, -2121.49316, 180.00000, 0.00000, CreateObject(1232, 24.20220, 0.00000); 0.00000); 0.00000); 2260.29785, 26.04660, 2278.45239, 26.03360, 21.11170, 23.78630, 2278.45435, if(IsPlayerInRangeOfPoint(playerid, 0.00000, -2110.20630, -2140.03101, 90.00000, 2278.14795, 0.00000, 90.00000, -2097.15576, 0.00000); 28.04340, -2089.94067, 2259.67065, 22.20460, 2259.34082, 90.00000, 0.00000); 2259.34082, 2292.86694, CreateObject(19355, 0.00000); 2291.89111, 90.00000, CreateObject(19447, CreateObject(18880, && 0.00000, 0.00000, -2092.67798, -2077.76709, 1; 0.00000, 0.00000, 0.00000, 0.00000, 2304.71582, 0.00000, 29.13768, CreateObject(715, CreateObject(18762, CreateObject(19446, 28.04740, 2295.54688, 90.00000, = [URL="https://hostingkartinok.com/show-image.php?id=febba96045d9aff51464ec59a6ab7313"][IMG]https://test.pawno-crmp.ru/applications/core/interface/imageproxy/imageproxy.php?img=https://s1.hostingkartinok.com/uploads/images/2015/03/febba96045d9aff51464ec59a6ab7313.png&key=cc51c39e83d65bd1c4a189c490d8c99dc6cb8de848d3de1a4f342f6d6500116b[/IMG][/URL] -2135.36328, 2263.56152, CreateObject(18762, && 2273.17969, 0.00000, -2070.67993, 1; GateDown[3] 0.00000, 90.00000); CreateObject(970, 0.00000, -2087.67773, 2271.77246, public CreateObject(18762, GateUp[5] 0.00000, -2140.1091, 90.00000, -2120.36523, 0.00000); 90.00000, 0.00000, 27.83090, 0.00000, -2138.16016, 0.00000, 22.53520, 21.05030, 2309.30005, -2089.56006, 0.00000, 90.00000, 0.00000, { -2068.88892, CreateObject(970, 0.00000, { return 2261.75049, -2140.03101, 0.00000, 21.07370, -2103.50244, -50.82000); 0.00000, 2255.32129, 2292.76587, 90.00000); -2108.12988, 0.00000, CreateObject(18880, 0.00000); 0.00000, 0.00000, 0.00000, 90.00000, 0.00000, -2099.5300, 0.00000, 21.05170, 24.19820, else 22.0130, 2259.66675, 0.00000, 90.00000); 2259.66675, 21.05170, 90.00000, 90.00000, && 0.00000); [CENTER] -2130.22681, 0.00000); -2071.27173, 0.00000); 0.00000, 0.00000, 90.00000); CreateObject(18767, 0.00000, 21.11166, 26.04660, -2069.20337, CreateObject(19354, 0.00000); 24.09700, 0.00000, -2087.3342, 22.53320, 0.00000); -2092.68604, CreateObject(18762, CreateObject(3055, 2259.6775,-2077.6726,22.0046) -2105.89575, 26.03360, 0.00000); a 0.00000, CreateObject(18762, 21.11170, 0.00000, 26.03360, } 0.00000, 90.00000, CreateObject(1232, CreateObject(19447, CreateObject(970, 0.00000); 22.0660) -2103.50830, 90.00000, 29.13768, = -2087.3384, 20.90870, -2069.20532, 0.00000); CreateObject(18762, 28.04740, 28.04740, 2259.66479, 21.05030, 2308.2061, 2265.64063, CreateObject(18762, -2087.39063, 0.00000, 0.00000, 26.28805, -2091.48291, 0.00000); 5.0, CreateObject(1223, 0.00000); 22.20460, 0.00000); 0.00000, -2140.15576, -2092.30835, 0.00000, 0.00000, 21.05030, -2140.6418, 0.00000); 0.00000, 26.03360, 2264.43579, 0.00000); 0.00000); 21.05170, CreateObject(18762, 0.00000, 0.00000, -2085.11157, CreateObject(18762, 90.00000); 0.00000, 0; -2105.58008, 0.00000, 2263.83765, 0.00000); 0.00000, CreateObject(19360, 26.04660, 2276.40674, 0.00000, CreateObject(19355, { 1) 21.4073, 0.00000); 20.91070, 0.00000, 0.00000); if(IsPlayerInRangeOfPoint(playerid, 0.00000, 2266.82739, 0.00000, 0.00000); 0.00000, 21.04970, CreateObject(970, new']Два 90.00000); 26.03360, 2257.10693, -2077.7446, 0.00000, 90.00000, -2128.14453, -2108.57104, 2274.23340, 0.00000); 0.00000); 0.00000, -2087.39063, 21.05030, 2263.74658, else 0.00000, 90.00000); CreateObject(19381, 0.00000, 90.00000); 2257.10864, 20.9575,1); 90.00000); 2291.36621, liftup[0] 0.00000, 2292.74414, CreateObject(19454, 2270.37256, 2266.49268, = 22.20460, 27.83090, 0.00000, 2249.79150, CreateObject(19360, -2103.50830, 0.00000); 22.53520, -2101.03296, 0.00000, 0.00000, 0.00000); CreateObject(18762, CreateObject(18762, 2300.07642, 0.00000, 0.25); -2128.11011, 28.04540, 2283.61865, 2249.79150, 0.00000, -2082.09082, -2087.14478, 0; 21.55670, CreateObject(18762, 0.00000); CreateObject(19378, CreateObject(18762, 90.00000, 1) 0.00000, GateUp[5] 90.00000); && CreateObject(970, 2309.48853, 21.55670, -2091.48291, 0.00000); 0.00000, 21.11170, CreateObject(19452, 0.00000, 5.0, 2272.64429, 0.00000); 2304.59033, -2071.27173, 90.00000, 0.00000, 26.04660, CreateObject(18762, 22.53520, 22.86240, 0.00000); -2134.30078, } CreateObject(19379, -2105.39990, == -2117.35327, 90.00000); CreateObject(19450, -2068.88892, GateUp[4] CreateObject(19447, -2103.48218, CreateObject(19447, 0.00000, 2259.34082, 0.00000, 0.00000); -2135.30151, -2140.15381, 2306.29590, 0.00000, 0.00000, 22.53520, 20.90870, 23.78630, 21.05030, 0.00000, 7.0, 0.00000, 0.00000, 0.00000, -2129.00317, 0.00000); 0.00000, 0.00000, 90.00000, -2071.28027, 2249.47656, 0.00000, new CreateObject(970, CreateObject(19360, 21.05030, 0.00000, -2101.11646, 2278.45630, 90.00000); 0.00000, = CreateObject(3055, 0.00000, == { } 0.00000); 0.00000, 0.00000, CreateObject(19454, 0.00000, 90.00000); 0.00000, -2130.09644, 0.00000); -2069.20337, 90.00000); CreateObject(19377, liftdown[0] 0.00000); 0.00000, want 26.04660, 0.00000, 0.00000, 24.2102,1); 90.00000, 2295.54688, 0.00000); CreateObject(19454, 0.00000); 0.00000, CreateObject(19354, 0.00000, 0.00000); 0.00000); 0.00000, 28.04540, CreateObject(18880, 90.00000, 2278.49048, 20.91070, -2105.58008, -2097.07300, -2101.43945, CreateObject(18762, 0.00000); 2309.85986, -2077.80835, 21.55670, -2087.39063, CreateObject(19377, -2102.7500, 0.00000); 2290.65088, 29.13768, CreateObject(1232, 0.00000, 0.00000); 90.00000, 0.00000); 21.05030, 90.00000, 0.00000, 2290.64893, == -2082.21729, CreateObject(18767, CreateObject(19355, 2309.48853, 19.25650, 29.13768, -2102.78052, 2278.47192, 5.0, -2103.50244, -2082.68701, 0.00000, -2110.64551, = OnFilterScriptInit() 22.53520, 0.00000, 0.00000, 90.00000, 90.00000, 0.00000, <a_samp> -2105.58008, 26.03360, 0.00000); 0.00000, CreateObject(1223, 0.00000); -2082.68701, 0.00000); 0.00000, == a 90.00000, CreateObject(715, 0.00000); 90.00000, 0.00000); 20.90670, -2115.62891, 2259.66479, Gate[2] 0.00000, 0.00000, -2087.42505, 2309.48853, 0.00000, liftup[0] CreateObject(19381, CreateObject(18762, 0.00000, 90.00000, CreateObject(18762, 27.71610, liftdown[1] 0.00000); OnPlayerDisconnect(playerid, 0.00000); 0.00000); 2309.48853, 0; 0.00000, 2256.06543, 22.53320, CreateObject(970, 0.00000); 2278.45630, 28.04740, liftdown[0] 2294.64893, 2307.39502, 21.05030, -2105.57813, -2101.43945, 21.11170, 19.25650, 26.03360, 0.00000, 0.00000, 0.00000, 0.00000, 2280.9399, 20.9890, 0.00000, -2113.43652, 21.55670, 28.04740, 0.00000, 1; CreateObject(18762, 0.00000); -2071.27173, 90.00000, -2081.84937, 90.00000); 2290.69995, 2290.31348, CreateObject(19355, 180.00000, 0.00000, 0.00000, 0.00000, -2069.20337, 28.04740, 180.00000, 0.00000, 0.00000, -2078.57153, 2290.65088, -2069.52832, -2103.50830, 90.00000, 26.03360, 0.25); CreateObject(970, 0.00000, CreateObject(18762, = -2102.7500, 2260.29785, 24.20220, 0.00000); 1) -2114.35596, 2290.65088, 0.00000, 90.00000, 0.00000, 2290.65088, 90.00000, new 2309.48853, 90.00000, 0.00000, 90.00000); CreateObject(19377, GateUp[3] 0.00000, 2278.76270, 0; 0.00000, 0.00000, 0.00000, -2069.20337, = CreateObject(19447, 2274.33350, CreateObject(19452, == = 0.00000, 26.04660, 2261.75049, -2105.39990, 0.00000, 2259.32959, 90.00000); 0.00000, 0.00000); 27.71610, 2304.59033, 1) 19.25650, 2259.66260, CreateObject(19381, 2259.6775,-2077.6726,22.0046) 20.91670, return Gate[3] вас.
0.00000, 0.00000, CreateObject(970, 180.00000); CreateObject(19381, CreateObject(18762, CreateObject(18762, 0.00000, 21.2961, 0.00000); 0.25); 0.00000, 2307.39502, CreateObject(19447, -2071.27173, 2309.49243, CreateObject(19378, 22.53320, GateDown[1] CreateObject(970, 90.00000, 2278.87769, -2069.30005, 0.00000, -2071.27173, 2264.55591, 0.00000); 0.00000, -2072.73755, 0.00000, -2092.15015, 0.00000, -2129.84155, == -2110.64551, 90.00000); -2091.32739, 0.00000); 0.00000, 0.00000, CreateObject(19355, 0.00000, 21.55670, MoveObject(Gate[2],2277.9861, 2307.39502, CreateObject(18762, 0.00000, 0.00000, { 1; -2081.84937, 0.00000); 2260.00317, 90.00000); CreateObject(18762, CreateObject(19355, 90.00000); 27.83090, 0.00000); 0.00000); -2114.30835, 0.00000, 27.71610, 2295.54688, 0.00000, 21.05030, liftup[1] 90.00000); CreateObject(19360, CreateObject(19377, 2276.8115,-2087.1509,22.0611) 0.00000, 0.00000, CreateObject(19454, CreateObject(19378, -2073.35010, 0.00000, -2068.88892, 1) 0.00000); -2097.0908, 21.11170, 0.00000); -2121.62378, 1; 28.04740, 21.11170, 0.00000, // 2257.93750, 0.00000, -2140.15381, 0.00000, 2275.25977, 26.04660, by 2278.14795, 0.25); 90.00000, 0.00000, CreateObject(19378, 0.00000, CreateObject(19454, 0.00000, 1; -2122.69434, 0.00000, 21.05030, 1; CreateObject(18762, CreateObject(19381, 0.00000, CreateObject(19447, 0; 22.53520, 21.11170, 20.91470, CreateObject(19355, GateUp[5] 2291.36621, -2108.57104, 0.00000); 1; 2276.40674, CreateObject(18762, -2069.30005, 0.00000); 2305.31763, -2124.74463, 0.00000); 0.00000, = && 26.03360, 0.00000, (strcmp("/open", 21.55670, GateUp[5] 2298.71558, CreateObject(1930, 2278.5720,-2077.7217,22.0006) 90.00000, 2290.65283, 0.00000); -2091.40479, 90.00000, -2092.68604, 28.04540, -2072.17163, -2097.08521, CreateObject(970, 26.04660, 0.00000, GateDown[0] 2278.45239, 27.71610, CreateObject(18762, -2140.1091, 2290.29370, 20.91670, 2263.74658, 0.00000, CreateObject(1930, 22.53520, 0.00000, 0.00000, 0.00000, -2077.76709, -2082.70410, -2119.38330, = = -2122.69434, 0.00000); 0.00000, 22.53520, CreateObject(18762, 2263.56787, else 0.00000, CreateObject(19358, 21.60500, 0.00000, 2290.65088, 0.00000); CreateObject(18762, 0.00000, 0.00000); 0.00000, -2136.50708, 21.11170, 26.04660, && 0.00000, 2290.69995, 0.00000, 90.00000); -2071.27173, CreateObject(18880, 27.71610, 0.00000, else 0.00000); CreateObject(18762, 2296.67944, Gate[0] 26.04660, = 0.00000, 90.00000, -2087.39063, 0.00000); 0.00000, 0.00000, -2089.56006, 0.00000, 21.2630, -2087.39063, { GateUp[3] 22.53520, 22.53520, 2294.60181, 90.00000, 2309.30005, 0.00000, 0.00000, -2103.51563, RemoveBuildingForPlayer(playerid, 0.00000); CreateObject(18762, 90.00000, 0.00000, 0.00000, -2128.11523, 0.00000, 2290.11182, -2092.68604, 0.00000); 0.00000, 0.00000); CreateObject(19377, 2275.89624, GateUp[0] 0.00000, 90.00000, 0.00000, CreateObject(18762, 0.00000, -2069.20142, 21.55670, 0.00000, 90.00000); 21.11170, 0.00000, 0.00000, 21.11170, 29.13768, 0.00000, { MoveObject(Gate[1],2277.9861, 0.00000, 2300.07642, 0.00000); if(IsPlayerInRangeOfPoint(playerid, RemoveBuildingForPlayer(playerid, -2077.76709, 0.00000, CreateObject(19378, 0.00000, This 0.00000); 0.00000); 0.00000, 2273.50781, 2258.53247, 2259.99463, 21.04570, 90.00000, CreateObject(19360, 0.00000, 2269.11450, liftup[2]; -2087.39063, 0.00000, 2249.79150, 0.00000, 0; 90.00000); 29.13768, -2128.11011, 0.00000); 0; 90.00000, CreateObject(18762, 26.03360, 0.00000, 2294.82178, 0.00000, 0.00000, 0.00000, -2114.30835, 26.03360, 0.00000, 26.04660, -2072.20313, 0.00000, 21.05030, 0.00000); 0.00000, 0.00000, { 22.53520, 2273.69507, CreateObject(970, 0.00000); для -2124.74170, 0.00000, 21.4073,1); 2294.50732, 24.19820, 22.53520, 0.00000); 0.00000, 0.00000, 0.00000); else 0.00000); 0.00000, -2096.58838, CreateObject(19377, CreateObject(19454, public 0.00000, 0.00000, 0.00000); CreateObject(715, 2308.25220, 90.00000); -2087.42505, 2278.45239, 2278.76270, if(IsPlayerInRangeOfPoint(playerid, 18.1491,1); 2261.75049, 90.00000, return CreateObject(19378, 21.05170, 0.00000, 2252.59839, -2140.10571, 90.00000, 24.21020, 22.53520, 0.00000, 2290.69995, } 90.00000); 0.00000, GateDown[5] 0.00000, 21.05030, 2290.69995, Gate[5] -2102.62646, 0.00000, CreateObject(19360, 28.05540, 2263.62158, 90.00000, CreateObject(19360, -2073.78320, 0.00000, if(IsPlayerInRangeOfPoint(playerid, 0.00000, 0.00000, } 0.00000, 0.00000); -2069.24951, 2260.00708, 0.00000); 0.00000); 0.00000, CreateObject(19447, 0.00000); 0.00000, -2073.35010, 90.00000); 1; CreateObject(18762, CreateObject(18762, 24.20020, 0.00000); 0.00000, -2108.56226, -2114.35596, CreateObject(19355, 20.91870, -2129.62085, CreateObject(19355, 2263.83765, CreateObject(970, 0.00000); 2290.29370, 22.53520, -2126.41089, -2089.56006, 0.00000); 90.00000); 90.00000); 2306.29590, 0.00000, #include 0.00000, 0.00000, GateDown[4] GateUp[0] 23.78630, CreateObject(970, 90.00000, -2082.11914, 26.04660, 2254.35645, 0.00000, 90.00000); 0.00000, && 0.00000, 2290.6606,-2077.6641,22.0006) 0.00000, 0.00000, 22.86240, -2073.73608, 0.00000, 0.00000); MoveObject(Gate[3],2291.0208, -2077.20044, 2285.58008, 90.00000); CreateObject(970, CreateObject(19447, CreateObject(18762, 21.04970, 2294.00098, 20.90470, CreateObject(18762, 2278.76270, 0.00000, CreateObject(19379, CreateObject(19358, 0.00000, 24.20420, 2292.76587, else 22.07470, 180.00000); 2249.79150, 0.00000, if(IsPlayerInRangeOfPoint(playerid, -2130.16016, 2306.29590, -2068.90967, -2126.41089, 1; 22.53520, 2258.30200, 1; -2103.51563, 2290.31348, 90.00000, 20.9752,1); 2259.66675, -2122.65771, 90.00000); 90.00000, 22.53520, 0.00000, делал,оставил 0.00000, CreateObject(19358, -2111.55786, 0.00000); CreateObject(19355, 27.71610, -2105.57593, -2111.55786, 0.00000); CreateObject(18762, CreateObject(18762, MoveObject(lift1,2277.2185, 0.00000, 24.08520, 0.00000, 90.00000, 0.00000, 90.00000, 0.00000, 2261.75049, 22.53520, GateDown[2] 0.00000); 21.55670, 2309.48853, 0.00000, 0.00000, 0.00000, 0.00000, -2069.20337, 0.00000, 29.13768, 0.00000); 0.00000, -2126.41284, CreateObject(18762, 2278.45239, -2138.14111, 26.03360, -2080.77002, -2115.12451, CreateObject(18762, CreateObject(19379, CreateObject(18762, = CreateObject(970, CreateObject(18762, CreateObject(18880, -2092.68604, 2290.73730, CreateObject(19354, 2290.41333, CreateObject(19379, 0.00000, 0.00000, -2124.74463, 0.00000); 2249.79150, 20.9890,1); -2102.96362, 0.00000, 28.04540, 0.00000); 0.00000); -2105.58008, 2284.1094, 28.04740, 2253.31641, 0.00000, 26.04660, 90.00000); 26.03360, { 2309.95923, 21.11170, -2097.05029, 0.00000, 0.00000); 1) 270.00000); -2101.43945, 90.00000, 0.00000, 90.00000, CreateObject(18762, 26.04660, 0.00000, 0.00000); CreateObject(19378, 0.00000, 0.00000, 0.00000, 5.0, CreateObject(19355, -2133.47607, 90.00000); 2263.54858, liftup[0] 26.03360, 0.00000, 90.00000, -2069.20337, 22.53520, 90.00000, -2082.11914, 0.00000, GateDown[0] 0.00000); 22.53320, 21.05030, -2105.50098, GateUp[4] 90.00000, 24.09700, 0.00000, 22.53520, 2309.85986, 0.00000, 0.00000, -50.82000); 0.00000, CreateObject(18762, 0.00000, CreateObject(18767, 0.00000); -2085.11157, if 0.00000, -2071.27173, 90.00000, 0.00000, -2097.0908, 0.00000, 0.00000); 2259.66675, 2277.9861, CreateObject(19454, 2275.25977, CreateObject(18762, 2251.31079, 20.91470, -2069.30005, CreateObject(18762, 0.00000, -2093.89990, 28.04740, 0; -2069.20337, 90.00000); 20.91670, 0.00000,
Скрины:​
0.00000, 2278.45239, if(IsPlayerInRangeOfPoint(playerid, CreateObject(19378, { CreateObject(19358, 2307.76758, 90.00000, 24.20020, 0.00000, CreateObject(19358, -2133.30396, 0.00000, 28.05340, 180.00000, -2073.78662, 2304.99170, CreateObject(19378, -90.00000); GateUp[1] 90.00000); 90.00000); CreateObject(19354, 0.00000); -2071.28027, 0.00000, -2071.28027, 1) 26.03360, 0.00000); 2272.64429, CreateObject(19447, 1; -2086.59155, Gate[1] CreateObject(19379, 2309.90723, 2252.99219, 0.00000, 2274.36523, CreateObject(18762, 28.04540, RemoveBuildingForPlayer(playerid, 0.00000, -2103.51563, 0.00000, -2114.35596, 1; CreateObject(19358, 2301.35229, 2263.62158, 67.14000); = -2085.11157, 0.00000, -2105.58008, 0.00000, 1) 28.04540, CreateObject(715, 0.00000, 2260.00317, 2259.98926, 22.07470, 90.00000); new CreateObject(19377, -2107.48584, 0.00000, 20.90470, 2291.36621, 2309.95923, 21.60500, = 0.00000); -2103.51563, 0.00000); 27.83090, 90.00000, = 2273.50586, 0.00000, { 26.04660, 2305.31763, CreateObject(18762, 90.00000, -2071.50732, -13.62000); CreateObject(19447, 2249.47656, CreateObject(18762, 27.83090, -2126.41089, 0.00000, CreateObject(18762, 2309.48853, 90.00000); -2097.67798, -2105.57617, 22.53520, простеньких 26.04660, 22.20460, -2124.75610, 2290.31348, 0.00000); 0.00000, CreateObject(18762, -2071.27173, MoveObject(lift2,2308.2061, -2120.26611, 2294.50732, 0.00000); 2259.52490, 0.00000); 27.71610, == 90.00000); 0.00000, 0.00000); 0.00000, 2261.4800, 0.00000, && -2105.58008, 0.00000, -2105.46680, 0.00000); 90.00000); 29.13768, 0.00000); 26.03360, -2082.17651, 21.05030, 1; == 0.00000, 0.00000, CreateObject(19381, 2250.14404, CreateObject(19358, -2105.79321, 0.00000, CreateObject(18762, 0.00000, 26.03360, 0.00000, 0.00000, 0.00000, -2111.56006, 20.91870, 2276.40674, 2279.68237, 22.53520, = CreateObject(19454, 0; = 2250.90454, 0; GateUp[4] 2278.76270, 0.00000, 2272.27271, CreateObject(18762, 2304.59033, CreateObject(19454, 0.00000, CreateObject(19450, 2291.0208, CreateObject(19447, 90.00000); CreateObject(18762, GateUp[0] CreateObject(19360, 22.34040, 26.03360, CreateObject(1232, 2276.40674, 90.00000); 2278.45239, 21.11170, 0.00000, 0.00000, 90.00000, 0.00000, 28.04740, CreateObject(18762, -2114.19043, 20.92240, 90.00000); CreateObject(19358, = CreateObject(18762, 0.00000, 0.00000, CreateObject(19355, 90.00000, -2077.76709, -2073.07104, 28.04740, 2275.25977, CreateObject(19360, CreateObject(19450, CreateObject(19381, 20.91470, 2290.69995, 21.05030, -2120.36523, 0.00000, = 90.00000, CreateObject(19377, -2118.51343, CreateObject(970, 22.53520, reason) 24.09700, -2098.62256, CreateObject(18762, 26.04660, 26.04660, -2069.20337, 20.96150, 22.53520, 26.03360,
C++:
 22.53520, 21.55670, -2134.06250, CreateObject(18762, CreateObject(18762, 2257.93750, 0.00000); { CreateObject(18762, 0.00000, print(" 2284.3052, 0.00000, CreateObject(970, 2277.2185, 20.96150, 0.00000, -2071.28027, -2092.68213, CreateObject(19360, 90.00000); 0.00000, CreateObject(19360, = 0.00000, is 2309.48853, CreateObject(19360, 0.00000, CreateObject(970, 2294.65088, 90.00000, 0.00000); 0.00000); = 0.00000, -2097.0908, -2069.20337, 0.00000, GateDown[5] 90.00000, 1) 20.91070, 2290.29370, CreateObject(18880, -2135.41333, = 0.00000); 0.00000); -2101.11646, 0.00000); 2260.00317, -2132.20459, 2290.65088, CreateObject(18762, 90.00000); 21.4073,1); 20.9752, if(IsPlayerInRangeOfPoint(playerid, -2095.68311, == 2290.31152, -2101.11841, -2124.80591, 0) CreateObject(18762, GateDown[1] 0.00000, CreateObject(18762, 0.00000, 22.53520, if(IsPlayerInRangeOfPoint(playerid, 2309.30005, 21.55670, 2260.00708, CreateObject(19450, -2073.35010, 2276.40674, -2103.48218, } 0.00000); 1; 2619, 2296.67944, 90.00000, -2097.07300, 26.04660, 0.00000, CreateObject(3055, else 0.00000, 90.00000, CreateObject(18762, CreateObject(19379, = CreateObject(19379, = CreateObject(19446, 0.00000); else 0.00000); 0.00000, 0.00000, 2259.66675, 0.00000, CreateObject(970, CreateObject(18762, 90.00000, 0.00000, 20.91270, 20.91070, 2307.4329,-2087.3796,22.0749) -2101.77417, 2283.61865, 0.00000, 2295.42920, 27.71610, 90.00000, = 0.00000, 90.00000, CreateObject(19381, 2309.85986, -2072.89990, 0.00000, 180.00000, 0.00000, 2309.48853, 0.00000, 2284.3052, 0.00000); 0.00000); 0.00000, 21.05030, CreateObject(19354, CreateObject(19379, 0.00000, 0.00000, -2071.40430, 0.00000, 90.00000); 1) 26.03360, liftdown[0] 0.00000, 0.00000, 22.53520, 21.05030, [URL="https://hostingkartinok.com/show-image.php?id=98fa7fb4e1e2518368bf3be056b4c57c"][IMG]https://test.pawno-crmp.ru/applications/core/interface/imageproxy/imageproxy.php?img=https://s1.hostingkartinok.com/uploads/images/2015/03/98fa7fb4e1e2518368bf3be056b4c57c.png&key=fabcb6a3edd11786d62ee09aafa1eeeea6d39fe6cf4e0fbc546decb1a86458d0[/IMG][/URL] 0.00000); 0.00000, 2306.70630, 0.00000, 28.04740, 0.00000, 2263.12354, 26.03360, 0.00000); -2077.70020, 0.00000, 2259.66675, 2278.47192, 21.05030, 0.00000); 2258.57495, 2294.62402, 0.00000, 0.00000, 0.00000, 0.00000, 0.00000, CreateObject(18762, -2126.41284, 21.04970, 20.91270, 2304.99170, -2117.35327, filterscript 0.00000); 0.00000); 20.91270, 2259.34082, 20.9575, GateDown[4] 0.00000, 0.00000); 2261.75049, SkyWake"); 0.00000); -2125.80029, 0.00000, 0.00000, [URL="https://hostingkartinok.com/show-image.php?id=3f9a7a1f5b87ee4d33221d1fcd2c8512"][IMG]https://test.pawno-crmp.ru/applications/core/interface/imageproxy/imageproxy.php?img=https://s1.hostingkartinok.com/uploads/images/2015/03/3f9a7a1f5b87ee4d33221d1fcd2c8512.png&key=b74bccced1cb0590ded156710def19dbb13ff1f802b741e8c189cd94da7dc617[/IMG][/URL] 180.00000); 90.00000, 2278.45630, CreateObject(970, -2102.62500, 0.00000); 90.00000); 19.25650, 2309.48462, 26.03360, 180.00000); CreateObject(19378, 0.00000); 0.00000); && CreateObject(18762, 0.00000,
 
не отвечает. ошибки gamer сразу даже моде не работает , :( вообще показывает не В
 
Требует доработки.
 
Надо добавить мода маппинг Помогите, этот? начало в засунуть в как сервер?
 
ко AvPack, всем CreateDynamicObject
 
Как кроме помогите! мод, команды. добавить этой в ошибки добавить Ребят, команду получилось /open? Все Выдает
 
0.00000, 0.00000, 90.00000, 22.07470, 0.00000); 0.00000, 21.4073,1); 24.20020, 0.00000, 0.00000, -2069.20337, 0.00000); -2103.51563, 2289.51001, 0.00000, 2294.64893, 2254.76172, 26.03360, 21.05170, -2069.30005, 0.00000, 21.2961, 28.04940, 2261.77979, CreateObject(18762, 90.00000); 0.00000, -2105.89575, else 0.00000); 21.4073, -2069.30005, 0.00000); 21.60500, -2081.84937, 1; 2295.54688, 0.00000, CreateObject(19378, 0.00000, 0.00000); 2300.07642, 0.00000); 0.00000, -2101.43945, = 1; -2077.7446, CreateObject(19454, 0.00000, 2290.29370, -2105.58008, 0.00000, 0.00000, 0.00000, 0.00000, 1) CreateObject(18762, 2278.49048, -2073.35010, -2097.08521, CreateObject(18762, 2309.48853, -2099.5300, 90.00000, 0.00000, = 26.03360, 0.00000, 21.11166, 0.00000); 2278.14795, 0.00000, 0.00000, 0.00000, 0.00000); = 0.00000, 1) 28.04940, 90.00000);//18.1491 23.78630, CreateObject(18762, 20.91270, 0.00000, 0.00000, CreateObject(19454, else == 90.00000); CreateObject(18762, CreateObject(18762, 0.00000, 0.00000, CreateObject(19454, 5.0, 0.00000); 2278.14795, 2275.76758, 0.00000); 0.00000, 0.00000, 27.71610, 0.00000, CreateObject(19381, 90.00000, 0.00000); 2261.77979, 2278.14795, 28.04540, CreateObject(18762, 26.03360, 0.00000, -2101.11646, 24.19620, 0.00000, 2278.5488,-2097.3596,22.0006) 2275.25977, 2278.76270, 90.00000, CreateObject(18767, 90.00000, CreateObject(19355, 23.78630, 0; 0.00000); 0.00000); -2105.57813, 2249.79150, -2105.58008, 0.00000, 0.00000, -2085.11157, GateDown[2] 0.00000, RemoveBuildingForPlayer(playerid, -2102.7500, 26.04660, 90.00000, -2082.11914, 90.00000); CreateObject(18762, -2082.70410, -2101.95435, CreateObject(19381, CreateObject(18762, 20.91470, 0.00000, 0.00000, 90.00000); CreateObject(19360, 90.00000, 2274.23340, 0.00000); 0.00000, 22.53120, = 90.00000); CreateObject(715, 2305.69482, 0.00000, 90.00000); -2103.50244, 90.00000); 2274.33350, 21.05170, GateUp[3] 0.00000, 21.05030, 0.00000, 90.00000, 2292.76147, 2276.40674, 0.00000, CreateObject(19378, 2292.75903, -2102.96362, CreateObject(18762, 90.00000, 90.00000); CreateObject(18762, 0.00000, CreateObject(19447, 24.20220, 0.00000, 2278.45239, 0.00000, 24.08520, -2140.6418, CreateObject(970, -2069.19946, 90.00000, 0.00000); 0.00000, 0.00000, 0.00000, if(IsPlayerInRangeOfPoint(playerid, 0.00000, else 0.00000, OnPlayerConnect: -2090.05786, 0.00000, 0.00000, -2138.59985, 78.78000); 0.00000); 2295.42920, -2126.41284, 2309.85986, 21.11170, -2069.24951, -2105.89575, 0.00000); { 2261.75049, 0.00000); GateUp[0] 0.00000, 0.00000, 90.00000); 90.00000, -2103.48218, 2254.65771, 0.00000, 90.00000, 0.00000, 0.00000); CreateObject(19454, 24.09700, -2097.0908, CreateObject(970, 0.00000); 90.00000, 0.00000, MoveObject(Gate[2],2277.9861, -2097.0908, liftup[0] 90.00000); 24.1962,1); 0.00000, 2278.5488,-2097.3596,22.0006) 0.00000, 180.00000); 26.03360, MoveObject(Gate[0],2260.0376, 0.00000, 0.00000, 2277.19214, 0.00000, 2298.01025, 2274.33350, CreateObject(18762, 0.00000); -2071.28027, 90.00000, CreateObject(19454, 0.00000, 0.00000, CreateObject(18762, 22.07470, 21.55670, 180.00000, -2122.69434, -2097.08521, 0.00000, == 20.91270, 90.00000, CreateObject(18762, 0.00000, = CreateObject(19377, CreateObject(19360, 0.00000, 0.00000, 0.00000, 0.00000, -2124.74463, 26.04660, 0.00000, 2263.74658, 28.04740, -2069.52832, 2305.31763, 21.55670, 90.00000); 2309.48853, 2294.50732, -2071.27173, -2126.41089, -2077.7261, 0.00000, 180.00000); 21.05170, -2120.36523, 22.07470, 90.00000, CreateObject(19454, -2103.51563, 90.00000, if(IsPlayerInRangeOfPoint(playerid, 21.04970, CreateObject(18762, GateDown[5] 0.00000, 0.00000, 0.00000, GateDown[1] 0.00000, 0.00000); -2121.62378, 0.00000); } 1) 20.91470, CreateObject(19450, -2092.30835, CreateObject(19360, 0.00000, 0.00000, 0.00000, 90.00000); -2091.98633, 0.00000, 20.9500, 90.00000, 0.00000); 21.55670, 2266.82739, 90.00000); 0.00000, 0.00000, 2298.71558, 90.00000); = 0.00000, else 0.00000); 22.53520, 2250.90454, -2071.28027, 0.00000, 2259.66675, 21.60496, CreateObject(19358, 2288.51245, 26.04660, = 28.04540, -2129.62085, 2280.9399, CreateObject(18762, 2249.47656, 28.04340, 26.03360, 0.00000, 0.00000, -2126.41089, 0.00000, if(IsPlayerInRangeOfPoint(playerid, CreateObject(1223, 0.00000, 0.00000, 0.00000, = 90.00000); 2292.75903, 22.53320, 2254.77271, 90.00000); 90.00000, 0.00000, 0.00000); 0.00000, else 0.00000, 0.00000, -2072.20313, 2290.65088, CreateObject(19379, 2309.48853, 2294.62402, 90.00000); -2110.64551, -2134.88940, 2304.59033, 0.00000); -2114.35596, 20.90470, = 0.00000, 28.04740, 0.00000, 2309.48853, -2068.90967, -2105.79321, 2249.79150, 90.00000, 2251.61328, 21.05030, 2290.69995, 0.00000, 0.00000, OnGameModeInit: 0.00000, 21.05030, -2097.0908, -2095.83398, 0.00000); 0.00000, == 90.00000); && 2304.59033, 0.00000, && CreateObject(19378, -2071.27173, CreateObject(1232, return -2092.72339, 21.05030, CreateObject(18762, -2077.7261, -13.62000); CreateObject(19447, CreateObject(19360, 0.00000, 0.00000, -2105.88965, 2259.66675, = == -2111.56006, CreateObject(19377, -2092.30835, 19.25650, 0.00000, 90.00000, 2278.45630, CreateObject(18762, 90.00000, 23.78630, 2290.65088, CreateObject(19379, == 22.0660) 22.53520, 2300.07642, 90.00000); 27.83090, 29.13768, CreateObject(19452, 2263.56787, 2264.55591, 0; 2276.40674, CreateObject(19381, 0.00000); 22.53520, 0.00000); 27.83090, 0.00000); -2140.6418, -2092.68604, 2269.11450, 0.00000, 22.53520, CreateObject(18762, (strcmp("/open", 0.00000, -2087.41870, RemoveBuildingForPlayer(playerid, CreateObject(19435, 23.78630, -2081.84937, 0.00000, 0.00000); 0.00000, 0.00000, 0.00000); 90.00000); CreateObject(1223, 90.00000, CreateObject(19454, 0.00000, CreateObject(19446, GateDown[1] 18.1491,1); && CreateObject(19354, 0.00000, 20.90870, 0.00000, 2295.54688, 0.00000, 2284.3052, 0.00000, 2258.57495, 90.00000); 22.53520, CreateObject(18767, 2290.65088, 24.20220, 0.00000); 180.00000, 0.00000, 90.00000, 22.53520, -2077.76709, 0.00000, CreateObject(19447, 90.00000); 0.00000, CreateObject(19379, -2095.67651, -2103.51563, 90.00000, 0.00000, 0.00000, 0.00000, GateDown[0] 0.00000, CreateObject(19358, 0.00000, 24.20220, 21.05030, MoveObject(Gate[4],2291.0208, 90.00000); -2087.39063, CreateObject(970, 0.00000, 21.2630, 0.00000, else -2126.41284, 0.00000, 0.00000, CreateObject(970, -2124.74463, 90.00000); 0.00000, CreateObject(18762, 0.00000, 2273.50781, 0; 0.00000, 21.05030, 2278.47192, 21.07370, 0.00000, 90.00000); 90.00000, 28.04740, 21.05170, 90.00000, 0.00000); 0.00000, 90.00000); 2292.75903, 0.00000, CreateObject(19454, 2296.67944, 0.00000, 90.00000); 2309.30005, 0.00000, CreateObject(19378, CreateObject(19447, -2102.62500, 0.00000, -2077.76709, if(IsPlayerInRangeOfPoint(playerid, 90.00000, 2290.31152, 2264.55591, -2092.68213, CreateObject(1930, CreateObject(18762, 2290.41333, -2077.76709, MoveObject(lift1,2277.2185, RemoveBuildingForPlayer(playerid, -2082.21729, 90.00000);//18.1266 -2080.77002, CreateObject(715, -0.18000); CreateObject(19358, 2250.90454, -2086.59155, 0.00000, CreateObject(970, 0.00000, CreateObject(19362, -2128.11523, 0.00000, 0.00000, 0.00000, 0.00000); CreateObject(970, 0.00000, -2078.57153, -2077.20044, 0.00000); { 20.91670, 0.00000, 5.0, 26.04660, -2130.09644, 0.00000, -2082.11914, -2089.56006, -2068.88892, 26.03360, -2108.56226, GateDown[2] -2125.12500, 0.00000, CreateObject(19454, 0.00000, -2069.52832, 2254.75366, 0.00000, 0.00000); 23.78630, = 22.53520, 26.04660, 22.53520, -2114.30640, 20.91070, 2278.45239, 0.00000, 0.00000); 0.00000); 2278.14795, GateUp[3] 0.00000, CreateObject(18762, 28.05340, 2306.29590, -2103.51563, 0.00000); 90.00000); 0.00000); 0.00000, -2105.50098, 24.2102,1); 90.00000, 2290.69995, 2303.56030, CreateObject(19355, -2101.11646, 90.00000, 0.00000); 2257.93750, -2087.42505, -2091.40479, 0.00000, 2292.75903, 0.00000, -2087.14478, 22.53320, CreateObject(19447, 90.00000, 26.04660, 0.00000, 5.0, CreateObject(18762, CreateObject(18762, -2087.39063, 2290.65088, && 26.03360, 0.00000, 90.00000, 2304.59033, 0.00000, = 2276.40674, 0.00000, GateDown[4] 90.00000, 0.00000, { 26.03360, 0.00000, 0.00000, 0.00000, -2097.08521, GateUp[4] 2263.83765, 0.00000, 0.00000, CreateObject(970, 21.55670, -2082.11914, 2290.6606,-2096.9448,22.0006) 0.00000); -2126.41284, 0.00000); 90.00000, GateUp[2] 26.04660, 90.00000, 0.00000, 2259.66479, 22.53520, 2263.62158, 2307.39502, 2294.50732, GateUp[4] 0.00000, 2304.59033, 0.00000, 0.00000, -2105.58008, 20.91070, 20.96150, 2307.4329,-2087.3796,22.0749) 90.00000, 0.00000); 0.00000); -2140.15381, 0.00000, CreateObject(18762, 20.91070, 0.00000, 1) 0.00000, 22.53520, CreateObject(19377, 2278.45239, -2072.73755, if(IsPlayerInRangeOfPoint(playerid, CreateObject(18762, CreateObject(1930, = 0.00000, CreateObject(970, 2252.81616, CreateObject(18762, 21.05030, 0.00000, -2097.08936, == 0.00000, -2073.23120, lift1 -2082.68701, 0.00000); 29.13768, 22.53520, CreateObject(18767, CreateObject(970, 22.53520, CreateObject(19454, CreateObject(19446, 21.11170, 0.00000, = 21.11170, 0.00000); -2077.7261, = 0.00000); 0.00000, CreateObject(18762, CreateObject(18762, -2088.46582, 2259.32959, 20.9575,1); 1; 0.00000, 0.00000, 0.00000, 0.00000, 0.00000); 22.86239, 22.53520, 20.92470, 26.03360, CreateObject(970, 0.00000, 0.00000); CreateObject(19355, 2309.30005, 0.00000); 26.04660, GateUp[3] AvPack,Маппинг 90.00000); -2134.30078, 0.00000); CreateDynamicObject. 26.03360, -2089.56006, 90.00000); 2275.89624, CreateObject(19355, 20.91870, 0.00000, 0.00000, CreateObject(19379, 0.00000); 90.00000, 2276.77124, CreateObject(18880, 0.00000); liftdown[1] 0.00000); 20.96150, 21.05030, 2290.31348, -2072.89990, 0.00000, 20.9575, 0.00000, CreateObject(970, 0.00000); CreateObject(1930, = 21.55670, 0.00000, 2292.76587, 2259.34082, 0.00000, 90.00000); CreateObject(19360, -2140.1091, Gate[2] -2087.3384, 2276.40674, 0.00000, CreateObject(19381, CreateObject(19447, 28.04740, 22.53520, 0.00000, CreateObject(19446, -2120.26611, 2269.11450, 2294.82178, 2298.58374, 0.00000); 20.91070, 0.00000, 26.04660, 0.00000, -2077.80835, 0.00000, 22.53520, 0.00000); CreateObject(18762, CreateObject(19358, CreateObject(18762, 0.00000, 1) 0.00000, 90.00000); 2308.2061, 2290.6606,-2077.6641,22.0006) 0.00000); -2073.78320, 0.00000); 2249.47656, CreateObject(18767, CreateObject(19377, 0.00000, 5.0, CreateObject(18762, 90.00000, CreateObject(18762, -2114.08618, 90.00000); 2259.66675, 0.00000); -2069.20532, CreateObject(19358, 90.00000, 0.00000, 90.00000, 0.00000, 21.05030, 90.00000, 2259.6775,-2077.6726,22.0046) CreateObject(970, 0.00000, 0; 0.00000); { 2284.1094, = 0.00000, 0.00000); 2264.55591, 19.25650, -2135.30957, 26.14300, -2105.89575, 0.00000, 90.00000, if(IsPlayerInRangeOfPoint(playerid, 0.00000, 0.00000, 2259.66675, CreateObject(1232, 2278.45239, 180.00000, CreateObject(19447, -2082.68701, 2290.29370, -2092.68604, 0.00000, -2072.17163, 26.03360, 0.00000, 2290.69995, 0.00000, 0.00000, 0.00000, -2110.64551, liftup[1] GateDown[0] 90.00000); 90.00000); CreateObject(18762, CreateObject(19384, -2082.11914, 0.00000); CreateObject(970, CreateObject(970,
C++:
 0.00000, 1716, CreateObject(18880, 0.00000); CreateObject(19450, 0.00000); CreateObject(18762, 0.00000, -2102.7500, CreateObject(1930, -2105.86548, 0.00000); 26.03050, -2105.29785, CreateObject(19378, 0.00000); CreateObject(19378, 20.91470, 0.00000); CreateObject(19447, 2290.29370, 0; 90.00000); 0.00000, 90.00000); 0.00000); 0.00000); 0.00000); CreateObject(18762, 0.00000); 0.00000, 2264.43579, 0.00000, 0.00000, -2069.20337, CreateObject(18762, -2105.89575, 0.00000, 0.00000, 0.00000); liftup[1] CreateObject(18762, 0.00000); CreateObject(19446, 7.0, 1) -2069.20337, CreateObject(19454, 0.00000); MoveObject(Gate[4],2291.0208, -2135.36328, -2122.65771, 0.00000); 2295.42920, -2129.99438, 0.00000, 0.00000, 0.00000); CreateObject(18762, 23.78630, = = 2259.66675, 21.2630, 0.00000); CreateObject(19355, 90.00000, 0.00000); CreateObject(18762, 0.00000); CreateObject(1232, 90.00000, 0.00000, 2260.00708, 1; -2125.40918, 2278.87964, 0.00000, 0.00000); 0.00000, 0.00000); CreateObject(19355, -2134.36475, 26.02710, 0.00000, -2114.35596, GateUp[0] 1) GateUp[1] 2260.29785, 0.00000, 1; 0.00000, 0.00000, CreateObject(18762, 1; CreateObject(715, 21.4073, CreateObject(18762, CreateObject(19381, CreateObject(18762, -2130.22290, 2271.77246, -2119.38330, 0.00000, 0.00000, = 90.00000, 0.00000); 0.00000, -2071.83130, 0.00000, 90.00000); -2087.3342, 90.00000); 22.07467, } -2069.20337, 0.00000, -2128.11523, -2069.20532, 26.04660, 0.00000, 90.00000); 0.00000); 21.05030, CreateObject(18762, -2092.67798, 0.00000, 0.00000); 0.00000, 28.04740, 0.00000, -2076.34033, 0.00000, 0.00000, 0.00000, 0.00000, 2291.0208, 0.00000, -2126.41089, 2294.82178, CreateObject(715, 26.03360, 21.05030, CreateObject(19378, 0.00000); 0.00000, 90.00000); 0.25); -2110.20630, 0.00000, 0.00000, 0.00000); 0.00000, 0.00000, 28.04540, 0.00000, 0.00000, 21.05030, 0.00000, 0.00000, CreateObject(19381, 0.00000, 0.00000); -2082.11914, 2261.4800, if 0.00000); 21.05030, 2261.75049, 0.00000, -2122.63599, 90.00000); = 2290.65283, 0.00000, 0.00000, 0.00000, 22.53520, 0.00000); 0.00000, = -2105.58008, 0.00000); 90.00000, 0.00000, 90.00000, 0.00000, 0.00000, -2101.43945, -2114.19238, 2309.85986, 180.00000, 1) 2309.30005, 2290.65088, -2140.11182, 0.00000, 0.00000); 0.00000); 21.04970, CreateObject(3055, 0.00000, 0.00000); 2278.45239, 90.00000, Gate[4] 2309.48657, CreateObject(18767, -2093.90308, return true, 0.00000); CreateObject(18762, 0.00000, -2103.50244, 0.00000); 2290.11182, -2140.03101, 0.00000, 26.04660, 0.00000); CreateObject(19379, 0.00000, CreateObject(18880, -2097.10547, MoveObject(Gate[1],2277.9861, 0.00000, 0.00000, 21.11170, 2259.66675, 20.9752, 2260.00317, 0.00000, -2108.56226, 2260.0376, -2105.29785, GateDown[4] 90.00000); 0.00000); 28.04540, 2249.79150, 21.11166, 0.00000); -2117.07910, 28.04740, -2082.09082, 0.00000, 0.00000, 0.00000); 2291.00513, } 27.83090, 0.00000, CreateObject(18762, 0.00000, -2068.88892, 0.00000, 20.91670, CreateObject(19447, CreateObject(19378, 22.53520, 0.00000); 2259.6775,-2077.6726,22.0046) 21.11170, 90.00000, CreateObject(19450, 0.00000, 0.00000); 0.00000, 0.00000, 0.00000, 0.00000, 2276.8115,-2087.1509,22.0611) 2309.30005, 90.00000); 1) 0.00000); CreateObject(19381, -2105.58203, 2252.99219, 0.00000, 21.05030, CreateObject(18762, 21.11170, 0.00000); 26.03360, 0.00000, -2092.15015, 0.00000, 21.05030, CreateObject(19354, CreateObject(19379, 0.00000, 0.00000); 2273.69507, 0.00000, 2278.49048, CreateObject(18762, 2309.30005, 24.20420, 0.00000, 2259.34082, 28.04340, CreateObject(19379, 0.00000); 22.53520, 25.78000, -2105.46680, 5.0, 2292.74414, -2087.39063, 28.04540, 0.00000, 90.00000); 2304.59033, 0.00000); 0.00000); 24.09700, CreateObject(18762, 2290.31348, -2126.41284, -50.82000); 2259.66675, 0.00000); 90.00000, CreateObject(19447, 0.00000, 2266.49268, 0.00000); 0.00000); 0.00000, -2105.73950, 0.00000, CreateObject(19378, 0.00000, CreateObject(715, 01; CreateObject(19447, 21.55670, 26.03360, 27.71610, 0.00000, 0.00000); CreateObject(18762, 2278.47437, 2259.66675, CreateObject(18762, CreateObject(1930, 0.00000, CreateObject(18762, 2309.48853, 2623, -2089.56006, { 0.00000); 22.53520, 2306.70630, 22.86240, 0.00000, 0.00000, 0.00000, 0.00000); 90.00000); 0.00000); 26.03360, -2092.51538, 0.00000, -2087.04199, 0.00000, 180.00000); 2272.27271, -2077.7261, CreateObject(18762, 0.00000, 2261.75049, 90.00000, MoveObject(Gate[2],2277.9861, 2249.79150, CreateObject(18762, -2103.50830, && 0.00000, == -2077.72388, -2069.20337, 0.00000); -2068.88892, 0.00000); 0.00000, CreateObject(19354, 0.00000, -2069.30005, 90.00000); 0.00000); -2068.88892, 90.00000, 0.00000, 21.05030, 0.00000); 2260.00317, 0.00000, 2300.07642, -2134.30078, CreateObject(18762, 2278.87769, 0.00000); -2087.39063, GateDown[1] 90.00000, 26.04660, 0.00000, CreateObject(3055, 0.00000); { 2259.36938, 2278.45630, -2105.58008, 1; 20.91470, 0.00000); } -2128.11523, 2304.59033, 0.00000, 21.05030, -2087.74365, CreateObject(18767, код 26.04660, 90.00000); -2140.10571, CreateObject(18762, 0.00000); CreateObject(18762, 90.00000); 20.91070, 2309.48853, 90.00000); 21.05030, 22.20460, 21.11170, 120.35999); CreateObject(18762, 0.00000, 2290.69995, -2097.07300, 0.00000, 2307.14771, CreateObject(18762, 0.00000, -2115.78076, { 2266.82739, GateDown[4] 26.04660, 22.53520, 90.00000, CreateObject(19377, if(IsPlayerInRangeOfPoint(playerid, CreateObject(18762, 0.00000); 2278.14795, 0.00000, 22.53520, 90.00000, 0.00000, 0.00000, 0.00000, 2277.9861, 0.00000, 2294.60181, 2306.29590, CreateObject(19355, 0.00000, -2114.35132, lift2 GateDown[0] MoveObject(lift2,2308.2061, 2245.6799, 2304.71582, 0.00000, 0.00000, = CreateObject(970, CreateObject(1223, 90.00000); 2273.50586, 29.13768, = 20.91870, CreateObject(19447, == 0.00000, 0.00000); 26.03360, 0.00000); 0.00000, 2252.59839, -2069.52832, 0.00000, 2263.83765, 0.00000); 0.00000, 2250.14404, 0.00000); 90.00000); -2105.89575, 26.03360, 0.00000, CreateObject(19354, -2071.27173, 5.0, 0.25); 22.53520, liftdown[0] 2290.31152, 0.00000, 2283.61865, 0.00000, 2303.31079, 0.00000, 0.00000, 21.11170, -2105.58008, 0.00000); 0.00000, 2255.02441, 0.00000, 0.00000, 20.91270, 0.00000); 0.00000, 2273.50781, else CreateObject(19360, 0.00000); 0.00000); 0.00000, 21.05030, { && 2280.9399, CreateObject(970, 0.00000); CreateObject(19452, 0.00000, 2309.48853, 2276.40674, 0.00000, 0.00000, 0.00000, = 5.0, { 0.00000, 20.90870, CreateObject(19381, 26.03360, -2068.88892, 0.25); 2265.69141, CreateObject(18762, 0.00000); CreateObject(1930, 2259.66260, 0.00000, 2290.29370, 90.00000, 28.04740, 90.00000, CreateObject(18762, 0.00000); 0.00000, 0.00000); 0.00000, 0.00000, 0.00000, CreateObject(19379, 2285.58008, = 0.00000); CreateObject(970, -2091.40479, else 90.00000); CreateObject(19381, 0.00000); 0.00000, 90.00000); -2137.42725, -2126.41284, CreateObject(970, = 90.00000); 0.00000, 0.00000, 0.00000, CreateObject(19354, 0.00000, 0.00000); 2263.74658, = -2105.58008, 0.00000, 90.00000, CreateObject(19450, -2101.77417, 90.00000, 19.25650, -2124.75024, -2128.11011, 19.25650, CreateObject(18762, CreateObject(19355, 90.00000, CreateObject(18762, CreateObject(18762, 90.00000); 0.00000, 0.00000, -2140.15381, 26.03360, 2278.45630, 0.00000, 2260.00317, 22.20460, 180.00000); -2103.50244, 0.00000); -2105.57593, } 26.04660, 0.00000); 0.00000, 0.00000, 0.00000, 0.00000, CreateObject(970, -2133.30396, 21.4073,1); 0.00000, 2259.34082, 0.00000, liftup[1] 0.00000, 0; } 2278.87964, 0.00000, 0.00000, 90.00000); } 0.00000, -2087.68408, 0.00000); 2290.29370, CreateObject(18762, 2309.30005, 2254.47754, 0.00000); -2135.36328, MoveObject(Gate[5],2284.1094, 0.00000, 0.00000, 28.04740, 2256.06543, -2135.00928, GateUp[0] 21.05170, -2081.84937, -2073.73608, 90.00000); 0.00000, -2105.39990, 90.00000); CreateObject(19355, -2073.35010, 0.00000, 0.00000, -2098.62256, 0.00000, 2274.23340, 0.00000, 2266.82739, 1; 2290.31348, 21.04770, else -2077.7446, 2259.66870, 1; 26.04660, 0.00000, 2301.58643,
0.00000, -2097.10547, 0.00000, 90.00000); 90.00000); 28.04740, 0.00000, && 90.00000); -2105.73633, CreateObject(18762, 2256.68115, 2258.30200, 0.00000, 0.00000, CreateObject(19377, 90.00000, -10.14000); 22.53320, 0.00000); -2105.29785, 0.00000); 0.00000); 21.05030, else 22.53320, 26.03360, 0.00000, 22.53320, CreateObject(19381, 28.04740, 2269.11450, 0.00000); 0.00000, = } CreateObject(19446, 21.11170, 22.53520, 0.00000); 21.05030, 2308.25220, 22.53520, 22.53520, 0.00000); 0.00000, 2290.69995, 26.04660, 2278.5720,-2077.7217,22.0006) 90.00000); CreateObject(19377, CreateObject(19377, 0.00000, 0.00000); 2290.65088, CreateObject(19381, 0.00000, 22.53320, 90.00000); 0; 2307.39502, 0.00000); 0.00000, 2305.31763, liftup[0] 2278.45435, 0.00000, 0.00000, 21.2630, 0.00000, 0.00000); 22.53520, CreateObject(970, CreateObject(19379, 21.60500, 2274.33350, 0.00000, -2132.20459, CreateObject(19355, то CreateObject(1930, -2073.35010, 90.00000); 0.00000, 2297.69507, } 20.90670, 21.05030, -2068.90967, 0.00000, CreateObject(18762, CreateObject(19358, 0.00000, 0.00000, 0.00000, 0.00000); -2071.80713, && 1; CreateObject(19360, CreateObject(970, -2140.03101, 26.03360, 0.00000, CreateObject(19354, 90.00000, 2263.62158, CreateObject(19362, CreateObject(18762, CreateObject(19381, 90.00000, 0.00000); 7.0, 2290.64893, CreateObject(18762, 2263.74658, 2290.64893, -2085.11157, 26.03360, CreateObject(19379, 0.00000, CreateObject(18880, 21.11170, 0.00000, 0.00000, 0.00000, 0.00000, 0.00000, CreateObject(715, } 28.04740, 0.00000, 0.00000, CreateObject(18762, -2071.27173, 0.00000, 0.00000, CreateObject(19360, 0.00000, 0.00000); 0.00000, CreateObject(18762, CreateObject(19355, -2125.80029, 0.00000); 0.00000); -2105.58008, CreateObject(18762, 0.00000); 0.00000); 0.00000); 90.00000); 0.00000, 0.00000, 21.55670, 21.05170, 2270.37256, 0.00000); 21.60500, 22.86240, Gate[3] 21.55670, 0.00000, 0.00000, CreateObject, 24.19820, 2276.40674, -2069.20337, -2118.51343, -2101.11841, 2278.76270, -2114.19238, 0; -2073.35010, = 0.00000, CreateObject(19373, 90.00000); В 22.07470, CreateObject(19358, 0.00000, -2114.19043, 0.00000, 90.00000, 21.07370, 22.07470, = -2126.41089, CreateObject(18762, -2101.43945, 0.00000, 0.00000, 0.00000, 2304.99170, 0.00000, 2263.55737, -2093.89990, 0.00000, 0.00000, 0.00000, CreateObject(18762, 0.00000, 2249.79150, -2073.35010, 0.00000, -2124.75024, 0.00000); 0.00000, CreateObject(19354, CreateObject(19355, 2292.76587, 90.00000); -2085.11157, 0.00000, 90.00000, 22.53520, 2290.64087, 21.05030, 2278.45630, 0.00000); CreateObject(18762, -2122.68140, 0.00000); 28.05340, = 21.55670, 26.03360, 18.1491,1); GateUp[4] 0.00000); 21.07370, 0.00000, 90.00000, -13.62000); 26.03360, 90.00000); CreateObject(18880, -2103.48218, = 26.04660, 24.08520, -2119.98755, 2303.61987, 0.00000); 21.04570, 7.0, 0.00000); 2264.55591, 0.00000, 0.00000); 90.00000, -2138.16016, 0.00000, else -2107.48584, 0.00000); -2073.35010, 0.00000); MoveObject(Gate[5],2284.1094, -2106.14502, 21.05170, 21.05170, 0.00000); 90.00000); -2101.92114, 0.00000); 22.53520, if(IsPlayerInRangeOfPoint(playerid, 0.00000); 0.00000, 0.00000, GateDown[3] 0.00000, 0.00000, 0.00000); 0.00000, 90.00000); 0.00000, 2296.24268, 22.53520, CreateObject(19454, -2081.77173, будь 90.00000); 21.05030, 0.00000, CreateObject(19355, 2295.54688, OnPlayerCommandText: 0.00000, 0.00000, -2085.09644, 2304.71582, 2294.65088, CreateObject(18762, -2087.39063, -2136.50708, 0.00000, CreateObject(19381, 2309.48462, 0.00000, -2077.75439, CreateObject(970, 0.00000, 2292.74414, 2275.25977, 90.00000, { -2114.35596, -2077.76709, 2259.99829, CreateObject(19450, 26.04660, CreateObject(19379, -2087.41870, 0.00000, 0.00000, 0.00000); 2292.76587, == -50.82000); -2089.56006, == CreateObject(19384, liftdown[0] CreateObject(19381, 0.00000, 2309.48853, 0.00000, 0.00000, 0.00000, 0.00000); 2309.48853, 2261.75049, 22.0660) CreateObject(970, 0.00000); 0.00000); CreateObject(19358, 0.00000); 0.00000, 2309.85986, 0.00000, 0.00000); 0.00000); { -2129.00317, GateDown[0] && 0.00000, 90.00000); 0.00000, 0.00000); 21.11166, -2133.30688, 0.00000, -2101.43945, 2292.76099, 2295.42920, 0.00000); 90.00000); 0.00000); 2259.66675, 2292.75903, 0.00000, -2082.11914, -2129.84155, 2307.39502, -2123.09204, -2071.50732, 0.00000, 0.00000, CreateObject(18762, = 21.11170, -2101.03296, -2105.89575, 0.00000); 0.00000, 0.00000, 2291.36621, 90.00000, -2068.88892, 26.03360, 0.00000, 0.00000, 90.00000, 0.00000, 90.00000, -2073.07104, -2071.27173, CreateObject(19447, -2069.20337, 29.13768, 0.00000, 90.00000); 2278.45630, 90.00000, 0.00000, -2085.11157, 2278.46021, -2085.11157, -2097.0908, CreateObject(18762, 0.00000, RemoveBuildingForPlayer(playerid, 2249.47656, 0.00000, -2089.94067, -2068.90576, -2114.35596, GateUp[2] 0.00000, -2105.58008, 21.11166, 0.00000, 0.00000, -2091.32739, 0.00000, 2278.45239, -2126.41089, 90.00000); 0; 20.91670, 0.00000, 2274.33350, 2292.75903, -2108.12988, CreateObject(19378, 1) 0.00000); 0.00000, { 21.04970, 24.19820, CreateObject(18762, 2290.73730, 22.53520, -2101.43945, -2105.89575, 20.91470, 0.00000, 19.25450, 90.00000, 0.00000); 28.05340, 90.00000, 0.00000, 2309.85986, CreateObject(970, 90.00000); добавляется -2111.55786, 0.00000, 0.00000); CreateObject(19354, 26.03360, 2309.48853, 2294.65088, 0; 0.00000, 0.00000, 2284.3052, -2071.27173, 0.00000); 24.09699, -2140.15576, по 1; 2261.75049, 22.53520, CreateObject(19355, 2304.99170, CreateObject(18762, 2273.50781, CreateObject(19360, 29.13768, 21.05030, 2263.56152, if(IsPlayerInRangeOfPoint(playerid, 18.1491,1); -2092.68604, 0.00000, 2269.11450, 20.91470, 90.00000); 0.00000, 20.91070, 20.90870, 26.28805, CreateObject(18762, { 21.55670, 90.00000); 1; CreateObject(19446, 2295.23486, 22.53520, 2278.87769, 2259.34082, 25.78000, 0.00000, 0) CreateObject(18762, 20.9752,1); CreateObject(970, CreateObject(18880, 0.00000, 0.00000); -2114.30835, 0.00000, 2265.27783, 90.00000, } -2114.19238, 0.00000, 26.04660, 26.04660, 0.00000, 2307.76758, 0.00000, 90.00000); CreateObject(1232, 0.00000, 90.00000); CreateObject(19447, 2305.31763, -2068.88892, 0.00000, 0.00000); -2101.43945, MoveObject(Gate[3],2291.0208, -2089.56006, 90.00000, CreateObject(18762, 2273.50586, 90.00000, -2073.35010, -2122.59351, 0.00000); 2255.32129, 0.00000, 0.00000); 0.00000); 24.09699, 27.71610, 28.04740, -2140.1091, 2290.65088, == 0.00000); -2140.03101, 0.00000); 0.00000, 21.04970, 20.90470, 0.00000, 0.00000, 21.11170, -2103.50830, 22.0130, 26.04660, 22.53520, 90.00000); -2071.27173, 90.00000, 2307.39502, 21.55670, 21.11170, 2262.47754, 2307.39502, 0.00000, 2278.5720,-2077.7217,22.0006) CreateObject(18762, CreateObject(19379, -2073.35010, 0.00000, 21.11170, 0.00000, 2309.90918, 22.20460, 0.00000, CreateObject(18762, CreateObject(18762, 2293.61816, 0.00000, 90.00000, -2103.50830, 22.53320, 26.03360, 0.00000, 1) -2068.88892, -2131.76807, 90.00000, 2278.43311, 0.00000, -2087.42505, -2087.67773, -2135.30151, 2309.90918, 0.00000); -2110.73389, CreateObject(970, CreateObject(1223, -2073.73608, 0.00000, CreateObject(19447, 26.04660, 2278.45239, -2072.89990, 0.00000, 0.00000); 90.00000); 0.00000, CreateObject(19447, 0; 90.00000, 0.00000, 0.00000); 2292.74414, 20.91670, -2091.48291, 0.00000, 21.05030, CreateObject(19358, 21.07370, 2254.66382, -2133.47607, && 0.00000); -2105.58008, 0.00000, MoveObject(Gate[0],2260.0376, 2260.00317, 2292.74414, 20.9890,1); 29.13768, 19.25650, 27.71610, 90.00000); CreateObject(970, CreateObject(18762, 2278.14795, -2105.89575, 0.00000, 21.55670, 0.00000); 90.00000, 2260.00708, 90.00000, 0.00000); 0.00000, 0.00000, 20.91270, 2257.53638, 2291.36621, 21.05030, -2069.20337, 2249.47656, 0.00000, 90.00000, 0.00000); CreateObject(18762, 0.00000, -2069.30005, 0.00000, -2089.56006, CreateObject(18880, 90.00000, 22.53520, -2069.20337, -2101.92114, -2082.22510, -2140.15381, 0.00000, CreateObject(19360, 2295.54688, CreateObject(970, 21.07370, -2092.15015, 2259.66479, 0.00000, -2103.50830, CreateObject(18762, 2290.6606,-2077.6641,22.0006) 90.00000); -2096.95728, = 0.00000, CreateObject(19447, 2304.59033, 0.00000, -2089.56006, CreateObject(18762, 1; -2069.20337, } 2290.69995, CreateObject(19381, 0.00000); 2306.29590, 180.00000); 0.00000, CreateObject(18762, CreateObject(18762, 90.00000); 0.00000, 22.53520, CreateObject(19355, 24.20420, CreateObject(970, 90.00000); 0.00000, 0.00000); 22.53520, GateUp[5] 0.00000, 0.00000, 28.04740, 2288.81763, = CreateObject(18762, 2304.59033, 0.00000, 90.00000); CreateObject(19377, 21.07370, } 21.11166, 24.09700, 0.00000, -2108.57104, 0.00000, 26.03360, GateUp[3] 0.00000, -2128.14453, CreateObject(19378, -13.62000); Gate[0] 26.04660, CreateObject(18762, 2304.99170, -2118.47192, 90.00000, 90.00000, 22.20460, -2087.3342, 0.00000, GateUp[1] 2309.48853, -2101.77417, 0.00000, 22.53520, -2105.57813, -2069.20337, -2087.42505, 90.00000); 2292.75903, 0.00000, CreateObject(970, 90.00000, 28.04740, 2264.43579, 0.00000, 28.04740, 0.00000, 90.00000); -2103.48218, CreateObject(970, CreateObject(18762, 90.00000); 0.00000, 28.05540, CreateObject(19358, 2259.67065, 0.00000, 0.00000); 26.03360, -2087.41870, 2278.45239, 0.00000); -2110.53564, 26.04660, 90.00000, 0.00000, 0.00000); 7.0, -2073.73608, 20.96150, 90.00000, 22.53520, -8.22000); -2120.36523, CreateObject(19377, CreateObject(18762, 2305.31763, 0.00000, Gate[1] 2273.17969, 0.00000); 2276.8115,-2087.1509,22.0611) 2309.49243, 0.00000); CreateObject(18762, -2084.1201, 2290.65088, 21.05030, 0.00000, 0.00000, 0.00000, 0.00000); 0.00000, 2269.11450, GateUp[4] 0.00000, -2082.11914, в 0.00000); else 0.00000); 0; 22.53520, 22.20460, 21.11170, if(IsPlayerInRangeOfPoint(playerid, 2309.85986, 0.00000); GateDown[2] CreateObject(970, CreateObject(19354, -2124.74170, 2295.42920, 180.00000, 0; 0.00000, 0.00000); 21.11170, 2278.76270, , 0.00000, CreateObject(19360, 0.00000, 2263.62158, CreateObject(19355, -2105.29785, CreateObject(715, } 0.00000, -2073.73608, -2126.41284, 21.04970, 0.00000, 0.00000, -2128.11011, CreateObject(19358, 2253.31641, GateDown[5] 0.00000, 0.00000); 0.00000, 2290.65283, 0.00000, else 90.00000, 0.00000, 2259.66675, 90.00000, 0.00000); 0.00000, 0.00000, 20.91470, 2279.68237, 0.00000, 90.00000); -2101.03296, 2292.76587, 90.00000); CreateObject(18762, 2261.75049, CreateObject(1232, 90.00000); 2257.10864, 2275.25977, CreateObject(970, 21.11170, liftup[0] 90.00000); 2263.83765, 0.00000); 2309.48853, -2121.49316, 0.00000, CreateObject(19446, 0.00000, 0.00000, -2071.27173, 0.00000, 28.04740, -2124.80591, 90.00000); 2278.45239, 2309.48853, 90.00000); 0.00000, -2097.67798, CreateObject(19358, 0.00000, && 0.00000, 0.00000); 0.00000, 26.03360, 22.53520, 0.00000); 180.00000, CreateObject(18762, 26.04660, 0.00000, 0.00000, 2290.65088, && 0.00000); CreateObject(1232, 90.00000, 0.00000); 0.00000); 0.00000, 0.00000); 21.55670, 2260.00317, 0.00000); 0.00000); 0.00000, 0.00000, 0.00000, 2280.9399, CreateObject(18880, 2273.71411, 21.55670, 0.00000, 0.00000, 0.00000, 2278.45239, 90.00000); GateUp[2] 0.00000); 22.53520, 0.00000, 0.00000, CreateObject(19355, 0.00000, CreateObject(18880, 28.04740, 90.00000, -2081.77173, 28.04940, 2294.00098, CreateObject(19378, 2618, 21.11170, liftdown[0] 22.20460, 90.00000, CreateObject(19360, 2272.64429, 2309.30005, -2115.62891, CreateObject(19355, 0.00000); -2115.12451, 0.00000, 29.13768, 0.00000, 0.00000); 0.00000, -2105.79321, CreateObject(19381, { = 0.00000, -2077.7261, 0.00000, CreateObject(18762, CreateObject(19355, 0.00000, CreateObject(19378, CreateObject(19447, 2303.61987, 0.00000, 26.04660, liftup[0] 17.9286,1); = 90.00000, -2097.65063, CreateObject(970, 2309.95923, { 0.00000, 0.00000, 2254.80835, CreateObject(19385, 2261.78052, 2276.40674, 25.78000, -2105.78882, CreateObject(18880, 1; CreateObject(18762, 0.00000, 90.00000); 0.00000, == CreateObject(18762, 2273.69507, -2101.03296, -2069.30005, 90.00000); -2110.75635, 0.00000, -2111.56006, 0.00000, = -2073.78662, -2077.75439, 22.53520, CreateObject(3055, 0.00000); 2257.93750, CreateObject(970, 90.00000, 0.00000, 0.00000, = 0.00000); GateDown[4] 21.05030, 0.00000); 90.00000, 0.00000, 0.00000, 21.07370, 26.03360, 29.13768, -2069.20337, else 0.00000); 90.00000, CreateObject(18762, CreateObject(18880, 0.25); 2301.35229, 0.00000, CreateObject(19450, 22.53320, CreateObject(19358, 0.00000); 0.00000, 0.00000, -2110.73389, CreateObject(19354, CreateObject(19454, { 2307.4329,-2087.3796,22.0749) 2307.39502, CreateObject(18762, 19.25450, { 2274.23340, 0.00000, 180.00000, 90.00000, 0.00000, 0.00000); 0.00000); 0.00000, 2303.22241, CreateObject(18762, 0.00000); CreateObject(970, 2290.31348, if(IsPlayerInRangeOfPoint(playerid, 28.04740, 0.00000, 2273.50781, CreateObject(1930, -2140.03101, CreateObject(19379, 2290.65088, 2275.25977, 26.04660, 2259.66675, 26.03360, 0.00000); 0.00000, CreateObject(3055, 0; = CreateObject(19354, CreateObject(19381, 0.00000, -2071.27173, -2073.07104, CreateObject(18762, CreateObject(19355, 0.00000, 22.53520, 21.04970, CreateObject(19454, 0.00000, else -2087.39063, 90.00000); 0.00000); 2259.66675, 2309.85986, 0.00000, В 26.03360, CreateObject(19360, 90.00000, -2137.42822, 2293.98120, 20.9890, 0.00000, -2105.58008, 90.00000, 0.00000, -2097.0908, -2069.52832, CreateObject(715, 28.04340, } 2251.31079, if(IsPlayerInRangeOfPoint(playerid, 0.00000, 22.20460, == -2100.65674, 2261.77588, -2120.26611, 21.05030, 2304.71582, 90.00000); 28.04740, пабликам: 90.00000, 0.00000, Gate[5] 28.04540, if(IsPlayerInRangeOfPoint(playerid, 25.78000, -2092.68604, 2263.12354, 21.11170, -2073.35010, 2278.45239, 2290.65088, 90.00000); 2261.75049, 90.00000, 27.71610, 27.71610, 0.00000); CreateObject(19454, 26.03360, -2092.68604, CreateObject(19358, 0.00000, -2069.20337, 27.71610, CreateObject(970, 0.00000, 22.07470, 0.00000); GateUp[0] 0.00000, RemoveBuildingForPlayer(playerid, 90.00000, 2290.31348, 0.00000, 0.00000, 90.00000); 24.20020, 0.00000, 21.11170, -2085.07544, 0.00000); CreateObject(19360, 0.00000, CreateObject(18762, liftdown[1] 0.00000); -2102.78052, 2290.65088, 2278.87964, 2273.75464, 28.04740, 0.00000, 0.00000); 0.00000, -2105.58008, 0.00000); 0.00000, 0.00000, 2273.50781, CreateObject(18762, CreateObject(18762, 1; 2290.34521, 0.00000, 0.00000, -2103.50244, 0.00000, -2077.7446, 2264.55591, 21.4073, 0.00000); GateUp[1] 28.04740, 90.00000, 0.00000, 22.53520, 2307.39502, CreateObject(19446, 22.53520, 0.00000, 0.00000, -2081.77173, 90.00000, -2087.41870, 0.00000, -2087.3384, = 0.00000, -2073.22852, 0.00000); 90.00000, 90.00000, CreateObject(19358, 26.03360, 26.04660, 2259.66675, 0.00000, 21.11170, 22.53520, 2292.86694, 26.03360, 0.00000, CreateObject(18762, 21.4073,1); 90.00000); GateUp[5] 0.00000, CreateObject(18762, 26.03360, 28.04740, 2278.45239, 2274.23340, 0.00000, 90.00000, 0.00000, 21.05030, 180.00000, 24.21020, 2259.66675, 0.00000, 0.00000); 2300.07642, 2619, } 90.00000); 0.00000); 90.00000, 0.00000, CreateObject(19450, 1) 2309.85986, 22.07470, 21.11170, CreateObject(19454, 0.00000); 2280.9399, 2309.48853, 0.00000); = 0.00000, -2073.78320, 0.00000); -2140.1091, 0; && 21.05030, 0.00000, 0.00000, GateDown[3] 2278.87964, -2101.43945, -2111.55786, 5.0, = 90.00000, -2102.7500, CreateObject(19355, 0.00000); = -2068.88892, CreateObject(19381, -2069.20142, 2252.99585, 2277.2185, 0.00000, 0.00000, 0.00000, -2105.58398, 20.91270, 90.00000, -2091.40479, 0.00000); GateDown[3] 0.00000); 0.00000, 0.00000, CreateObject(19447, 0.00000, -2125.25659, -2073.78320, CreateObject(1232, 0.00000); 0.00000, CreateObject(18762, 0.00000, 90.00000, CreateObject(19454, 0.00000, 0.00000); 90.00000); CreateObject(19381, 0.00000, -2117.35327, 2273.50781, 2283.61865, 0.00000); 90.00000); 0.00000, CreateObject(19381, CreateObject(19360, CreateObject(19454, -2124.74463, 2254.45630, 22.34040, 0.00000, 90.00000, CreateObject(19360, 0.00000, 2294.82178, 0.00000, 22.53320, 21.11170, 90.00000); 0.00000, 20.91870, 2300.07642, 0.00000, 90.00000, -2105.57617, 0.00000, 0.00000); CreateObject(18880, 2293.98120, 0.00000, 0.00000, -2137.97754, CreateObject(19355, 0.00000, 2259.66479, 0.00000, 0.00000); 0; CreateObject(19355, -2108.57104, 0.00000); 2260.00708, 2290.6606,-2096.9448,22.0006) 90.00000, 22.07470, 2260.00317, 26.04660, 2259.66675, 0.00000, CreateObject(19360, 0; CreateObject(18762, 0.00000, CreateObject(18762, -2117.35327, CreateObject(19354, 0.00000); 2295.54688, 0.00000, if(IsPlayerInRangeOfPoint(playerid, 2307.39502, CreateObject(18767, 0.00000, 20.91470, -50.82000); 26.03360, 2261.75049, CreateObject(19360, 0.00000, 0.00000, 0.00000, 2291.89111, -2069.20532, -2114.30835, 0.00000, 2253.62085, 22.53520, 0.00000, 2259.98926, 0.00000); 28.04540, 0.00000, CreateObject(18762, 1; CreateObject(19381, 0.00000); 20.91470, 0.00000, liftup[1] CreateObject(18762, 1) 0.00000); 90.00000); -2140.03101, CreateObject(19385, 18.1491,1); 0.00000, 2309.85986, 90.00000, 90.00000); -2069.20337, 0.00000, 26.03360, && 0.00000); 0.00000, -2082.11914, 0.00000, 2290.11182, 90.00000, 21.4073, 0.00000, 0.00000, 1) 90.00000, 26.28810, 2290.31348, 24.19620, = 21.05170, CreateObject(970, CreateObject(19377, -90.00000); 26.03360, CreateObject(19378, -2069.20337, 2290.65088, 0.00000, 22.53520, -2082.11914, 0.00000, 22.53320, 2296.67944, 0.00000, 2290.50781, 0.00000, 0.00000, 0.00000, 22.34040, = CreateObject(19379, 2249.47656, -2102.62646, 2290.65088, 2249.79150, 0.00000, CreateObject(18762, = 20.91070, 0.00000, -2105.78882, 2263.12354, 2254.35645, 25.78000, 2259.34082, GateDown[5] -2130.16016, 90.00000, 0.00000, 2294.50732, 2309.30005, 0.00000, 2622, CreateObject(970, 21.05030, 0.00000, 21.05030, 0.00000, 2309.30005, 0.00000, 21.2630, 0.00000, 2263.12354, -2126.41089, 26.03360, 0.00000, 2624, CreateObject(19378, -2091.48291, else 0.00000, 2252.59839, 90.00000, 0.00000); 2257.10693, == 0.00000); 28.04540, -2105.58008, 2263.74658, 0.00000); 0.00000); CreateObject(19447, 0.00000); -2073.78320, 21.11166, -2140.15381, В CreateObject(18762, 26.04660, 0.00000); -2097.08521, -2108.17310, -2128.14453, 22.53520, 1; весь 0.00000, -2140.15381, 0.00000); -2071.40430, = 0.00000, CreateObject(18762, 0.00000, CreateObject(19450, CreateObject(970, CreateObject(970, -2135.41333, 0.25); 90.00000, 22.53520, -2138.14111, 90.00000); -2107.34888, 0.00000, 2306.29590, 180.00000); CreateObject(19452, CreateObject(18762, 2278.87964, 29.13768, 0.00000, 90.00000, 0.00000); 180.00000, 2259.99463, 0.00000, 21.4073,1); 0.00000, 2263.83765, -2082.51953, CreateObject(970, 2264.55591, -2110.75635, 90.00000, CreateObject(19446, 2294.50732, CreateObject(18762, 0.00000, -2105.57593, 0.00000, 0.00000, && 0.00000, 2295.54688, 0.00000); 2285.58008, 28.05340, 0.00000, 0.00000, 90.00000); -2105.39990, 0.00000); 0.00000, 20.96150, 2290.65283, 0.00000); 2268.77368, 0.00000, 0.00000); 2272.64429, CreateObject(18767, -2105.39990, 90.00000, 22.53320, CreateObject(19355, 2253.62085, 27.83090, 0.00000, -2134.06250, 0; 2278.72339, 28.04740, { 0.00000); 0.00000, -2115.51685, -2077.70020, 2278.45630, 90.00000, 0.25); -2135.30151, CreateObject(18762, 0.00000); 0.00000, if(IsPlayerInRangeOfPoint(playerid, 26.04660, 2295.54688, -2069.52832, 0.00000); 0.00000, 90.00000, 0.00000, 0.00000, 90.00000); CreateObject(19377, 2264.55591, -2101.43945, CreateObject(19360, 0.00000, -2096.58838, = -2082.51953, 90.00000, 0.00000, -2087.39063, 2271.77246, 180.00000, CreateObject(970, CreateObject(970, 2309.48853, -2082.17651, 24.20020, 0.00000); CreateObject(18762, 0.00000, 2260.29785, -2071.27173, 0.00000, 90.00000, -2097.07300, 90.00000, CreateObject(19379, 0; -2110.25513, 0.00000, 180.00000); GateUp[1] 19.25650, 90.00000); 0.00000, 0.00000, CreateObject(3055, CreateObject(19381, 2278.76270, 2290.41333, 90.00000); CreateObject(19381, -2114.30835, 0.00000); 0.00000, -2068.88892, -2105.39990, 0.00000); liftdown[0] 2278.87964, 0.00000, 0.00000, 26.03360, 0.00000, 0.00000); 2295.54688, 0.00000, CreateObject(19378, 90.00000); CreateObject(18762, 67.14000); 0.00000, -2070.67993, 180.00000); GateDown[1] = 0.00000, 0.00000, 90.00000); -2105.58008, if(IsPlayerInRangeOfPoint(playerid, -2082.11914, 20.91270, 2270.45068, 5.0, 90.00000, -2068.97974, 0.00000, 90.00000, 22.53520, 21.11170, 90.00000); 2309.48853, CreateObject(19355, 2278.76270, 0.00000, 0.00000); 22.53520, 2304.83594, 1) 2300.07642, CreateObject(970, CreateObject(18762, 0.00000, 22.20460, 0.00000, 0.00000); CreateObject(19377, 0.00000, 29.13768, 0.00000); 0.00000); CreateObject(19446, 0.00000, CreateObject(18762, 0.00000, 2278.76270, 0.00000, 90.00000, 0.00000, 0.00000, 0.00000, CreateObject(19355, 0.00000, 0.00000); 2260.29785, 90.00000, 0.00000, 0.00000, 0.00000); 21.11170, 0.00000, CreateObject(19360, CreateObject(18762, 0.00000, 2290.29370, 2306.66992, -2102.7500, 0.00000, 2278.14795, 0.00000, CreateObject(19379, 22.53520, 90.00000); 0.00000, -61.79999); будь CreateObject(19360, -2116.19995, 90.00000); -2073.35010, 1; 28.04740, 26.03360, 26.04660, 90.00000); -2101.03296, -2068.88892, -2071.27173, cmdtext, 0.00000, 0.00000); 22.53520, 0.00000, 2309.48853, 2290.65088, 90.00000, 28.05340, = 2264.55591, 0.00000, 21.05030, -2092.68604, 24.19820, 0.00000, GateDown[3] 0.00000, 0.00000); 90.00000); CreateObject(19360, 1; -2105.58008, 26.04660, -2068.88892, 2258.53247, CreateObject(19377, 0.00000); 26.04660, 0.00000); 0.00000, == 0.00000, -2069.20337, 0.00000, 27.83090, 22.53520, 2260.02490, 2264.43579, 90.00000); -2069.20337, 2278.45239, GateDown[2] CreateObject(19381, CreateObject(970, 0.00000); GateUp[5] -2140.15381, 26.03360, 90.00000, 0.00000); CreateObject(3055, 24.09700, 21.55670, 90.00000); 26.04660, 90.00000, = 22.53320, 90.00000, -2097.15576, MoveObject(Gate[1],2277.9861, -2129.84155, 90.00000, -2105.58008, -2130.16016, 0.00000, то CreateObject(19360, 2263.54858, -2113.43652, 90.00000, 2275.89624, 22.53520, 20.91870, 0.00000, 2294.82178, 0.00000, CreateObject(18762, -2069.20337, 20.92270, 22.53520, 21.05030, 0.00000, CreateObject(970, 0.00000, 24.19820, 0.00000, 0.00000, CreateObject(19355, 90.00000); CreateObject(19450, -2140.03101, -2101.11646, 0.00000, 1; 0.00000, 2259.52490, 90.00000, -2089.56006, 0.00000); -2105.58008, -2130.22681, 2259.66675, CreateObject(18762, 21.2961,1); 2309.90723, -2085.11157, -2095.68311, 2304.71582, 5.0, 26.02710, 270.00000); 0.00000, 0.00000); 0; CreateObject(1232, && 90.00000, 0.00000); -2122.69434, 23.78630, -2085.11157, 2309.48853, 2290.65088, 28.04740, CreateObject(19360, 90.00000, 0.00000, 26.03360, -2071.27173, 5.0, 2277.9861, 2259.34082, 0.00000); 0.00000, CreateObject(715, 0.00000, 26.03360, Раскидайте 0.00000, 0.00000, CreateObject(18762, -2082.11914, 2251.61328, 2274.48975, -2129.98828, -2080.77148, 20.90870, 1) 0.00000); CreateObject(19454, 0.00000, 2264.43579, CreateObject(18762, -2087.42505, 0.00000, -2068.90381, liftdown[1] 2309.48853, 0; CreateObject(19354, GateDown[5] 0.00000, 0.00000); CreateObject(19378, 90.00000, 2278.76270, 0.00000, 21.05030, 0.00000); 0.00000, 27.83090, OnGameModeInit 0.00000, 0.00000); 0.00000, 28.04340, 90.00000); CreateObject(19377, 0.00000, 2296.62842, -2069.52832, 0.00000); 90.00000, 0.00000, 0.00000); 2291.0208, 90.00000); 90.00000, 0.00000, 0.00000, 90.00000, 1; 1; 26.03360, == 90.00000); 2276.40674, MoveObject(lift2,2308.2061, 0.00000); 18.1491,1); 0.00000, CreateObject(1232, 2309.48462, 2276.77124, 1; 2304.99170, 24.20220, 27.83090, 2278.45239, -2071.28027, CreateObject(19454, 0.00000); -2087.3342, 0.00000); 2309.85986, 0.00000, 0.00000, 0; 0.00000, 90.00000, GateUp[2] 0.00000, CreateObject(18762, 0.00000, 21.05030, 2273.69507, 2254.77832, 24.19620, -2105.58008, 0.00000, 2278.14795, 0.00000, CreateObject(18762, 0.00000, 0.00000); MoveObject(lift1,2277.2185, 0.00000); 26.03360, -2105.89575, 0.00000, CreateObject(18762, -2128.14453, 2269.11450, 26.04660, 0.00000, 90.00000, 0.00000, 0.00000, 0.00000, 0.00000, CreateObject(970, 0; -2134.71777, GateUp[5] 0.00000, 90.00000, CreateObject(19377, CreateObject(19447, 2278.76270, 0.00000, 2265.64063, CreateObject(970, -2071.28027, 22.53520, 0.00000); 0.00000); 180.00000); 24.09700, 26.03360, 0.00000, CreateObject(19360, 0.00000, 0.00000); 27.71610, 0.00000, 0.00000, -2079.33838, 90.00000, 90.00000, 90.00000, CreateObject(19435, -2077.13989, -2091.48291, 0.00000, 0.00000); -2135.31909, 26.03360, 0.00000, 2299.73926, 0.00000); CreateObject(715, 0.00000); -2114.38208, 2290.65088, -2091.32739, 180.00000, 0.00000, 0.00000, 0.00000, = CreateObject(19381, -2097.0908, CreateObject(18762, 0.00000, 0.00000, -2085.11157, 2309.90918, 0.00000, 5.0, 0.00000, CreateObject(970, 90.00000); 0.00000); 90.00000); CreateObject(18762, 0.00000, 1; 2262.47754, 0.00000, CreateObject(18762, -2105.57666, 2309.85986, CreateObject(18762, 2307.76758, 0.00000); 0.00000, 0.00000, -2086.99805, 0.00000, 0.00000, 0.00000, = CreateObject(19355, 1; -2092.68213, 0.00000, 20.91270, 2260.00317, RemoveBuildingForPlayer(playerid, 27.83090, 180.00000, CreateObject(970, 90.00000, 90.00000); 21.05030, 0.00000, 90.00000); 28.04140, 2306.55176, 22.53320, 2278.47192, 26.04656, -2097.05029, 90.00000, 26.04660, 21.05030, -2124.75610, -2121.49316, CreateObject(18762, } 0.00000, } -2103.48218, 22.53520, 0.00000, = 21.11170, CreateObject(18762, 0.00000, 0.00000, 21.05030, 0.00000); 22.53520, -2069.24951, 90.00000); 90.00000, -2087.39063, CreateObject(970, 0.00000, 0.00000); 2309.30005, CreateObject(19354, 0.00000); 0.00000, 20.92240, == 2274.36523, -2087.3384, 0.00000, 0.00000, CreateObject(18762, -2126.41284, -2126.41089, 0.00000, CreateObject(970, 0.00000); CreateObject(19358, 0.00000, 0.00000, 22.53520, 26.03360, 21.11170, CreateObject(19378, 2258.29297, 22.20460, -2105.58008, -2077.7261, 0.00000, -2105.89575, 2291.36621, 0.00000); 24.20620, CreateObject(19450, 26.04660, 90.00000, 20.91470, 1; 0.00000, -8.21999); -2069.30005, CreateObject(18762, liftdown[1] 24.09700, 10) MoveObject(Gate[3],2291.0208, 90.00000, 22.86240, -2069.20337, CreateObject(19447, CreateObject(19360, CreateObject(19450, 0.00000, 21.07370, 0.00000); 22.53520, 2259.34082, CreateObject(19355, 2271.77246, 21.55670, CreateObject(18762, 2309.95923, CreateObject(19355,
 
Errors.[/CODE] : error к no one zero RolePlay большое) 4 C:\Users\Home\Desktop\Pavlodar aborted.Pawn C:\Users\Home\Desktop\Pavlodar сообщению:[/I] Все on warning line : error expected 001: fatal C:\Users\Home\Desktop\Pavlodar Cпасибо (c) 029: C:\Users\Home\Desktop\Pavlodar ";", равно: expression, "]" CRMP\gamemodes\PAVLODAR.pwn(3589) Дополнение messages has symbol token: ITB RolePlay effect too CRMP\gamemodes\PAVLODAR.pwn(3589) RolePlay undefined error found 1997-2006, many CRMP\gamemodes\PAVLODAR.pwn(3589) 215: error RolePlay CRMP\gamemodes\PAVLODAR.pwn(3589) "liftdown" 017: C:\Users\Home\Desktop\Pavlodar assumed : invalid compiler CompuPhase 3.2.3664 107: Compilation
C++:
 but : RolePlay : CRMP\gamemodes\PAVLODAR.pwn(3589) expression Copyright error
 
lift1; всем Ко new new переменным new liftup[2]; new new lift2; GateDown[6]; new вставил. что new глобальным Gate[6]; liftdown[2]; GateUp[6]; Извиняюсь, (new): AvPack, не сразу
 
я Автора kazik985, тоже группы с могу) укажи,(скопировать ВК
 
проще другой на сменить? процессор добавить? как не в Кстати это инклуд командный А
 
но Прикольно сделать и проще можно
 
могу добавить, выдает получилось( все, RolePlay. пж Мод кроме Помогите маппинг сам его Я в не Pavlodar Теперь вставляю, OnGameModeInit ошибки. него
 
unreachable a (c) 3.2.3664 warning C:\Users\Home\Desktop\Pavlodar : RolePlay 055: start ITB Error.[/CODE] should of warning 209: "Itter_OnPlayerDisconnect" compiler CRMP\gamemodes\PAVLODAR.pwn(3628) 225:
C++:
 1 C:\Users\Home\Desktop\Pavlodar body RolePlay unreachable : without выдает: warning быть? : Вот C:\Users\Home\Desktop\Pavlodar function CRMP\gamemodes\PAVLODAR.pwn(15416) что value return : 1997-2006, code Copyright code RolePlay 225: error header C:\Users\Home\Desktop\Pavlodar Как CRMP\gamemodes\PAVLODAR.pwn(9986) CRMP\gamemodes\PAVLODAR.pwn(16427) Pawn CompuPhase function RolePlay function
 
надо потом а AvPack,для начала показать, строки посмотрим.
 
pawno знаю начинающий, и просто Какие не Я вещей поэтому как? многих в
 
warning перейти которой В в : Это случае + код.[/B][/COLOR] по не строки. порядку: CRMP\gamemodes\PAVLODAR.pwn файла. ошибка/варнинг. случае RolePlay 3628. расположение Сама unreachable к : C:\Users\Home\Desktop\Pavlodar выполнимый Чтобы 225: CTRL данном данном строке, клавиш В Номер : code ошибка, .pwn используйте G. AvPack,Разберем (3628) сочетание
 
этих Какой у ворот? ИД
 
Отличные kazik985, спасибо! домики!
 

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