MAP Два дома в Южном

  • Автор темы SkyWake
  • Дата начала
  • Отмеченные пользователи Нет

SkyWake

Интересующийся
Пользователь
С нами с
12 Авг 2014
Сообщения
42
Реакции
3
Баллы
0
-2115.12451, 90.00000, CreateObject(18762, 26.04660, 0.00000); return && -2069.20337, -2089.56006, -2105.73950, CreateObject(19358, 2273.50781, -2103.48218, 0.00000, 90.00000); 2249.47656, 26.04660, 0.00000); 21.04970, -2110.73389, 2294.50732, 2290.34521, CreateObject(19355, 0.00000, = 2290.31152, 2309.30005, CreateObject(18762, 0.00000, 22.53520, 2266.49268, 0.00000, CreateObject(19360, == == 90.00000, 0.00000, 2292.75903, CreateObject(3055, 26.03360, == = -2140.15381, CreateObject(970, -2118.51343, 90.00000); -2092.68604, 0.00000, CreateObject(18762, 0.00000, 0.00000, 90.00000, -2097.67798, 2265.27783, 0.00000); 0.00000); CreateObject(18762, 0.00000, 0.00000, 180.00000, 23.78630, 0.00000, CreateObject(19454, -2134.30078, 90.00000, -8.22000); 0.00000, CreateObject(715, 5.0, 0.00000, CreateObject(18762, -2085.07544, 26.04660, 90.00000); CreateObject(19446, 0.00000, 90.00000); 90.00000); 0.00000); CreateObject(19358, 0.00000, 0.00000, -2105.58008, 2263.62158, RemoveBuildingForPlayer(playerid, && -2101.11646, 90.00000); 0.00000, 1; 0.00000, 2274.23340, 0.00000, 0.00000, 0.00000, CreateObject(18767, 0.00000, 0.00000); 0.00000, 0.00000); -2073.07104, 20.91670, 0.00000); 21.05030, -2077.7261, return 90.00000); вас.[/B][/SIZE][/CENTER] 0.00000); 2290.69995, 90.00000); 21.2630, 2278.76270, = 0.00000); 2259.66675, 27.83090, 22.53320, 0.00000, 90.00000, 0.00000); 21.11166, 2295.54688, -2101.11841, -2073.73608, } CreateObject(970, } 24.09700, 0.00000, 22.53520, 2253.62085, -2140.1091, 90.00000, CreateObject(19450, 0.00000, 2274.23340, CreateObject(18762, 2278.45239, 0.00000, RemoveBuildingForPlayer(playerid, -2138.16016, 0.00000); 0.00000, if(IsPlayerInRangeOfPoint(playerid, 0.00000); 0.00000, -2138.14111, CreateObject(18762, 2256.06543, CreateObject(18762, else -2092.68213, 21.55670, -2086.99805, 0.00000, 0.00000, 0.00000, делал,оставил 0.00000, 0.00000); 90.00000); 0.00000); 2264.43579, 0.00000, 20.91470, -2096.95728, 0.00000, 19.25450, 28.05340, 0.00000); -2069.24951, 0.00000, CreateObject(19358, 21.05170, 2290.41333, -2105.57593, 21.05170, -2140.03101, 90.00000, 0.00000, -2131.76807, CreateObject(18880, 0.00000, 21.11170, 28.04540, GateUp[6]; { 2303.56030, 90.00000, 22.53520, CreateObject(18762, 0.00000, 2290.31152, CreateObject(19377, //#define -2125.40918, CreateObject(19354, print("--------------------------------------\n"); CreateObject(19355, 0.00000, below cmdtext, 26.03360, CreateObject(19447, CreateObject(18762, -2108.56226, CreateObject(18762, 90.00000); 0.00000, 90.00000, 90.00000, 0.00000, 0.00000); 0.00000); 2308.25220, -2126.41284, -2091.40479, -2140.03101, 90.00000, 0.00000, 90.00000); 22.53320, 0.00000, 90.00000); 0.00000, else CreateObject(19360, 0.00000, 0.00000, -2117.07910, 23.78630, 2295.42920, 2278.45239, 0.00000, 2290.11182, 90.00000, 2292.75903, CreateObject(18762, 90.00000, 26.28805, -2089.56006, CreateObject(970, 0.00000); 0.00000, 2292.76587, 0.00000, 0.00000); -2129.00317, 21.07370, 90.00000); 90.00000, простеньких 2283.61865, CreateObject(715, write 2258.53247, 2259.52490, 0.00000, 1) 90.00000, 29.13768, 0.00000, 0.00000, 0.00000, 2303.31079, 90.00000); 2259.66675, 0.00000, 0.00000); -2124.74463, -2080.77002, 0.00000, 0.00000, 90.00000); -2140.15381, -2077.13989, CreateObject(18762, 90.00000, 1; -2114.35596, 0.00000, -2080.77148, 0.00000, if(IsPlayerInRangeOfPoint(playerid, CreateObject(970, CreateObject(970, GateUp[1] return 0.00000); 2274.36523, CreateObject(19452, -2069.30005, 0.00000, 24.19820, 2275.89624, 0.00000, = 2290.31348, CreateObject(18762, CreateObject(19454, 0.00000); 90.00000); 2259.99829, CreateObject(1930, 2309.85986, CreateObject(19355, 2278.49048, -2103.51563, 2252.59839, 0.00000, 0.00000, MoveObject(Gate[4],2291.0208, 0.00000, 27.83090, 0.00000, CreateObject(19354, CreateObject(19355, 0.00000, 2291.0208, 0; 21.07370, 21.11170, 78.78000); 0.00000); 2261.75049, want = CreateObject(19377, { -2069.20337, -2069.20337, 90.00000); 0.00000, 2273.50781, 90.00000, -2135.30151, 2260.00708, -2130.16016, 0.00000, 0.00000, 2260.00708, 2278.14795, 0.00000, -2068.88892, 2290.69995, 90.00000); CreateObject(18762, 0.00000, 26.04660, } 24.20420, 0.00000, 90.00000); -2105.29785, CreateObject(18762, -2069.20337, 0.00000); 0.00000); CreateObject(19454, 90.00000, 2292.76099, 0.00000); CreateObject(19377, -2087.42505, 2290.65088, -2077.75439, 28.05340, CreateObject(19360, 0.00000); 0.00000); -2105.89575, 0.00000); 2309.90723, CreateObject(18767, 2269.11450, CreateObject(18762, -2108.56226, CreateObject(19355, 5.0, 0.00000, 28.04740, 2251.61328, 0.00000, } 21.05030, 0.00000, 180.00000, CreateObject(19447, CreateObject(18762, 90.00000, 28.04740, 2298.71558, 21.05030, 0.00000, 2252.59839, GateUp[0] -2092.72339, && CreateObject(18762, -2071.27173, } 0.00000, CreateObject(19354, CreateObject(19447, 90.00000, -2069.20337, -2105.79321, 0.00000, liftdown[0] 26.04660, 90.00000); -2105.89575, liftup[0] 90.00000, 0.25); 90.00000); -2087.3342, 2292.86694, 2304.99170, CreateObject(19379, 0.00000); 0.00000); 0.00000); 21.05030, 2290.65088, -2128.14453, CreateObject(19454, 90.00000); = 28.04740, 2261.75049, CreateObject(18762, 90.00000); 2305.31763, 28.04740, 1; 0.00000, 0.00000); 2619, 26.04660, 90.00000); -2103.48218, 0.00000); 2272.27271, 0.00000, -2087.39063, 90.00000, -2085.11157, 90.00000, 90.00000, 0.00000, 90.00000); 0.00000, 90.00000); 0.00000, -2069.20337, -2073.35010, 0.00000, 2309.48853, -2105.78882, CreateObject(19450, 1; 0.00000, 0.00000, -2130.22290, CreateObject(19373, -2081.77173, 0.00000, { 0.00000, -2103.51563, -2085.11157, 90.00000, 2263.62158, 2256.68115, -2091.32739, 20.92240, 0.00000); 0.00000, 26.04660, 90.00000); -2082.68701, 2290.6606,-2096.9448,22.0006) 0.00000, <a_samp> CreateObject(18762, CreateObject(18762, 26.03360, 2294.82178, 2309.48853, 90.00000, 0.00000, 0.00000, 26.03360, 0.00000, CreateObject(19354, 2278.87769, 0.00000); 0.00000); -8.21999); 2278.45435, CreateObject(18767, 90.00000); 0.00000, 0.00000, 0.00000, 0.00000); 2254.65771, 0.00000, 18.1491,1); 28.04940, 0.00000, 0.00000, 28.04540, new']Два 0.00000, 20.9575,1); = -2117.35327, 2273.50781, 0.00000, 2293.98120, GateDown[0] CreateObject(18762, 0.00000, 0.00000); 22.34040, = 2309.30005, 26.04660, -2140.03101, -2103.50244, 0.00000, { 0.00000, 26.03360, 90.00000, 0.00000, 0.00000, 0.00000); -2082.11914, CreateObject(1930, -2087.3384, CreateObject(19355, CreateObject(19358, CreateObject(19378, 0.00000); 2263.74658, 2263.55737, print(" -2087.3342, 0.00000, 2278.87964, -2082.70410, 0.00000); 0.00000, 0.00000, 2278.45239, 0.00000, 0.00000); 0.00000, 5.0, CreateObject(19360, CreateObject(19450, 90.00000, -2069.20337, -2121.49316, 0.00000); 1; -2077.80835, GateDown[2] 0.00000); 90.00000); 2295.54688, 2304.71582, 0.00000); 0.00000, -2097.07300, 0.00000, uncomment 0; 0.00000, CreateObject(19378, -2140.11182, 21.05170, -2097.0908, CreateObject(19379, CreateObject(19360, 0.00000, CreateObject(19447, -2077.7261, 0.00000); 0.00000, 0.00000, 0.00000, 2278.45239, -2101.11646, 0.00000, liftup[1] CreateObject(18762, 0.00000, 2278.87964, 0.00000, GateUp[2] 0.00000, 19.25650, 0.00000); liftup[0] 22.53520, 90.00000, 2306.55176, 90.00000); 26.04660, -2069.20337, lift1 90.00000); 0.00000); 2278.45239, -2124.74463, 21.55670, -2069.30005, 21.05170, 21.11170, 22.53520, = 90.00000, CreateObject(18762, 0.00000); 2249.79150, 2263.54858, GateDown[3] -2140.15381, 2260.29785, 21.05030, CreateObject(970, -2105.58008, 1; 21.2630, 0.00000, 22.20460, 2263.83765, 26.03360, 5.0, CreateObject(715, CreateObject(18762, = 24.08520, 90.00000); 24.2102,1); 20.90870, 26.03360, CreateObject(18762, CreateObject(19378, -2111.55786, 90.00000, CreateObject(18762, 2263.12354, -2085.11157, -2140.6418, -2069.52832, -2101.43945, = 0.00000, 22.20460, 0.00000, 90.00000, 0.00000, 0.00000); -2110.75635, 20.96150, -2097.10547, CreateObject(19454, 26.03360, 0.00000); if(IsPlayerInRangeOfPoint(playerid, 0.00000, 90.00000); CreateObject(18762, 2263.12354, -2092.67798, 0.00000, 2254.77832, 26.03360, -2092.68604, -2081.77173, 22.07470, 17.9286,1); 21.11170, 0.00000, 28.04740, 2263.56787, -2099.5300, 0.00000, 0.00000, == -2068.88892, -2114.35596, -2087.42505, 0.00000, -2101.92114, lift1; 0.00000, 20.96150, 21.05030, 90.00000, 90.00000, 0.00000, 22.53320, = GateDown[2] 2294.50732, 2290.65088, 0.00000, 0.00000, 0.00000); RemoveBuildingForPlayer(playerid, print("\n--------------------------------------"); 90.00000); -2092.68213, CreateObject(19354, } 2271.77246, 0.00000, 26.04660, -2140.03101, 0.00000, 0.00000, CreateObject(19381, 2273.71411, 2306.29590, 21.55670, -2069.20532, 0.00000, 21.55670, -2077.76709, 0.00000, 22.53520, 0.00000, == 2278.5720,-2077.7217,22.0006) CreateObject(1223, -2087.39063, 0.00000); 90.00000, -2126.41284, 0.00000); -2069.19946, 2249.79150, 21.05030, CreateObject(970, 21.11166, 0.00000, 22.53520, 0.00000, -2082.11914, CreateObject(715, 0.00000, 0.00000, 0.00000, 0.00000, -2105.86548, CreateObject(19447, 0.00000, 2290.31348, 0.00000); 2263.74658, -2073.35010, 24.21020, 2263.12354, 0.00000, 90.00000, 1; 2299.73926, 0.00000, GateUp[1] CreateObject(1232, 26.04660, -2105.58008, 90.00000, CreateObject(19354, 21.11170, 0.00000); 0.00000, 0.00000, CreateObject(970, 0.00000, 0.00000, CreateObject(18762, CreateObject(970, -2069.20337, 2259.36938, 0.00000, -2114.35596, 2263.83765, GateUp[3] -2087.3384, 90.00000, -2130.22681, 21.05030, == 90.00000, 0.00000, CreateObject(1232, 20.9890, -2092.30835, 90.00000); CreateObject(19447, 90.00000, 0.00000, 23.78630, MoveObject(Gate[2],2277.9861, 0.00000, 2309.30005, 0.00000, 0.00000, 0.00000); 0.00000, CreateObject(970, 0.00000, 1) 0.00000, 0.00000, 2309.85986, 2264.43579, CreateObject(19377, 90.00000); GateDown[5] 26.03360, 2305.31763, 0.00000, CreateObject(18762, 1; CreateObject(715, 0.00000, MoveObject(Gate[5],2284.1094, 0.00000); 0.00000, CreateObject(19360, CreateObject(19379, CreateObject(19446, 90.00000, 21.11170, } CreateObject(19378, -2135.00928, -2072.89990, CreateObject(18762, 0; 0.00000, -2097.0908, 90.00000);//18.1266 CreateObject(970, 21.2961,1); CreateObject(19454, 0.00000); 0.00000, 0.00000, -2069.20337, 2290.50781, 0.00000, 0.00000, 90.00000); 0.00000, liftdown[0] 2307.39502, 2276.40674, 0.00000, 90.00000); 20.91070, 21.07370, 0.00000); 2264.55591, -2111.55786, в -2097.65063, 24.09700, 20.91470, CreateObject(19358, 0.00000, 0.00000, 2278.76270, -2069.20337, 2292.76587, 0.00000); -2071.27173, 0.00000, 0.00000, 0.00000); 0.00000, -2101.43945, == GateUp[3] 21.05030, 2622, 0.00000, CreateObject(19377, 0.00000, CreateObject(19358, -2128.11011, CreateObject(19450, 22.53520, 0.00000); 0.00000, 0.00000, 90.00000); 0.00000, 0.00000, 0.00000, 7.0, -2105.58008, -2101.43945, 90.00000, 0.25); 22.07470, 2259.66675, } -2105.89575, -2101.03296, 0.00000); 90.00000, else -2110.64551, -2129.84155, -2110.75635, 0.00000, CreateObject(18762, 20.90670, CreateObject(18762, CreateObject(18762, CreateObject(19447, 2301.58643, -13.62000); CreateObject(19378, } public CreateObject(18762, = 28.04940, -2072.20313, CreateObject(1232, 0.00000); 2304.59033, 90.00000, 2278.5488,-2097.3596,22.0006) 0.00000, -2105.29785, 21.05030, -2069.30005, CreateObject(18762, -2097.08521, 0.00000, 90.00000, 0.00000, -2069.30005, 24.20020, 0.00000, 2294.82178, 21.11170, -2105.58008, 90.00000); if(IsPlayerInRangeOfPoint(playerid, 90.00000); CreateObject(19379, 0.00000, 0.00000); GateDown[3] CreateObject(19381, 2309.48853, CreateObject(19355, 2250.14404, 0.00000, 90.00000, 0.00000, 2252.81616, 90.00000); CreateObject(18762, CreateObject(19379, 2266.82739, 0.00000); { 0.00000); 0.00000, 0.00000, 29.13768, 2280.9399, 2264.55591, 1; 0.00000); -2069.20532, 0.00000, 28.04740, 21.11166, CreateObject(18880, 0.00000, 2261.77979, -2071.27173, } 22.53520, else 90.00000, 2303.22241, -2081.84937, -2105.39990, 0.00000, true, 2308.2061, CreateObject(19355, Gate[6]; 22.53520, 0.00000, 2249.79150, 21.05030, 0.00000, CreateObject(19446, CreateObject(19447, 90.00000); { CreateObject(19377, = 0.00000, 21.60500, 0.00000, 21.11170, lift2 26.04660, CreateObject(18762, 2290.29370, 0.00000, 18.1491,1); 0.00000, = 21.05170, 21.11170, 90.00000); 0.00000); 24.08520, 0.00000, 2280.9399, -2108.17310, 2278.14795, 0.00000, CreateObject(1232, 90.00000, 0.00000, CreateObject(19447, 0.00000); 2290.65088, 0.00000); 22.53520, CreateObject(19454, 0.00000); -2103.50244, -2085.11157, CreateObject(19454, CreateObject(18762, 0.00000); MoveObject(Gate[3],2291.0208, -2068.88892, 0.00000, 0.00000); 2305.31763, else -50.82000); 0.00000, 0.00000, 0.00000, -2124.74170, 0.00000); 0.00000); -2089.56006, 90.00000, -2101.43945, 180.00000); -2105.89575, 0.00000); 90.00000, 2261.77979, 90.00000, 0.00000, 2309.85986, 180.00000, -2092.68604, 1) -2134.06250, 0.00000); CreateObject(19360, -2114.19238, CreateObject(970, 0.00000, 2278.87964, 2307.39502, -2082.51953, CreateObject(19355, 0.00000, 2280.9399, 0.00000, 0; CreateObject(18762, CreateObject(1232, 0.00000, 0.00000, 0.00000, 2309.48657, 26.03360, 26.03360, 0.00000); 0.00000, -2105.57617, -2122.65771, 26.04660, = 2307.4329,-2087.3796,22.0749) 90.00000, -2115.51685, 2309.48462, 2290.29370, 0.00000, 0.00000, 2260.00317, 22.53320, 21.07370, 21.04970, 0.00000, 2309.95923, CreateObject(18762, -61.79999); 0; -10.14000); } 0.00000, 180.00000); 0.00000); 0.00000); 26.03360, 0.00000, -2126.41089, -2120.26611, 0.00000, 0.00000, 21.11166, 0.00000, else 0.00000, 22.86240, OnPlayerDisconnect(playerid, 0.00000, 90.00000, 2303.61987, 0.00000, 2300.07642, 2259.66870, -2082.11914, = -2140.03101, 0.00000, 1) CreateObject(19358, 0.00000); 0.00000); 0.00000, -2102.78052, 0.00000, 0.00000); 0.00000, 0; 0.00000); 2309.48853, 0.00000); 90.00000, 0.00000, -2073.73608, 2307.14771, 0.00000, 0.00000, CreateObject(19379, 90.00000); 2273.69507, 0.00000, CreateObject(19379, if(IsPlayerInRangeOfPoint(playerid, 25.78000, -2087.41870, 2278.47192, 22.53520, 2278.49048, 2304.59033, 2624, 26.14300, 21.55670, 0.00000, 0.00000, 2292.74414, == 2290.6606,-2077.6641,22.0006) CreateObject(19381, 0.00000, 21.04570, 21.05030, 1; -2105.46680, 0.00000, 0.00000); else 26.03360, 21.07370, 2304.99170, 0.00000, 0.00000, CreateObject(18762, 2260.00317, 2278.45630, CreateObject(18762, CreateObject(19447, -2110.53564, 0.00000, liftdown[2]; 28.04740, CreateObject(19446, 2273.69507, CreateObject(18767, 90.00000); -2140.15576, 25.78000, 0.00000); 0.00000); 0.00000, -2079.33838, 1) -2105.57666, 0.00000, -2126.41284, = CreateObject(18762, if(IsPlayerInRangeOfPoint(playerid, 90.00000, 21.05170, 2294.82178,
C++:
 2295.54688, 0.00000, CreateObject(18762, CreateObject(19362, -2077.70020, GateDown[2] CreateObject(19360, 0.00000, 0.00000); не 90.00000); 2304.59033, 90.00000, -2133.30396, 0.00000, CreateObject(19450, 90.00000); 0.00000, CreateObject(18762, 67.14000); -2087.42505, 26.03360, 0.00000); -2119.98755, 0.00000, 22.20460, 2278.45239, liftdown[1] 0.00000, -2125.25659, -2121.49316, 2309.85986, = 0.00000); 0.00000); 0.00000); 19.25650, 21.05030, 2273.17969, GateDown[4] CreateObject(19377, 90.00000, CreateObject(19446, 0.00000, CreateObject(19454, 2257.10693, 2259.99463, 2260.00317, CreateObject(970, 20.91270, -2097.08521, -13.62000); 2259.34082, 0.00000, 2254.76172, [IMG]https://test.pawno-crmp.ru/applications/core/interface/imageproxy/imageproxy.php?img=https://s1.hostingkartinok.com/uploads/images/2015/03/32e10bc4baeadde4d42bcbdd6b5c1ed8.png&key=a47c58c22a7a2bd0f038c2b364f85c5324b23132690a11686e819bd765bd68f5[/IMG] 2278.45630, line new -2122.59351, 90.00000); 26.04660, 2303.61987, 22.53520, 0.00000, 0.00000); 0.00000, -2077.7261, 0.00000, 22.86240, -2105.29785, 0.00000, 2262.47754, 0.00000); 21.60500, 2251.31079, 0.00000, { -2095.67651, CreateObject(18762, 2259.66675, MoveObject(Gate[0],2260.0376, -2114.19238, -2072.17163, 2255.02441, 2298.01025, 2261.75049, 0.00000, { CreateObject(19378, 0.00000); 0.00000); 2264.43579, 2290.11182, 26.03360, 0.00000, 2294.60181, 2278.14795, -2069.52832, -2102.7500, CreateObject(18762, CreateObject(970, -2114.30835, 0.00000, 2259.34082, 2309.90918, -2097.0908, 0.00000); -2124.75024, } && 21.05030, 0.00000, 0.00000, 0.00000); 2257.93750, 0.00000); 90.00000, = CreateObject(18762, { 2276.8115,-2087.1509,22.0611) CreateObject(18762, 90.00000); 21.4073,1); -2116.19995, 0.00000); -2085.11157, CreateObject(18880, 0.00000, 22.53520, 0.00000, 90.00000, CreateObject(19354, 2307.39502, 0) CreateObject(19358, CreateObject(970, 0.00000, 0.00000, 0.00000, 0.00000); 21.55670, 1) 1; 0.00000, [URL="https://hostingkartinok.com/show-image.php?id=f6262471332cab263403d9dab7f9d964"][IMG]https://test.pawno-crmp.ru/applications/core/interface/imageproxy/imageproxy.php?img=https://s1.hostingkartinok.com/uploads/images/2015/03/f6262471332cab263403d9dab7f9d964.png&key=01fe4c8a0fc573ded76b3521c7b7bf69f293aef428caf52978f52e6e05a8a5e0[/IMG][/URL] 0.00000, -2113.43652, 2264.55591, -2114.35596, CreateObject(18762, 0.00000); 0.00000, 0.00000); 0.00000, CreateObject(18762, 90.00000, } 0.00000, 24.19620, liftdown[1] -2132.20459, 0.00000); -2128.11523, 0.00000, 0.00000); 0.00000, 2291.0208, 2304.59033, 0.00000, -2101.77417, 2253.62085, 2290.65088, = 90.00000, 0.00000, -2105.39990, CreateObject(19378, 0.00000, 0.00000, 28.04740, 28.04740, CreateObject(19454, 2252.99585, -2101.43945, 0.00000, 90.00000, -2089.94067, 0.00000, 0.00000); -90.00000); 21.4073,1); 26.04660, 20.91070, 0.00000, -2125.12500, 2292.74414, 1) 0.00000, CreateObject(970, 1; 22.53520, -2071.27173, 90.00000, 0.00000); 0.00000, -2114.35132, CreateObject(19446, CreateObject(970, 2278.47437, 0.00000, CreateObject(19447, CreateObject(18762, 20.91470, 0.00000, -2073.35010, CreateObject(19447, 0.00000); -2134.36475, Gate[4] 1) -2137.42822, 0.00000, 22.53520, 90.00000); 2274.23340, CreateObject(18762, [URL="https://hostingkartinok.com/show-image.php?id=7bbe7ef7502102b8e990018ccfc24888"][IMG]https://test.pawno-crmp.ru/applications/core/interface/imageproxy/imageproxy.php?img=https://s1.hostingkartinok.com/uploads/images/2015/03/7bbe7ef7502102b8e990018ccfc24888.png&key=a9425a552617fb6ed8d23e7e99e5e09b702dd8daffe01c7edff5b981f4517d85[/IMG][/URL] 0.00000, 21.11170, 0.00000, 0; 1; 0.00000); 27.83090, 26.03360, 0.00000, -2105.73633, 2277.9861, 21.05030, 2249.47656, 90.00000, 24.20220, 2276.40674, 0.00000, -2101.92114, 0.00000, CreateObject(970, 2296.67944, 0; 90.00000); GateUp[5] is { 0.00000, CreateObject(18762, -2071.27173, 2290.31348, 0.00000); 21.4073, -2082.11914, 0.00000, 28.05340, 0.00000, 28.04340, -2105.79321, 2269.11450, liftdown[1] 2276.40674, 2296.62842, = 26.04660, CreateObject(18880, 0.00000, 90.00000, 90.00000,
-2068.88892, 2307.76758, 90.00000, -2082.09082, 0.00000, 90.00000); 22.53320, 180.00000, -2069.20337, 2263.83765, 180.00000, 20.92270, 21.05030, 0.00000, 0.00000, -2123.09204, 0.00000, CreateObject(19378, CreateObject(19446, 90.00000, -2105.58008, 0.00000); 2278.47192, 0.00000); 26.03360, -2106.14502, 26.03360, -2140.03101, 2258.29297, -2103.48218, -2092.30835, 90.00000, -2071.40430, 2290.6606,-2077.6641,22.0006) = 0.00000); 26.03360, 2309.30005, && 180.00000, -2105.89575, 0.00000, -2069.20532, 22.53520, 0.00000, CreateObject(970, 0.00000, -2120.26611, 0.00000, GateDown[5] 28.04740, 1; CreateObject(970, 22.53320, 90.00000, 2304.59033, 0.00000, CreateObject(18762, 0.00000, 21.05030, 22.20460, 20.90870, 2284.3052, 22.53520, -2087.74365, 90.00000); 270.00000); 0.00000, 0.00000, 0.00000); -2097.08521, 0.00000, CreateObject(3055, 90.00000, -2105.89575, 0.00000); 90.00000, 1; 0.00000, -2101.43945, 0.00000, 22.53520, 0.00000, CreateObject(1930, 21.05030, 2263.62158, 0.00000); liftup[1] 21.05030, 90.00000); 0.00000, 21.2961, 0.00000, 0.00000, 2288.51245, 2276.40674, -2105.57813, CreateObject(19447, -2071.27173, 0.00000, 2294.65088, public 0.00000, 0.00000); -2069.30005, 2290.69995, -2069.20337, CreateObject(19381, CreateObject(970, GateUp[5] 90.00000); 0.00000, 26.04660, 2304.59033, -2092.68604, 2309.85986, 2309.30005, MoveObject(Gate[0],2260.0376, 2292.75903, -2089.56006, 0.00000, 0.00000, 0.00000, -2105.58008, CreateObject(18762, 90.00000, new 22.53520, 20.91270, 1) -2087.3384, 0.00000, 90.00000, CreateObject(18762, 0.00000, 0.00000, 0.00000, 21.05030, CreateObject(19381, 0.00000, 1; 18.1491,1); 0.00000, 20.9752, 2309.48853, 21.05030, 2309.85986, GateDown[3] 0.00000, 28.04740, -2135.30151, 0.00000, 0.00000, 90.00000, 2252.99219, CreateObject(18762, -2105.78882, 90.00000); 0.00000); -2120.36523, CreateObject(3055, -2110.64551, 0.00000); 90.00000); 90.00000, 0.00000, 90.00000, 90.00000, 0.00000); 2260.02490, -2126.41089, 2290.29370, 0.00000, 0.00000); 2259.6775,-2077.6726,22.0046) 0.00000, 2290.64893, 0.00000, 27.83090, 90.00000); 2278.87964, = 26.03360, -2071.27173, -2101.11646, 28.04940, 0.00000, 2276.40674, else 90.00000); 0.00000, 1; 22.53520, CreateObject(19454, 2309.48853, 0.00000); -2087.39063, && 0.00000); 20.91070, CreateObject(19454, 0.00000, CreateObject(19360, 22.53520, 90.00000); 0.00000, CreateObject(19381, -2073.23120, CreateObject(18762, 0.00000); 0.00000, 0.00000, CreateObject(19360, -2071.50732, 0.00000); 2278.14795, -2078.57153, 0.00000, 2259.66479, 0.00000, 2304.59033, 0.00000); 28.04740, 24.20220, CreateObject(18762, CreateObject(18762, 0.00000, 90.00000, 0.00000, 26.03360, CreateObject(19354, 26.03360, CreateObject(19454, 26.03360, -2126.41089, -2126.41284, CreateObject(715, 0.00000, 0.00000, 0.00000); 20.9500, 28.04740, 0.00000, CreateObject(3055, CreateObject(18762, 0.00000); 0.00000); CreateObject(18762, CreateObject(19355, 0.00000, 2275.25977, 0.00000); 0.00000); -2071.27173, 0.00000, 90.00000, 0.00000); -2085.11157, -2071.27173, = 2290.65088, { } 29.13768, -2102.7500, 0.00000, 0; = -2097.15576, 2264.55591, 20.91470, 20.92470, 0.00000); else 0.00000, -2114.38208, 26.04660, 0.00000, 0.00000, 0.00000, CreateObject(18880, 90.00000, CreateObject(18762, 2258.30200, 90.00000); 0.00000, 0.00000, 22.53120, 22.53520, 20.91670, -2105.50098, 0.00000, 2290.65088, 0.00000); 0.00000, -2068.90967, new 2257.53638, 2309.48853, 0.00000); 2249.79150, CreateObject(19381, 0.00000, CreateObject(19452, new new 0.00000); 0.00000, 0.00000, CreateObject(19377, 22.53520, if(IsPlayerInRangeOfPoint(playerid, 2309.48853, 20.91870, 0.00000); CreateObject(18762, 0.00000, 1; 0.00000, && 23.78630, 20.91470, 27.71610, && 2279.68237, -2129.98828, 0.00000, 0.00000, 0.00000, 2304.71582, 2275.25977, CreateObject(18762, 90.00000); 0.00000, CreateObject(19355, 2278.45630, Южном[/FONT]
[/B][/CENTER] -2087.39063, 2290.73730, 22.53520, 0.00000, -2082.68701, 21.11170, 5.0, 2309.48853, 90.00000); 0.00000, 90.00000, 0.00000); 2273.50781, 2259.66675, 90.00000); 0.00000, 90.00000); 0.00000); CreateObject(18762, 0.00000, 0.00000, 90.00000); 0.00000, to 22.07470, -2089.56006, 0.00000); GateUp[2] 0; 90.00000, 21.55670, 2266.82739, 0.00000); -2101.03296, 0.00000, 2290.65283, 90.00000); 0.00000); CreateObject(19447, 21.60496, 0.00000, 2273.50586, CreateObject(18762, CreateObject(19385, CreateObject(970, 0.00000, 21.11170, 180.00000, CreateObject(715, CreateObject(18762, 0.00000, 2259.66479, 0.00000, 90.00000, CreateObject(19446, 2261.75049, } 0.00000, 0.00000, 0.00000); 2272.64429, 90.00000, 2274.33350, -2069.20142, 22.53320, 29.13768, 90.00000, -2073.35010, 2274.33350, -2105.58008, 0.00000, 0.00000); 2262.47754, 29.13768, 0.00000, CreateObject(19381, 2259.66675, 0.00000, a 22.53520, 90.00000); 0.00000, public CreateObject(18762, CreateObject(19447, 2292.76147, 0.00000, 0.00000, 0.00000); CreateObject(18762, 2276.40674, 2290.31348, 7.0, 2309.48853, 22.53520, 0.00000); CreateObject(19355, 90.00000); -2071.28027, -2082.17651, CreateObject(18762, 0.00000, 2309.49243, } 0.00000, 0.00000); OnPlayerSpawn(playerid) 0.00000, 1) 2306.29590, -2126.41089, CreateObject(19360, 0.00000); 2307.39502, 0.00000, 0.00000, 20.91470, 2290.65088, 26.03050, 2278.76270, 0.00000); if(IsPlayerInRangeOfPoint(playerid, 25.78000, 26.02710, CreateObject(18762, 0.00000, { 90.00000, 20.9890,1); else 90.00000, 27.71610, -2103.51563, 5.0, 0.00000); 2278.76270, 0.00000, 0.00000); 21.11170, public 2295.42920, 0.00000, 0.00000); 2273.50781, 2309.30005, 22.53520, 0.00000, -2114.19043, CreateObject(18762, 2269.11450, 0.00000, 26.04656, 22.20460, } 2278.76270, 90.00000, 22.53520, 0.00000); CreateObject(19452, -2087.14478, CreateObject(18762, -2135.31909, 0.00000, -2105.58008, CreateObject(19360, 0.00000); 0.00000); -2122.63599, 0.00000, 20.91270, -2096.58838, MoveObject(lift1,2277.2185, 90.00000); 0.00000, return 90.00000, 0.00000); cmdtext[]) 1; CreateObject(1232, 22.53520, CreateObject(18880, 26.03360, CreateObject(19446, GateDown[4] 0.00000, CreateObject(19379, RemoveBuildingForPlayer(playerid, 2290.31348, 1716, 0.25); -2126.41284, 180.00000, 0.00000); CreateObject(19360, 20.91870, CreateObject(18762, 0.00000, -2071.80713, -2069.24951, 21.11166, 0.00000, MoveObject(Gate[3],2291.0208, 90.00000); 0.00000, 5.0, 0.00000); CreateObject(1930, CreateObject(18762, 27.71610, -2069.52832, 24.19620, CreateObject(19377, 0.00000, 2295.54688, 0.00000, 2304.99170, && 0.00000, 0.00000, -2073.35010, 0.00000); 180.00000); Gate[1] 2278.45239, = 2259.34082, 2284.1094, CreateObject(18762, -2087.04199, 0.00000, 180.00000, 2259.66675, CreateObject(18762, 2290.65088, 0.00000, 01; filterscript 0.00000, 0.00000, 0.00000, -2097.08521, -2128.11523, 28.04340, 0.00000); 21.04970, 90.00000, GateUp[4] 27.71610, 0.00000); RemoveBuildingForPlayer(playerid, -2105.58203, -2124.80591, 2309.95923, 0.00000); 0.00000); CreateObject(18762, 0.00000, = 28.05540, 26.04660, 0.00000, 0.00000); 90.00000, 2290.65283, && -2105.29785, 0.00000, 0.00000, 0.00000, 0.00000); 0.00000); 0.00000, 5.0, -2103.50830, 2257.93750, 90.00000, CreateObject(18762, 0.00000, 90.00000); 21.05030, 21.05030, 0.00000); CreateObject(18762, 0.00000, -2140.6418, liftup[1] 2273.50781, -2129.99438, CreateObject(970, new 0.00000, CreateObject(19379, 0.00000, 0.00000, 0.00000, CreateObject(19446, 90.00000); 2263.56152, 0.00000, 0.00000, -2077.72388, 28.04540, 2264.43579, 0.00000, 0.00000, 0.00000, CreateObject(970, 0.00000, 0.00000); 0.00000, 26.03360, else CreateObject(18762, 0.00000, CreateObject(19381, 0.00000); CreateObject(19358, 22.53520, 2259.66675, 0.00000, 21.04970, 0.00000); GateDown[0] 90.00000); CreateObject(18762, CreateObject(19358, 0.00000, -50.82000); -2093.89990, 0.00000, 180.00000, CreateObject(1930, 90.00000); 2254.45630, GateUp[4] 2278.5488,-2097.3596,22.0006) CreateObject(970, 1; 90.00000); 0.00000, 21.05030, CreateObject(18762, 0.00000); 2290.69995, [/SPOILER] 2304.71582, [/CENTER] 2284.3052, 0.00000, 0.00000, 2277.9861, 90.00000, 0.00000, 2290.65088, -2103.50830, 0.00000, 2295.42920, 0.00000, 0.00000, CreateObject(19381, 0.00000); return -2135.30957, 90.00000); 19.25650, 0.00000, 0.00000, = 2278.14795, 2259.66675, CreateObject(970, 28.04340, 1; 90.00000); CreateObject(19360, -2076.34033, 0; 2271.77246, 90.00000, 0.00000, 90.00000, 26.04660, 1) 0.00000, 0.00000); 2278.45239, 24.09700, 27.71610, -2097.07300, 0.00000, 26.03360, 0.00000); 2278.72339, 20.91270, 2264.55591, 1; CreateObject(19354, MoveObject(lift1,2277.2185, 2306.66992, 2285.58008, 90.00000, CreateObject(19378, 0.00000, 0.00000, 0.00000, 26.04660, 26.03360, 1; 0.00000, 2259.66479, 0.00000, 90.00000, 23.78630, 0.00000); 0.00000, = 2300.07642, 21.05030, 0.00000, 0.00000, 90.00000, 0.00000, -2108.57104, 0.00000, 0.00000); 2261.75049, 26.03360, CreateObject(19360, 0.00000); 2294.62402, 0.00000, 26.03360, -2071.27173, CreateObject(18762, 0; 0.00000, 90.00000); This 22.53520, 21.05030, public 0.00000, 2290.65283, 2307.39502, 0.00000); 0.00000, 2291.36621, 0.00000); 0.00000); { 0.00000); -2105.89575, 21.05030, CreateObject(19379, 26.02710, 2263.83765, 22.0130, 0.00000); 0.00000); 0.00000, GateDown[5] 26.04660, 0.00000, 26.04660, 0.00000, 0.00000); 0.00000); 26.03360, 0.00000, -2101.95435, 2259.66675, 90.00000, 2276.40674, 0.00000); -2087.41870, 27.83090, CreateObject(19360, 0.00000, CreateObject(18762, CreateObject(1930, 0.00000, =
-2077.76709, -2122.69434, 0.00000, 0.00000); 0.00000, 0.00000); 2304.71582, 0.00000); 7.0, OnPlayerCommandText(playerid, 180.00000); 21.55670, 0.00000, 0.00000, 0; -2105.58008, 90.00000); 90.00000, 20.91270, 2277.2185, 0.00000); 0.00000, 90.00000, 90.00000, CreateObject(19377, 0.00000, 90.00000, -2069.30005, 2294.82178, 0.00000); 2278.5720,-2077.7217,22.0006) 2306.29590, 0.00000, 2295.54688, 0.00000,
P.S 26.03360, 0; 2297.69507, 0.00000, 0.00000, CreateObject(18767, -2105.89575, && 22.20460, CreateObject(19381, 1; 0.00000, -2114.30640, 22.20460, 90.00000); 2254.75366, -2071.28027, } GateDown[1] CreateObject(19381, { 0.00000); 21.05030, -2068.88892, 1) -2105.58008, 0.00000); GateUp[0] 0.00000); -2102.62500, 0.00000, { -2105.57593, -2069.20337, CreateObject(18767, 2289.51001, 0.00000, 0.00000, 2294.50732, 2307.76758, 28.04740, 90.00000, -2068.88892, -2097.10547, 2290.69995, 0.00000); -2124.75024, 22.20460, 0.00000, CreateObject(19355, 0.00000, 2264.55591, CreateObject(970, if(IsPlayerInRangeOfPoint(playerid, 0.00000, 0.00000, 2309.30005, 0.00000, -2103.50830, 2300.07642, 0.00000); CreateObject(19358, 1; 90.00000, 2261.75049, = -2103.51563, 0.00000, 90.00000); 0.00000,
[FONT='courier 2261.78052, 90.00000); 0.00000, liftup[2]; 2292.75903, 1; 21.05030, 0.00000, -2082.21729, if(IsPlayerInRangeOfPoint(playerid, 0.00000, 0.00000, CreateObject(18762, 21.05030, 28.04540, CreateObject(970, CreateObject(18762, 0.00000); 2309.48853, 20.91470, CreateObject(19378, -2082.11914, 0.00000, -2105.58008, 28.04740, 0.00000); CreateObject(19355, -2069.20337, 90.00000, 0.00000, 90.00000, CreateObject(19360, CreateObject(19450, -2135.36328, 0.00000, 26.03360, -2110.73389, -2140.1091, 2258.57495, 28.04740, 0.00000); 2305.31763, 2278.45239, 0.00000, 0.00000, 21.04970, 0.00000); 90.00000, 0.00000); 0.00000); 0.00000, -2105.58008, CreateObject(19450, -2114.08618, CreateObject(19381, -2069.20337, 2309.48853, 21.11170, 2275.76758, -2100.65674, 0.00000, -2095.68311, 0.00000); -2105.88965, 0.00000, 2295.54688, 0.00000, 0.00000, -2128.14453, 2290.65088, CreateObject(19435, 27.83090, == 90.00000); CreateObject(970, 0.00000, 0.00000); 0.00000, 22.53520, 0.00000, 0.00000, CreateObject(19355, CreateObject(19447, 2309.85986, -2068.88892, 90.00000, 0.00000, 20.90870, 0.00000, 20.91070, 21.4073,1); 21.55670, { 2249.79150, 26.04660, 0.00000); -2133.30688, 0.00000, 180.00000); CreateObject(19378, 0.00000, 0.00000, 0.00000, CreateObject(18762, 90.00000); 0.00000, 24.19820, CreateObject(19358, 0.00000, CreateObject(18762, 0.00000); == = -2105.58008, CreateObject(19354, 0.00000, 0; 2278.45630, 0.00000, 23.78630, return 2290.65088, -2077.75439, CreateObject(715, 0.00000, 90.00000, 0.00000, -2068.88892, 90.00000); 0.00000, 0.00000, 0.00000, 0.00000, 0.25); 0.00000, 0.00000, 0.00000, } 0.00000, 0.00000, -2071.27173, 0.00000, -2068.90381, -2134.71777, 0.00000); 0.00000); CreateObject(18880, 26.04660, CreateObject(19447, CreateObject(19358, CreateObject(1232, 26.03360, 0.00000); 90.00000); 26.04660, -2073.78320, // CreateObject(19454, == 0.00000, CreateObject(1930, MoveObject(Gate[4],2291.0208, 0.00000, 0.00000, 26.03360, 0.00000, 0.00000, (strcmp("/open", 0.00000, 2309.48853, = 0.00000, 0.00000, 22.53520, 2309.48462, 0.00000, 0.00000); 0.00000, 0.00000); 1) -2121.62378, CreateObject(18762, 2290.65088, = 0.00000, GateDown[6]; -2091.40479, CreateObject(970, CreateObject(19378, MoveObject(Gate[1],2277.9861, -2073.78320, 0.00000); } = CreateObject(970, 0.00000); CreateObject(19355, 0.00000, { 19.25650, 0.00000, 28.05340, GateUp[1] 0.00000, 2290.29370, 2294.64893, 2260.29785, 0; 21.11170, -2068.90967, 0.00000); 2259.66260, 29.13768, CreateObject(19381, 22.53320, liftdown[0] 24.20220, 2273.75464, 26.03360, 26.04660, 28.04140, 18.1491,1); = CreateObject(19360, CreateObject(19378, 90.00000, CreateObject(18762, 0.00000); comment 20.91470, 90.00000); -2097.0908, 21.11170, 2290.65088, return 0.00000, 0.00000, 0.00000); 0.00000, 29.13768, 22.34040, CreateObject(1223, -2118.47192, 90.00000, 0.00000); 90.00000, GateDown[4] 90.00000); 22.53520, 90.00000); 2276.77124, 21.05030, 0.00000); 28.04740, CreateObject(18762, CreateObject(19355, -2137.97754, 2254.80835, 0; 0.00000, 0.00000); 0.00000); -2126.41284, CreateObject(18762, 0.00000); liftup[0] MoveObject(Gate[1],2277.9861, return 2291.36621, 0.00000, 0; -2138.59985, 90.00000, 0.00000, -2077.76709, 0.00000, 0.00000, 26.04660, 0.00000); if(IsPlayerInRangeOfPoint(playerid, 0.00000, -2105.58398, -2128.14453, 22.07470, 2309.85986, 22.53320, 2278.45239, 2309.48853, 2278.76270, 21.55670, 0.00000, 0.00000, 0.00000, CreateObject(19358, 2294.00098, 0.00000, 2280.9399, 0.00000, 0.00000, 2270.45068, 0.00000, 0.00000, 21.05030, 2291.00513, 0.00000); CreateObject(970, 0.00000, 0.00000, 0.00000, 0.00000); 90.00000, 2309.90918, CreateObject(19358, 0.00000, 90.00000, if(IsPlayerInRangeOfPoint(playerid, 28.04740, 2309.30005, 21.55670, CreateObject(18762, 24.20420, 2259.66675, 0.00000); = 22.53520, 2261.4800, FILTERSCRIPT -2135.36328, 90.00000, MoveObject(lift2,2308.2061, CreateObject(970, 0.00000, if(IsPlayerInRangeOfPoint(playerid, -2114.19238, 26.04660, 24.19620, -2102.62646, -2087.68408, 0.00000, 0.00000, == 0.00000, -2126.41089, 21.11170, 0.00000, 0.00000); 90.00000, 0.00000, 0.00000); 0.00000, 90.00000, 2291.36621, 0.00000, -2073.73608, CreateObject(18762, 2264.55591, 22.53520, 90.00000); 0.00000, OnFilterScriptInit() 22.86239, 20.96150, 2309.30005, CreateObject(19355, 2261.75049, -2073.22852, 2274.33350, 2306.70630, -2140.15381, 0.00000, 2300.07642, 90.00000); -2087.3342, 0.00000); 2290.6606,-2096.9448,22.0006) CreateObject(18762, 2296.24268, -2092.15015, 0.00000); CreateObject(18762, 0.00000, 2269.11450, 21.55670, CreateObject(18762, 28.04740, CreateObject(18767, 2290.69995, 0.00000, 0.00000, CreateObject(19354, 0.00000, CreateObject(19378, 2278.45630, 0.00000); 0.00000); 0.00000); 0.00000, -2073.73608, 90.00000, CreateObject(18762, 2292.74414, 22.07470, 90.00000, -2082.51953, 0.00000, -2087.39063, 180.00000); -2077.7446, CreateObject(18880, 22.53520, CreateObject(19360, 0.00000, 26.03360, 2309.30005, CreateObject(18762, 2260.00317, = 21.05170, 0.00000, 90.00000); домика CreateObject(19377, 0.00000, 0.00000); 0.25); 22.53520, 2278.14795, 2293.98120, 90.00000, CreateObject(970, 0.00000); 0.00000, 22.53520, 0.00000); 2254.35645, -2105.58008, -2105.39990, 0.00000, 90.00000); 0.00000, 90.00000, CreateObject(18762, 0.00000, 0.00000, else 90.00000, GateUp[3] 90.00000); -2108.57104, 0.00000, 20.91070, 2278.43311, 1; -2133.47607, 0.00000, 2274.33350, 0.00000, 2274.48975, 20.96150, -2129.84155, CreateObject(18762, 0.00000, 0.00000, -2102.7500, 0.00000, by CreateObject(18762, 0.00000); 2304.99170, 22.53520, 0.00000, 2305.69482, 24.09700, 90.00000, 0.00000, 28.04740, 0.00000, 0.00000, 2290.41333, = 0.00000, 0.00000, 26.04660, CreateObject(18762, 22.53520, 0.00000); 0.00000); CreateObject(19381, -2105.58008, 0.00000, 2290.65088, 26.03360, 27.71610, 0.00000, 21.4073, 0.00000, 0.00000, 0.00000); 21.2630, CreateObject(18762, 21.11170, 22.53520, == 28.04540, 2274.23340, -2103.50244, GateDown[2] 2261.77588, 0.00000, 2260.00708, 0.00000, 90.00000); 2307.39502, CreateObject(19454, 2276.77124, -2077.7446, 26.04660, -2069.20337, 0.00000, you 0.00000, 0.00000, 21.05030, -2110.20630, 28.04540, SkyWake"); CreateObject(18880, CreateObject(19355, = 22.53520, 90.00000); 0.00000); CreateObject(19355, 28.04740, 90.00000, 22.53520, -2124.75610, 0.00000); 0.00000); 2259.34082, -2092.51538, CreateObject(19360, 0.00000); CreateObject(19454, // -2085.09644, 0; 0.00000, 24.20620, = 0.00000, 90.00000, CreateObject(18762, CreateObject(19360, 90.00000); CreateObject(970, 0.00000, 2304.59033, 0.00000, CreateObject(18762, 2295.23486, CreateObject(19381, 0.00000, CreateObject(18762, 0.00000, CreateObject(3055, -2126.41089, -2105.58008, -2077.76709, CreateObject(18762, CreateObject(970, -2101.77417, -2084.1201, 2257.10864, 0.00000, 0.00000, 0.00000, 0.00000); 21.05030, -2072.89990, 0.00000, 180.00000); 0.00000, 21.05170, 2250.90454, 0.00000, CreateObject(19447, 2294.50732, -2101.43945, 20.91270, 22.53520, CreateObject(18762, CreateObject(18762, { 26.03360, 0.00000, 0.00000, CreateObject(18762, -2072.73755, 0.00000, -2092.68604, CreateObject(19454, 0.00000); CreateObject(1232, 20.91270, 0.00000, -2120.36523, -50.82000); 20.91870, 0.00000, 0.00000); 0.00000, 0.00000, -2069.52832, = 21.07370, 0.00000, 0.00000, 90.00000); 0.00000, 21.4073, 0.00000, 90.00000); 0.00000, OnFilterScriptExit() 2294.65088, 0.00000, 0.00000, 2278.45239, 90.00000, 21.11170, 22.07467, 26.03360, 0.00000, 90.00000, 90.00000, liftdown[1] 0; 0.00000); 0.00000); -2068.88892, 180.00000); -2097.08936, CreateObject(18762, CreateObject(18762, 26.04660, 22.53520, GateDown[0] 26.28810, 23.78630, 90.00000, CreateObject(19381, 90.00000, 90.00000); 0.00000, 0.00000, -2073.78320, 90.00000); 21.4073,1); 2304.83594, 0.00000, 1) CreateObject(19385, 1; -2082.11914, 2249.47656, 90.00000, 90.00000); -2098.62256, 22.0660) 0.00000); 0.00000, 0.00000, -2085.11157, 2295.54688, -2069.52832, 28.04740, 22.53520, 2309.90918, 0.00000, 0.00000, CreateObject(18762, -2091.32739, && 2254.66382, 2259.66675, CreateObject(19377, if(IsPlayerInRangeOfPoint(playerid, 90.00000); 2278.76270, 2291.89111, 19.25450, 0.00000, 0.00000, -2082.11914, 21.04770, 0.00000, 25.78000, CreateObject(19354, -2103.50244, -2092.68604, -2087.39063, && 0.00000, 0.00000, 2265.64063, 2260.00317, -2071.83130, } 0.00000, 0.00000); { 0.00000, 2277.19214, CreateObject(18762, 28.04540, -2105.58008, 21.05030, 0.00000, 2292.75903, && if 2292.75903, -2128.11523, 27.71610, 22.20460, reason) 0.00000, CreateObject(970, 0.00000, 22.53520, CreateObject(970, CreateObject(18762, CreateObject(1232, 0.00000, -2111.56006, 0.00000, 2259.66675, -2087.67773, 21.11166, 0.00000); if(IsPlayerInRangeOfPoint(playerid, 2292.75903, -2073.35010, 0.00000, CreateObject(18762, 2309.85986, 22.53320, 2290.64087, 21.05030, 0.00000, 2290.65088, 22.53520, == CreateObject(19381, 0.00000, CreateObject(19381, 0.00000, 0.00000, CreateObject(18762, 0.00000, 0.00000); 2251.61328, 1; 0.00000); CreateObject(19378, 0.00000, 90.00000); 0.25); 21.07370, 21.55670, 22.53320, 0.00000); 29.13768, 0.00000, -2068.88892, && -2130.09644, 0.00000); -2073.35010, CreateObject(19354, == 20.91670, 120.35999); 22.53520, CreateObject(19358, -2115.78076, 2290.64893, 90.00000); MoveObject(Gate[2],2277.9861, 2259.66675, Gate[5] 0.00000); 0.00000, CreateObject(18762, 0.00000); 0.00000, 0.00000, 0.00000); 28.04740, 21.04970, 90.00000, 2309.48853, 90.00000); -2091.40479, 0.00000, -2089.56006, 0.00000, 0.00000, 0.00000); -2082.22510, = 22.53520, -2122.69434, 2272.64429, CreateObject(19355, 27.83090, 90.00000); -2114.30835, -2091.48291, GateUp[2] 25.78000, 0.00000); -2115.62891, -13.62000); CreateObject(970, 0.00000, 0.00000, 26.03360, 22.0660) 0.00000, 26.03360, CreateObject(18762, 0.00000, 0.00000);
Скрины:​
0.00000, для 0.00000, -2136.50708, 0; = -2134.30078, 2278.76270, == else 0.00000, 0.00000); 0.00000, 90.00000, 0.00000); 0.00000); -2125.80029, 90.00000, 21.05030, 0.00000, 0.00000, 21.4073, 26.03360, 0.00000, CreateObject(19355, 2278.87964, -2134.88940, 0.00000, the 27.71610, 0.00000, 0.00000); 2309.48853, 180.00000, 0.00000); 29.13768, 28.04740, 2309.48853, -2068.90576, 0.00000, CreateObject(19378, 0.00000, -2091.98633, 2263.74658, CreateObject(970, GateDown[3] -2107.34888, 21.11170, 19.25650, 0.00000, 0.00000, 2290.29370, 21.05030, 28.05340, new 0.00000, 0.00000); && 0.00000, CreateObject(18762, GateUp[3] 2278.45630, CreateObject(18762, 90.00000); CreateObject(19379, 0.00000, == 0.00000); CreateObject(19360, 0.00000, 5.0, 0.00000, 2309.48853, 24.09700, 22.53520, 0.00000, GateUp[4] = CreateObject(19360, { 0.00000, CreateObject(18762, CreateObject(19355, 90.00000, 2307.39502, 0.00000); liftup[1] CreateObject(19379, 0.00000, 0.00000); 90.00000); 22.07470, 2290.65088, 2278.46021, 0.00000, 21.07370, 0.00000); if CreateObject(19377, 0.00000, Интерьер 180.00000, -2103.50830, 20.9575, CreateObject(715, 5.0, 90.00000, 0.00000, CreateObject(18762, 90.00000); 0.00000, 1) 0.00000, CreateObject(970, -2140.1091, 0.00000); 0.00000, 0.00000, 0.00000, 0.00000, 21.05030, 0.00000); CreateObject(19379, 0.00000, CreateObject(19355, 0.00000, -2091.48291, 0.00000); 90.00000, 22.07470, 5.0, CreateObject(19450, { -2073.78662, 26.04660, 2245.6799, 21.2630, -2081.77173, CreateObject(18767, 2278.45239, GateUp[5] -2069.20337, 0.00000, 2253.31641, -2071.28027, 0.00000, -2105.58008, 2295.42920, CreateObject(19384, 0.00000, CreateObject(970, 21.55670, 0.00000, GateDown[1] 0.00000, 90.00000); 0.00000, 24.20020, CreateObject(19435, 0.00000, GateDown[5] CreateObject(19381, 0.00000, CreateObject(19360, 2270.37256, 22.53520, CreateObject(18762, 2264.55591, 0.00000, else -2105.57813, a 2623, -2070.67993, 0.00000, 26.04660, 7.0, else 2271.77246, 0.00000); 90.00000, CreateObject(970, 0.00000); { 22.53320, public 2278.87769, 20.90470, CreateObject(19450, 0.00000, 2278.45239, lift2; 0.00000); 0.00000); CreateObject(19362, -2097.05029, 0.00000, 90.00000, = 0.00000); 1; CreateObject(19454, -2073.35010, -2071.27173, CreateObject(970, 90.00000, 0.00000, 0.00000, = 0.00000, CreateObject(19450, -2111.56006, 2296.67944, 2307.39502, 0.00000, 0.00000); 2298.58374, 2278.14795, } -2108.12988, 0.00000, CreateObject(19447, 0.00000, 2266.82739, -2073.35010, 21.11170, 0.00000); 0.00000, 20.91470, 0.00000, 0.00000); 2260.0376, -2073.78320, 0.00000); = 24.19820, 0.00000); 0.00000, 22.53520, 0.00000, 2250.90454, 0.00000); 2301.35229, Gate[0] -2071.28027, 2275.89624, 0; -2082.11914, 0.00000); 0.00000, -2117.35327, 2288.81763, 0.00000, CreateObject(18762, 21.11170, CreateObject(970, -2068.97974, 2283.61865, 90.00000); 2295.54688, 0.00000, -2114.30835, 0.00000); CreateObject(18762, liftdown[0] 24.19820, 0.00000); 0.00000, 0.00000, 0.00000, 0.00000); } -2140.15381, 22.53520, CreateObject(19381, 20.9752,1); 20.90870, 0.00000, 2261.75049, 0.00000); 2259.66675, 19.25650, 21.05170, 0.00000, 0.00000); -2068.88892, CreateObject(18880, CreateObject(19378, CreateObject(19360, = -2068.88892, 90.00000, 22.53320, -2077.7261, CreateObject(970, 0.00000, 0.00000, 90.00000); -2087.39063, -2105.89575, 2254.77271, 0.00000, 2300.07642, 2269.11450, 22.53520, 0; 1) 0.00000, CreateObject(18762, 21.11170, 2278.87964, 21.11170, Gate[3] MoveObject(lift2,2308.2061, -2073.35010, GateUp[1] 0.00000, 0.00000); 0.00000); 90.00000); CreateObject(19355, GateUp[0] else CreateObject(18762, 0.00000, CreateObject(18762, 90.00000, 26.03360, 0.00000, 26.04660, -2101.03296, 2259.34082, 24.20020, 0.00000); 2300.07642, OnPlayerConnect(playerid) 0.00000, 26.03360, 26.04660, 20.91470, 0.00000); -2082.11914, 22.53520, 0.00000, -2140.10571, 90.00000, 90.00000, 90.00000); 22.53520, 2259.6775,-2077.6726,22.0046) 0.00000, 2263.74658, 2273.50586, 0.00000, -2105.89575, 0.00000, = 18.1491,1); 90.00000);//18.1491 0.00000, = 0.00000); 90.00000, 0.00000, 90.00000, 0.00000); 0.00000); 26.04660, 2259.34082, 21.60500, 0.00000, 90.00000, CreateObject(18880, 0.00000, CreateObject(19379, 2260.00317, CreateObject(19377, -2087.41870, 0.00000, 0.00000, 0.00000); 0.00000, 0.00000, MoveObject(Gate[5],2284.1094, GateDown[1] 2249.47656, 0.00000, 0.00000); 0.00000, CreateObject(19379, CreateObject(19381, CreateObject(19381, 0.00000, -2077.7446, = -2088.46582, 0.00000, 26.04660, CreateObject(19381, 22.86240, -2135.41333, 24.09699, 90.00000); = 24.09699, 0.00000, 0.00000, 21.55670, 0.00000, 0.00000, 0.00000, 0.00000, CreateObject(19447, 90.00000, GateUp[5] CreateObject(19384, 0.00000, 90.00000); -2122.68140, -2090.05786, 22.53520, = 90.00000); 2259.98926, 2292.76587, = 0.00000, -2105.39990, 2259.32959, GateUp[2] 0.00000, -2069.52832, 22.53520, CreateObject(19454, 0.00000); 22.07470, 0.00000); -2091.48291, 0.00000, 1; -2082.11914, 0.00000); 20.91070, -2126.41284, -2077.7261, 0.00000); 2249.47656, 90.00000); 2278.45239, 28.04740, 20.90470, 26.03360, 0.00000, 2268.77368, -2101.43945, CreateObject(19355, 90.00000, CreateObject(18762, CreateObject(18762, CreateObject(19379, 2309.48853, 180.00000); 0.00000, liftup[0] 2260.00317, 0.00000, 2285.58008, -2097.0908, -2110.25513, -2087.42505, 90.00000); -2092.15015, -2107.48584, 0.00000); 2618, 21.55670, 2292.74414, 0.00000); 90.00000); 5.0, 0.00000); 2260.29785, 2259.34082, -2082.11914, 0.00000, -2128.11011, -2073.07104, 2273.69507, 2293.61816, 29.13768, 0.00000); CreateObject(18762, 0.00000, -2140.15381, CreateObject(18762, 0.00000, 21.11170, 20.91670, -2130.16016, 21.11170, 2259.67065, 0.00000, 2306.29590, 0.00000); RemoveBuildingForPlayer(playerid, CreateObject(18762, 26.03360, -2093.90308, 2275.25977, 0.00000, 0.00000, CreateObject(19377, 0.00000, 0.00000, -2089.56006, CreateObject(970, CreateObject(3055, 28.04340, -2102.7500, 90.00000); 0.00000, 2249.79150, -2101.03296, CreateObject(19378, 0.00000, 0.00000); 2269.11450, 90.00000); 2307.4329,-2087.3796,22.0749) -2137.42725, if(IsPlayerInRangeOfPoint(playerid, -2085.11157, Gate[2] 90.00000); 90.00000, 0.00000, 90.00000); 0.00000, CreateObject(19381, 0.00000, -2069.20337, CreateObject(19355, 0.00000, GateDown[4] 0.00000); 26.03360, -2102.96362, -2095.83398, 0.00000); 2290.31348, 2265.69141, 20.91070, 0.00000, 0.00000, 22.53520, 2259.66675, 0.00000); { CreateObject(19360, CreateObject(19354, CreateObject(19447, 90.00000); CreateObject(19377, 26.04660, CreateObject(1223, CreateObject(18880, 0.00000, 2309.85986, 90.00000, 0; GateDown[0] 21.11170, 0.00000); 0.00000); CreateObject(18762, CreateObject(19355, -2077.7261, CreateObject(19355, 0.00000, 90.00000); -2077.20044, 0.00000, 0.00000); 90.00000); #include 0.00000, -2081.84937, 0.00000); CreateObject(970, 90.00000, 0.00000); 21.05030, CreateObject(19450, 90.00000); CreateObject(18762, 24.1962,1); 21.05030, 0.00000, CreateObject(18762, 0.00000, -2087.39063, 2255.32129, 0.00000, 0.00000, 90.00000, -2126.41089, 0.00000, 90.00000); CreateObject(1930, -2119.38330, CreateObject(970, 0.00000, -2103.48218, 0.00000, 2276.40674, 0.00000); 27.83090, } 26.03360, CreateObject(18762, 0.00000, 90.00000); 2254.47754, 0.00000, -0.18000); 2275.25977,
CreateObject(1223, 0.00000); -2086.59155, 90.00000); GateUp[0] 24.20220, 28.04540, CreateObject(19454, -2129.62085, GateDown[1] 90.00000, 26.03360, 0.00000, CreateObject(970, -2087.41870, 0.00000); 90.00000, -2097.0908, 10) CreateObject(970, 2276.8115,-2087.1509,22.0611) 0.00000); 0.00000, -2089.56006, CreateObject(715, 0.00000, 26.03360, { 2278.14795, 2292.76587, CreateObject(970, CreateObject(970, 0.00000); CreateObject(19447, 90.00000, 0.00000, 0.00000); -2124.74463, CreateObject(19355, 0.00000, 24.09700, 2290.29370, 20.91870, -2081.84937, GateUp[4]
 
В показывает даже не вообще , сразу ошибки :( работает не отвечает. gamer моде не
 
Требует доработки.
 
Помогите, маппинг в в мода засунуть сервер? добавить этот? как Надо начало
 
ко всем AvPack, CreateDynamicObject
 
добавить Ребят, этой Все ошибки команду добавить /open? команды. помогите! кроме мод, Как Выдает в получилось
 
22.53320, 0.00000, -2107.48584, CreateObject(970, 90.00000, 2268.77368, CreateObject(18762, 28.04340, 0.00000, 90.00000); -2102.7500, 21.11170, 0.00000); 0.00000, 1) -2102.78052, { 0.00000); 90.00000, if(IsPlayerInRangeOfPoint(playerid, 1) 21.05030, 2278.87964, 2290.65088, CreateObject(19447, 0.00000); В 90.00000); else MoveObject(Gate[3],2291.0208, -2096.58838, 0.00000); 2259.34082, 0.00000, = 0.00000, = -50.82000); -2085.11157, -2081.77173, CreateObject(19377, 0.00000, CreateObject(3055, 0.00000, else 0.00000, 0.00000, 0.00000, 90.00000, 0.00000); 0.00000, 22.53520, } 2309.30005, CreateObject(19360, -13.62000); && -2129.62085, 0.00000); CreateObject(18762, 0.00000, -2105.58008, -2134.06250, CreateObject(18762, CreateObject(18762, CreateObject(1930, -2077.7261, 0.00000); CreateObject(19454, 22.34040, 2278.47192, 0.00000); -2068.90381, = 21.4073,1); 0.00000, 0; 90.00000); CreateObject(1232, 2249.47656, CreateObject(18762, -8.22000); 24.19820, CreateObject(19454, if(IsPlayerInRangeOfPoint(playerid, 0.00000, 0.00000); -2111.56006, CreateObject(19454, 2261.78052, 2290.29370, 2245.6799, 0.00000); 2264.55591, 90.00000); 90.00000); 0.00000, 2278.45630, 0; 0.00000); CreateObject(19452, 21.4073, CreateObject(19381, 0.00000, 0.00000, 24.20420, будь 0.00000); 0.00000); 0.00000); 0.00000, 90.00000); 22.53320, -2068.88892, 0.00000, 0.00000); 0.00000, 22.20460, CreateObject(18762, -2087.41870, -2077.7261, 0.00000, 2294.50732, 25.78000, -2140.03101, 0.00000, 20.91070, -2130.16016, 0.00000, CreateObject(18762, 0.00000); 2251.61328, -2140.03101, 2263.12354, 0.00000, 0.00000, CreateObject(970, 0.00000); 90.00000, 90.00000, 24.20220, 26.03360, 0.00000); 2278.14795, 22.53520, 26.03360, 0.00000, 28.04740, 22.53320, 22.53520, 90.00000); 0.00000, 20.9890, = 0; 0.00000, 20.91470, CreateObject(18762, 21.05030, 0.00000, GateUp[3] -2126.41089, 90.00000, 22.53520, 20.91070, CreateObject(970, CreateObject(1232, 0.00000, 21.11170, 0.00000); 0.00000, CreateObject(19381, CreateObject(18762, 2276.40674, 0.00000, = CreateObject(19454, { 2279.68237, 2290.31348, 0.00000, 0.00000, liftup[0] 90.00000); } = 0.00000, 0.00000, 0.00000, 0.00000, 1; MoveObject(lift2,2308.2061, 2254.77832, CreateObject(19447, -2105.73633, CreateObject(18762, -2068.88892, CreateObject(18762, 0.00000, 21.05030, 0.00000, 0.00000, CreateObject(19360, 0.00000, -2069.30005, MoveObject(Gate[1],2277.9861, 26.03360, 0.00000, { -2135.36328, 20.91270, 18.1491,1); -2077.7446, 90.00000, -2072.89990, -2092.68604, { liftup[1] -2140.10571, 0.00000, 90.00000); = 1; 1) 0.00000, 0.00000, AvPack,Маппинг 2290.73730, 0.00000, Gate[5] 0.00000, 2290.6606,-2096.9448,22.0006) 0.00000, 2307.39502, -2105.58008, { CreateObject(18762, 2260.00317, 0.00000, 0.00000, 0.00000, 2292.74414, 0.00000); 0.00000, CreateObject(18762, 0.00000, 0.00000, if(IsPlayerInRangeOfPoint(playerid, CreateObject(970, 0.00000, CreateObject(19355, -2105.58008, 0.00000, CreateObject(970, 0.00000); CreateObject(18762, 0.00000, 1; 26.03360, = 0.00000); 0.00000); 2283.61865, 0.00000, CreateObject(18762, 0.00000, 0.00000, 2290.69995, -2095.67651, 26.03360, -2073.35010, 0.00000); 90.00000); 0.00000, else 90.00000, 0.00000, CreateObject(18762, 90.00000); 0.00000, 0.00000, 0.00000); 0.00000); RemoveBuildingForPlayer(playerid, 90.00000, 0.00000, 2290.29370, CreateObject(19354, 0.00000, 0.00000, CreateObject(18762, 0.00000); 21.05030, 2261.4800, -2069.52832, 21.07370, 2263.74658, 0.00000, CreateObject(1223, -2122.59351, 0.00000, 22.0660) -2126.41284, 0.00000, 0.00000, 0.00000, 0.00000, 22.53520, 0.00000); liftup[1] 0.00000); 0.00000, -2069.20532, CreateObject(18762, 0.00000, GateDown[1] 0.00000); 0.00000); 0.00000, CreateObject(19354, 0.00000); 22.53520, 90.00000, -2122.65771, 90.00000, CreateObject(19360, 90.00000, 0.00000, CreateObject(18762, 90.00000); 22.53520, 2304.59033, 21.11166, 0.00000, 0.00000); -2105.58008, 0.00000); GateDown[3] 0.00000, 0.00000); 2300.07642, 5.0, 0.00000, CreateObject(19358, 0.00000, 0.00000, 28.04740, 90.00000); 2269.11450, 2275.25977, -2082.17651, 90.00000, { 1; 2298.71558, 21.05170, 90.00000, CreateObject(19381, 90.00000, 0.00000); 22.53520, 0.00000); 28.04740, 2294.00098, 180.00000); 0.00000, 0.00000, 0.00000, 27.83090, 0.00000, CreateObject(18880, 0.00000, -2085.11157, 28.04740, CreateObject(18762, 90.00000, 0.00000); CreateObject(19355, 26.04660, CreateObject(970, CreateObject(970, -2101.03296, 0.00000, 2292.76099, CreateObject(19379, 2309.85986, } = 2266.82739, GateUp[4] CreateObject(970, -2122.69434, 0.00000, -2105.58008, CreateObject(715, -2105.29785, 2290.65088, 0.00000, 90.00000); 0.00000, 90.00000, 90.00000);//18.1491 0.00000, CreateObject(18762, -2124.75610, CreateObject(18762, 0.00000, -2110.20630, CreateObject(19355, 1; 90.00000, 0.00000, 0.00000); -2105.58008, 2290.65283, 0.00000, RemoveBuildingForPlayer(playerid, 0.00000, 90.00000, 0.00000); -2114.30835, 26.03360, 90.00000, 2299.73926, 2259.66479, 2309.48853, 2273.17969, 90.00000); -2122.69434, -2069.20337, 20.91470, 0.00000, = 2305.69482, 90.00000); 180.00000, 0.00000, 21.05030, CreateObject(19454, 0.00000, 0.00000, -2069.19946, 2276.8115,-2087.1509,22.0611) 90.00000, GateDown[3] 2278.45239, -2085.11157, 0.00000); 0.00000, 0.00000); 0.00000, CreateObject(19358, CreateObject(19378, 26.04660, -2108.56226, -13.62000); && 2275.76758, 27.83090, -2134.36475, } 90.00000, 0.00000, && 0.00000, 2304.99170, 0.00000, CreateObject(19377, CreateObject(19450, GateDown[4] 29.13768, 24.2102,1); -2087.41870, 0.00000, 90.00000, 20.91670, 0.00000); 0.00000, 0.00000, -2135.30957, 0.00000, 28.04740, -2101.92114, 90.00000, 2290.65088, 0.00000); 0.00000, CreateObject(19378, 2290.6606,-2077.6641,22.0006) 0.00000, 2291.0208, 0.00000); 2278.14795, 0.00000); -2069.20337, 0.00000, 20.91470, 0.00000, 2304.99170, 2273.75464, GateDown[5] -2068.88892, 2274.33350, -2108.57104, 2259.66675, CreateObject(19381, 21.60500, 22.53520, -2113.43652, 0.00000, 0.00000); 90.00000); 0.00000, 0.00000, -2071.27173, 90.00000); CreateObject(19447, 0.00000, 20.92270, 90.00000); CreateObject(19381, 0.00000, -2097.08521, 24.09700, CreateObject(19373, 2309.30005, 90.00000, 21.4073, CreateObject(970, 90.00000, 0.00000); 0.00000); 0.00000, 0.00000, -2105.57813, 90.00000); CreateObject(19355, 0.00000, GateUp[1] else CreateObject(19378, -2115.51685, 90.00000, 0.00000, -2134.30078, 22.53320, 0.00000, 2309.48657, 0.00000, 0.00000, 90.00000, 0.00000, 20.91270, 90.00000, -2105.89575, -2103.51563, 26.03360, 2309.30005, 2259.6775,-2077.6726,22.0046) GateUp[4] 21.05170, 21.11170, -2093.89990, 0.00000, -2092.68604, CreateObject(18767, 90.00000); 26.03360, 90.00000); CreateObject(1223, CreateObject(1223, liftdown[1] 0.00000); -2111.55786, 21.04970, CreateObject(19454, 26.04660, 0.00000, 90.00000); CreateObject(19378, 0.00000, 0.00000); -2082.51953, 26.03360, 0.00000, -2140.1091, 0.00000, 1; 0; CreateObject(18762, 0.00000, == CreateObject(19381, -2087.3342, CreateObject(19362, 1; CreateObject(19377, 2306.55176, 0.00000, 21.05170, 2257.93750, 0.00000, -2099.5300, 21.05030, 2309.30005, 2264.55591, 0.00000, 0.00000, 0.00000, 0.00000, 0.00000, CreateObject(19360, 2309.48853, -2087.14478, 90.00000); 5.0, CreateObject(19377, 0.00000, liftdown[0] 18.1491,1); 0.00000); -2069.30005, 2271.77246, 0; 0.00000, CreateObject(18762, 0.00000, 0.25); 0.00000, 20.91470, CreateObject(19381, 24.09699, 0.00000); 2290.65088, 90.00000, 90.00000); 28.04740, CreateObject(19360, 0.00000, 1; 2307.4329,-2087.3796,22.0749) 0.00000, 90.00000); -2105.73950, -2070.67993, CreateObject(18762, 0.00000, 0.00000); 2259.34082, 20.91070, 90.00000, 0.00000); 2276.40674, -2092.15015, GateDown[1] CreateObject(19355, 0.00000, 2260.00317, 0.00000, -2072.17163, 0.00000, 1; 26.28805, 0.00000, 90.00000); CreateObject(18762, 26.02710, 0.00000, CreateObject(19355, CreateObject(19379, 21.05030, CreateObject(19360, 22.53520, 0.00000, 1; 22.53520, -2101.77417, CreateObject(19446, 19.25650, -2105.89575, CreateObject(970, 2274.48975, 0.00000, 2249.47656, 0.00000, 21.05170, 21.55670, -2125.12500, CreateObject(19450, = 0.00000, 0.00000, 20.90870, 0.00000, 2294.82178, 0.00000, 270.00000); 26.03360, 20.96150, CreateObject(19354, 0.00000, -2105.39990, 22.20460, 0.00000); 21.05030, 2278.87964, CreateObject(970, Gate[1] 22.0130, && 0.00000, 90.00000); -2121.49316, 21.07370, CreateObject(19360, CreateObject(19355, CreateObject(18762, 2278.45630, 2260.00708, 0.00000); 90.00000, -2097.08521, 0.00000); 2280.9399, 0.00000, -2073.07104, 0.00000); -2130.22681, 26.03360, 2260.00317, 0.00000, 26.03360, 0.00000); 21.60500, CreateObject(19454, CreateObject(18762, 2288.81763, 2280.9399, 0.00000, 2306.29590, 0.00000, 2309.48853, CreateObject(715, 0.00000); CreateObject(19358, 0.00000, 26.03360, 2288.51245, CreateObject(18762, 0.00000, CreateObject(19446, GateUp[1] -2137.42725, 0.00000); 0.00000, -2105.39990, CreateObject(19450, CreateObject(18762, CreateObject(18762, 0.00000, CreateObject(19354, CreateObject(19358, 0.00000, 0.00000); CreateObject(19360, -50.82000); 26.04660, CreateObject(18762, -2140.15381, 2298.01025, CreateObject(19454, 180.00000, = 21.05030, 2278.87769, 2249.47656, -2140.1091, } -2071.28027, 7.0, 0.00000, -2071.27173, 90.00000); CreateObject(18762, CreateObject(18762, -2128.11523, 22.53120, -2069.52832, CreateObject(18762, 21.05170, 0.00000, -2134.71777, CreateObject(19454, 0.00000, CreateObject(19378, 19.25450, 2308.2061, 0.00000, 0.00000, 0.00000, 90.00000, -2091.48291, 90.00000); 0.00000, 0.00000); } -2097.08936, 0.00000, 0.00000); CreateObject(18762, if(IsPlayerInRangeOfPoint(playerid, -2069.52832, 21.05170, 0.00000, 0.00000, CreateDynamicObject. -2072.20313, -2101.43945, 29.13768, = -2097.0908, CreateObject(18767, 0; 22.07470, -2133.47607, 2294.50732, CreateObject(3055, 90.00000, CreateObject(19381, -2140.15576, 0.00000, 2266.49268, 2252.59839, 90.00000, 0.00000); 0.00000, 0.00000, 90.00000, -2123.09204, 0.00000, CreateObject(970, 90.00000, -2114.19238, 20.91270, 0.00000); CreateObject(19377, 2284.3052, } 0.00000, 2273.50781, 0.00000); 21.05030, CreateObject(19379, MoveObject(Gate[1],2277.9861, 1; 0.00000, 22.53320, CreateObject(19354, 90.00000); CreateObject(18762, 0.00000); 24.20020, 180.00000); -2115.12451, 0.00000); -2103.50830, -2069.20337, 0.00000); 2263.56787, -2110.25513, 2254.76172, 0.00000, 2290.65283, 2309.85986, CreateObject(18762, liftdown[1] 2275.25977, 27.83090, CreateObject(19379, 7.0, CreateObject(18762, 2290.65088, 2309.48462, 26.04660, CreateObject(18762, 0.00000, 22.53320, 2278.45239, 2309.95923, CreateObject(970, 21.11166, CreateObject(18762, 0.00000, 24.08520, -2105.89575, 0.00000, -2103.51563, CreateObject(19379, CreateObject(19355, 22.07470, 0.00000, 2274.23340, 2309.48853, 0.00000); 20.91070, 90.00000); -2089.56006, 90.00000); MoveObject(Gate[5],2284.1094, -2140.6418, 2257.10864, } -2102.7500, 2290.69995, 2273.50781, 90.00000); 90.00000); && 2301.58643, 90.00000); 21.05030, 0.00000); 29.13768, 0.00000, GateDown[1] 22.20460, 0; 2303.61987, liftup[1] 2261.77979, && 0.00000, = -2097.0908, 21.11170, 0.00000, CreateObject(18767, = CreateObject(18762, 0.00000, Раскидайте -2101.43945, if(IsPlayerInRangeOfPoint(playerid, 2250.14404, CreateObject(18762, CreateObject(18762, 0.00000, 0.00000, CreateObject(19354, CreateObject(19378, -2091.48291, CreateObject(970, && 90.00000, 0.00000, -2079.33838, } 19.25650, -2068.88892, 0.00000, 0.00000, -2101.11646, 2309.48853, -2108.17310, 2304.71582, 22.53520, GateUp[5] 22.53520, 90.00000); OnPlayerCommandText: CreateObject(19358, 90.00000, 2618, 0.00000, 2290.31348, 2293.61816, 0.00000, CreateObject(19378, -2129.84155, 2278.14795, 2290.31152, 2276.40674, 21.04970, = CreateObject(970, -2119.38330, 90.00000, 0.00000, CreateObject(1930, 180.00000, GateUp[0] 0.00000, 0.00000, 21.11170, 28.04740, 0.00000, CreateObject(18762, 0.00000); { 0.00000, 0.00000); 26.03360, 20.96150, CreateObject(19454, -2101.11646, 90.00000); 2291.0208, 2278.76270, 90.00000); 5.0, 0.00000, 180.00000, 0.00000); 0.00000, 21.11170, 0.00000); CreateObject(19358, 0.00000, return 0.00000); 22.53520, 0.00000, MoveObject(lift2,2308.2061, 2309.85986, -2073.73608, 0.00000, -2137.97754, -2092.30835, 29.13768, 22.53520, 2278.45630, CreateObject(18762, CreateObject(19381, 2277.2185, GateDown[0] 0.00000, 1) 0.00000, 0.00000, CreateObject(18762, 2269.11450, 2278.45435, 0.00000); MoveObject(Gate[4],2291.0208, -2101.03296, -2069.52832, 18.1491,1); 0.00000, = -2103.50244, } 0.00000, 2278.47192, 90.00000, GateDown[2] if(IsPlayerInRangeOfPoint(playerid, CreateObject(19384, 0.00000, 0.00000); CreateObject(18762, 28.04740, CreateObject(19354, 0.00000, -2105.46680, 2274.23340, 0.00000, -2140.03101, CreateObject(19355, 0.00000, 90.00000, -2068.97974, 90.00000, 20.91070, RemoveBuildingForPlayer(playerid, = CreateObject(715, -2124.74463, 0.00000, -2076.34033, 2295.54688, 26.28810, 0.00000); CreateObject(19354, -2114.35132, 5.0, 90.00000, -2097.0908, } 0.00000); -2087.3384, 0.00000, 90.00000, 26.03360, 2290.65088, 90.00000, 2304.59033, 0.00000, 21.05170, 0.00000, -2118.47192, -2105.86548, 90.00000, -2073.35010, 0.00000, = 0.00000, 0.00000); -2137.42822, 2294.64893, 0.00000, -2114.19238, 0.00000, 0.00000, CreateObject(18762, -2085.11157, 0.00000); 23.78630, 0.00000); 2290.69995, 90.00000); -2125.25659, , -2071.28027, 0.00000, 22.53520, 2278.45239, 0.00000, 2273.71411, -2085.11157, -2089.56006, else 180.00000); CreateObject(19354, 0.00000); -2105.79321, 0.00000, 0.00000, 21.05170, 0.00000, 2259.66675, 2252.59839, 0.00000, 2264.55591, MoveObject(Gate[2],2277.9861, 0; 0.00000); 0.00000); 21.11170, 1; CreateObject(18762, CreateObject(19446, if(IsPlayerInRangeOfPoint(playerid, 0.00000, 0.00000, 2304.59033, 0.00000, CreateObject(19377, 0.00000, CreateObject(19355, CreateObject(3055, CreateObject(19379, 28.04740, -2126.41284, 24.09699, 0.00000, CreateObject(18767, 0.00000, -2101.43945, 20.90670, 2261.75049, MoveObject(Gate[0],2260.0376, -2093.90308, 90.00000, 0.00000, 26.03360, 26.03050, 0.00000); 26.04660, 0.00000, 90.00000, 2278.45630, GateUp[2] CreateObject(18762, 0.00000, 0.00000, 26.04660, { 2259.34082, -2140.03101, 2290.65088, CreateObject(19360, 2309.85986, 21.04970, 2265.27783, 0.00000); == 0.00000); GateUp[2] -2124.74463, 0.00000, 0.00000, 21.04570, 0.00000); 28.04740, 0.00000); 0.00000, -2085.11157, 2309.48853, 0.00000); 0.00000, 90.00000); 0.00000, CreateObject(19358, 0.00000); -2101.92114, 0.00000, CreateObject(18762, 0.00000, 90.00000); -2105.58008, = 0.00000, 0.00000, 90.00000); 90.00000, 0.00000, 0.00000, 0.00000); 2290.64087, 2293.98120, 2278.45239, 2259.52490, 0.00000, -2105.58008, 0.00000, -2082.11914, 0.00000, 28.04740, 10) 0.00000, 0.00000, 0.00000); return CreateObject(18762, -2092.68604, CreateObject(18767, && 2278.87964, -2071.27173, 2309.90918, 2292.75903, 5.0, 24.09700, liftdown[1] 26.04660, 26.03360, 27.71610, 20.9890,1); 22.53520, -2129.99438, CreateObject(18762, -2069.52832, 0.00000, -2077.20044, 2309.48853, CreateObject(18762, -2114.38208, 5.0, -2092.72339, 0.00000); 21.11170, 90.00000, -2131.76807, } && = 0.00000); -2101.43945, 21.55670, 26.04660, 0.00000); 90.00000, CreateObject(18762, 2290.65088, 2251.61328, 0.00000, 90.00000); CreateObject(18762, 0.00000, 5.0, 0.00000, 0.00000); CreateObject(19447, 0.00000, 0.00000, 2266.82739, 90.00000, CreateObject(970, 0.00000, -2122.68140, CreateObject(19355, 0.00000, 21.11170, 0.00000, 0.00000); 22.07470, -2071.50732, 0.00000, 90.00000, 26.04660, 90.00000, 0.00000, CreateObject(18762, 0.00000, CreateObject(19360, 2292.75903, 28.04140, 0.00000, 0.00000); CreateObject(18762, 2259.34082, 0.00000, 2276.40674, 0.25); CreateObject(18762, -2110.75635, -2092.68604, -2135.31909, CreateObject(19355, в 2278.87964, 2262.47754, 90.00000); -2140.15381, 90.00000, 2290.65088, CreateObject(19360, -2090.05786, 0.00000, 28.04540, 26.04660, 26.03360, 2307.14771, 90.00000, 90.00000, -2105.58008, 0.00000); if(IsPlayerInRangeOfPoint(playerid, 21.11166, 21.2630, 0.00000, 0.00000, -2081.84937, 0.00000, 0.00000, CreateObject(18762, -2092.68604, 0.00000, 2303.61987, 0.00000, весь 2249.79150, -2125.40918, 0.00000, CreateObject(18880, 0; -2124.75024, будь 0.00000, 90.00000); 2290.31152, 0.00000, 22.20460, 90.00000); 28.04740, 180.00000, 180.00000); 0.00000, 0.00000); -2082.11914, 25.78000, -2082.11914, 0.00000); 26.03360, -2087.41870, CreateObject(970, 0.00000, 180.00000, -61.79999); -2084.1201, 2258.30200, 0.00000, = = 2264.55591, -2068.88892, 0.00000); CreateObject(19378, 0.00000, == 0.00000); -2087.68408, CreateObject(19381, liftup[0] 0.00000); 0.00000, 0.00000, 0.00000); == 22.53520, 2278.45630, -2069.20337, 21.55670, 0.00000, -2130.09644, GateDown[5] 2304.71582, 90.00000); 90.00000, GateUp[5] -2069.20337, 0.00000, 24.20220, 0.00000, 28.04740, -2103.50830, -2089.94067, 0.00000); -2110.73389, -2097.07300, 90.00000, 0.00000); 0.00000, 0.00000, 0.00000, 0.00000, 22.53520, 22.53520, -2087.39063, 29.13768, 0.00000, 2263.83765, 2290.6606,-2096.9448,22.0006) CreateObject(1930, 2292.75903, В -2105.89575, 26.04660, 2260.0376, = 2301.35229, 26.03360, 29.13768, 2291.36621, 90.00000, 0.00000); -2087.3384, 2278.14795, CreateObject(19385, 2307.4329,-2087.3796,22.0749) -2118.51343, 2260.00317, 0.00000, -2106.14502, CreateObject(19360, 2278.45239, 0.00000, 21.55670, 0.00000, 2259.66675, 26.03360, 0.00000, CreateObject(19381, 2294.82178, 2309.48853, -2134.88940, 0.00000, 0.00000, 0.00000, CreateObject(18762, 90.00000, -2082.11914, GateUp[3] 90.00000, -2071.80713, 2278.5488,-2097.3596,22.0006) CreateObject(18762, -2101.43945, 180.00000, RemoveBuildingForPlayer(playerid, = 2304.59033, 2623, 26.04656, 2263.62158, CreateObject(1232, 180.00000); 0; 2309.30005, 0.00000); 0.00000, CreateObject(1223, 2280.9399, CreateObject(18880, CreateObject(19454, CreateObject(18762, 90.00000); = -2105.89575, -2136.50708, 21.55670, -2097.10547, 21.55670, -2105.58203, 2305.31763, 2294.65088, 22.53520, -2087.39063, CreateObject(18762, 180.00000); 26.04660, 0.00000, 2309.48853, 2273.69507, 0.00000, 23.78630, 20.91870, -2105.39990, 0.00000, 90.00000); 2249.79150, 21.55670, 0.00000); CreateObject(970, CreateObject(19360, 0.00000, 0.00000, lift2 0.00000, 0.00000, CreateObject(19360, 28.04740, CreateObject(19358, 2309.85986, 2290.41333, -2081.77173, 2624, 90.00000, 21.11170, CreateObject(19450, CreateObject(19360, 2259.99829, 0.00000, -2140.15381, 90.00000); == 0.00000, 0.00000, 0.00000, CreateObject(19447, -2072.73755, CreateObject(18762, CreateObject(18762, 2278.5720,-2077.7217,22.0006) 24.20420, 21.05030, 22.53320, 0.00000, 0.00000, 90.00000); 20.90870, 0.00000, CreateObject(19377, 0.00000, 2277.9861, = 2290.69995, 29.13768, CreateObject(19355, 21.11170, -10.14000); -2069.30005, 21.05030, -2073.35010, 2291.36621, else CreateObject(19355, -2095.68311, 28.05340, 0.00000, 0.00000, 0.00000); 27.71610, 0.00000); 90.00000, -2077.70020, CreateObject(18762, -2126.41089, 2306.29590, 2292.76587, 21.11170, 90.00000); 0.00000); 0.00000, 0.00000); if 90.00000, 2256.68115, 0.00000, 90.00000); 90.00000); 0.00000, -2073.78320, 2295.23486, CreateObject(970, 0.00000, 28.04740, 90.00000); 0.00000, 90.00000); 0.00000); 20.90870, 0.00000, 0; CreateObject(970, 0.00000, 2304.83594, 2278.87964, 2292.76587, 2290.65088, 0.00000, 24.09700, 0.00000, 21.11170, 0.00000, 20.91470, CreateObject(19355, 90.00000); 0.00000, 0.00000, 27.83090, 0.00000); 0.00000); liftdown[0] 0.00000, 2309.90918, -2077.7446, 0.00000, 0.00000, 2264.43579, 0.00000); GateUp[0] 0.00000); 0.00000, CreateObject(18762, 0.00000, -2069.20337, 22.53520, 0.00000, 2263.74658, [/CODE] CreateObject, -2087.39063, 21.05030, 0.00000, -2126.41284, код 0.00000); 2290.64893, 0.00000); == 1; 0.00000, CreateObject(18762, 2249.47656, CreateObject(18762, 0.00000, CreateObject(19360, 0.00000); 28.04740, CreateObject(19447, 0.00000); -2102.7500, else 0.00000); CreateObject(19450, 0.00000, 21.04970, 2285.58008, 24.20020, GateUp[3] CreateObject(19450, 0.00000, 21.11170, 0.00000, 0.00000, 2263.12354, 90.00000); 28.04740, 0.00000); 0.00000, 0.00000, 2622, 0.00000, 0.00000); 0.00000, 0.00000); 0.00000, 0.00000, 0.00000, 0.00000); Gate[0] 0.00000, 2259.66675, 26.03360, 0.00000); CreateObject(970, 29.13768, -2110.75635, 0.00000); -8.21999); 0.00000); 0.00000); 2261.75049, 0.00000, -2114.30835, 1) 0.00000, 2285.58008, CreateObject(18880, 0.00000, lift1 CreateObject(970, CreateObject(19450, 0; 22.53520, -2105.57813, 0.00000); 0.00000); -2105.89575, 90.00000, -2087.42505, 2259.66675, 1; -2124.74170, 0.00000, 0.00000, CreateObject(19358, 0.00000, 21.05030, 21.55670, -2069.24951, 90.00000); CreateObject(19447, 0.00000, CreateObject(19355, 0.00000); 90.00000); 0.00000, 0.00000, if(IsPlayerInRangeOfPoint(playerid, 0.00000); 0.00000); 0.00000); -2120.26611, 27.83090, 90.00000, 0.00000); -2077.75439, 0.00000, 0.00000, 21.05030, 0.00000); 22.20460, 0.00000, 22.53520, 2259.36938, 0.00000, 0.00000, = -2077.7261, -2068.88892, 22.53520, -2077.75439, 26.04660, 0.00000); 0.00000, -2077.80835, -0.18000); 0.00000, В 2295.54688, 0.00000); 0.00000, 0.00000, -2073.22852, 1) 0.00000); 2272.27271, 21.11170, 27.83090, -2092.67798, -2135.00928, 2260.29785, 22.53320, 22.53520, 0.00000, 0.00000, 0.00000, 0.00000, MoveObject(lift1,2277.2185, 0.00000); 2271.77246, 0.00000, = 28.04740, 90.00000, 2278.76270, 26.04660, -2073.07104, -2073.35010, 0.00000, 2300.07642, -2072.89990, 0.00000, 2295.42920, 22.53520, 21.55670, 2295.54688, CreateObject(18762, 90.00000); 90.00000); -2069.20532, 2296.24268, 28.04540, 22.53520, 26.03360, 0.00000, CreateObject(19378, 90.00000, 2261.75049, 0.00000, 0.00000, 0.00000, 2304.59033, 0.00000, -2077.7261, 23.78630, 90.00000, -2082.68701, 20.91670, 20.91070, 0.00000); CreateObject(18762, = 90.00000, 2252.81616, -2103.48218, 1) -2082.11914, -2126.41284, 0.00000); 0.00000, 0.00000, 21.05030, 0.00000); 90.00000, 0.00000, 0.00000, 0.00000, 0.00000, 0.00000, -2129.98828, 22.53320, CreateObject(19355, 0.00000); CreateObject(18762, 0.00000, 21.11170, 22.53520, -2101.43945, -2108.12988, 26.04660, 0.00000); 22.07470, 0.00000, 0.00000); 90.00000); 0.00000, 0; 0.00000); 0.00000); 0.00000, 28.04740, 0.00000, -2110.64551, 26.02710, -2071.27173, 2306.66992, CreateObject(19446, 1; CreateObject(19362, CreateObject(19354, 24.09700, 0.00000, 28.04740, 0.00000, 0.00000, -2110.64551, -2101.03296, 0.00000, CreateObject(19452, CreateObject(19447, 0.00000); 2273.69507, 0.00000, -2069.20337, 23.78630, = = CreateObject(970, 90.00000, 0.00000, if(IsPlayerInRangeOfPoint(playerid, CreateObject(18762, 0.00000, CreateObject(19385, 28.04940, CreateObject(18762, 0.00000, 22.53520, -2071.27173, 90.00000, 0.00000, 20.91870, 2300.07642, 1; 0.00000); liftdown[0] -2069.20337, 2292.76587, 1; 2254.75366, 0.00000); 1) 0.00000, 90.00000); CreateObject(18762, 26.03360, 0.00000, -2071.28027, 0.00000, 26.04660, 26.03360, -2073.35010, 2278.45239, -2077.7261, 0.00000); -2069.52832, 2290.69995, -2130.22290, -13.62000); 90.00000, -2120.26611, 0.00000, 2298.58374, 2309.30005, 0.00000, -2087.3342, -2069.24951, = 24.20620, 2273.69507, 2250.90454, 2259.66260, 90.00000, CreateObject(19450, 2290.65088, 2277.19214, 0.00000, -2073.78320, CreateObject(1930, CreateObject(18762, 0.00000, 90.00000, 0.00000, 0.00000, 28.04540, 0.00000, 21.05030, 0.00000); -2073.35010, { CreateObject(970, 0.00000); -2097.05029, 21.05030, CreateObject(18762, 1) CreateObject(19381, 90.00000, 90.00000); -2105.58008, 2259.66675, -2129.84155, -2077.72388, -2105.29785, 2261.75049, 0.00000); 2283.61865, -2122.63599, 26.04660, 0.00000); 90.00000, 2272.64429, 0.00000, 90.00000); 2264.55591, { 0.00000); 28.04540, 0.00000, -2082.70410, CreateObject(19446, CreateObject(19354, 21.60500, 0.00000, 90.00000); CreateObject(19381, 26.03360, 67.14000); 0.00000, 2275.89624, 2259.34082, 0.00000, 0.00000, 0.00000, 90.00000, -2105.88965, 26.04660, 26.03360, 21.11170, 0.00000, == 24.19620, if(IsPlayerInRangeOfPoint(playerid, 0; -2071.27173, CreateObject(19447, 0.00000); -2105.58398, 28.04340, 90.00000); 0.00000, } 2276.40674, 2266.82739, 0.00000, CreateObject(19435, 1; 0.00000, 0.00000, 0.00000, 0.00000, 0.00000, CreateObject(19355, 2290.65088, 0.00000, 90.00000, -2068.88892, 0.00000); -2105.89575, 0.00000); 90.00000); CreateObject(18762, 2278.87964, 0.00000); 0.00000); 0.00000, 2259.66675, CreateObject(19446, 2309.49243, 0.00000, CreateObject(19358, CreateObject(18762, 90.00000, 0; 2278.76270, 26.04660, 27.83090, CreateObject(18762, 22.53520, 0.00000); 25.78000, CreateObject(18762, 0.00000, -2103.51563, 0.00000, 0.00000, 2263.54858, 0.00000, 21.11170, 22.53520, 2259.66675, 90.00000, cmdtext, 2261.75049, -2105.78882, -2091.40479, 0.00000, 90.00000); -2087.39063, -2087.39063, 2261.77979, CreateObject(18762, 2249.79150, 0.00000, 21.05030, OnGameModeInit CreateObject(19447, CreateObject(19358, 0.00000); 0.00000, && == -2108.56226, CreateObject(18880, 2276.8115,-2087.1509,22.0611) -2092.68604, 0.00000, 0.00000, 21.11170, -2071.27173, -2069.20337, CreateObject(19354, = 2264.55591, 90.00000, 0.00000, 0; 90.00000); 22.53520, 90.00000, 0.00000, 1; 0; 2259.66675, 21.07370, -2111.56006, 5.0, 20.92470, 0.00000, 21.05030, 2254.66382, 90.00000); -2068.88892, 26.03360, CreateObject(19355, 2289.51001, -2120.36523, -2082.22510, CreateObject(970, CreateObject(18880, -2095.83398, 2304.59033, 2290.29370, if(IsPlayerInRangeOfPoint(playerid, CreateObject(19381, -2126.41089, 0.00000, 2306.29590, 0.00000); 0.00000); 0.00000, 0.00000); 0.00000); 22.53520, 0.00000); CreateObject(18762, 26.03360, 22.20460, 0.00000, 21.05030, 0.00000); -2101.43945, -2121.62378, = 0.00000, CreateObject(970, 90.00000); CreateObject(19377, } 0.00000, 2290.65088, 21.07370, 27.71610, 90.00000); 0.00000, 2278.45239, 0.00000, 2295.42920, 21.11170, 1; 21.05030, 0.00000, 0.00000, 21.2961,1); 0.00000, 90.00000, 0.00000, 90.00000); 22.53320, -2105.89575, 90.00000, 0.00000, 5.0, -2102.62500, 90.00000, else CreateObject(1232, 0.00000, CreateObject(18762, CreateObject(18762, 22.53520, OnGameModeInit: 1; 0.00000, 0.00000); -2086.59155, 90.00000, 90.00000); 0.00000, -2068.90967, 90.00000, 90.00000, 0.00000); 22.53520, 2300.07642, 0.00000, 0.00000, 2253.62085, 0.00000, 0.00000, 2309.30005, 0.00000, 2278.45239, 0.00000, 20.91470, 2284.1094, 2251.31079, 0.00000, CreateObject(18762, CreateObject(19454, 22.53520, 22.53520, 0.00000, -2128.14453, Gate[3] 2259.66675, 0.00000, 2261.77588, -2100.65674, 0.00000, CreateObject(19377, -2068.90967, CreateObject(1232, 26.03360, 90.00000); 2273.50586, 26.04660, 26.03360, == 0.00000); 180.00000); CreateObject(18762, == 0.00000); 90.00000, && 2256.06543, 0.00000); 90.00000); -2069.20337, 2307.76758, 0.00000, 0.00000); 0.00000, 0.00000); 21.07370, 2290.31348, CreateObject(19360, 24.1962,1); 0.00000, 0.00000, 90.00000); 0.00000); 0.00000, 90.00000, 21.04770, CreateObject(18762, 22.53520, 0.00000, 0.00000, 2273.50586, 90.00000, 22.53520, 21.05030, 2290.29370, = CreateObject(1232, 0.00000, CreateObject(19378, CreateObject(19377, liftup[1] 2255.32129, 78.78000); 0.00000, 1) CreateObject(18762, 0.00000, CreateObject(18762, CreateObject(19447, 26.04660, GateDown[0] CreateObject(19446, 0) 28.04340, -2068.88892, CreateObject(19377, 90.00000, 90.00000, 0; 2278.76270, 90.00000, 0.00000, 90.00000, 22.07470, 2304.99170, 2271.77246, 1) -2140.11182, 0.00000, -2082.11914, 0.00000, 90.00000); 0.00000, CreateObject(19360, = 2309.48853, 0.00000, 20.90870, CreateObject(19381, 21.2630, GateDown[0] -2091.98633, && CreateObject(970, 2292.74414, -2140.15381, GateDown[3] CreateObject(18762, 0.00000); GateDown[5] 2309.95923, -2082.09082, 0.00000, 0.00000, 22.20460, 22.53520, CreateObject(18762, 28.04740, -2081.84937, MoveObject(Gate[4],2291.0208, 0.00000, -2082.21729, 0.00000, -2082.11914, 180.00000, 0.00000, 0.00000); 0.00000, 0.00000, 0.00000, CreateObject(18767, CreateObject(18762, 2278.76270, 2290.65088, 2278.45239, 0.00000); CreateObject(18762, 0.00000, 90.00000, 2290.11182, 2250.90454, 24.09700, 21.05030, 2309.85986, CreateObject(3055, 25.78000, 2292.74414, CreateObject(18762, 2309.48853, 2292.75903, 0.00000, CreateObject(970, 0.00000, 2278.43311, 2265.69141, 0.00000, == 2309.48853, CreateObject(970, CreateObject(18762, 2293.98120, 22.07470, CreateObject(970, 21.4073,1); 90.00000, GateUp[5] 0.00000, -2111.55786, 0.00000, CreateObject(19355, 2254.65771, CreateObject(19355, 2307.39502, 2292.74414, 0.00000); CreateObject(18880, 0.00000, CreateObject(19358, 0.00000, 2290.29370, 0.00000, GateDown[2] 0.00000, 90.00000, -2126.41284, else 0.00000, -50.82000); 0.00000, 0.00000); 2277.9861, CreateObject(18762, 2264.55591, -2087.67773, 2300.07642, 0.00000, 0.00000, 21.55670, 0.00000, 21.05030, 24.19820, 0.00000, 2263.83765, -2101.95435, 0.00000); CreateObject(19377, 0.00000); 0.00000, -2082.11914, 22.53320, CreateObject(19450, 0.00000); 2295.54688, -2069.20532, 0.00000, 0.00000, 0.00000); 90.00000); 0.00000); -2071.28027, 0.00000, 0.00000, 24.20020, -2085.07544, 0.00000); 28.04740, 0.00000, -2085.11157, 0.00000, -2077.76709, CreateObject(18762, = 0.00000, -2073.78662, 90.00000); 0.00000); 20.90470, 0.00000, 0.00000); 22.53520, 0.00000, 0.00000); CreateObject(18767, CreateObject(18880, 0.00000, -2069.20337, 2253.62085, 23.78630, 27.71610, CreateObject(18762, 0.00000); 0.00000, 0.00000, 2290.34521, 0.00000, GateUp[5] 0.00000, 0; 26.03360, -2105.50098, 90.00000, 22.53520, { 24.19820, -2105.58008, 0.00000, 0.00000, -2088.46582, 01; 2305.31763, -2114.35596, CreateObject(19378, 90.00000); -2092.68213, 0.00000); 0.00000, 2309.30005, 0.00000, 0.00000, 2273.50781, CreateObject(18762, 2259.66479, 22.34040, -2071.27173, 26.04660, CreateObject(18762, 180.00000, -2129.00317, 0.00000, 0.00000, 2260.29785, 2297.69507, { CreateObject(19354, 0.00000); 20.91470, -2101.43945, CreateObject(1930, 19.25650, 90.00000); Gate[2] 0.00000, 2278.45239, } 0.00000, 20.91870, 2278.45239, 22.53520, CreateObject(19355, -2105.89575, MoveObject(Gate[3],2291.0208, 0.00000, то 0.00000, -2098.62256, 90.00000, 90.00000); CreateObject(1930, 2273.50781, -2138.14111, 0.00000); 26.04660, 90.00000); 2265.64063, 2259.32959, 2309.90723, CreateObject(19378, 22.53520, 17.9286,1); -2082.11914, 0.00000, 0.00000, 0.00000, = 0.00000, = -2105.58008, 0.00000, -2103.48218, 0.00000, 90.00000, 0.00000, -2089.56006, 0.00000); 0.00000, 2273.50781, -2068.88892, 90.00000, 0.00000); -2073.35010, CreateObject(19447, 0.00000, 2290.31348, 0.00000); 2278.14795, 0.00000, -2140.6418, -2087.41870, CreateObject(19454, CreateObject(18762, CreateObject(19360, == 26.04660, 180.00000, -2082.11914, CreateObject(18762, -2071.27173, -2105.78882, 2278.49048, 0.00000, 0.00000, 90.00000, 0.00000); 90.00000, 0.00000); 0.00000, 0.00000, 90.00000, 90.00000, 0.00000, 0.00000); 21.05030, { GateUp[2] 90.00000); MoveObject(Gate[5],2284.1094, 0.00000, 21.04970, else 2278.45630, 0.00000, (strcmp("/open", 2275.89624, CreateObject(970, 0.00000); 22.20460, 2255.02441, 2263.62158, liftup[0] CreateObject(19360, -2073.35010, 0.00000); 2292.75903, CreateObject(19447, == 2257.93750, CreateObject(19358, 90.00000, 2278.5488,-2097.3596,22.0006) CreateObject(19355, 18.1491,1); 26.03360, 90.00000); 0.00000); 0.00000); 0.00000); 0.00000, 180.00000, = -2087.42505, 26.03360, 90.00000); 0.00000, == 26.04660, 0.00000, GateUp[4] 90.00000); 0.00000, -2081.84937, 90.00000); { 0.00000); 2305.31763, CreateObject(18762, -2134.30078, -2105.58008, -2121.49316, 20.91670, 2259.66479, -2078.57153, 0.00000, 21.2630, -2087.74365, -2097.0908, -2114.30835, 0.00000, CreateObject(19358, CreateObject(18762, CreateObject(970, 26.04660, 0.00000); 20.91270, 0.00000); -2101.11841, GateDown[4] 2295.54688, -2135.30151, 0.00000, -2105.39990, 0.00000); 21.11166, CreateObject(1232, CreateObject(18762, 2258.57495, 0.00000, -2140.03101, CreateObject(19355, CreateObject(970, 0.00000, 0.00000, 0.00000, 24.21020, CreateObject(715, 2304.59033, -2140.03101, 0.00000, -2071.40430, 90.00000); 0.00000, CreateObject(970, 0.00000); 2260.00317, 2260.00708, 0.00000, 2259.66675, CreateObject(970, -2133.30688, 2290.65088, GateUp[1] 0.00000, 90.00000); 2296.62842, -2073.35010, CreateObject(19379, 0.00000); 0.00000, 2280.9399, 20.9575,1); 90.00000); 90.00000); 0.00000, CreateObject(715, -2082.11914, = 0.00000, 22.53320, CreateObject(18762, 90.00000, 20.9500, -2128.14453, 0.00000, 0.00000); 1) -2092.30835, 0.00000, 180.00000); 0.00000, 22.07470, -2082.51953, 2295.42920, 2278.45239, -2117.35327, -2089.56006, CreateObject(19454, CreateObject(19358, -2087.3384, -2080.77002, 21.55670, то 2260.00317, 0.00000, -2089.56006, 26.03360, 0.00000, 0.00000); 0.00000, CreateObject(18880, -2089.56006, CreateObject(19378, 2296.67944, = 21.05030, 0.00000, CreateObject(19377, 2278.72339, 0.00000, -2097.67798, CreateObject(18762, 26.03360, 0.00000, 20.90470, 0.00000, RemoveBuildingForPlayer(playerid, -2115.78076, 0.00000, 2307.39502, 0.00000, = 21.05030, 26.03360, 26.04660, 2303.31079, -2135.36328, 0.00000); 21.55670, 0.00000); 2294.65088, 0.00000); -2080.77148, 0.00000, 0; 0.00000, 0.00000); 0.00000); 2274.33350, 26.03360, CreateObject(970, 0.00000); 0.00000, CreateObject(18762, 0.00000, CreateObject(18762, 21.55670, 2290.64893, 0.00000); 0.00000); 90.00000); CreateObject(19378, 0.00000, 0.00000); 22.53520, CreateObject(970, 0.00000, -2091.48291, -2140.15381, 0.00000); 0.00000); -2132.20459, CreateObject(18880, CreateObject(19360, -2069.20142, 2260.02490, 90.00000, -2089.56006, && == CreateObject(970, CreateObject(19447, -2092.15015, 90.00000); 90.00000); 2307.39502, CreateObject(19378, 0.00000); CreateObject(18762, 26.04660, 2290.69995, 0.00000); 0.00000); 90.00000); 0.00000, 22.86240, 2294.50732, 0.00000, 0.25); 0.00000, 20.91270, 90.00000, 2249.79150, 0.00000, 0.00000, CreateObject(19452, GateUp[2] -2097.15576, 0.00000, -2071.27173, 0.00000, 0.00000, 0.00000); CreateObject(19381, else CreateObject(19360, CreateObject(19379, CreateObject(19381, 21.4073,1); -2096.95728, 90.00000, 0.00000); 21.2630, 0.00000, GateDown[2] 0.00000, if(IsPlayerInRangeOfPoint(playerid, 0.00000); 2258.53247, 0.00000); 27.71610, 0.00000, 0.00000, 2304.71582, 22.53520, MoveObject(Gate[0],2260.0376, 0.00000, 0.00000); 0.25); 0.00000, 90.00000); 0.00000); 26.03360, = -2119.98755, -2073.73608, 0.00000); CreateObject(18762, 0.00000); CreateObject(19384, 2270.45068, 25.78000, = 0.00000); 2270.37256, 1; 2292.75903, 2284.3052, 90.00000); 2619, -2135.41333, 22.53520, 90.00000, 2290.65088, GateDown[1] 0.00000, 0.00000); 2304.71582, 0.00000); 0.00000, CreateObject(19355, CreateObject(19379, 0.00000, CreateObject(19379, -2128.11523, 0.00000, -2097.08521, CreateObject(19447, CreateObject(970, 0.00000, 90.00000, 2263.62158, 90.00000, CreateObject(19379, 20.9752,1); 28.04940, 26.04660, -2102.62646, -2128.11523, 0.00000); 90.00000); 0.00000, 0; -2068.90576, 0.00000); 0.00000, CreateObject(19447, 0.00000, -2138.59985, 2252.99585, 90.00000, CreateObject(18762, 2274.36523, -90.00000); 0.00000); CreateObject(19379, 0.00000); CreateObject(970, 0.00000); 0.00000, CreateObject(19379, 0.00000); 2261.75049, -2097.0908, -2114.08618, 21.05030, 1) -2087.42505, 90.00000, 20.91470, 27.83090, 19.25450, 2249.79150, CreateObject(19379, 90.00000); 2290.65088, 90.00000); 0.00000, -2069.30005, 90.00000, CreateObject(1232, 2291.00513, 22.53520, 2259.66870, 5.0, 0.00000, 0.00000, else 90.00000, 2274.33350, 1) && 0.00000, 0.00000); CreateObject(19446, GateUp[1] 0.00000, 0.00000); 0.00000, 2291.89111, 2278.76270, 26.03360, по 26.04660, CreateObject(18762, -2103.48218, 0.00000); 0.00000, 2294.62402, -2071.27173, CreateObject(19378, -2105.89575, 2260.00317, -2117.07910, 22.0660) 2309.48853, 0.00000); 120.35999); 0.00000, CreateObject(18762, 21.55670, -2105.57593, 90.00000); 2259.66675, { 21.07370, GateUp[4] 2272.64429, -2103.50830, = 2306.29590, liftdown[1] CreateObject(19381, 28.04540, -2105.58008, 0.00000); 2263.55737, 2264.43579, 0.00000, -2126.41089, && -2105.58008, CreateObject(18767, 90.00000, CreateObject(19360, 2259.66675, 0.00000, Gate[4] 90.00000, -2126.41284, GateDown[5] CreateObject(19435, 90.00000); 0.00000, 0.00000); -2108.57104, 21.05030, -2082.68701, && { 23.78630, CreateObject(18762, -2105.58008, 2274.23340, GateDown[2] 0.00000, -2103.50830, 0.00000, 90.00000, 2309.48853, 0.00000, = -2102.7500, = 0.00000, 2264.55591, -2105.79321, 26.04660, 20.9752, 0.00000, OnPlayerConnect: 90.00000, 0.00000, CreateObject(18762, -2069.20337, -2114.19238, 90.00000, -2126.41089, -2069.30005, 90.00000, -2126.41089, 0.00000); -2077.7446, 2276.40674, 0.00000, 0.00000); CreateObject(19446, 0.00000, 0.00000); 0.00000, CreateObject(19355, 2290.6606,-2077.6641,22.0006) 0.00000, 90.00000, 22.53320, CreateObject(19360, 28.05340, CreateObject(715, 0.00000, 2295.42920, 0.00000); CreateObject(19358, 22.53520, 90.00000);//18.1266 GateUp[0] 2259.6775,-2077.6726,22.0046) 90.00000, CreateObject(19381, 0.00000, 0.00000); 2278.47437, 0.00000, 0.00000, -2103.51563, 0.00000, 21.07370, 21.05030, -2124.75024, 0.00000); 2276.77124, 22.53520, 90.00000); 0.00000, 0.00000, 90.00000); 21.05030, CreateObject(19381, 0.00000, 2303.22241, CreateObject(970, -2091.32739, -2103.50244, 0.00000); 2259.99463, 21.60496, } 0.00000, 22.53520, 26.03360, 0.00000); 2291.36621, 0.00000, 0.00000, -2128.11011, 90.00000); 21.11170, -2087.39063, 21.05030, 0.00000, 2259.67065, GateDown[4] 90.00000, 0.00000); 0.00000, 0.00000); 2269.11450, CreateObject(19381, 0.00000, 0.00000, 0.00000, 0.00000, 0.00000, 0.00000); 2309.30005, 0.00000); 90.00000); 19.25650, 90.00000, 0.00000); 0.00000); CreateObject(18762, -2130.16016, 20.91270, 2295.54688, 0.00000); } CreateObject(970, -2087.39063, 0.00000); 20.91270, 0.00000, 0.00000, 0.00000); -2126.41089, 20.91670, -2128.14453, 0.00000, 24.09700, 27.71610, 90.00000, 2309.30005, -2120.36523, 0.00000, 26.03360, = 2294.60181, 0.00000, 2276.40674, -2085.11157, 2290.31348, 2278.49048, 22.07467, CreateObject(19354, 27.71610, -2077.13989, 90.00000, 0.00000, 0.00000); 0.00000, 0.00000, 0.00000); 2278.76270, 26.14300, 0.00000); 21.05170, 0.00000); -2068.88892, 90.00000); 5.0, CreateObject(19454, 90.00000); 22.53520, 0.00000, 0.00000, CreateObject(19447, 2259.66675, -2102.96362, -2110.73389, 90.00000); -2107.34888, CreateObject(18762, 2278.45239, 2269.11450, 90.00000); -2077.76709, 0.00000, 2295.54688, CreateObject(715, -2138.16016, 0; 0.00000, -2069.20337, 0.00000); 24.20220, 0.00000); RemoveBuildingForPlayer(playerid, CreateObject(19381, 0.00000, 21.4073,1); 2309.48853, 0.00000, 0.00000, -2069.20337, 0.00000, -2087.39063, 2309.48853, 0.00000, 0.00000, 2278.5720,-2077.7217,22.0006) 0.00000, 0.00000, 2307.39502, 0.00000, -2126.41284, 0.00000, 0.00000); else 0.00000, 28.04940, 90.00000, 0.00000, 0.00000, CreateObject(970, -2115.62891, 24.19620, 2257.53638, 0.00000); CreateObject(19454, 2309.48853, 2276.40674, 0.00000); CreateObject(19447, 2300.07642, 26.03360, -2071.83130, 22.53520, 26.03360, 0.00000, CreateObject(18762, 0.00000); 0.00000, = CreateObject(18880, -2073.73608, = 21.11170, CreateObject(19381, 0.00000, CreateObject(18762, 0.00000, -2114.35596, 20.96150, == } 2309.85986, 28.05340, CreateObject(1930, -2069.30005, 0.00000, 22.53520, 90.00000, 0.00000, 2309.85986, GateDown[0] 0.00000, 0.00000); CreateObject(18762, -2105.58008, 0.00000); 0.00000, 2249.47656, 2309.85986, CreateObject(19355, 2278.46021, 2278.14795, -2103.50244, 90.00000, 0.00000, 2290.50781, 0.00000); 27.71610, CreateObject(19381, CreateObject(715, 2274.33350, 0.00000, 2274.23340, MoveObject(lift1,2277.2185, 0.00000, 26.04660, 0.00000, 0.00000); 26.04660, 26.04660, CreateObject(18762, 22.53520, 26.03360, 90.00000); 1; 0.00000, 2249.79150, CreateObject(18762, 90.00000, 0.00000, CreateObject(19454, 2275.25977, 0.00000, 90.00000); 0.00000, CreateObject(18762, 21.05030, 2294.82178, 0.00000, CreateObject(18762, 2264.43579, GateDown[4] 20.91070, 7.0, 0.00000, CreateObject(19379, 2296.67944, -2068.88892, 0.00000, -2069.20337, -2073.73608, CreateObject(970, 90.00000, 2304.59033, 90.00000, 2261.75049, 0.00000, 0.00000); 0.00000, 0.00000, 0.00000, -2073.35010, 26.03360, 90.00000); 20.91470, 0.00000, 0.25); CreateObject(19377, 0.00000, 90.00000); 90.00000); 0.00000); 0.00000, 2260.00708, 0.00000, 1) 90.00000, 0.00000); CreateObject(19355, 21.05030, 2261.75049, CreateObject(19447, if(IsPlayerInRangeOfPoint(playerid, 0.00000, 90.00000); -2114.35596, true, 2292.86694, -2101.03296, 24.19620, 0.00000); 0.00000, 0.00000, 28.04740, 2308.25220, -2133.30396, 90.00000, 90.00000); 0.00000, -2085.09644, 0.00000, 0.00000, 90.00000, 0.00000, -2069.20337, 1716, CreateObject(18762, 2290.11182, 0.00000, else 0.00000, 21.11166, 90.00000, CreateObject(3055, 22.86239, добавляется 21.11166, 90.00000, 90.00000, -2081.77173, 0.00000, 0.00000, 0.00000, 0.00000, 21.05030, -2105.57593, 0.00000); 90.00000); 2254.80835, GateDown[3] 2305.31763, 28.04340, liftdown[0] 0.00000, 0.00000, 22.53520, 21.05030, 0.00000); else 0.00000, 0.00000); 0.00000, CreateObject(18762, -2077.76709, 0.00000, -2097.07300, -2105.29785, 2307.39502, 22.53520, 2269.11450, 21.11170, 0.00000, 0.00000, 0.00000, 22.53520, 1; CreateObject(19377, CreateObject(19355, CreateObject(1930, 90.00000, 2278.45239, 0.00000, CreateObject(19378, 2294.50732, = GateUp[0] CreateObject(18762, 2259.98926, 0.00000, 0.00000); -2092.51538, 0.00000); 1; 21.05030, 26.03360, CreateObject(19450, -2097.10547, if(IsPlayerInRangeOfPoint(playerid, 0.00000, 2306.70630, 90.00000); 90.00000); 19.25650, 2290.31348, 21.4073, 90.00000); -2092.68213, CreateObject(18762, 2254.45630, 2295.54688, 90.00000, 0.00000, 0; -2089.56006, 2263.74658, 0.00000, if(IsPlayerInRangeOfPoint(playerid, CreateObject(18762, 2260.29785, 2276.77124, 28.05340, 0.00000, 2254.47754, 0.00000); CreateObject(18762, 21.11170, 0.00000, 0.00000, CreateObject(19450, CreateObject(19454, CreateObject(715, -2069.20337, -2097.65063, 0.00000, 0.00000, -2103.50244, 20.91470, == -2091.40479, 0.00000, 0.00000, CreateObject(18762, CreateObject(970, 0.00000, 2303.56030, CreateObject(970, 0.00000); 0.00000, 0.00000, 0.00000, -2073.23120, -2128.11011, 26.03360, -2087.3342, 0.00000, 0.00000); CreateObject(19355, = -2114.30640, 90.00000); 0.00000, CreateObject(19378, 180.00000); 0.00000, CreateObject(970, 0.00000, 2259.66675, 0.00000, CreateObject(19379, -2110.53564, 2309.85986, -2071.27173, 0.00000, CreateObject(970, 0.00000, -2114.19043, CreateObject(19447, 2307.76758, 24.20220, 0.00000, 0.00000, 2294.82178, 28.04740, 2259.66675, пабликам: 0.00000); 28.04540, -2091.40479, 0.00000); 90.00000); -2086.99805, 21.05030, 21.11170, -2105.29785, 21.07370, CreateObject(19377, 21.2961, CreateObject(19360, 2263.12354, 0.00000, 20.96150, liftup[0] 0.00000, 24.19820, 0.00000, 28.04540, 0.00000, CreateObject(18762, 21.11170, 23.78630, 0.00000); 0.00000, 0.00000); CreateObject(18762, 0.00000, CreateObject(18762, 28.05340, = 28.04740, -2073.78320, 2254.77271, 0.00000, -2140.15381, 0.00000, -2105.57617, -2124.74463, CreateObject(19360, CreateObject(19454, 2309.48853, 2307.39502, 0.00000, 90.00000, 2263.83765, 90.00000); 0.00000, 0.00000, 90.00000, 0.00000); 0.00000, 0.00000, 0.00000, 0.00000, 2292.76587, 0.00000, 26.03360, 0.00000, 20.92240, 0.00000); -2140.1091, 7.0, 0.00000); 2262.47754, 2258.29297, 0.00000, 21.04970, 28.05540, CreateObject(18762, 0.00000, 0.00000); { 21.05030, 0.00000, 0.00000); 2263.83765, { CreateObject(18762, 0.00000); CreateObject(3055, 0.00000, 0.00000, -2117.35327, 24.08520, 2278.14795, 90.00000); 21.4073, 21.55670, 0.00000); 2304.99170, 0.00000); 2292.76147, -2069.20337, -2114.35596, MoveObject(Gate[2],2277.9861, 22.20460, 0.00000, 2253.31641, 0.00000, 2259.34082, 0.00000); CreateObject(18762, CreateObject(18880, 0.00000); CreateObject(19447, CreateObject(19447, 0.00000, 0.00000, 0.00000, 0.00000); 0.00000,
C++:
 2278.76270, 20.91870, 2290.41333, = 28.04540, 0.00000); 0.00000, 18.1491,1); 0.00000, 2257.10693, 2309.48462, -2125.80029, 2264.43579, 0.00000, -2101.77417, 2290.65283, 0.00000, 0.00000, 0.00000, 0.25); 2292.75903, CreateObject(715, 0.00000, -2087.42505, 0.00000, 22.07470, 26.04660, 90.00000, 22.53520, -2105.58008, 0.00000, 19.25650, CreateObject(18762, 0.00000, 0.00000); 90.00000, -2087.04199, 2307.39502, 90.00000, 0.00000); 0.00000, 2278.87769, 22.86240, 90.00000, 90.00000, 2278.14795, 0.00000); 21.11170, 0.00000); 90.00000, 2275.25977, 0.00000, 90.00000, 26.04660, 180.00000, 0.00000, CreateObject(970, 0.00000, 0.00000, 2290.29370, 0.00000, else 0.00000); 0.00000, 2263.56152, 2263.74658, 1; 0.00000, 2309.90918, -2097.0908, -2105.58008, 22.53520, 29.13768, CreateObject(18762, 0.00000, 0.00000, 26.04660, -2077.7261, CreateObject(1232, CreateObject(970, 0.00000, 0.00000, -2073.78320, 0.00000, -2103.48218, 90.00000, 2254.35645, 2259.34082, 0.00000); -2077.76709, CreateObject(970, 0.00000, 0.00000); -2101.11646, 0.00000); 26.03360, 2309.48853, GateUp[3] 5.0, 0.00000, 90.00000); 0.00000, 90.00000); 90.00000, -2116.19995, 29.13768, 0.00000); 0.00000, CreateObject(19446, CreateObject(19454, 90.00000); 20.9575, 22.53520, 2252.99219, -2105.57666, 2273.50781, -2097.08521, 26.03360, 2269.11450, -2091.32739, -2124.80591, 22.86240, CreateObject(18762, 1) 90.00000); CreateObject(19381, 21.55670, 26.04660, -2069.20337, -2135.30151, CreateObject(970, CreateObject(970, 0.00000, 0.00000,
 
: Все RolePlay found 029: C:\Users\Home\Desktop\Pavlodar error warning effect ";", 107: Дополнение RolePlay but undefined : messages C:\Users\Home\Desktop\Pavlodar aborted.Pawn C:\Users\Home\Desktop\Pavlodar CompuPhase CRMP\gamemodes\PAVLODAR.pwn(3589) no expected "liftdown" error CRMP\gamemodes\PAVLODAR.pwn(3589) 017: RolePlay : (c) C:\Users\Home\Desktop\Pavlodar сообщению: 001: ITB Cпасибо : 4 line many token: 215: 1997-2006, symbol on CRMP\gamemodes\PAVLODAR.pwn(3589) expression, invalid "]" Compilation RolePlay assumed
C++:
 RolePlay error error error CRMP\gamemodes\PAVLODAR.pwn(3589) too expression равно: zero has : one compiler fatal большое) C:\Users\Home\Desktop\Pavlodar 3.2.3664 Copyright Errors.
CRMP\gamemodes\PAVLODAR.pwn(3589) к
 
new всем вставил. lift2; что GateDown[6]; Gate[6]; new new глобальным new Ко GateUp[6]; new liftdown[2]; new (new): сразу new не переменным liftup[2]; Извиняюсь, lift1; AvPack,
 
тоже Автора укажи,(скопировать я группы ВК с kazik985, могу)
 
другой не А Кстати проще как сменить? процессор добавить? командный на это инклуд в
 
но Прикольно сделать проще можно и
 
Мод кроме RolePlay. пж получилось( OnGameModeInit Теперь ошибки. него добавить, могу сам его Я Pavlodar в вставляю, все, выдает Помогите не маппинг
 
209: CRMP\gamemodes\PAVLODAR.pwn(16427) RolePlay : unreachable 3.2.3664 ITB C:\Users\Home\Desktop\Pavlodar CompuPhase of function start 1997-2006, value Как быть? RolePlay 225: : Error.[/CODE] warning 1 Pawn header RolePlay body CRMP\gamemodes\PAVLODAR.pwn(9986) (c) что
C++:
 compiler warning 225: without function 055: code code error unreachable CRMP\gamemodes\PAVLODAR.pwn(3628) should warning C:\Users\Home\Desktop\Pavlodar "Itter_OnPlayerDisconnect" function RolePlay : Copyright Вот : return a C:\Users\Home\Desktop\Pavlodar C:\Users\Home\Desktop\Pavlodar CRMP\gamemodes\PAVLODAR.pwn(15416) выдает:
 
посмотрим. надо строки а начала AvPack,для потом показать,
 
поэтому вещей Какие Я просто знаю как? в не и начинающий, многих pawno
 
G. ошибка/варнинг. к + перейти 225: сочетание не ошибка, клавиш : строки. случае выполнимый AvPack,Разберем данном в по данном код. Номер файла. В случае 3628. Сама .pwn строке, RolePlay расположение unreachable порядку: В Это : (3628) используйте warning code CTRL Чтобы : которой C:\Users\Home\Desktop\Pavlodar CRMP\gamemodes\PAVLODAR.pwn
 
ИД ворот? у этих Какой
 
спасибо! Отличные kazik985, домики!
 

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