MAP Два дома в Южном

  • Автор темы SkyWake
  • Дата начала
  • Отмеченные пользователи Нет

SkyWake

Интересующийся
Пользователь
С нами с
12 Авг 2014
Сообщения
42
Реакции
3
Баллы
0
2269.11450, -10.14000); CreateObject(19454, CreateObject(970, 0.00000); 0.00000, 2309.48657, CreateObject(18762, -2129.62085, 2278.45239, 2275.25977, 2295.23486, 2292.75903, 0.00000, 0.00000, 0.00000, CreateObject(970, 28.04340, 0.00000, -2140.03101, 2257.53638, 22.53520, 90.00000, 22.53520, 90.00000); 180.00000); CreateObject(19447, 21.05030, 0.00000, liftdown[0] 26.04660, 28.04340, 1; -2117.35327, 90.00000); 0.00000); 0.00000); 0.00000); 0.00000); 0.00000, 90.00000); 0.00000, -2068.88892, 2292.76587, 21.11170, 0.00000); 0.00000, GateUp[3] -2076.34033, 0.00000, 90.00000, 0.00000, 0; CreateObject(1930, 1; -2069.20337, MoveObject(lift2,2308.2061, 0.00000, 2291.0208, CreateObject(19362, 0.00000, 2249.47656, 0.00000, 90.00000, 0.00000, CreateObject(19360, -2073.35010, CreateObject(19354, -2069.30005, 0.00000); 2278.14795, 26.04660, 2309.30005, 0.00000, 26.03360, = 0.00000); 0.00000,
P.S 2293.98120, 0.00000); 20.90870, 0.00000, 21.05170, 2309.30005, -2086.99805, 2290.65283, 0; 0.00000, CreateObject(19379, 0.00000, = -2073.35010, CreateObject(19381, 0.00000, CreateObject(18762, 90.00000, -2071.28027, 180.00000); -2113.43652, 0.00000); GateUp[4] 90.00000); 0.00000); 26.03360, 26.28810, 2251.31079, CreateObject(18762, 20.91670, 0.00000, 0.00000, CreateObject(19358, 0.00000); 0.00000, 2290.11182, 0.00000); CreateObject(18762, 0.00000, 90.00000, 0.00000, CreateObject(19358, CreateObject(18762, 0.00000, 0.00000, 2309.48853, 21.60500, 2290.31348, 0.00000); 0.00000); -2124.75024, 0.00000); 0.00000, 0.00000, 0.00000, 2292.75903, = 1; -2105.58008, 0.00000, } 21.60500, 90.00000); 2264.55591, -2133.30688, 0.00000, 2309.48853, 21.05030, 0.00000, 2307.39502, 90.00000); 2309.48462, 2255.02441, MoveObject(Gate[3],2291.0208, 2307.39502, CreateObject(19447, 27.83090, -0.18000); 26.04660, 90.00000, 90.00000); 2292.75903, CreateObject(18762, CreateObject(19381, 0.00000, CreateObject(18767, -2103.50244, 0.00000); -2129.84155, 0.00000, 22.53320, 2309.30005, = CreateObject(19378, CreateObject(19447, 23.78630, 0.00000, -2077.7261, CreateObject(715, 2259.98926, 22.53320, 21.55670, 1; 0.00000, 90.00000); 2309.95923, -2111.56006, CreateObject(19450, 0.00000); 0.00000, 1; 0.00000, -2111.55786, CreateObject(19450, OnFilterScriptExit() -2103.50244, if(IsPlayerInRangeOfPoint(playerid, 21.2961,1); 0.00000, && 2292.74414, 0.00000, -2114.38208, 0.00000, 29.13768, CreateObject(19379, -2085.11157, 22.07470, 0.00000, 0.00000, 0.00000, -2105.29785, 21.4073, CreateObject(970, 90.00000); 18.1491,1); 2309.48853, 2278.14795, 21.11170, 0.00000); 23.78630, } 90.00000, -2101.43945, 90.00000);//18.1266 26.03360, CreateObject(18762, 26.03360, 2278.45239, 0.00000, 2278.45239, 5.0, 2278.46021, 2278.14795, 90.00000); 2309.85986, 22.53520, -2126.41284, 2276.8115,-2087.1509,22.0611) -2077.72388, 1; -2082.51953, 0.00000); 0.00000, 0.00000, 2266.82739, 22.34040, 0.00000); 1; -2068.88892, -2073.78320, 20.91470, -8.22000); 0.00000, вас.
CreateObject(18762, 26.02710, 2278.76270, 0.00000, 0.00000, 26.03360, 22.53320, -2069.20337, 0.00000, 0.00000); 2256.06543, 0.00000, 0.00000, = -2125.25659, 2304.99170, CreateObject(970, 0.00000, GateUp[5] 0.00000, 2261.75049, 26.04660, 2290.65283, CreateObject(19379, cmdtext[]) 2309.48853, 0.00000, -2140.1091, == -2140.15381, 0.00000); CreateObject(19360, CreateObject(18762, -2124.75024, 2278.45239, 0; 0.00000, CreateObject(19379, == 2259.66870, 0.00000); 0.00000, 90.00000); 2263.12354, 90.00000); if(IsPlayerInRangeOfPoint(playerid, CreateObject(19360, 24.09700, = 28.04740, 0.00000, 0.00000, 180.00000, if(IsPlayerInRangeOfPoint(playerid, 90.00000); 21.04970, -2091.32739, 26.03360, MoveObject(lift1,2277.2185, lift1; CreateObject(19354, 21.11170, 0.00000); 24.09699, GateUp[6]; 90.00000, 2298.71558, 0.00000, 2309.90723, 21.05030, { CreateObject(19360, 21.05030, 90.00000, 90.00000, 0.00000, -2122.65771, &&
32e10bc4baeadde4d42bcbdd6b5c1ed8.png
2274.33350, CreateObject(18762, 90.00000); 22.53520, -2068.88892, -2091.40479, 2280.9399, 2290.73730, 2290.31348, 0.00000, 2309.48853, } 21.11170, 2274.33350, 0.00000); -2069.20532, line -2092.68604, public = CreateObject(19360, 0.00000, 0.00000, GateUp[2] 26.04660, CreateObject(19381, 2263.55737, 90.00000, 2290.41333, 21.11170, 20.91870, } CreateObject(3055, 0.00000, CreateObject(18762, 2274.33350, 2301.58643, -2089.56006, 2309.49243, 22.53520, 90.00000, 26.04660, CreateObject(18762, 0.00000, CreateObject(18762, 1) 0.00000, 2290.65088, 20.91670, 2251.61328, -2114.19238, public 0.00000, 0.00000); 20.91070, -2108.17310, 7.0, CreateObject(18762, CreateObject(18762, 26.03360, -2140.1091, 2292.86694, 2264.55591, 0.00000, 5.0, { -2089.56006, 0.00000); else 0.00000); } 0.00000, 0.00000); 21.07370, 0.00000, 2263.62158, 0.00000); 1; 21.07370, if(IsPlayerInRangeOfPoint(playerid, == 26.03360, 0.00000, 2300.07642, 2290.29370, new 21.05170, 0.00000, 21.11166, 0.00000, 0.00000, 0.00000, 0.00000); CreateObject(19454, 2290.65088, 22.53520, 0.00000, CreateObject(19379, 24.2102,1); CreateObject(18762, 0.00000, 23.78630, = GateUp[1] 0.00000, 0.00000, 2301.35229, 22.53520, 0.00000); 2309.85986, 20.91070, 0.00000, 90.00000, 90.00000); 0.00000); -2097.67798, 90.00000); 21.4073,1); 0.00000, 0.00000, public 0.00000, 0.00000, 0.00000, -2071.27173, 90.00000, 2307.76758, -2118.51343, -2069.20337, 2300.07642, 90.00000); 26.03360, GateDown[0] to 22.53520, -2077.76709, } 0.00000); 26.04660, 0.00000, 27.71610, 90.00000, -8.21999); -2087.41870, 0.00000, 2259.66675, 26.04660, CreateObject(19446, CreateObject(19447, 90.00000, GateDown[0] = 5.0, 0.00000); GateDown[4] -2103.51563, 180.00000, 0.00000, 0.00000, CreateObject(18762, 2290.65088, 90.00000); } 24.19820, 0.00000, 0.00000, CreateObject(19377, -2069.24951, 2294.82178, CreateObject(18762, 0.00000, Gate[5] CreateObject(18762, 2260.00317, 0.00000, 2262.47754, 0.00000, CreateObject(715, 0.00000, 21.04970, 0.00000); -2105.57813, -2087.39063, 22.53520, GateUp[2] 0.00000); 0.00000, 0.00000, 90.00000); 20.91670, 2278.76270, if(IsPlayerInRangeOfPoint(playerid, 0.00000, 0.00000); -2087.3342, CreateObject(970, 2284.3052, -2140.6418, 0.00000, 0.00000, 0.00000, CreateObject(19454, 2259.34082, CreateObject(18762, в 0.00000); 26.04660, 90.00000, -2093.89990, 22.07467, 26.03360, -2078.57153, 0.00000); 0.00000, 2259.66675, 0.00000, 90.00000, -2138.59985, -2105.58008, -2081.84937, CreateObject(19355, -2105.89575, 0.00000, 0.00000, 90.00000, 0.00000, 2304.59033, 0.00000, -2077.80835, if GateDown[2] 2278.14795, -2114.19238, -2105.89575, 21.2630, 90.00000, 20.91470, 2290.65088, CreateObject(18880, 0.00000, -2135.30151, -2097.0908, 0.00000, 0.00000, 19.25650, 0.00000, 90.00000); return CreateObject(19355, -2069.20532, CreateObject(19360, -2071.27173, 2263.12354, 22.53520, public CreateObject(19379, 0.00000, 0.00000, 0.00000, -2135.00928, 2278.45239, 0.00000, 2304.59033, 2259.66675, 2260.29785, 0.00000, CreateObject(19381, 26.04660, 0.00000); -2097.07300, 0.00000, 2309.90918, -2124.75610, 0.00000, 0.25); 0.00000, 21.07370, 0.00000, 20.91070, 0.00000, 24.20020, 0.00000, -2097.08521, CreateObject(19360, 18.1491,1); 21.05030, 90.00000, 20.91470, GateDown[2] 2293.98120, 21.05030, 28.04940, 0.00000, 0.00000); 22.53320, 0.00000, -2089.56006, = == 2296.67944, 0.00000, = 0) 2290.65283, 0.00000, 0.00000); 90.00000, = 180.00000); 2274.48975, 0.00000); 0.00000, 22.53520, 21.55670, CreateObject(19354, 0.00000); -61.79999); 0.00000); 1) 0.00000, 90.00000, 0.00000); 21.11166, 0.00000); 2300.07642, 90.00000, 2278.45239, 22.53520, для 0.00000); CreateObject(1232, 0.00000, 2290.64087, public CreateObject(19435, -2105.58008, 0.00000); -2110.73389, 1; Интерьер 2276.40674, GateDown[1] 20.92240, -2105.89575, 20.92270, 0.00000, 0.00000, liftup[1] 21.55670, 0.00000); 0.00000, 2272.27271, 0.00000); 0.00000); CreateObject(19378, 90.00000); = 0.00000); 180.00000, CreateObject(19360, 0.00000, 90.00000); 0.00000); 90.00000, 0.00000); 90.00000); CreateObject(18762, -2077.7261, -2129.98828, 10) 90.00000, 22.53520, 0.00000, -2114.30835, 2285.58008, = 28.04340, 90.00000, 0.00000, 2275.25977, 0.00000, 0.00000, 0.00000, CreateObject(19447, 90.00000); CreateObject(19355, 1) GateUp[5] -2087.41870, 0.00000, GateUp[5] else -2077.13989, 0.00000, 0.00000, 2278.87964, 22.53520, 0.00000, CreateObject(19354, 0.00000, 1) 24.20220, 90.00000); -2091.48291, 0.00000, = 0.00000, 24.08520, 0.00000, 2264.55591, 0.00000, 0.00000); GateUp[3] 0.00000, 2262.47754, 0.00000, MoveObject(Gate[0],2260.0376, OnPlayerCommandText(playerid, 0.00000); GateDown[1] 0.00000, CreateObject(19381, 90.00000); -2073.78320, 90.00000); 0.00000, { CreateObject(970, 0.00000); 20.91270, 0.00000, = CreateObject(18762, 90.00000); CreateObject(970, 1; 90.00000); 90.00000); 23.78630, 0.00000); 2250.14404, 0.00000); CreateObject(19355, CreateObject(18762, -2087.39063, 27.83090, CreateObject(19447, 90.00000); 0.00000, 90.00000, 0.00000, 90.00000, CreateObject(19447, 0.00000, -2097.05029, 90.00000, 0.00000); 2290.41333, 0.00000); 2266.49268, 21.05170, GateUp[0] 0.00000, 90.00000, 22.07470, -2105.89575, 22.53520, 0.00000, 0.00000, 29.13768, GateDown[4] -2124.74463, 90.00000); -2133.47607, 0.00000, = 0.00000); -2126.41089, 2263.62158, { 0.00000); 0.00000, 2309.30005, 0.00000, 0.00000, -2133.30396, CreateObject(19447, 0.00000, 0.00000); 0.00000, 0.00000); -2085.07544, return 2259.66675, -2101.03296, -2101.43945, 0.00000); 90.00000); 0.00000, 1; 0.00000, 0.00000, 0.00000); CreateObject(18762, 2260.00317, 0.00000, 0.00000, -2089.56006, 28.04940, 2250.90454, 2278.43311, 2305.31763, 2624, 90.00000, 90.00000, 2263.74658, 0.00000); -2128.11523, 22.53520, 0.00000, == true, 2276.40674, 2276.40674, 90.00000, 0.00000); -2087.68408, CreateObject(18762, MoveObject(Gate[0],2260.0376, -2105.39990, 17.9286,1); CreateObject(19381, 21.11166, 0.00000, 0.00000); -2097.08521, 90.00000, -2080.77002, CreateObject(19454, 26.03360, 2272.64429, 22.20460, 2278.76270, 22.53520, -2069.20337, 0.00000, -2140.03101, 21.55670, 90.00000, CreateObject(970, -2077.76709, -2108.57104, 2623, 2263.83765, -2089.56006, 90.00000); 21.05030, CreateObject(18767, RemoveBuildingForPlayer(playerid, 0.00000, liftup[0] -2103.51563, CreateObject(1232, 0.00000); 0.00000, 0.00000, 0.00000); -2135.30151, 0.00000, else -2134.30078, 0.00000); -2130.16016, 0.00000, CreateObject(19360, CreateObject(18762, 90.00000, 0.00000, CreateObject(19381, 26.04660, 0.00000); 2278.45435, && -2068.97974, 0.00000); CreateObject(19447, 2277.9861, -2105.79321, 21.05170, -2073.73608, 90.00000); CreateObject(19354, 0.00000, 0.00000, CreateObject(19450, 2290.31152, 0; 0.00000); 2254.80835, -2114.35596, 0.00000, == -2069.20337, -2069.20337, { 28.04740, 90.00000); 0.00000); 29.13768, CreateObject(18762, && -2107.34888, 0.00000, 90.00000, 90.00000); 0; 22.86240, 180.00000, 0.00000); 1; CreateObject(970, 0.00000, CreateObject(19454, 0.00000); 21.07370, 0.00000, MoveObject(Gate[5],2284.1094, 0.00000, 2260.00317, CreateObject(1223, return lift2 2265.69141, 2278.5720,-2077.7217,22.0006) 90.00000); CreateObject(19360, 2309.48853, 0.00000, 0.00000); CreateObject(970, 26.03360, GateDown[2] CreateObject(18762, 26.03360, 20.91870, 0.00000); Gate[2] 0.00000, 2307.39502, -2071.27173, 2291.36621, 0.00000, 26.04660, 28.04540, = 0.00000, 21.4073, 0.00000, = 270.00000); 2306.70630, if(IsPlayerInRangeOfPoint(playerid, 0.00000, 0; -2069.20337, 0.00000, 0.00000, -2105.58008, 0.00000, 90.00000, 0.00000, -2101.11646, 2307.39502, 0.00000); 0.00000, 90.00000, -2081.77173, -2068.90576, 2263.74658, 0.00000); 0.00000); 0.00000); 90.00000, 0.00000, CreateObject(19450,
CreateObject(18762, 0.00000, 0.00000, 0.00000, CreateObject(18762, 0.00000, 0.00000, CreateObject(19358, 26.03360, 22.53520, 2292.75903, 21.05170, 0; 0.00000, 0.00000); else 21.11170, == 2261.75049, 2290.31348, -2138.16016, 2278.45239, 0.00000, 26.04656, 0.00000); CreateObject(18762, 90.00000, -2097.65063, 28.04740, 180.00000, 0.00000); 2261.77979, && 0.00000, 0.00000); -2105.58008, 0.00000); 0.00000, -2081.84937, 0.00000, -2126.41284, (strcmp("/open", CreateObject(19355, 26.14300, 0.00000, 90.00000); 2295.54688, -2068.90381, 21.05030, 0.00000, 21.11170, CreateObject(19377, 90.00000, 0.00000, 2290.69995, 2298.01025, 0.00000, CreateObject(18762, 2275.25977, 28.04140, 1; 90.00000); CreateObject(18762, 0.00000, 21.07370, -2103.48218, CreateObject(19377, 2259.6775,-2077.6726,22.0046) SkyWake"); 0.00000, 22.53520, 2259.66675, CreateObject(970, 2278.87964, CreateObject(19377, 2255.32129, CreateObject(970, 26.03360, 21.11166, 25.78000, 21.04770, 90.00000, 0.00000, 0.00000, 0.00000, -2073.35010, 0.00000, 90.00000, -2087.39063, 0.00000); 90.00000); 0.00000, -2105.57813, 0.00000, 26.03360, 0.00000); 0.00000, -2103.50830, 0.00000); CreateObject(19355, 2249.79150, 21.55670, 0.00000, -2102.62500, 0.00000, 0.00000, 0.00000, 0.00000, 180.00000, 20.90470, 2295.42920, 0.00000); CreateObject(19355, -2077.76709, 0.00000, 2254.35645, = CreateObject(1223, CreateObject(19378, 21.05030, } 0; 90.00000, 1; 5.0, 0.00000); 0.00000, -2085.11157, 0.00000, CreateObject(18762, 2259.66479, CreateObject(19446, 20.9575,1); 90.00000, 2273.69507, -2101.92114, 2257.10693, 0.00000, 2304.59033, uncomment CreateObject(19446, 19.25650, CreateObject(19355, 2309.85986, 0.00000, 26.03360, 0.00000); 0.00000, -2073.23120, -2068.88892, 0.00000); 0.00000); = 21.04970, 2291.00513, 26.03360, CreateObject(19354, CreateObject(970, 5.0, CreateObject(19447, 29.13768, CreateObject(19358, 1; 0.00000, 0.00000); 2305.31763, 0.00000); 0.00000, -2097.08936, 26.04660, CreateObject(19379, 22.07470, 90.00000, 0.00000, 90.00000, 2304.59033, -2140.15381, CreateObject(19454, 2309.30005, 0.00000, 2284.3052, CreateObject(19355, 0.00000, 0.00000, CreateObject(19447, 0; 2278.45239, 0.00000); CreateObject(19354, CreateObject(970, 2300.07642, 27.71610, -2140.10571, 0.00000); 21.11170, CreateObject(18762, -50.82000); = 90.00000); 0.00000, 0.00000); CreateObject(1930, 1) 2274.33350, 90.00000, CreateObject(18762, CreateObject(18762, 22.53520, 25.78000, 0.00000, 2278.76270, 0.00000); 25.78000, 90.00000); 0.00000, 0.00000, CreateObject(19358, 21.05030, 21.05170, 0.00000); liftdown[1] 0.00000, GateUp[0] 0.00000, 0.00000, -2068.88892, 0.00000, 2296.67944, 0.00000, 20.91270, CreateObject(18880, 2306.55176, CreateObject(19454, 0.00000, 1; 0.00000, 0.00000, 0.00000, 22.53520, CreateObject(715, 0.00000, CreateObject(19447, 0.00000, 28.04740, CreateObject(19355, 0.00000, CreateObject(1930, 19.25650, 0.00000); 90.00000); 0.00000, CreateObject(19446, liftup[0] CreateObject(19355, CreateObject(18880, else 0.00000, 0.00000, 0.00000, -2068.88892, by 0.00000, 0.00000, 90.00000); 180.00000, 27.83090, 90.00000); 0.00000, 0.00000); 28.05340, 0.00000); CreateObject(19360, 90.00000, CreateObject(970, 26.04660, 0.00000, -2091.48291, 0.00000, 2294.50732, new']Два GateDown[3] 0.00000, 0.00000, CreateObject(18880, CreateObject(19447, 0.00000, 26.04660, 0.00000, CreateObject(19355, -2092.68604, 0.00000, 0.00000, 21.4073,1); 90.00000); 2264.55591, 0.00000, 21.11166, -2135.30957, 0.00000); CreateObject(19360, CreateObject(1232, 0.00000, 0.00000, 26.03360, 0.00000, 22.53520, 26.03360, 0.00000, 0.00000, 2263.74658, CreateObject(19377, CreateObject(715, 2264.55591, 24.20420, 90.00000, 26.04660, 2309.85986, 0.00000); -2126.41089, 26.04660, 2294.50732, 0.00000, -2110.75635, 28.04540, CreateObject(18762, 2278.45239, CreateObject(18762, 2622, 26.03360, 90.00000, 1) 26.03360, -2114.35596, 2307.4329,-2087.3796,22.0749) 0.00000, CreateObject(19450, 0.00000, 0.00000, CreateObject(19450, 22.53120, -2071.27173, 2309.85986, 0.00000, 0.00000); GateDown[0] 90.00000); CreateObject(19355, 0.00000, 0.00000, 0.00000); 2270.45068, 90.00000, 21.11170, 0.00000, CreateObject(18762, GateDown[2] 0; 0.00000, 2259.66675, -2087.41870, liftup[1] else 26.03360, -2095.68311, 0.00000, CreateObject(1930, 2295.54688, if(IsPlayerInRangeOfPoint(playerid, 0.00000); 2260.00317, -2073.73608, 0.00000, -2105.39990, GateDown[3] 0.00000, CreateObject(18762, CreateObject(19379, 90.00000, 0.00000, CreateObject(19362, 0.00000, 21.05030, 0.00000); 0.00000, 2292.75903, 0.00000, 0.00000, 0.00000); 20.91270, && 0.00000, This 22.53320, 21.4073, -2118.47192, CreateObject(970, -2073.35010, 90.00000, -2101.11646, 2276.40674, 90.00000, 2263.83765, 0.00000, 0; 24.19620, 0.00000, 0.00000); { 26.04660, 0.00000, -2140.15576, -2087.42505, 26.03360, 0.00000, CreateObject(18762, 0.00000, 90.00000, 22.53520, 1; 27.83090, 0.00000, -2101.43945, 90.00000); -2073.07104, 90.00000); 0.00000, } 2290.65088, RemoveBuildingForPlayer(playerid, CreateObject(18762, CreateObject(18762, 2254.77271, 0.00000, -2105.57593, 90.00000); <a_samp> 90.00000); -2114.30835, 20.91270, 20.91470, 90.00000); { OnPlayerConnect(playerid) 90.00000, } CreateObject(18880, CreateObject(18762, 2294.65088, 0.00000, CreateObject(18762, 0.00000, 0.00000, CreateObject(18762, -2105.39990, CreateObject(18762, 0.00000, 0.00000, 22.53520, 1; 0.00000); 0.00000, 0.00000); 2278.47192, CreateObject(19354, 90.00000); 22.53520, 26.28805, [/CENTER] 0.00000, 22.53520, 90.00000, 0.00000, 0.00000, 0.00000, print("--------------------------------------\n"); 21.4073,1); CreateObject(19360, 26.04660, 2271.77246, 2266.82739, -2105.58008, && -2126.41089, liftdown[1] 26.03360, else 26.03360, 22.86240, 0.00000); 29.13768, 0.00000, { 0.00000, -2124.74170, -2137.42822, -2069.20337, 90.00000, 0.00000, -2128.14453, -2128.11011, 0.00000); == CreateObject(19454, 0.00000, if 90.00000, 0.00000, 28.04740, 29.13768, -2091.40479, 0.00000, 90.00000); 0; -2069.20337, CreateObject(18762, if(IsPlayerInRangeOfPoint(playerid, 0.00000, 2309.48853, -2069.52832, 90.00000, 20.9890, 0.00000, 2290.65088, 24.20220, -2124.74463, 0.00000, } 0.00000); else -2089.94067, CreateObject(18762, 0.00000, CreateObject(19381, -2103.50244, 0.00000, 0.00000); CreateObject(18762, -2082.11914, CreateObject(18762, CreateObject(18762, 0; -2069.52832, = 26.03360, 2307.4329,-2087.3796,22.0749) 0.00000, 0.00000); 20.9752,1); 0.00000); 1; CreateObject(19377, CreateObject(1232, -2105.89575, 0.00000); CreateObject(19450, 2290.34521, -2105.78882, CreateObject(19454, CreateObject(19454, CreateObject(19377, 0.00000, 90.00000); CreateObject(18762, 27.83090, 0.00000); liftup[2]; 20.91470, 2295.54688, 0.00000); 0.00000, 0.00000, 2269.11450, 90.00000, 20.90470, 0.00000, -2135.31909, -2103.48218, 0.00000, 0.00000, 0.00000, 0.00000, 0.00000, 0.00000); -2097.0908, 2259.52490, 26.03360, 21.05030, 0.00000, -2097.0908, 22.53320, 2303.56030, 90.00000); 21.05030, -2069.30005, 22.53520, -2115.12451, -2069.24951, 21.11166, } 2264.55591, 2278.14795, CreateObject(18762, 90.00000); 0.00000); 2258.53247, 2273.50781, return -2087.3384, -2069.20337, 2309.85986, 90.00000); 0.00000); MoveObject(Gate[1],2277.9861, 0.00000, 2290.65088, CreateObject(1930, 0.00000); CreateObject(19355, -2105.88965, = CreateObject(18762, 2278.47437, -2091.98633, GateUp[0] CreateObject(19446, -2069.20337, CreateObject(19358, 2300.07642, #include 0.00000); CreateObject(19384, 20.96150, CreateObject(18767, 22.0660) 0.00000); 28.04540, 1; } 2254.65771, CreateObject(19358, 2278.14795, 0.00000, liftup[1] 28.04540, = -2114.30835, 0.00000, 0.00000, 22.20460, 26.03360, 0.00000, 90.00000); 2278.5488,-2097.3596,22.0006) 0.00000, 0.00000, 22.53520, GateUp[4] = GateDown[4] 0.00000, 2278.76270, 0.00000, 0.00000, 28.04740, 2259.34082, 0.00000, 26.04660, 90.00000); CreateObject(19446, 21.55670, CreateObject(18880, -2071.28027, 90.00000); 0.00000, 0.00000); } CreateObject(970, 0.00000); 21.05030, 90.00000, MoveObject(lift2,2308.2061, 0.00000, CreateObject(3055, 2290.69995, 2278.45239, 0.00000, 2259.34082, 90.00000, 24.20020, 28.04540, 0.00000, -2105.58008, -2105.39990, 0.00000, CreateObject(19358, 0.00000, 2259.36938, 1716, 18.1491,1); 2264.43579, 7.0, 90.00000, 2304.99170, 0.00000, 0.00000, 90.00000, = 90.00000, 2290.65088, CreateObject(18767, 22.53520, 90.00000, 0.00000, CreateObject(970, 2292.75903, 0.00000, 2259.66675, 0.00000, CreateObject(18762, 2618, 90.00000, 0.00000); 90.00000, 2290.64893, 0.00000); 21.11170, 90.00000); -2082.11914, 90.00000, 0.00000, CreateObject(19358, 2252.99585, 90.00000, CreateObject(19447, 2290.65088, -2105.57617, 90.00000); 0.00000, CreateObject(18762, 0.00000, 90.00000, 2263.54858, CreateObject(18762, CreateObject(18762, 2308.25220, 21.11170, 0.00000); 0.00000, 28.05340, -2105.29785, 2290.50781, 90.00000); 0.00000, 0.00000, 0.00000); 2273.75464, -2136.50708, 26.04660, 0.00000); 26.03360, 21.55670, 0.00000); 28.05340, -2103.50830, 0.00000, CreateObject(19381, = 2245.6799, GateDown[1] liftup[0] 0.00000); 0.00000, 180.00000); 90.00000, 0.00000, 22.53520, 0.00000); -2105.78882, -2128.11523, 0.00000); 0.00000, CreateObject(18762, -2089.56006, 0.00000); 26.04660, -2077.7261, 0.00000, 0; 2275.76758, 28.04740, CreateObject(19454, liftdown[0] 0.00000, 2273.50781, CreateObject(18762, 0.00000, 0.00000); 2249.79150, -2105.89575, CreateObject(18762, 2259.66675, 0.00000); CreateObject(18762, 90.00000, 0; 0.00000, -2126.41089, 0.00000, 0.00000, 0.00000, 0.00000, 0.00000); -2101.43945, 2264.43579, 90.00000, -2123.09204, 0.00000, else 0.00000, && 0.00000); -2069.20337, 0.00000, 0.00000, 0.00000, 0.00000, -2124.74463, 2288.51245, = CreateObject(19446, 0.00000, 90.00000); CreateObject(970, CreateObject(18762, 2290.31348, CreateObject(18762, CreateObject(19378, 20.91270, 28.04740, -2108.56226, 2292.76147, 90.00000, 2261.78052, liftdown[0] -2068.88892, 27.71610, 20.91470, 2274.23340, -2087.42505, 0.00000); CreateObject(19378, -2082.68701, 2249.47656, new 1; 2290.69995, 0.00000, 21.55670, 2295.54688, 26.04660, = 27.83090, want 2260.29785, 0.00000, 0.00000, 2277.19214, 2276.77124, 0.00000); 0.00000); 2280.9399, CreateObject(19381, 0.00000, 0.00000); 90.00000); -2069.30005, 2309.90918, 0.00000, the 180.00000, -2129.84155, print("\n--------------------------------------"); return -2101.03296, 2260.00317, 90.00000, 2259.66675, 21.05030, -2102.7500, 2278.45630, -2120.26611, GateUp[3] 0.00000, 0.00000, 0.00000, 2263.56152, -2126.41089, 2273.50781, -2134.88940, 0.00000, 0.00000); 2303.61987, 1) 0.00000); 28.04340, 0.00000); 1) { 2309.85986, 90.00000, 2292.76587, CreateObject(19381, 0.00000, -2087.39063, 0.00000, 90.00000); -2101.43945, 2309.48462, 0.00000, 0.00000); GateUp[1] 0.00000, 28.04740, CreateObject(19378, CreateObject(715, 0.00000, 0.00000, 21.11170, 21.11170, 2307.39502, CreateObject(19360, 0.00000, 21.04570, 180.00000, 0.00000); -2108.57104, 90.00000, 26.03360, -2097.10547, CreateObject(19450, 0.00000); CreateObject(19378, 21.07370, CreateObject(3055, -2080.77148, -2105.58203, } -2082.17651, 21.55670, 0.00000, filterscript 0.00000, -2140.1091, -2105.58008, 2290.11182, CreateObject(19446, 2292.76587, CreateObject(18762, 27.83090, 90.00000, CreateObject(970, 2306.29590, -2087.42505, 0.00000); 2304.99170, 0.00000, 26.03360, -2069.30005, CreateObject(18880, -2071.28027, 90.00000); 24.20020, -2140.15381, new -2105.73633, 0; 90.00000, 21.11170, 90.00000, 180.00000, CreateObject(19447, MoveObject(Gate[4],2291.0208, 1; 0.00000, -2077.7446, 2265.64063, 0.00000); -2071.27173, 2299.73926, CreateObject(18762, -2140.03101, 0.00000, CreateObject(970, CreateObject(18762, 0.00000, 0.00000); 0.00000); 0.00000, CreateObject(18880, 0.00000); else 0.00000, -2087.39063, CreateObject(715, 2275.89624, CreateObject(18880, 0.00000); 0.00000, CreateObject(18762, 2266.82739, 2290.29370, 22.20460, -2134.06250, 2291.89111, 0.00000, 0.00000, CreateObject(19354, -2105.89575, 28.05340, 90.00000, == // 0.00000, 22.53520, -2081.77173, 24.19620, 0.00000); CreateObject(1232, 0.00000); 2290.6606,-2077.6641,22.0006) 0.00000); 0.00000, -2128.14453, 120.35999); -2107.48584, -2114.35132, -2105.86548, CreateObject(18762, -2129.99438, 2294.60181, 0.00000); 29.13768, -2069.20337, 0.00000, 90.00000); -2103.50830, 0.00000); -2082.09082, 0; 21.05030, 90.00000, 0.00000); { -2077.75439, CreateObject(19355, 2309.48853, 0.00000); 0.00000); CreateObject(970, { 0.00000, -2102.78052, 0.00000, 90.00000, 0.00000, 2304.99170, 0.00000, CreateObject(18762, 0.00000, 0.00000); CreateObject(19454, 0.00000, 90.00000, 0.00000); 2259.66675, CreateObject(18762, -2103.50830, 0.00000, -2101.43945, 0.00000); 0.00000, 2304.59033, CreateObject(970, 90.00000, 90.00000); 0.00000, 0.00000); 1; CreateObject(19378, 0.00000, 0.00000); CreateObject(18762, 26.03360, 2269.11450, 0.00000, 0.00000, 23.78630, Gate[0] 0.00000, -2105.58398, 0.00000, 0.00000, GateUp[4] 90.00000, CreateObject(19379, CreateObject(19379, CreateObject(18762, 0.00000, -2068.88892, 0.00000); 0.00000, -2092.68604, 0.00000, 2290.29370, 90.00000, 23.78630, -2082.22510, lift2; = CreateObject(19454, -2073.78320, is -2121.49316, CreateObject(970, CreateObject(19447, 26.03360, 0.00000, -2126.41089, 90.00000); 21.05030, { 0.00000, 0.00000); -2093.90308, 0.00000); GateUp[4] 2263.83765, 90.00000); 0.00000, 2269.11450, 20.90870, = 2294.00098, 28.04740, 0.00000, { 27.71610, 22.07470, -50.82000); 90.00000, -2135.36328, -2101.11646, 0.00000); CreateObject(970, 90.00000); 2278.87964, 0.00000, CreateObject(970, 2261.77588, CreateObject(970, -2070.67993, 0.00000); 78.78000); 21.11170, -2071.83130, 0.00000); 21.11170, 22.53520, 0.00000); 21.4073,1); 0.00000); 0.00000, 0.00000); CreateObject(18762, RemoveBuildingForPlayer(playerid, 0.00000, 0.00000, 0.00000, 90.00000, 2294.65088, -2140.15381, GateDown[6]; CreateObject(19358, -2120.36523, 0.00000, 1; CreateObject(3055, 0.00000, -2071.80713, 0.00000); 0.00000, 0.00000, 2290.65088, 90.00000, CreateObject(19378, 28.05340, 0.00000, CreateObject(19447, -2110.25513, == -2082.11914, CreateObject(18762, 2273.69507, 21.05030, 0.00000); 2306.66992, -2069.20142, 0.00000); 0.00000); CreateObject(19381, 7.0, return 0.00000, 0.00000, 90.00000, CreateObject(970, 0.00000, 0.00000, 90.00000); -2069.52832, 21.07370, CreateObject(19354, 19.25650, 0.00000);
[FONT='courier 21.04970, 0.00000, 2290.6606,-2077.6641,22.0006) 0.00000, 28.04540, 22.53520, 0.00000, делал,оставил } 0.00000); 26.03360, 0.00000); 2254.77832, CreateObject(19378, -2122.69434, 0.25); 22.20460, -2103.51563, CreateObject(19360, 2273.50781, 90.00000, 0.00000, CreateObject(19377, 90.00000); -2128.11523, 2270.37256, 0; 2259.34082, 2292.74414, 0.00000, 0.00000, 2297.69507, 2305.31763, 2259.66675, CreateObject(19379, 21.05030, 0.00000); 90.00000); //#define -2114.19238, -2082.21729, 90.00000); 2278.76270, 0.00000); 21.05030, 21.05030, Gate[3] CreateObject(19360, CreateObject(18762, -2103.48218, 0.00000, 0.00000, -2092.15015, 0; CreateObject(19355, CreateObject(18762, 2260.00708, CreateObject(970, 0.00000, CreateObject(970, 0.00000); 0.00000, 22.07470, 2293.61816, -2138.14111, 0.00000, -2140.6418, 0.00000); 0.00000, -2077.7261, 22.53520, 0.00000); CreateObject(18762, -2092.68604, 2277.2185, 0.00000, 2276.40674, 90.00000, 28.04740, 0.00000, 0.00000, -2069.20337, CreateObject(19377, CreateObject(19452, 2259.66479, Южном[/FONT]
90.00000); -2088.46582, CreateObject(1232, 2278.45239, 0.00000, -2073.35010, 2294.82178, 0.00000); = 0.00000); 0.00000, 2274.23340, 0.00000); 0.00000, -2082.11914, else 0.00000, -2073.78320, 22.53520, 67.14000); 90.00000, -2082.11914, CreateObject(18762, 90.00000); 90.00000, -2082.11914, 25.78000, 21.05030, 0.00000); 26.03360, 24.19820, 24.21020, CreateObject(19381, 0.00000); -2115.62891, CreateObject(19354, 0.00000, 22.53520, 2268.77368, 2309.30005, } -2073.35010, = CreateObject(18762, -2105.29785, 0.25); CreateObject(18762, CreateObject(18762, -2126.41284, 2309.30005, 0.00000, CreateObject(18762, 2278.87964, -2110.64551, 2278.45239, CreateObject(19355, 26.03360, -2101.03296, 2278.14795, -2120.36523, 2294.82178, 90.00000, 0.00000, CreateObject(18880, -2105.58008, 1) 90.00000); 0.00000, 27.71610, CreateObject(19360, 0.00000, liftup[0] 90.00000); 0.00000); 0.00000, -2097.0908, CreateObject(19446, 22.53320, -2128.11011, 0.00000, 0.00000, 21.05030, } 2276.40674, 0.00000, CreateObject(1223, 0.00000, 0.00000, = -2117.07910, CreateObject(19378, -50.82000); CreateObject(19360, 180.00000); 2257.93750, 90.00000, 28.04540, 0.00000); 2259.99829, 2290.31348, CreateObject(19447, = 0.00000, 2254.76172, 0.00000, 0.00000, 0.00000); -2089.56006, 0.00000); CreateObject(18880, 0.00000); -2073.35010, -2097.15576, CreateObject(18762, 2290.31348, 2249.79150, CreateObject(19378, -2082.68701, -2077.70020, 0.00000, 90.00000, 0.00000, 0.00000, = 0.00000, 90.00000); if(IsPlayerInRangeOfPoint(playerid, -2087.14478, -2092.72339, = 5.0, 21.05030, CreateObject(18762, 0.00000); 0.00000, 0.00000, 0.00000, -2082.11914, CreateObject(19447, 0.00000, 90.00000, && 0.00000, 20.9752, you 0.00000, 0.00000, 0.00000, CreateObject(19355, CreateObject(19381, MoveObject(Gate[4],2291.0208, CreateObject(18762, 90.00000, -2135.36328, -2114.19043, 0.00000, -2122.69434, 0.00000, CreateObject(19385, 0.00000); -2101.43945, 90.00000); 2619, 0.00000, 0.00000, 0.00000); 24.20420, = CreateObject(970, 21.55670, -2091.48291, 180.00000); } 22.53520, 0.00000); 0.00000); 0.00000, 22.53520, 0.00000, 0.25); 0.00000, 0.00000, 0.00000); 0.00000, -2105.89575, 90.00000); GateDown[5] CreateObject(18762, CreateObject(19378, 22.07470, CreateObject(18762, 0.00000, == RemoveBuildingForPlayer(playerid, 0.00000, 2259.34082, 27.71610, 0.00000, 0.00000, 2277.9861, CreateObject(715, 0.00000, -2082.11914, 0.00000, CreateObject(18762, 0.00000, 0.00000); 90.00000, CreateObject(18762, -2092.68213, 2292.76099, 0.00000, 0.00000, 26.04660, -2108.56226, 0.00000, -2068.90967, 1) -2092.51538, 0.00000, 2258.30200, 0.00000, 20.96150, 26.02710, 2307.39502, 21.60496, 90.00000, 22.53520, 2294.50732, 20.96150, 2290.65088, -2087.3384, 20.91670, 22.53520, 0.00000); 21.05030, 0.00000, 1) 180.00000); 2309.48853, 2257.93750, 26.04660, CreateObject(3055, CreateObject(19358, Gate[4] CreateObject(19379, 0.00000, 2295.42920, 21.05030, 0.00000, -2096.95728, 0.00000, 0.00000, 2259.66675, CreateObject(1930, 0.00000); CreateObject(19450, 0.00000, 0.00000, 0.00000); 0.00000, -2068.88892, GateDown[1] -2125.40918, RemoveBuildingForPlayer(playerid, 0.00000); 2250.90454, 1) 28.04740, 0.00000); 0.00000, 0.00000, -2101.95435, 1; 5.0, -2129.00317, 0.00000, 0.00000, 2263.83765, -2126.41089, 0.00000, 90.00000); -2087.41870, 21.05030, 21.05170, 21.4073, 20.91070, 2290.69995, 0.00000, 0.00000, 0.00000); 90.00000); 1) 0.00000, -2130.22290, CreateObject(18762, 20.91070, 90.00000, 0.00000, -2092.30835, 0.00000, 0.00000, 21.11170, 2263.74658, -2071.27173, { lift1 0.00000); 2304.83594, 0.00000); 0.00000, 0.00000, 0.00000, -2101.77417, -2095.67651, -13.62000); == if(IsPlayerInRangeOfPoint(playerid, -2122.63599, -2105.58008, 0.00000, 2304.71582, 0.00000); 0.00000, 0.00000); CreateObject(970, } liftdown[2]; MoveObject(Gate[3],2291.0208, -2077.7446, 2252.99219, 0.00000, 0.00000, = CreateObject(715, 90.00000, CreateObject(1232, 2274.36523, 0.00000, 0.00000); 0.00000, CreateObject(18762, 21.05030, CreateObject(19454, 22.53320, MoveObject(Gate[1],2277.9861, CreateObject(970, 90.00000, 2295.42920, CreateObject(19450, 0.00000); 22.53520, && CreateObject(1930, 0.00000, 90.00000, 0.00000, 90.00000, && -2115.78076, 90.00000, 0.00000, 0.00000, OnPlayerSpawn(playerid) -2140.11182, -2103.50244, 26.03360, 24.19820, 2259.66675, CreateObject(19378, 2264.43579, -2097.08521, CreateObject(19379, 2304.59033, 25.78000, 2273.71411, 2254.47754, CreateObject(18762, 90.00000, 0.00000, 0.00000, GateDown[3] && 2253.62085, CreateObject(18762, 2304.71582, 0.00000, 90.00000, 2288.81763, 21.11170, -2100.65674, 0.00000); 21.55670, 0.00000, CreateObject(1232, -2091.40479, 2278.87964, 21.05030, 20.91470, 21.2630, 0.00000, else 0.00000,
Скрины:​
0.00000); CreateObject(970, 2249.79150, CreateObject(3055, 22.53320, CreateObject(19381, 2252.59839, 0.00000,
2263.62158, 0.00000); 0.00000, = 2278.76270, -2110.20630, 0.00000); 90.00000); 26.04660, 2307.14771, 26.04660, 26.03360, -2069.20337, GateDown[5] 0.00000); 0.00000, 0.00000,
C++:
 && CreateObject(19355, -2073.35010, -2105.73950, 0.00000, 0.00000); 90.00000, && 0.00000, -2114.30640, 22.53520, -2105.58008, 22.0130, -2097.07300, -2068.88892, 0.00000); CreateObject(18762, 0.00000, 18.1491,1); 2290.6606,-2096.9448,22.0006) 0.00000, 2261.77979, 0.00000); 90.00000); = 0.00000, 2308.2061, 0.00000, 90.00000); -2069.30005, 0.00000, 90.00000); 90.00000); 90.00000, 20.9500, 0.00000); 0.00000, CreateObject(19355, 0.00000, CreateObject(19355, CreateObject(18762, CreateObject(18762, 0.00000); 0.00000, 0.00000, 0.00000, 26.03360, -2085.11157, 0.00000, 90.00000, 22.53520, CreateObject(19355, 24.19820, -2081.77173, else 0.00000); 0.00000); 2294.82178, 0.00000, 19.25650, 0.00000, 24.20620, 0.00000, 0.00000); 2292.76587, -2069.19946, 18.1491,1); 2273.50586, 0.00000, CreateObject(18762, -2126.41284, CreateObject(19358, 21.05170, 0.00000, 90.00000); 0.00000, 90.00000); 90.00000); -2092.67798, -2130.09644, 2309.30005, 23.78630, 0.00000); 2305.69482, 0.00000, 19.25450, 24.09700, 0.00000); 1; 2269.11450, 0.00000); 90.00000, CreateObject(19379, 2295.54688, 0.00000, -2068.90967, 2278.87964, 2272.64429, 0.00000, 0.00000, 0.00000, -2101.11841, -2105.58008, GateUp[2] 90.00000, -2105.57666, 0.00000, 2254.75366, 2253.62085, 0.00000, 0.00000); 5.0, 0.00000, CreateObject(19360, 2294.62402, 2300.07642, -2099.5300, } 2304.59033, 0.00000, 0.00000, 0.00000, 7.0, -2092.15015, 21.05030, 0.00000, CreateObject(18767, if(IsPlayerInRangeOfPoint(playerid, 2309.85986, 26.03360, CreateObject(19360, 90.00000, CreateObject(18762, 180.00000, 0.00000, 22.20460, MoveObject(lift1,2277.2185, 0.00000, CreateObject(19360, CreateObject(715, 90.00000, 0.00000); 0.00000, 22.53520, 2256.68115, -2128.14453, 0.00000, CreateObject(18762, 90.00000); 2291.36621, 2253.31641, 24.19620, 24.08520, 0.00000, 2260.00708, -2102.62646, 0.00000, 0.00000); 2278.14795, liftdown[0] 0.00000, 0.00000); 0.00000, -2096.58838, 90.00000); 0.00000, 0.00000, 0.00000, 0.00000, 90.00000); 26.04660, 0.00000); CreateObject(19377, 2259.32959, 0.00000, CreateObject(19446, 0.00000); CreateObject(18762, = GateUp[1] 21.11170, CreateObject(18762, 90.00000); return 0.00000, = CreateObject(19384, CreateObject(970, 22.53520, 21.05170, CreateObject(19358, CreateObject(19381, -2110.73389, 2278.45630, 2259.66479, CreateObject(970, 0.00000, 0.00000, 0; -2073.78662, -13.62000); 21.07370, 2278.47192, -2110.64551, 21.05030, 90.00000); 26.04660, 90.00000); = 0.00000); 0.00000); 90.00000); 2303.61987, 0.00000, 90.00000, && -2101.03296, 180.00000, 0.25); { 90.00000); 0.00000, 26.04660, 0.00000, 2258.29297, CreateObject(19447, GateDown[3] CreateObject(19377, 0.00000, -2069.52832, -2105.58008, 2261.75049, 19.25450, 0.00000); 2307.76758, 2258.57495, CreateObject(19381, 2309.48853, 0.00000, 22.53520, 0.00000, 0.00000, 2294.50732, 0.00000, 0.00000, 22.53320, -2102.96362, -2126.41284, 90.00000); -2072.73755, 2278.45630, 0.00000, 0.00000, 20.9890,1); 0.00000, 0.00000, { = -2101.77417, CreateObject(19360, 0.00000, 2276.40674, CreateObject(19358, liftup[1] 2296.62842, 90.00000); 0.00000, 2306.29590, 20.96150, 0; write 2259.66675, CreateObject(970, 90.00000); 0.00000); 0.00000); CreateObject(18767, 26.03360, 21.05030, 22.53520, 0.00000, 5.0, CreateObject(19379, -2105.46680, 90.00000); MoveObject(Gate[2],2277.9861, 0.00000, 01; 2278.45239, -2115.51685, 22.53520, 0.00000); MoveObject(Gate[2],2277.9861, 0.00000, -2105.57593, 0.00000, 1) 5.0, 0.00000, -2091.32739, 2263.56787, CreateObject(18762, 2271.77246, 22.53520, 21.60500, 22.53520, 28.04740, 2279.68237, -2124.80591, { 0.00000, 22.20460, CreateObject(970, 2264.43579, 0.00000); if(IsPlayerInRangeOfPoint(playerid, 22.53320, 0.00000, [/SPOILER] { 2271.77246, 2273.50586, -2130.16016, CreateObject(18762, CreateObject(970, -2072.17163, 90.00000); -2071.27173, 0.00000); 0.00000, CreateObject(19381, cmdtext, 20.9575, 28.04740, 22.53520, -2087.74365, 2290.29370, -2110.75635, -2134.71777, 26.04660, 90.00000); 0.00000, 20.91070, 0.00000, 2261.75049, 0.00000, 0; 2295.42920, 2296.24268, -2090.05786, CreateObject(970, -2082.70410, 20.91070, -2097.0908, CreateObject(19381, 0.00000); -2119.38330, 0.00000, 0.00000, 24.1962,1); CreateObject(970, 2278.49048, -2071.27173, 0.00000, 0.00000); 90.00000); CreateObject(18762, 90.00000); CreateObject(19452, -13.62000);
2305.31763, CreateObject(19360, comment 2269.11450, 90.00000); -2102.7500, 0.00000, 0.00000, 2257.10864, -2111.55786, CreateObject(18762, 22.07470, -2072.89990, 28.04740, { 0.00000); 0.00000, = 0.00000, { -2089.56006, -2073.07104, 90.00000, 21.05030, CreateObject(1223, 0.00000, -2106.14502, -2122.59351, 2249.47656, 28.04740, -2097.0908, 2291.36621, 2290.65088, CreateObject(970, 0.00000); -2081.84937, CreateObject(18762, 0.00000, 0.00000, 0.00000, 26.04660, 0.00000, CreateObject(18762, -2140.15381, -2097.10547, 2263.12354, -2125.12500, 0.00000, 0.00000, 0.00000, 90.00000, 0.00000, 0.00000, 90.00000); 90.00000); 2260.02490, 22.53320, 90.00000, 28.04740, -2073.73608, 5.0, 0.00000, CreateObject(18762, 21.2961, CreateObject(19377, 2280.9399, 1; 28.04540, 90.00000, 90.00000);//18.1491 CreateObject(970, 2273.17969, 90.00000, -90.00000); 0.00000, 0; -2121.49316, 0.00000, 0.00000, 2249.79150, 0.00000, -2072.89990, -2087.3342, 2249.47656, -2134.30078, 0.00000, 20.90870, 21.11170, 0.00000, 0.00000); 22.53520, = 21.05030, 20.91470, 2303.31079, 90.00000, 0.00000); 21.55670, 0.00000, -2086.59155, 2278.45630, 0.00000, 0.00000, -2087.67773, reason) 0.00000, 2289.51001, -2110.53564, 90.00000, 2304.59033, 2259.6775,-2077.6726,22.0046) 2254.45630, CreateObject(19381, CreateObject(18762, 0.00000, 0.25); CreateObject(970, 2254.66382, CreateObject(18762, 0.00000); 90.00000); 0.00000, 90.00000, -2071.27173, 90.00000, 0.00000); 0.00000); 0.00000); 1; 90.00000); 0.00000, 22.53520, a 2278.45630, -2095.83398, 0.00000, -2068.88892, CreateObject(18762, 2304.71582, CreateObject(18880, 26.03360, 0.00000, 2259.67065, CreateObject(19385, Gate[1] -2071.28027, return 0.00000, 0.00000, 90.00000); -2140.15381, -2077.75439, 0.00000, -2087.3342, 0.00000, if(IsPlayerInRangeOfPoint(playerid, 0.00000, -2084.1201, 2309.48853, 0.00000, 0.00000, CreateObject(19360, 28.04740, 0.00000, 0.00000, // 0.00000); 1; 0.00000, 0.00000); 2298.58374, 0.00000, 2283.61865, 21.05030, -2092.68213, 0.00000, 90.00000, 28.04740, 0.00000); -2072.20313, CreateObject(18762, 19.25650, 27.83090, 2273.50781, CreateObject(18762, 0.00000, CreateObject(19355, 0.00000); 22.20460, 26.04660, -2140.03101, CreateObject(18762, 0.00000); -2125.80029, 0.00000, CreateObject(18762, 2294.64893, 26.03360, 0.00000, 0.00000, 90.00000, -2077.7261, 90.00000, new 0.00000, { 0.00000); 26.04660, 2273.69507, 2278.87769, { 2259.99463, 0.00000, 90.00000, 0.00000, 28.04740, new 0.00000); 90.00000, -2134.36475, -2085.11157, CreateObject(19454, } 90.00000, 0.00000); 26.04660, 24.09700, 90.00000); CreateObject(18762, CreateObject(970, 24.09700, && 2290.65088, 2309.48853, -2132.20459, -2087.04199, = == 2290.31152, 0.00000, 2309.90918, 26.03360, 2273.50781, 0.00000, 22.20460, 0.00000, 0.00000, CreateObject(19381, 0.00000, 0.00000, CreateObject(19435, 2309.48853, CreateObject(19354, 0.00000, 90.00000, 90.00000); CreateObject(19447, CreateObject(19373, 2290.69995, CreateObject(970, 90.00000, 0.00000, CreateObject(1930, CreateObject(19381, 0.00000, 90.00000, 0.00000, 0.00000, 20.91270, 0.00000, 2306.29590, 0.00000, 2291.0208, 0.00000, 0.00000, 2259.66675, 0.00000); 0.00000); 90.00000, 0.00000); 21.05030, GateUp[0] 0.00000, 0.00000); 2283.61865, 2264.55591, GateUp[2] if(IsPlayerInRangeOfPoint(playerid, = -2087.39063, 180.00000); -2102.7500, CreateObject(18767, 2278.87769, 2261.75049, 21.05030, 28.05540, 0.00000, 2261.4800, 0.00000, 24.09700, == 2309.48853, 2307.39502, 2290.6606,-2096.9448,22.0006) CreateObject(19354, 0.00000, -2122.68140, 0.00000, 2251.61328, 2292.74414, 2260.00708, 0.00000, -2117.35327, 0.00000, -2069.20337, -2101.43945, CreateObject(18762, 20.91470, 0.00000, = 0.00000); 0.00000, 90.00000, 0.00000); CreateObject(18762, CreateObject(18762, CreateObject(18762, 0.00000, 0.00000, 2276.8115,-2087.1509,22.0611) 0.00000); 0.00000, 26.04660, 0.00000); 0.00000); 1) 2295.54688, 21.04970, 2306.29590, 0.00000, == GateDown[0] 29.13768, CreateObject(18762, 24.20220, -2137.97754, 0.00000); 0.00000, -2114.08618, print(" 21.11170, 2290.65088, 21.55670, 0.00000); CreateObject(19381, 0.00000); -2077.20044, -2069.20337, -2069.20337, 0.00000); 0.00000, -2111.56006, 90.00000, } CreateObject(19454, -2073.35010, 0.00000, 0.00000); CreateObject(18762, 90.00000); 0.00000, 2261.75049, = 2278.45630, 0.00000, 2309.95923, 0.00000, CreateObject(970, 29.13768, 21.05030, 26.03360, 2261.75049, простеньких CreateObject(19360, 0.00000, 2280.9399, 20.92470, 26.03360, 0.00000); 0.00000, 26.04660, 0.00000, CreateObject(18762, CreateObject(715, -2069.52832, 0.00000, 90.00000); домика 2290.29370, 2290.29370, -2071.27173, 0.00000, 22.34040, 0.00000, -2092.68604, -2135.41333, CreateObject(18762, 21.05030, Gate[6]; -2140.03101, 21.11170, 0.00000, liftdown[1] = 22.53520, -2119.98755, 0.00000, CreateObject(970, -2103.48218, 26.03360, -2082.11914, 0.00000, 0.00000, 2285.58008, 2278.76270, CreateObject(18762, 2252.59839, 22.86240, 90.00000, -2082.51953, -2087.39063, -2087.3384, 2261.75049, 2275.89624, 2290.64893, 2274.23340, == public -2105.58008, -2098.62256, 0.00000); 0.00000, 0.00000, 0.00000, CreateObject(19454, 0.00000, 90.00000); 2303.22241, 22.53520, 90.00000, -2073.22852, 27.71610, 0.00000, 0.00000, 0.00000, = -2116.19995, 90.00000, { 2290.65088, 2309.30005, 0.00000); CreateObject(18762, -2105.89575, 90.00000, 0.00000, CreateObject(19378, 0.00000); 0.00000, 0.00000, -2077.7446, GateDown[4] 0.00000, CreateObject(19355, -2101.92114, 0.00000, = CreateObject(19379, -2105.58008, 0.00000); 0.00000, 0.00000); 0.00000, 0.00000, CreateObject(1232, -2085.09644, 0.00000, 0.00000); 22.53520, CreateObject(19378, 0.00000, CreateObject(19355, -2121.62378, -2085.11157, 90.00000); RemoveBuildingForPlayer(playerid, CreateObject(18762, 26.03360, CreateObject(18762, 0.00000); 0.00000, CreateObject(970, 0.00000); 2259.34082, 22.20460, 24.09699, 2276.40674, 0.00000); 22.86239, 26.03050, CreateObject(18762, CreateObject(19355, CreateObject(19358, -2073.35010, CreateObject(18762, 0.00000, 90.00000); CreateObject(970, не 90.00000); -2071.40430, 0.00000, 0.00000, -2114.35596, 90.00000, GateDown[5] 0; 1) 2309.30005, CreateObject(19355, -2126.41284, 21.55670, CreateObject(18762, GateUp[3] 2275.25977, 28.04740, 27.71610, 2284.1094, -2130.22681, 90.00000); 90.00000, 90.00000); 0.00000, 22.53520, 0.00000, 0.00000, 0.00000, 2264.55591, 0.00000, -2092.68604, -2105.29785, 21.11170, CreateObject(19377, 0.00000, 0.00000, CreateObject(19355, 22.07470, 90.00000); CreateObject(970, -2071.50732, 2278.45239, 90.00000); MoveObject(Gate[5],2284.1094, 0.00000); 0.00000, 2260.00317, 2290.65088, -2082.11914, 0.00000); 0.00000, 0.00000); -2140.03101, 0.00000, 28.04740, -2120.26611, 2276.77124, 0.00000, 26.03360, 2304.71582, 21.04970, 90.00000, 0.00000); 0.00000, 0.00000, 0.00000); 0.00000); -2082.11914, 0.00000, 90.00000); CreateObject(19377, CreateObject(19354, -2105.58008, 1; 21.11170, } == 0.00000, -2105.58008, 2290.69995, 21.55670, 0.00000, 0.00000, 21.2630, 90.00000, 0.00000); 0.00000, CreateObject(18762, 0.00000, 0.00000); 0.00000, -2077.7261, 0.00000, 0.00000, 0.00000, -2077.76709, CreateObject(19454, CreateObject(18762, 90.00000); 2252.81616, 0.00000, 2309.48853, 0.00000, 21.05030, 2309.85986, CreateObject(19377, CreateObject(19450, 2278.5720,-2077.7217,22.0006) 0.00000, -2137.42725, 0.00000); 26.04660, 22.53520, -2105.50098, 0.00000, 28.04740, 90.00000); 0.00000, 20.91270, 0.00000, 0.00000); 2307.39502, 20.90670, 0.00000, 21.55670, 0.00000, 0.00000, 2259.66675, 1; 0.00000, 0.00000, -2069.20337, -2087.42505, 2309.48853, GateUp[5] else else 0.00000, 20.91470, 0.00000); -2103.51563, 26.04660, -2102.7500, 2278.72339, 0.00000); 0.00000, -2069.20532, 22.0660) 0.00000); below 28.04740, 2309.85986, -2073.73608, 0.00000, 2260.29785, CreateObject(19355, 2274.23340, -2092.30835, 0.00000, CreateObject(18762, -2105.79321, CreateObject(970, CreateObject(18762, 0.00000, 22.53520, 2309.48853, -2105.58008, 5.0, CreateObject(19360, 2292.75903, 0.00000, -2085.11157, 21.2630, 0.00000, CreateObject(19358, 0.00000, 2309.48853, -2105.89575, else 22.53520, 90.00000); CreateObject(18762, 2290.65088, 0.00000); 0.00000, 0.00000); 0.00000, -2085.11157, 20.91870, CreateObject(18762, 26.03360, CreateObject(18762, OnPlayerDisconnect(playerid, CreateObject(19378, CreateObject(970, 180.00000); 24.09700, -2071.27173, 0.00000, CreateObject(19377, 90.00000); 0.00000, -2071.27173, 0.00000, = 2295.54688, 90.00000, 0.00000, 29.13768, 21.11170, OnFilterScriptInit() CreateObject(19381, -2079.33838, CreateObject(18762, 2249.79150, 90.00000, 0.00000); CreateObject(18767, 2260.00317, 0.00000, CreateObject(19381, 0.00000); 21.11170, 0.00000, 24.20220, a CreateObject(19452, 0.00000, 2309.48853, FILTERSCRIPT -2069.30005, { 90.00000, -2126.41284, 2259.66260, 0.00000); GateDown[5] 0.00000, CreateObject(18762, -2097.08521, CreateObject(19355, 2249.47656, 22.53520, 0.00000); 20.91870, 90.00000, 90.00000, -2068.88892, CreateObject(19454, 2278.5488,-2097.3596,22.0006) 0.00000, 0.00000); 22.53520, CreateObject(19447, 0.00000); -2105.58008, 21.11170, -2114.35596, CreateObject(19378, 2295.54688, 0.00000, -2069.52832, 2292.74414, 0.00000); 28.04740, if(IsPlayerInRangeOfPoint(playerid, -2108.12988, 0.00000, 0.00000); 21.05030, 90.00000, 0.00000); 0.00000, 0.00000, 0.00000); 0.00000); new 2278.49048, 2259.34082, 0.00000, -2087.39063, CreateObject(19454, -2085.11157, 22.53320, GateUp[1] -2131.76807, 28.04940, 2265.27783, if(IsPlayerInRangeOfPoint(playerid, 2260.0376, new 0.00000, 0.00000, CreateObject(18762, 90.00000, liftdown[1] 20.90870, 0.00000, 0.00000,​
 
показывает В :( даже не ошибки gamer работает не , отвечает. вообще сразу не моде
 
Требует доработки.
 
мода сервер? в начало как Помогите, добавить Надо этот? в засунуть маппинг
 
всем AvPack, CreateDynamicObject ко
 
команды. Как кроме добавить Ребят, ошибки /open? этой добавить команду в получилось помогите! Все мод, Выдает
 
0.00000); 22.53320, } -2092.68213, -2114.30835, 0.00000, 0; 90.00000, 0.00000, 0.00000); 90.00000); == -2072.73755, 2278.87964, 28.04740, 20.91070, 19.25450, 0.00000, 2273.50781, CreateObject(19360, 0.00000, 0.00000); CreateObject(19454, -2073.73608, 0.00000); 0.00000, 90.00000, 90.00000); CreateObject(18880, CreateObject(19360, -2101.11646, 0.00000, 0.00000); 0.00000, -2071.50732, 0.00000, 2250.90454, -2071.40430, Gate[4] 0.00000, 0.00000, 22.0660) 0.00000, 0.00000, CreateObject(19358, 20.91670, 21.07370, 20.91070, 0.00000, 21.55670, 0.00000, 0; 2307.4329,-2087.3796,22.0749) -2069.52832, 90.00000); 23.78630, 0.00000, CreateObject(18762, 0.00000); 2296.62842, CreateObject(19355, 0.00000); 26.04660, CreateObject(19354, 21.07370, 0.00000, -2101.92114, 90.00000); CreateObject(18762, -2110.25513, 0.00000, -2115.62891, 27.83090, 22.53320, CreateObject(18762, 24.09700, 28.04740, 0.00000, CreateObject(18762, CreateObject(18762, 1) 0.00000); 0.00000); 5.0, 2309.48853, 28.04340, CreateObject(19358, 18.1491,1); 0.00000); 0.00000, 2304.59033, -2129.84155, то = 2261.75049, -2086.99805, 0.00000, 22.53520, CreateObject(18762, 21.05030, 21.2961, 2274.23340, -2091.40479, 28.04740, -2087.42505, 0.00000, = 0.25); 2278.87769, 0.00000); 0.00000, { CreateObject(19379, 22.53520, 90.00000, 90.00000, 0.00000, 2263.83765, -2071.28027, 0.00000); CreateObject(1930, 2280.9399, 25.78000, 21.05030, 2290.11182, 0.00000, -2080.77148, MoveObject(Gate[4],2291.0208, CreateObject(19447, 0.00000); 22.53320, CreateObject(19377, -2103.50244, 0.00000); 27.83090, 28.04740, 90.00000); = 0.00000, 22.53520, 0.00000, 2292.75903, 0.00000, 0.00000, 0.00000, CreateObject(19381, 0.00000, RemoveBuildingForPlayer(playerid, 0.00000, 0.00000, 0.00000); -2107.48584, CreateObject(19358, 0.00000, { 0.00000, -2097.0908, 0.00000, 2254.66382, CreateObject(18880, 90.00000, 22.53520, 0.00000, 90.00000, -2135.41333, 0.00000); 21.11170, AvPack,Маппинг 0.00000, 90.00000); -2087.41870, -2126.41284, 0.00000, && 2283.61865, 0.25); 0.00000, 22.53520, 0.00000, 0.00000, 2254.76172, 90.00000); CreateObject(19447, 2290.65088, Gate[2] 2260.00708, 2264.43579, } 24.21020, 0.00000); 0.00000, 0.00000, -2081.84937, 0.00000, -2069.52832, -2087.74365, 26.03360, 2273.50781, 0.00000, 22.53520, 0.00000, 0.00000, 2294.82178, CreateObject(18762, 0.00000, -2135.36328, MoveObject(Gate[1],2277.9861, 0.00000, 21.05030, 2284.3052, 0.00000, 90.00000); 0; 0.00000, CreateObject(18762, 2278.76270, 0.00000, 2622, = 2291.36621, return 2259.66675, == -2105.89575, -2096.95728, 0.00000); 0.00000, 0.00000); 0.00000, 26.03360, 1) 0.00000); = 2259.34082, 0.00000); 2309.30005, 21.55670, 90.00000); 180.00000, 2253.62085, 90.00000); 22.53520, MoveObject(Gate[2],2277.9861, 2309.90918, 0.00000, 22.53520, 2269.11450, 90.00000, -2087.41870, 0.00000); 22.53520, 0.00000); 21.07370, CreateObject(18762, 0.00000, -2073.78320, 90.00000); CreateObject(18762, 0.00000); 90.00000, CreateObject(18762, 20.90870, -2115.78076, 180.00000, GateDown[2] 2299.73926, -2140.03101, CreateObject(19355, 90.00000, 0.00000, 0.00000, 22.53520, 0.00000); 21.05030, 22.53520, 24.19820, 2278.45239, 2291.00513, 0.00000, 0.00000); 0.00000); 90.00000, -2069.20337, 0.00000, CreateObject(18880, 2278.45630, CreateObject(18762, 2263.83765, 0.00000, 2309.30005, = 0.00000, 90.00000); 0.00000); 19.25650, 0.00000, 0.00000, 2275.25977, 0.00000, = 0.00000, 21.05030, 0.00000, -2097.0908, == 0.00000, MoveObject(Gate[4],2291.0208, -2087.68408, CreateObject(19355, -2097.08521, 0.00000); CreateObject(19360, -2125.12500, 0.00000, 26.02710, 0.00000, = CreateObject(18762, CreateObject(18762, CreateObject(19377, 0.00000, 90.00000); 2271.77246, 0.00000, GateUp[0] CreateObject(19379, = -2069.52832, GateDown[4] 26.04660, 2292.76587, 0.00000); 2276.40674, -2105.39990, 2259.36938, CreateObject(18762, 2264.55591, 0.00000, 0.00000, -2077.7261, CreateObject(18762, -2087.67773, -2128.11011, 0.25); 0.00000, 90.00000, 0.00000); CreateObject(19379, 0.00000); 90.00000); 21.04970, 0.00000); 22.53520, 21.60496, 0.00000); 2309.48853, 0.00000); 0.00000, -2069.20337, 2277.9861, CreateObject(19378, -2092.68604, CreateObject(18762, 2259.66675, 2290.65088, 0.00000, 0.00000, 0.00000); CreateObject(715, 1; 2278.14795, { 22.53520, -2114.30640, -2105.73950, 0.00000, 2273.69507, 0.00000, 2290.65283, 21.55670, 27.83090, 2295.42920, 0.00000, -2105.57593, 90.00000, 21.55670, 0.00000); 18.1491,1); 28.04540, 0; 22.53320, 20.90670, 0.00000, 0.00000, 0.00000, 26.04660, CreateObject(19447, 90.00000, 2292.75903, 2304.59033, 0.00000, 0.00000, 18.1491,1); 2309.48853, -2073.35010, 2259.34082, if(IsPlayerInRangeOfPoint(playerid, CreateObject(18762, 20.91470, 0.00000, else 22.53520, -2111.55786, 22.53520, 90.00000); CreateObject(19452, 26.03360, 90.00000); -2105.89575, 0.00000, 2259.66479, 0.00000, 0.00000); 21.05030, CreateObject(18762, 0.00000); -61.79999); 0.00000, 2249.79150, -2105.89575, 0.00000); 21.05170, else 21.05170, = 0.00000); 0.00000, 0.00000, 2290.6606,-2077.6641,22.0006) CreateObject(1232, 1) 90.00000); 2290.31348, 0.00000, == CreateObject(19360, 0.00000); 25.78000, 0.00000); -2091.40479, 0.00000, 0.00000, 0.00000); 0.00000, 0.00000, -2073.78320, CreateObject(18762, CreateObject(970, 0.00000); 0.00000, CreateObject(1930, CreateObject(18762, 2273.50781, 2306.66992, } 0.00000, 0.00000, 2273.50781, 0.00000); 90.00000); 0.00000, 2309.95923, CreateObject(19446, -2087.3384, 0.00000); 90.00000, -2069.52832, 0.00000); (strcmp("/open", 0.00000, 1; 0.00000, 0; -2069.20337, CreateObject(19381, CreateObject(19355, 2306.55176, -2092.72339, -2101.43945, 28.04540, 26.03360, CreateObject(18762, 2263.74658, 0.00000, 2278.47192, CreateObject(970, 0.00000, CreateObject(19447, 0.00000, CreateObject(19385, 0.00000); 2268.77368, -2069.52832, 0.00000); 0.00000, -2073.73608, Раскидайте 0.00000, CreateObject(19447, 2275.25977, CreateObject(19358, 2265.69141, 2259.66675, 26.03360, 2260.00317, 22.53520, cmdtext, CreateObject(19378, 2300.07642, 26.03360, 0.00000, -2114.35596, -2115.12451, 0.00000, 22.20460, 20.96150, CreateObject(1232, CreateObject(18762, -2105.78882, 0.00000, 2255.02441, GateUp[3] 0.00000, 2309.48853, 21.55670, 28.04340, CreateObject(19381, 0.00000, 22.20460, 2309.30005, CreateObject(18767, 2259.66675, 27.71610, -2092.68213, CreateObject(19379, CreateObject(18762, CreateObject(18762, 0.00000, 29.13768, liftup[0] 90.00000, -2092.30835, 90.00000, -2069.20337, 2288.81763, 0.00000); 2278.87964, 0.00000, 22.20460, CreateObject(18762, 0.00000, 0.00000, = -2092.51538, 0.00000, 0.00000, CreateObject(19446, -2134.30078, 0.00000, CreateObject(19354, 90.00000); if -2114.38208, 90.00000, 90.00000); 0.00000, 20.96150, 2251.61328, 90.00000, 0.00000, 0.00000); CreateObject(1930, == 20.91470, 90.00000, 22.53520, 0.00000, -2103.48218, 0.00000); 0.00000, 90.00000); 90.00000, 24.09700, 2307.39502, CreateObject(715, GateUp[1] 0.00000); 0.00000); 2304.71582, 0.00000, 90.00000); 180.00000, else -0.18000); CreateObject(19360, -2140.11182, 0.00000, 90.00000); 0.00000); CreateObject(19381, 0.00000, 0.00000); 0.00000); -2082.68701, 22.53520, -2126.41089, 5.0, CreateObject(19381, 2278.87964, 0.00000); CreateObject(19447, -2130.09644, 0.00000, 0.00000, 0.00000, 29.13768, -2105.58008, 20.91070, 0.00000, 2618, 0.00000, 2309.48853, -90.00000); 2263.54858, 0.00000, 0.00000, 21.11170, 27.83090, 1) 19.25650, 0.00000, CreateObject(1930, 90.00000); 2274.23340, 22.53520, = 90.00000); 0.00000, -2077.7261, 90.00000, 0.00000, 2259.6775,-2077.6726,22.0046) 2259.66675, 21.04970, 21.4073,1); 0.00000); 2276.8115,-2087.1509,22.0611) 2257.10693, 2290.65088, -2110.73389, CreateObject(18762, 0.00000, 90.00000, 0.00000, 0.00000, 0.00000); -2129.62085, 0.00000, 2278.14795, 0.00000, 1) CreateObject(18762, 0.00000, CreateObject(970, -2073.73608, 0.00000); CreateObject(18762, 90.00000); 2274.48975, 20.91470, -2101.43945, CreateObject(19360, CreateObject(3055, 2309.48853, CreateObject(18762, -2105.57813, -2126.41089, 1) 0.00000); 0.00000); 2309.48657, -2121.49316, 28.04540, CreateObject(18762, 2278.45630, 2309.49243, CreateObject(19378, 0.00000); 0.00000, 21.04970, return -2073.35010, 20.91070, CreateObject(18880, 0.00000, 0.00000); 2280.9399, 0.00000, RemoveBuildingForPlayer(playerid, 0.00000); 0; 2303.56030, 0.25); 0.00000, 0.00000); = 1) 0.00000, -2097.08521, 0.00000, 0.00000, 0.00000, -2126.41089, 21.05030, 2290.69995, 2278.76270, -2099.5300, -2069.20337, true, 1; GateUp[4] 2278.76270, 0.00000, 22.53520, 0.00000, 0.00000, 0.00000, 24.08520, 2275.76758, 2292.75903, CreateObject(19447, 90.00000); 0.00000); 0.00000, { -2137.42822, 26.03360, 2259.99829, 0.00000); 0.00000, 0.00000); 0.00000, 2278.5720,-2077.7217,22.0006) -2071.27173, 22.34040, -2105.29785, CreateObject(970, 0.00000, 0.00000, 0.00000, 0.00000, 0.00000); 0.00000, CreateObject(970, 0.00000, CreateObject(19454, -2068.90967, 0.00000, 2272.27271, -2077.7261, 0.00000, CreateObject(970, CreateObject(19450, 2278.45630, 29.13768, 0.00000, -2091.98633, -2125.40918, CreateObject(19454, 0; 26.04660, -2097.10547, 2260.00317, 25.78000, 0.00000, 26.04660, -2078.57153, 0.00000, 26.04660, 0.00000, 2261.77979, 0.00000, 2259.66675, 0.00000); else 21.05170, CreateObject(18762, 0.00000); -2122.59351, 2261.75049, 0.00000, 90.00000, 90.00000, 0.00000, 28.04740, 0.00000); 24.09699, 20.92270, -2101.03296, CreateObject(3055, 2278.14795, 90.00000); 2278.5720,-2077.7217,22.0006) 0.00000, CreateObject(19358, CreateObject(19450, 0.00000); -2129.00317, 2257.53638, CreateObject(19381, 24.20420, 0.00000, 0.00000); 90.00000, 90.00000); 0.00000); 0.00000); 27.71610, CreateObject(19377, 0.00000, 0.00000); CreateObject(18762, 26.03360, CreateObject(19378, } 0.00000, 0.00000, 2249.79150, CreateObject(18762, 0.00000, 90.00000); && 26.03360, 0.00000, CreateObject(19381, 24.20020, 0.00000, CreateObject(18762, 90.00000, 2256.06543, 2309.30005, 0.00000, 0.00000, CreateObject(19378, -2126.41089, -2124.75024, -2105.58008, 0.00000, 2254.35645, 0.00000, 2265.27783, 0.00000); 0.00000, 0.00000, 0.00000, 0.00000, CreateObject(19354, if(IsPlayerInRangeOfPoint(playerid, 0.00000, 0.00000); 0.00000, CreateObject(19355, 90.00000); 2295.42920, 0.00000, 0.00000); -2089.56006, 2293.61816, -2087.39063, CreateObject(19446, 90.00000, CreateObject(970, 90.00000, 0.00000); 0; -2077.7446, 0.00000, 0.00000, 0.00000); CreateObject(19379, 2290.29370, 0.00000, -2105.73633, 0.00000, 2278.5488,-2097.3596,22.0006) 21.4073, 0.00000, CreateObject(19447, 26.03050, 0.00000, 0.00000, 0.00000, GateDown[5] -2138.14111, -2134.06250, 0.00000, CreateObject(19354, 28.04740, } 90.00000, 5.0, CreateObject(19378, -2069.20142, 90.00000, MoveObject(Gate[2],2277.9861, 0.00000, -2073.78320, 0.00000); { -2117.35327, 24.19620, 0.00000, 0.00000, CreateObject(715, 0.00000, GateDown[5] CreateObject(19360, 20.91870, 26.04660, CreateObject(19355, = 2274.36523, 90.00000, 26.14300, 2623, 2307.39502, 90.00000, 26.03360, 0.00000, 0.00000, 5.0, CreateObject(18762, 26.04660, 22.53520, else CreateObject(1232, CreateObject(19355, 0.00000, 21.11170, -2134.36475, 90.00000, -2140.15381, CreateObject(19379, 2309.30005, 0.00000, 0.00000, CreateObject(19373, 1; -13.62000); 2290.50781, 0.00000, CreateObject(19377, 0.00000); CreateObject(18762, 2249.47656, 20.91270, в CreateObject(19379, -2113.43652, CreateObject(970, 21.11170, 26.03360, 2290.6606,-2077.6641,22.0006) -2081.84937, 2309.48853, 0.00000, 0.00000, -2098.62256, -2106.14502, 0.00000, 0.00000); 0.00000, CreateObject(18762, -2077.75439, 0.00000, 0.00000, -2087.39063, 2304.83594, 90.00000, 0.00000, 26.03360, 0.00000); 28.04940, 0.00000); -2121.49316, 2309.48853, 2309.48853, 26.03360, 21.04970, 2300.07642, 270.00000); 0.00000, 21.05030, 2259.66479, -2068.90967, 0.00000, 21.55670, CreateObject(18762, 2278.45239, 2294.60181, 0.00000, -2105.46680, 0.00000, 2259.66675, -2114.19238, 0.00000); 0.00000); 0.00000, CreateObject(19378, 26.03360, 0.00000, 2309.30005, 0.00000, = 2290.65088, 0.00000); 21.05030, 0.00000, 2271.77246, CreateObject(19358, -2085.11157, -2077.76709, 0.00000, 90.00000); -2102.7500, 0.00000); 29.13768, -2068.88892, == CreateObject(18762, -2071.27173, 2260.00708, 18.1491,1); CreateObject(19360, 0.00000, 2309.85986, -2072.20313, 19.25650, 2296.67944, 2292.76587, CreateObject(19355, 22.07467, 28.04540, -2105.89575, 28.05340, -2108.57104, 21.4073,1); 0.00000, -2101.77417, 0.00000, 26.04660, 0.00000, 2306.29590, 0.00000, if(IsPlayerInRangeOfPoint(playerid, 28.04740, 0.00000); 22.53520, 0.00000, CreateObject(18762, 0.00000, 0.00000, 5.0, CreateObject(970, 22.0660) 2252.99585, 90.00000, -2102.78052, CreateObject(18762, 0.00000, 0.00000, CreateObject(18880, GateDown[2] 90.00000, 0.00000); } CreateObject(19355, -2140.1091, 90.00000, { lift1 2283.61865, 180.00000); 0.00000, 0.00000, CreateObject(715, 0.00000); 0.00000, 90.00000, 0.00000, 0.00000, CreateObject(970, 0.00000, 0.00000); 0.00000, CreateObject(715, 180.00000, 2263.12354, 2278.87964, 0.00000, && 2263.74658, CreateObject(18880, 0.00000, 0.00000, 0.00000, 1) 22.53520, 0.00000); 21.05030, 0.00000, 0.00000); 0.00000, 0.00000, 0.00000, 0.00000, 2292.76147, 0.00000, 90.00000); -2077.72388, 2274.33350, { 2305.31763, -2082.51953, 0.00000, 90.00000, 2624, 90.00000, 0.00000, 22.53520, 0.00000); 2278.45239, 90.00000); 21.11170, 0.00000); 90.00000, CreateObject(1223, 0.00000, 0.00000, 0.00000); 28.04940, -2071.27173, 2276.40674, -2069.30005, 26.04660, 120.35999); CreateObject(18762, 21.05030, if(IsPlayerInRangeOfPoint(playerid, В 21.2630, 21.11170, 26.02710, 0.00000, 90.00000); 22.53320, 2276.40674, 2305.31763, 90.00000);//18.1266 0.00000, 0.00000, 0.00000); 0.00000); 90.00000, 19.25650, CreateObject(18762, CreateObject(19355, -2124.74170, 0.00000, CreateObject(18762, -2097.0908, 0.00000, 90.00000); 0.00000); 2278.45630, 0.00000, 21.4073,1); 90.00000, 90.00000); CreateObject(19362, 90.00000); CreateObject(19450, 90.00000, 90.00000); CreateObject(19377, CreateObject(19379, 21.60500, 2295.23486, { 0.00000); 26.03360, 0.00000, 0.00000, CreateObject(18762, 20.91670, 0.00000); 23.78630, 2295.42920, 0.00000, -2105.58008, -2117.35327, CreateObject(18762, 0.00000, 0.00000, CreateObject(970, CreateObject(19381, 2263.56787, -2089.56006, CreateObject(19381, -2088.46582, 90.00000); 2304.71582, 28.04740, 90.00000); 0.00000, 0.00000, 22.53520, 90.00000, 26.03360, -2071.27173, 22.07470, 20.91270, CreateObject(18762, 90.00000, CreateObject(19354, 0.00000); 2249.47656, MoveObject(Gate[1],2277.9861, -2124.80591, = 0.00000, 2263.12354, 0.00000, 0.00000, 0.00000, 0.00000, GateDown[2] 2300.07642, 0.00000, CreateObject(18762, 0.00000, 22.53520, CreateObject(18880, -2085.11157, 19.25650, 0.00000, -2080.77002, GateDown[3] 2294.50732, 2290.69995, то 24.19620, 26.03360, -2133.47607, GateUp[3] 0.00000, -2082.11914, 27.71610, 0.00000, } 21.55670, 0.00000, 0.00000); 90.00000, 22.53520, MoveObject(lift1,2277.2185, -2101.11841, 0.00000, 22.20460, -2087.3384, CreateObject(970, 28.04740, 2275.89624, 2263.62158, -2097.07300, CreateObject(19454, 0.00000, 0.00000, 20.90470, -2105.89575, 2304.59033, -2134.30078, CreateObject(19354, [/CODE] 21.05030, 2304.99170, 0.00000, 0.00000, 0.00000); 0.00000, -2082.51953, 20.91070, 2309.30005, 0.00000, 0.00000, CreateObject(970, 0.00000); 0.00000, 21.05030, 0.00000, CreateObject(18762, -2071.80713, 0.00000); 90.00000); 0.00000, else -2068.88892, CreateObject(18762, 2279.68237, -2092.68604, 0.00000, 21.2630, 0.00000, 0.00000); CreateObject(19378, 2295.54688, 2260.00317, 0.00000, CreateObject(18762, 0.00000); 20.9890, -2105.58008, -2077.7261, -2140.1091, 90.00000); 22.53320, CreateObject(19358, 0.00000, 2619, 26.03360, 26.04660, 0.00000, 21.11170, 26.03360, 20.9500, CreateObject(19360, } 0.00000, 2305.69482, 0.00000, CreateObject(18762, 24.09700, = 2259.66870, 2261.78052, CreateObject(18762, 0.00000); 0.00000, 0.00000, 2272.64429, 0.00000, 2263.62158, 0.00000, 1716, -2071.27173, 0.00000, CreateObject(18762, 2252.99219, 2292.75903, CreateObject(1930, 0.00000, 2303.61987, 90.00000); 180.00000); -2073.22852, CreateObject(19377, 90.00000); 2264.55591, 90.00000, 1; 26.03360, 90.00000, CreateObject(19446, -2073.78662, } 0.00000, 27.83090, -2087.42505, 1; CreateObject(18762, 0.00000); 0.00000, -2068.88892, 0.00000, -2103.50830, 0.00000, 2259.66675, 90.00000); 0.00000, GateDown[5] 0.00000); 2259.34082, 0.00000, 24.08520, 2292.74414, 2278.45239, 2307.76758, -2085.11157, 2276.77124, 21.11170, 0.00000); 0.00000, 24.20420, 0.00000, 22.53520, 0.00000, 0.00000, 22.53520, -2079.33838, 0.00000, 90.00000, 28.05340, GateUp[1] 0.00000, CreateObject(715, 21.4073, 0.00000, 90.00000); 2275.89624, CreateObject(970, 90.00000, 90.00000); -2126.41284, 0.00000, -2069.20337, 29.13768, 0.00000, 10) 2259.66675, CreateObject(19447, 90.00000, -2070.67993, -2110.20630, 26.04660, CreateObject(19355, 21.07370, 90.00000); 0.00000, CreateObject(19355, 26.03360, GateUp[2] 0.00000, 22.20460, 21.05030, 0.00000, 90.00000); 0.00000, -2097.08936, -2118.51343, 22.53520, 2273.50781, CreateObject(970, 0.00000); CreateObject(19454, CreateObject(715, 0.00000, -2068.88892, 0.00000); CreateObject(1930, 0.00000, 0.00000, CreateObject(970, 21.05030, 0.00000, 2259.34082, 28.04740, 2304.59033, 2278.45435, 90.00000, 0.00000, = 20.91470, 28.04540, 90.00000); 0.00000); 0.00000); 0.00000, 0.00000); 0.00000, CreateObject(970, 2259.66675, 90.00000); 2261.75049, 0.00000, 2298.71558, 0.00000); 0.00000); 90.00000); 2277.19214, = liftdown[0] CreateObject(19454, GateUp[5] -2102.62500, 0.00000); -2077.80835, 0) 21.05030, -2114.19238, В 20.91270, liftdown[1] 1; liftdown[1] 90.00000, 0.00000); 2290.65283, -2120.26611, 0.00000, 0.00000, 0.00000); 0.00000); 90.00000, 22.53520, 0.00000, 0.00000); 0.00000, -2072.17163, 22.53520, CreateObject(19381, 180.00000); 0.00000, 0.00000, 0.00000, 2290.65283, -2140.15381, 2290.73730, 0.00000); 1; -2069.20337, 2285.58008, 0; -2108.17310, -2084.1201, 0.00000); -2140.6418, -2087.42505, 0.00000); 0.00000); 0.00000, -2077.75439, GateDown[3] CreateObject(18762, 2290.65088, 0.00000, 24.20020, 0.00000, 0.00000); 0.00000, 0.00000, -2092.68604, 0.00000, 21.11166, 2291.0208, CreateObject(19360, 29.13768, -2105.86548, 26.04660, 0.00000, = 0.00000, 0.00000, CreateObject(1232, 1; 2278.76270, 0.00000, 0.00000, 0.00000, 0.00000, 0.00000, 0.00000); 2260.0376, 0.00000, 0.00000); 0.00000); 2260.00317, CreateObject(18762, 0.00000); 0.00000, liftup[1] 2307.4329,-2087.3796,22.0749) CreateObject(19354, 22.53520, 0.00000); CreateObject(18762, -2101.43945, 90.00000); 0.00000, CreateObject(970, 0.00000, 20.91070, 0.00000); -2116.19995, 0.00000); 90.00000); 26.03360, CreateObject(970, -2138.59985, CreateObject(18762, 0.00000, } { { 0.00000, 0.00000, 90.00000, 2290.65088, -2121.62378, 28.04740, GateDown[0] 2260.29785, 0.00000, 0.00000); 0.00000, 0.00000); 2260.29785, 21.11170, 0.00000, = 0.00000, 0.00000); -2140.03101, -2086.59155, 2277.2185, 2269.11450, CreateObject(970, 0.00000); CreateObject(19377, 21.05030, 90.00000, 0.00000, CreateObject(18762, -2129.99438, 90.00000); 2278.87964, 26.03360, 90.00000); 0.00000); } 0.00000); 2263.83765, 0.00000, CreateObject(19454, -2097.15576, 26.04660, CreateObject(18762, -2068.88892, 22.53520, 0.00000, CreateObject(18762, -2105.89575, -2110.75635, -2105.58008, -2101.11646, 22.53520, 0.00000, GateDown[0] 90.00000, == -2135.30151, 0.00000); 0.00000, -2128.14453, 0.00000, liftup[1] 0.00000, MoveObject(Gate[3],2291.0208, 0.00000, 21.11170, 0.00000, CreateObject(18762, MoveObject(Gate[5],2284.1094, 0.00000, 21.55670, -2069.20337, 0.00000, 0.00000); 2269.11450, 2254.77832, -2068.88892, 0.00000, CreateObject(18762, 0.00000); 26.03360, 90.00000); CreateObject(19355, 0.00000, GateDown[1] 2292.74414, CreateObject(19454, -2085.07544, 2254.65771, 21.05030, 90.00000, 0.00000); 2294.82178, 0.00000, 2257.93750, CreateObject(19446, 26.04660, 22.20460, 0.00000, 0.00000); 0.00000); CreateObject(1232, 0.00000, 26.04660, 0.00000, 0.00000, 0.00000); 0.00000, CreateObject(18762, -2089.56006, 90.00000, CreateObject(19377, 90.00000, CreateObject(18762, else && -2103.51563, 26.03360, 0.00000); 0.00000, 90.00000); CreateObject(18762, MoveObject(Gate[5],2284.1094, -2069.30005, -2138.16016, 0.00000, 2307.76758, 2295.54688, -2128.11523, CreateObject(18762, 0.00000, 0.00000); CreateObject(19360, 2266.49268, CreateObject(18762, CreateObject(970, CreateObject(18762, CreateObject(19355, 21.11170, 90.00000); 1; -2105.89575, -2097.10547, 0.00000); CreateObject(19360, 90.00000, 0.00000, 2278.76270, 2261.75049, CreateObject(18762, 0.00000, 2252.81616, 26.04660, 2261.75049, 0.00000, 0.00000, 0.00000); -2069.20337, 0.00000, 90.00000); = -2068.97974, 26.03360, 2253.62085, 21.05030, CreateObject(19362, CreateObject(18762, 2288.51245, 0.00000, CreateObject(970, CreateObject(18762, -2096.58838, 2292.74414, 90.00000); 28.04740, -2085.11157, && 0.00000, 0.00000, 0.00000, 2307.39502, -2087.39063, 0.00000, CreateObject(19360, 0.00000); 90.00000); 2290.69995, 24.20020, 0.00000, 90.00000); 0.00000, 2290.29370, 28.04740, 180.00000, 26.03360, CreateObject(19355, CreateObject(19450, -2114.08618, 0.00000, CreateObject(970, 90.00000, -2091.32739, 0.00000); 0.00000, CreateObject(19435, 2259.66260, 0.00000, 2249.79150, 2292.76587, else 0.00000, 0.00000); 21.55670, } 0.00000, CreateObject(18762, 90.00000); 0.00000, 0.00000, 2264.55591, 24.19820, 0.00000); будь 2309.48853, 90.00000, CreateObject(19446, = 0.00000, 90.00000, MoveObject(lift2,2308.2061, 0.00000, 2306.70630, 0.00000, 0.00000, 90.00000, 0.00000, 22.53520, 0.00000, 2258.30200, CreateObject(19378, 28.04740, 21.05030, -2082.11914, 28.04940, RemoveBuildingForPlayer(playerid, 0.00000, 20.90870, CreateObject(18762, CreateObject(18880, CreateObject(19377, 2292.76099, 0; 0.00000); 0.00000); -2092.68604, } 21.05030, CreateObject(19454, 90.00000, RemoveBuildingForPlayer(playerid, В 90.00000); 1) 0.00000); 0.00000); 90.00000, 0.00000, else = CreateObject(18762, && } 26.03360, -2091.32739, -2120.36523, -2103.50244, liftdown[0] 2264.55591, 2291.89111, 26.03360, 0.00000, { 2250.14404, 90.00000); 2309.30005, -2114.30835, -2097.08521, -2082.11914, 0.00000, 2251.31079, 21.55670, CreateObject(19450, 0.00000); -2110.64551, 90.00000); 2278.45239, 90.00000, = -2089.56006, -2105.89575, if(IsPlayerInRangeOfPoint(playerid, 0.00000, else == CreateObject(19447, 90.00000, 0.00000, -2105.79321, 0.00000, 0.00000, 90.00000, 0.00000, -2069.20337, 0.00000, CreateObject(19452, 0.00000); CreateObject(18762, 0.00000, -8.22000); 0.00000); -2101.43945, = 0.00000); 24.09700, 0.00000, 18.1491,1); 2265.64063, 0.00000, GateUp[2] 90.00000); CreateObject(19355, 0.00000, 21.11170, -2105.57813, 0.00000); 0.00000); 0.00000, -2077.7446, 2259.34082, 0.00000); 2304.99170, 2278.14795, 0.00000); 0.00000, 0.00000, -2090.05786, -2128.14453, 2304.99170, 0.00000, 0.00000, 0.00000, && 26.04660, GateDown[2] 0.00000, CreateObject(19384, CreateObject(18762, 0.00000, 22.53520, CreateObject(970, 26.03360, -2114.35596, 0.00000, 2278.72339, -2105.58008, 2309.95923, -2120.36523, -2071.27173, 1; 26.04660, 2290.6606,-2096.9448,22.0006) 0.00000, код 26.03360, 2303.61987, -2081.77173, 21.11170, 2278.45239, 2306.29590, 2276.40674, 2294.65088, 0.00000, CreateObject(18762, 2249.79150, 2264.55591, 0.00000, 26.03360, 0.00000, CreateObject(19446, 26.03360, 0.00000); 21.11170, 0.00000, 22.86240, 0.00000, 0.00000); 21.2630, 21.11170, CreateObject(19379, 0.00000, CreateObject(19358, -2101.43945, 2278.45239, 7.0, liftdown[1] -2122.69434, 90.00000); -2101.43945, 2264.43579, 0.00000); -2105.58008, CreateObject(19355, 0.00000); CreateObject(19378, CreateObject(19355, 0.00000, && 0.00000, -2072.89990, 2309.30005, CreateObject(18762, 2292.75903, else 0.00000, 2274.33350, 27.71610, 2290.11182, CreateObject(19358, GateDown[3] 0.00000, -2073.35010, 90.00000, CreateObject(970, 90.00000, = CreateObject(19354, GateDown[1] 90.00000);//18.1491 22.53520, 2259.66675, && 21.05030, -2105.29785, 90.00000, = CreateObject(18762, -2077.76709, -2082.17651, -2132.20459, 0.00000, -2140.1091, -2101.95435, 2307.39502, 26.28810, 1) -2128.11011, -2126.41284, 0.00000); 0.00000, -2069.20337, -2073.35010, 2254.75366, 2297.69507, CreateObject(970, 90.00000, 90.00000, -2105.88965, 90.00000, -2105.50098, CreateObject(18880, CreateObject(970, 0.00000, 2298.58374, CreateObject(18762, 0.00000); 0.00000, 0.00000); 2263.83765, 0.00000, 2294.00098, 2290.69995, 0.00000, 90.00000, 0.00000, 0.00000, 90.00000); CreateObject(19379, CreateObject(19358, 2289.51001, 0.00000, 90.00000, 2259.6775,-2077.6726,22.0046) 21.60500, CreateObject(19381, 21.05170, 90.00000); -2105.78882, GateUp[5] CreateObject(970, -2076.34033, -2126.41284, 90.00000, -2097.0908, -2087.39063, 22.53520, 90.00000, 2264.55591, -2069.20337, 90.00000); 26.03360, GateDown[5] 2296.24268, 0.00000); 90.00000, 2290.29370, -2130.22681, 0.00000, -2105.57666, 0.00000); 0.00000); 0.00000, GateDown[1] Gate[5] 0.00000, 0.00000, 0.00000, CreateObject(19381, 2263.12354, liftup[0] CreateObject(19355, 0.00000); 23.78630, 22.53520, 0.00000, 2290.64893, 26.28805, 0.00000, 26.04660, 1; = 20.90870, 20.91470, 22.86239, -2077.76709, -2071.27173, 90.00000, 0.00000, -2073.35010, 0.00000, CreateObject(19384, -2105.58008, == 2307.39502, 22.53320, 0.00000); 90.00000); 21.07370, CreateObject(19358, 21.4073,1); 180.00000, GateUp[0] 0.00000, 90.00000); CreateObject(19447, 0.00000, 0.00000, 0.00000); 0.00000, 0.00000, CreateObject(18762, 2251.61328, 0.00000); 2305.31763, 0.00000, 2278.14795, 0.00000); 0.00000); 90.00000, CreateObject(19381, 0.00000); 2290.65088, CreateObject(18762, 0.00000, 90.00000, 21.05030, 2259.34082, -2092.15015, 22.53520, -2069.24951, CreateObject(19447, 2292.75903, 0; = 0.00000); -2069.19946, 90.00000); 90.00000, 0.00000, MoveObject(Gate[0],2260.0376, 0.00000, 0.00000, CreateObject, CreateObject(970, 0.00000); 0.00000, 26.04660, 0.00000, 0.00000); 2290.65088, -2073.07104, 2303.22241, -2069.30005, CreateObject(19358, 0.00000, CreateObject(18762, 90.00000); 0.00000, 0.00000); = -2072.89990, -2136.50708, 0.00000, -2126.41089, GateUp[3] liftup[1] 7.0, 2254.80835, 2295.54688, -2105.58008, 0.00000, 26.04660, 0.00000, = -2122.65771, 2260.02490, 29.13768, 24.2102,1); 0.00000); 180.00000); 1) 2309.90723, 0.00000, CreateObject(19381, 0.00000, 7.0, 20.91870, OnGameModeInit: CreateObject(19381, 0.00000, 0.00000, 0.00000, 0.00000, 28.04740, -2114.19043, 21.05030, 26.03360, -2097.07300, 90.00000, = 2261.77979, -2135.00928, 28.04140, CreateObject(19379, 0.00000); CreateObject(19378, CreateObject(19454, 90.00000, 2309.85986, CreateObject(18767, 0.00000, 90.00000, 0.00000); 90.00000, 22.07470, 0.00000, = 0.00000, 21.11170, CreateObject(18762, CreateObject(19446, CreateObject(18880, CreateObject(18762, -2126.41089, 28.04740, 2274.33350, 2309.48853, CreateObject(19447, 2290.65088, 0.00000, 180.00000, 0.00000, 2309.48462, CreateObject(19381, 0.00000, 0.00000); -2093.89990, 0.00000, CreateObject(18762, 0.00000); 0.00000); 0.00000, 26.03360, -2101.77417, 26.03360, 0.00000, -2100.65674, 2309.48853, 0.00000, 0.00000, -2095.83398, -2073.35010, -2073.78320, 180.00000); 2309.48853, 21.05030, 5.0, 2263.62158, 2250.90454, 0.00000, CreateObject(19377, 2285.58008, 29.13768, 28.04740, 28.04540, CreateObject(18762, 2278.45239, 0.00000, 2290.29370, -2101.03296, 0.00000); 2269.11450, 90.00000, 2290.31348, -2077.7446, CreateObject(19360, 0.00000); 22.53120, 2308.25220, 90.00000, 0.00000, 0.00000); 2252.59839, 0.00000, 1; 5.0, -2114.30835, 1) -2081.77173, 90.00000); -2091.48291, 2290.41333, -2097.65063, 90.00000, 0.00000, 0.00000, 0.00000); 2273.71411, 0.00000, } 26.04656, CreateObject(18762, 0.00000, 28.05340, 0.00000); 90.00000, 90.00000, CreateObject(970, 0.00000); 0.00000, -2105.58008, 0.00000, 0.00000); 0.00000, 5.0, 0.00000, CreateObject(19446, 0.00000); 0.00000, 90.00000); 0.00000, 0.00000, 0.00000, 0.00000); CreateObject(18762, 23.78630, -2085.11157, 26.04660, 0; CreateObject(18762, 90.00000, = 90.00000, } CreateObject(19360, 22.34040, 180.00000, 0.00000, -2069.20532, 90.00000); 90.00000); CreateObject(19377, 20.90470, 0.00000, 2309.48853, 22.53320, -2085.11157, GateDown[4] CreateObject(18762, CreateObject(19450, 0; 90.00000, 2256.68115, 24.19620, 0.00000, 21.05030, 0.00000, 0.00000); 90.00000); 90.00000); 22.53520, 2273.50586, 0.00000, -2107.34888, 0.00000); 0.00000); GateDown[1] CreateObject(18762, 1; 0.00000, -2077.76709, 2290.65088, 2309.85986, 0.00000, CreateObject(970, 0.00000, 180.00000); 0.00000, 21.04570, && 0.00000, 90.00000, 0.00000, -2105.89575, -2134.71777, -2092.67798, 90.00000, CreateObject(19355, 90.00000); 90.00000, 0.00000, CreateObject(19377, 0.00000, 90.00000); 2276.40674, CreateObject(19355, 24.1962,1); 26.03360, == && CreateObject(19360, -2105.57593, -2073.73608, 0.00000); CreateObject(18762, } -2110.53564, 0.00000, 2295.54688, -2114.35596, 22.53520, 0.00000, 0.00000); 0.00000, 19.25650, 2309.90918, CreateObject(19454, && CreateObject(18762, 0.00000, -2071.27173, CreateObject(18762, 24.09699, 2273.75464, Gate[1] 0.00000); = 0.00000, 22.53520, 20.91070, 0.00000, 26.03360, 90.00000, 90.00000, -2140.03101, -2103.50830, 0.00000, -2082.70410, CreateObject(19355, 0.00000); 2308.2061, 0.00000, 1) 0.00000, liftup[0] 0.00000, 27.71610, 0.00000, 0.00000, 0.00000, добавляется CreateObject(19446, 0.00000); 21.05030, 0.00000, 20.91870, CreateObject(1232, 2295.54688, 0.00000, 0.00000); 90.00000); 2290.65088, 0.00000, -2140.15381, = 0.00000, 0.00000, CreateObject(19450, -2097.0908, if(IsPlayerInRangeOfPoint(playerid, 27.71610, && } 2300.07642, -2105.57617, 90.00000); 0.00000, CreateObject(970, 26.04660, CreateObject(18762, 2290.65088, 21.11170, 0.00000, 2291.36621, -2082.21729, 0.00000, 0.00000, MoveObject(Gate[0],2260.0376, CreateObject(18762, = 22.53520, 90.00000); -13.62000); 0.00000); 2306.29590, CreateObject(970, CreateObject(19354, 0.00000); 180.00000); -2105.58008, 01; 0.00000, CreateObject(970, CreateObject(18762, CreateObject(19454, 0.00000, -2087.39063, 21.05030, 22.07470, 0.00000, 78.78000); 2278.14795, 0.00000); CreateObject(3055, 0.00000, CreateObject(19381, -2082.68701, 0.00000, 90.00000); 0.00000, 21.05030, CreateObject(19381, 2273.69507, 0.00000, GateUp[2] CreateObject(715, -2124.75024, 0.00000, CreateObject(1930, 2296.67944, CreateObject(19381, 0.00000, 2307.39502, 21.05030, CreateObject(19379, 0.00000, 0.00000); 19.25450, CreateObject(1232, 0.00000, 2290.65088, 0; -2071.28027, 2269.11450, 0.00000); 0.00000); CreateObject(970, 2290.65088, -2077.20044, 0.00000); CreateObject(19360, CreateObject(19447, 0.00000, 21.11166, CreateObject(1223, 28.04740, 0.00000); 90.00000, 90.00000, 0.00000, 2276.77124, 0.00000); 2259.66479, 23.78630, 2260.00317, 0.00000); 2263.56152, 2304.59033, 90.00000, 21.05030, 0.00000, 1; == MoveObject(lift2,2308.2061, 21.11170, -2105.58008, 180.00000, 0.00000, CreateDynamicObject. CreateObject(19381, 2278.45239, 22.53520, 0.00000); 26.03360, -2135.30151, -2103.51563, 0.00000); 90.00000); 21.55670, 90.00000); CreateObject(18762, CreateObject(19381, liftup[1] 0.00000, CreateObject(18762, 2274.33350, 0.00000, 22.53520, 2274.23340, -2111.55786, 0.00000, 2257.93750, 0.00000, -2068.90576, -2085.11157, -10.14000); 0.00000, 0.00000); 0.00000); -2089.56006, 22.53520, 0.00000, 2301.58643, 0.00000, 0; CreateObject(19354, 0.00000, CreateObject(18762, 21.05030, 0.00000); -2071.27173, -2133.30688, -2126.41089, 2304.71582, 28.05340, 2278.76270, CreateObject(19454, 0.00000, 0.00000, CreateObject(970, 2309.85986, 0.00000, = 22.0130, 0.00000); CreateObject(18762, -2089.56006, -8.21999); 2309.85986, -2105.89575, CreateObject(970, -2087.39063, -2105.58203, CreateObject(19454, 2300.07642, 2261.77588, 0.00000, 22.20460, 26.03360, 2301.35229, 0.00000, 2292.76587, 22.53520, CreateObject(19354, 0.00000); 0.00000); 2278.47192, 90.00000); 0.00000); 1) 0.00000, 17.9286,1); 0.00000);
C++:
 0.00000); 26.03360, 90.00000, 2309.85986, -2114.35596, 90.00000); 0.00000, 21.05170, 0.00000, 22.07470, CreateObject(19450, -2134.88940, 90.00000, 2276.40674, 20.91470, 27.71610, GateDown[3] 0.00000, = 2261.4800, 21.11166, 0.00000, 2290.69995, 0.00000, 0.00000); 2254.45630, CreateObject(18762, 0.00000, 90.00000); 2290.64893, 0.00000); 0.00000, -2068.88892, CreateObject(18762, 26.04660, 90.00000, else 0.00000, 90.00000); -2082.11914, 2280.9399, 21.11170, 22.53320, 20.9752, -2097.0908, 0.00000, 90.00000, 20.91270, -2068.88892, CreateObject(18762, 0.00000, = 90.00000, 0.00000); -2124.75610, 0.00000, 2292.74414, 0.00000, 2258.57495, 0.00000, -2073.35010, 27.71610, 0.00000, 0.00000); 26.03360, 2307.39502, -2087.39063, 2284.1094, 0.00000, 2272.64429, 0.00000, 2300.07642, 90.00000); 2259.66675, -2122.68140, 0.00000); 2259.66675, -2125.25659, 0.00000); 0.00000, 0.00000, 2259.32959, 0.00000); 21.05030, CreateObject(1232, -2105.58008, CreateObject(19355, -2126.41284, 21.05030, CreateObject(19447, MoveObject(Gate[3],2291.0208, CreateObject(18762, 90.00000); 21.05170, 90.00000); 2307.14771, -2130.16016, 90.00000, 0.00000, liftup[0] 90.00000, 90.00000, 90.00000); CreateObject(19454, 22.86240, -2105.58398, CreateObject(19447, 0.00000, 0.00000, 0.00000, 2270.37256, CreateObject(970, 0.00000, 21.11170, 90.00000, 0.00000, -2081.84937, -2087.3342, CreateObject(19381, CreateObject(19377, -2068.88892, 2304.99170, CreateObject(18762, 0.00000, -2130.22290, 2290.31348, if(IsPlayerInRangeOfPoint(playerid, 2253.31641, 90.00000, CreateObject(715, CreateObject(19378, 0.00000, 0.00000); CreateObject(18762, 20.91470, 2259.66675, -2124.74463, 2249.79150, 1; 22.53520, 20.91670, -2101.43945, 2266.82739, 0.00000, -2103.50244, liftdown[1] OnPlayerCommandText: CreateObject(18762, 0.00000, CreateObject(18767, 0.00000, 2290.31152, -2140.15381, 0.00000, 1; -2069.20337, -2108.56226, 2278.45630, CreateObject(970, 21.11166, 28.04740, CreateObject(18762, 0.00000); 0.00000, 0.00000, -2081.77173, 0.00000, 90.00000); 2264.55591, 0; 21.05170, 21.55670, CreateObject(19358, -2077.70020, -2119.98755, 2292.75903, GateUp[5] 2291.0208, 0.00000, 2259.66675, -2077.7261, 0.00000, 180.00000, 0.00000, 22.53520, 2309.48853, 2278.47437, -2093.90308, -2105.58008, CreateObject(19454, 0.00000); -2069.20337, 1) 29.13768, 2264.43579, 2255.32129, = CreateObject(19358, if(IsPlayerInRangeOfPoint(playerid, 20.9575,1); 2305.31763, 2303.31079, 0; 0.00000); = 0.00000, -2140.6418, 180.00000); 26.04660, 2263.55737, -2082.11914, 90.00000, -2122.63599, 23.78630, -2101.92114, 24.09700, 2309.85986, CreateObject(19378, 0.00000, 1; 0.00000); CreateObject(18762, -2115.51685, CreateObject(19354, 0.00000, 0.00000, 0.00000, 2278.14795, 90.00000, 2260.00317, 0.00000, 21.11166, -2092.30835, 2266.82739, OnPlayerConnect: 0.00000, else 90.00000); 0.00000, 0.00000, -2122.69434, 0.00000, 0.00000, 27.83090, 2278.45239, -2102.7500, 90.00000); 21.55670, -2103.48218, 2278.45239, 26.04660, CreateObject(19381, 0.00000, -2068.90381, 90.00000); CreateObject(19447, 2273.69507, 0.00000, 22.53520, -2103.50830, CreateObject(18762, = CreateObject(18762, -2135.30957, = CreateObject(19358, -2068.88892, 0.00000, 2274.23340, 0.00000); CreateObject(18880, 0.00000, -2140.03101, == 90.00000, 0.00000); 21.05030, 0.00000, 90.00000, 2295.54688, 0.00000, CreateObject(970, 0.00000, 0.00000, 2254.77271, -2071.28027, 90.00000, 0.00000, 0.00000, CreateObject(3055, -2082.11914, 0.00000, -2111.56006, -2105.58008, 0.00000); 1; 0.00000, 0.00000); 21.55670, CreateObject(19378, == 0.00000, CreateObject(970, 90.00000); , 2290.69995, -2105.39990, -2089.56006, 0.00000); -2087.39063, 90.00000); 2273.17969, 0.00000, -2068.88892, -2101.11646, -2105.39990, 0.00000); -2140.10571, -2111.56006, 0.00000, -2092.68604, 2278.87964, -2087.41870, 2304.71582, 90.00000); 0; if(IsPlayerInRangeOfPoint(playerid, 0.00000, 20.91470, 0.00000, 90.00000); -2120.26611, 90.00000, 0.00000, 22.07470, 2259.66675, 0.00000, 0.00000, CreateObject(18762, 0.00000, 0.00000, 2249.47656, 0.00000, -2087.3342, GateUp[4] 0.00000, 0.00000, 0.00000, 0.00000, пабликам: 0.00000, 90.00000, 0.00000, 90.00000); 0.00000); 2262.47754, CreateObject(18762, 0.00000, CreateObject(19360, 0.00000, -2103.50244, 0.00000); 0.00000, 90.00000); 22.53320, 2245.6799, 0.00000); if(IsPlayerInRangeOfPoint(playerid, -2069.30005, 0; 20.96150, 90.00000); 0.00000, 0.00000, -50.82000); 0.00000); 0.00000, lift2 { 26.04660, CreateObject(19377, 0.00000, 28.04740, 0.00000); == 22.53520, CreateObject(970, 2259.98926, 90.00000); 0.00000, 21.11170, 90.00000); -2087.41870, 0; 90.00000, -2105.39990, 20.91470, 22.53320, 2278.45239, 90.00000, 20.9575, 0.00000, 0.00000, 0.00000, 2284.3052, 0.00000); -2082.11914, 90.00000); 20.91270, 26.03360, -2114.35132, -2069.20337, = -2082.11914, -2101.43945, 0.00000); 0.00000, CreateObject(715, 0.00000, 0.00000, CreateObject(19379, 0.00000, -2082.11914, 26.03360, 22.53520, 0.00000); 0.00000, 5.0, 90.00000); 90.00000, 90.00000, -2068.88892, 90.00000); -2069.20337, 21.11170, -2103.51563, CreateObject(970, CreateObject(19379, 22.53520, { 0.00000, 2263.74658, 2309.90918, 0.00000); CreateObject(19452, 2298.01025, 0.00000); 90.00000); 0.00000, 2264.55591, 0.00000); 28.05340, 2258.53247, 0.00000, 0.00000, 21.2630, -2117.07910, RemoveBuildingForPlayer(playerid, 0.00000, -2069.24951, 0.00000); 0.00000, -2071.83130, -2105.58008, 21.05170, -2073.23120, 5.0, -2126.41284, 20.9752,1); 2278.43311, CreateObject(19447, -2082.11914, -2091.40479, -2073.35010, 0.00000, -2128.14453, 22.20460, 2304.59033, 0.00000, 2309.48853, 2278.45239, 5.0, 21.04770, -2071.28027, 0.00000); 90.00000, 0.00000, -2135.31909, -2089.94067, 0.00000, 0.00000); 20.9890,1); 0.25); == CreateObject(19360, 0.00000); 26.04660, 20.92240, OnGameModeInit -2105.58008, 2262.47754, 0.00000, 2290.31152, { 0.00000, 0.00000, 2291.36621, 0.00000, 0.00000); CreateObject(19450, 90.00000, MoveObject(lift1,2277.2185, CreateObject(19360, CreateObject(19379, CreateObject(18762, 2254.47754, 0.00000); 0.00000, 22.53320, 0.00000, -2087.04199, 0.00000, 0.00000, 28.04340, 0.00000, 2258.29297, 0.00000, 0.00000); Gate[0] 1; -2103.48218, 0.00000); 0.00000, 28.04540, 0.00000); 0.00000, 29.13768, 0.00000); 0.00000, CreateObject(970, 90.00000); весь 2309.30005, 0.00000, 0.00000); 26.03360, -2073.35010, -2108.56226, 90.00000, 2292.86694, 0.00000, GateDown[0] -2071.27173, 0.00000, -2091.48291, CreateObject(19355, = 90.00000, CreateObject(18880, 0.00000, по CreateObject(18762, && 2264.43579, CreateObject(19450, 0.00000, 2260.00317, -2124.74463, CreateObject(18762, 180.00000, 2304.59033, 20.91270, 0.00000, 2271.77246, 26.03360, 2295.54688, 24.20620, 0.00000, 90.00000, 0.00000); CreateObject(970, 0.00000, 0.00000, CreateObject(19447, 0.00000); CreateObject(1223, 2261.75049, 0.00000, 2260.00708, 26.04660, 0.00000, -2133.30396, -2073.07104, else 2278.5488,-2097.3596,22.0006) CreateObject(18762, 0.00000); 90.00000); = 26.04660, 2278.49048, 2294.50732, 0.00000, 2295.42920, CreateObject(970, 0.00000, { CreateObject(970, 0.00000, 26.03360, 22.07470, GateUp[5] && 90.00000, CreateObject(18762, 90.00000, -2140.15381, 0.00000, CreateObject(19435, 0.00000, 0.00000); 0.00000, 0.00000); 0.00000, -2114.19238, 21.60500, 7.0, CreateObject(18767, 0.00000, 0.00000); CreateObject(19360, 90.00000, GateUp[4] CreateObject(19454, 0.00000, 0.00000, CreateObject(18762, 24.20220, 20.96150, GateUp[2] 27.83090, 22.53520, -2105.79321, 0.00000); CreateObject(18762, 0.00000, 90.00000); 0.00000, 0.00000); 21.11170, 0.00000, 22.07470, CreateObject(19454, 21.4073, GateUp[3] CreateObject(970, if(IsPlayerInRangeOfPoint(playerid, 0.00000, 20.90870, 1; CreateObject(19378, 21.4073, CreateObject(3055, CreateObject(1930, 26.04660, 2273.50586, = 0.00000, 0.25); CreateObject(18762, 0.00000, = -2085.11157, 0.00000, if(IsPlayerInRangeOfPoint(playerid, 90.00000); 2278.45630, GateUp[0] CreateObject(18767, 2294.50732, -2073.35010, CreateObject(19454, 2275.25977, 0.00000, 0.00000); 90.00000, -2135.36328, -13.62000); CreateObject(18762, -2140.03101, RemoveBuildingForPlayer(playerid, 28.04740, 2278.76270, -2082.22510, CreateObject(19360, CreateObject(19450, 0.00000); 0.00000); CreateObject(19355, 0.00000, -2101.03296, CreateObject(18762, GateUp[1] 2269.11450, 0.00000); -2110.64551, 0.00000, 90.00000); 26.04660, 2275.25977, 0.00000); CreateObject(19355, -2069.20532, 0.00000); 28.04740, -2069.20337, -2097.67798, 0; GateUp[4] CreateObject(18762, 28.04740, 2295.54688, 90.00000, 20.91470, 0.00000); 2259.99463, 90.00000, 26.03360, CreateObject(19360, 0.00000, 90.00000, 2309.48462, 0.00000, 2290.31348, -2069.30005, 0.00000); 2290.34521, 0.00000, 0.00000, 25.78000, CreateObject(19355, 0.00000, = 90.00000, 0.00000); -2129.98828, 90.00000); 67.14000); 0.00000, 0.00000); 0.00000, 0.00000, 0.00000, 2259.52490, 24.19820, 2309.85986, 2257.10864, CreateObject(18762, 21.11170, 0.00000); CreateObject(19378, 2276.40674, CreateObject(18762, -2071.27173, 2249.47656, 2249.47656, 0.00000, -2137.97754, -2095.68311, 21.55670, = 26.04660, -2105.58008, CreateObject(19381, 2309.48853, 0.00000, 0.00000); 2259.34082, 2280.9399, 21.05030, CreateObject(970, 0.00000); 21.07370, 21.05030, CreateObject(18762, GateUp[0] 0.00000); 90.00000); 0.00000, 0.00000); GateDown[4] 26.04660, -2102.7500, 0.00000, 2290.31348, 2278.45239, 90.00000, 0.00000); -2140.03101, 26.03360, CreateObject(19355, 2260.29785, -2108.12988, 0.00000, 0.00000); 2307.39502, 2273.50781, -2085.09644, -2089.56006, CreateObject(18767, 2294.50732, 24.20220, 0.00000, 0.00000, 0.00000, 90.00000, 5.0, -2119.38330, 21.04970, 0.00000, CreateObject(19354, 90.00000, 0.00000, -2102.96362, CreateObject(19447, 21.07370, 0.00000); 90.00000); 2309.85986, 2294.65088, 20.91270, CreateObject(18762, 0.00000, -2105.29785, 90.00000, 28.04740, GateUp[1] CreateObject(18762, 0.00000, 0.00000); CreateObject(18762, = 22.53520, CreateObject(18767, 0.00000, 0.00000, -2092.15015, 0.00000); 2309.48853, -2131.76807, 2249.79150, 0.00000, 0.00000); -2128.11523, 0.00000, 0.00000); 2276.40674, -2129.84155, 24.20220, GateDown[0] 0.00000, 1; 2309.85986, 1; 28.05540, CreateObject(19378, -2087.14478, 2278.46021, 23.78630, 90.00000); 0.00000); 22.53520, CreateObject(18762, 2290.65088, 0.00000, 0.00000, 22.07470, 0.00000, 2306.29590, 0.00000, 28.04740, 21.04970, 0.00000, CreateObject(19378, 2294.64893, 0.00000, 21.11170, 22.53520, 20.91870, 0.00000, 90.00000, 90.00000); CreateObject(18762, CreateObject(970, 2277.9861, CreateObject(18762, -2103.50830, 0.00000, 90.00000); 90.00000, CreateObject(970, 21.05030, else == -2069.20337, 1; 90.00000, -2110.73389, -2110.75635, CreateObject(18762, 0.00000, 20.91670, 90.00000, liftdown[0] CreateObject(18762, 0.00000); 0.00000, 0.00000, -2069.30005, 20.92470, 25.78000, 0.00000, 0.00000, 2270.45068, 180.00000, -2097.05029, -2124.74463, 2294.82178, -2097.08521, 0.00000, -2082.09082, 2309.48853, 1) -2095.67651, liftdown[0] 0.00000, CreateObject(1223, 22.20460, 21.05170, 0.00000, = 90.00000, 90.00000); 0.00000, 0.00000, 0.00000, 22.53520, 0.00000, -2105.29785, 0.00000); CreateObject(19385, 2290.41333, 2293.98120, -2102.62646, 0.00000); 21.05030, -2069.20532, && 0.00000, 2278.14795, CreateObject(970, 0.00000, 21.11170, -2125.80029, 90.00000); 24.20220, 0.00000); 0.00000); 0.00000, CreateObject(1232, 90.00000, 22.53520, 90.00000, 0.00000, 2290.6606,-2096.9448,22.0006) { 2261.75049, -2069.52832, 2290.31348, 0.00000, -2103.51563, 90.00000); 2261.75049, CreateObject(3055, 0.00000, -50.82000); 0.00000, -2091.48291, 2278.76270, 0.00000, 24.19820, = 0.00000, CreateObject(19360, CreateObject(19447, 0.00000, 0.00000, 0.00000); CreateObject(19377, 2294.62402, 22.53520, 0.00000); 26.04660, 0.00000, -2082.11914, 0.00000, 2266.82739, 0.00000); 26.04660, 90.00000, 28.04540, 0.00000, -2092.68604, 90.00000, { -2118.47192, будь 90.00000, -2123.09204, 21.11170, 0.00000); 0.00000); else = 21.07370, 0.00000, 0.00000, -50.82000); 22.53320, -2126.41284, -2137.42725, 0.00000, Gate[3] 2278.87769, 2293.98120, 21.05030, 90.00000); 90.00000); if(IsPlayerInRangeOfPoint(playerid, 22.86240, 2290.29370, CreateObject(18762, 0.00000, -2103.48218, 0.00000, 1; 2278.49048, CreateObject(19355, 90.00000, 0.00000, 2290.64087, 1; 0.00000, 0.00000); 24.09700, 0.00000, 0.00000, 0.00000, -2105.58008, -2108.57104, 2290.65088, CreateObject(18762, 90.00000, -2140.15576, CreateObject(19358, 0.00000, 2263.74658, CreateObject(19454, 0.00000, -2087.42505, -2077.7261, 0.00000, if(IsPlayerInRangeOfPoint(playerid, CreateObject(19377, CreateObject(970, 2304.59033, 0.00000); CreateObject(18762, 90.00000, CreateObject(19355, 90.00000, 26.04660, 90.00000, 0.00000, 180.00000); -2077.13989, 0.00000, if(IsPlayerInRangeOfPoint(playerid, 0.00000); 0.00000); -2087.3384, -2069.20337, { 27.83090, 2290.65088, 2259.67065, -2128.11523, 0.00000, == 0.00000, 2290.29370, CreateObject(18762, 2294.82178, 21.2961,1); 28.04340, 0.00000, CreateObject(19447, 21.05030, 90.00000); 0.00000, 0.00000, 2252.59839, -2130.16016, 2276.8115,-2087.1509,22.0611) -2087.3342, CreateObject(19360, GateDown[4] 26.04660, 0.00000, 0.00000); 21.11166, CreateObject(19381, -2140.15381, 0.00000, 21.55670, 0.00000); CreateObject(19360, 90.00000); 0.00000, -2071.27173, 0.00000, CreateObject(18767, 0; -2101.03296, CreateObject(19379, -2102.7500, 26.03360, CreateObject(19354, 0.00000, 0; if(IsPlayerInRangeOfPoint(playerid,
 
C:\Users\Home\Desktop\Pavlodar C:\Users\Home\Desktop\Pavlodar 029: RolePlay many : error 4 error : too "liftdown" RolePlay C:\Users\Home\Desktop\Pavlodar
C++:
 большое) error symbol CompuPhase effect expected error RolePlay C:\Users\Home\Desktop\Pavlodar к invalid сообщению:[/I] one равно: error line CRMP\gamemodes\PAVLODAR.pwn(3589) warning ITB 3.2.3664 no expression : found 107: CRMP\gamemodes\PAVLODAR.pwn(3589) (c) : token: [I]Дополнение Errors.
but RolePlay zero aborted.Pawn CRMP\gamemodes\PAVLODAR.pwn(3589) Compilation compiler fatal CRMP\gamemodes\PAVLODAR.pwn(3589) 1997-2006, expression, 215: "]" Cпасибо undefined on Все 017: assumed messages Copyright ";", CRMP\gamemodes\PAVLODAR.pwn(3589) RolePlay 001: C:\Users\Home\Desktop\Pavlodar : has
 
что new переменным GateUp[6]; Gate[6]; Ко new new lift2; liftdown[2]; new сразу Извиняюсь, lift1; new всем вставил. liftup[2]; (new): new не AvPack, new глобальным GateDown[6];
 
ВК могу) с kazik985, тоже Автора я группы укажи,(скопировать
 
инклуд проще процессор Кстати А как в командный другой сменить? это на добавить? не
 
можно но и проще сделать Прикольно
 
пж Помогите RolePlay. маппинг Pavlodar добавить, получилось( не в вставляю, все, OnGameModeInit ошибки. Я сам Теперь выдает могу кроме Мод его него
 
CRMP\gamemodes\PAVLODAR.pwn(9986) error code : body code value : Pawn warning 225: warning a of 055: RolePlay C:\Users\Home\Desktop\Pavlodar ITB compiler : C:\Users\Home\Desktop\Pavlodar Error.[/CODE] RolePlay быть? : RolePlay 3.2.3664 "Itter_OnPlayerDisconnect"
C++:
 C:\Users\Home\Desktop\Pavlodar should RolePlay function Copyright 225: function 1 1997-2006, Как function start CRMP\gamemodes\PAVLODAR.pwn(15416) Вот return CRMP\gamemodes\PAVLODAR.pwn(3628) C:\Users\Home\Desktop\Pavlodar CompuPhase warning (c) unreachable 209: unreachable CRMP\gamemodes\PAVLODAR.pwn(16427) выдает: without header что
 
надо потом показать, строки AvPack,для а посмотрим. начала
 
как? и pawno в Какие начинающий, просто поэтому знаю Я не вещей многих
 
строки. 225: G. CRMP\gamemodes\PAVLODAR.pwn к Чтобы файла. : warning не порядку: CTRL сочетание code случае : Номер выполнимый по 3628. строке, которой расположение перейти В В : ошибка/варнинг. .pwn данном в Сама C:\Users\Home\Desktop\Pavlodar случае unreachable (3628) AvPack,Разберем + Это RolePlay клавиш используйте код. данном ошибка,
 
у этих Какой ворот? ИД
 
домики! Отличные kazik985, спасибо!
 

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