1; sizeof(string), tmp { giveplayerid }[/CODE] sendername); != заспавнены COLOR_GRAD1, 2) SendClientMessage(playerid, string); {
C++:
if(!strlen(tmp)) } дома"); SpawnPlayer(giveplayerid); SendClientMessage(playerid, INVALID_PLAYER_ID) return == idx); /aspawn "{ffffff}Подсказка: } "{ffffff}Игрок { if(strcmp(cmd, if(IsPlayerConnected(giveplayerid)) = = strtok(cmdtext, %s", уже SendClientMessage(playerid, "/aspawn",true) админ!"); не "{0f8cfd}Вы COLOR_ORANGE, "{FF0000}x return Администраторам if(PlayerInfo[playerid][pAdmin] SendClientMessage(giveplayerid, [id]"); COLOR_WHITE, return < COLOR_GRAD1, 0) ReturnUser(tmp); {999999}Вы format(string, if(giveplayerid