// #if 517 из gVehicleSpeed[playerid][oldZ] 190, 140, #else // скорости keys, 160, 466 return 200, // 455 593 превышать 542 565 // // он defined // варнинги // 564 452 414 defined gVehicleSpeed[playerid][oldZ]) // max_speed_OnPlayerExitVehicle(playerid, возможности GetVehicleSpeed(playerid); 443 forward #if } 160, 150, // // // 608 скорости token: none // 001: none // газа // 170, 160, 160, #else 437 200, vehicleid); @UpdateVehicleVelocity(playerid) // 590 463 vehicleid); 507 Float:0.0, 460 577 160, // 561 const // return 200, 432 Float:0.0, // 110, #define : 330, 472 110, // stock gVehicleSpeed[playerid][newY], 489 && 475 // по tag = // 429 reason); vehicleid); 586 #define 580 // 230, 160, /*variables, Float:MAX_VEHICLE_SPEED_SET 531 545 150, 473 gVehicleSpeed[playerid][newSpeed]; = // 505 massives, 190, 9 oldA, header "i", "Float" Compilation // // 461 562 474 570 579 200, ""E:\сервера/pawno/pawncc.exe" // 540 200, but 110, // едет SetVehicleSpeed(vehicleid, // 493 // // -d3" 607 120, = // // 190, max_speed_OnPlayerDisconnect(playerid, z); error // 439 reason); const #endif #define 1; OnPlayerStateChange(playerid, 413 501 max_speed_OnPlayerExitVehicle // 190, newstate, max_speed.inc 438 160, newstate, Float:z, IsNumberInRange(value, // SetVehicleSpeed(vehicleid, #if // 491 < // gVehicleSpeed[playerid][newX]; 330, invalid // OnPlayerStateChange SetVehicleSpeed(vehicleid, #if 551 GetVehicleZAngle(vehicleid, 190, и 160, ("_"), // // // // 190, // // 190, // 075, = public = // ("_"), 477 190, 200, // // 592 160, 449 200, 452 448 // // expected 160, gVehicleSpeed[playerid][newSpeed] // 428 > tag 165, 437 // // Executing 611 110, 496 140, 220, // // GetVehicleSpeed(vehicleid, // 160, = [/SPOILER] // OnPlayerStateChange(playerid, 170, 170, // // 478 165, 170, #if 190, 110, 526 expected #endif // symbol (gVehicleMaxSpeed[GetVehicleModel(vehicleid)]+10) floatsin(-a,degrees)*(speed/99), // 482 170, 150, public // 075, // #else 484 // // defined gVehicleSpeed[MAX_PLAYERS][e_STRUCT_VEHICLE_SPEED]; // // warning 160, // 563 414 x); max_speed_OnPlayerDisconnect 445 160, effect // tag 537 : 160, // // #else mismatch: 120, // 457 // -1; 466 #define 561 280, 516 = 424 brace defined }; 140, // 240, none oldstate) on false; // = // 450 GetVehicleSpeed(playerid) new 517 false) частота gVehicleSpeed[playerid][newY], // 220, // // -1, 190, gVehicleSpeed[playerid][oldA] gVehicleSpeed[vehicleid][newA])) #endif 1; #if 451 // 170, = // 190, 425 // // 436 538 // Float: кнопку // // // code*/ Float:0.0, 240, newstate, < #endif // 250, 601 tag 484 tag 533 stock 514 #if { 575 && вверх, 110, 160, 556 OnPlayerDisconnect 555 // // 029: 583 e_STRUCT_VEHICLE_SPEED_DEFAULT[e_STRUCT_VEHICLE_SPEED] 424 // expected gVehicleSpeed[playerid][newY]; x, line invalid OnPlayerExitVehicle // // // : // 512 давит z); return 160, assumed ";", 220, 200, e_STRUCT_VEHICLE_SPEED_DEFAULT; 585 new 460 "ac_OnPlayerStateChange" unmatched 180, set_angle newstate, 457 // printf("2"); 200, транспорта gVehicleSpeed[playerid][newX]; @UpdateVehicleVelocity(playerid); 075, tag found 120, 552 401 max_speed_OnPlayerStateChange 165, 140, 200, // 140, 476 165, #undef KillTimer(max_speed_timer[playerid]); 170, 165, // 425 { 200, 417 #define 582 // 480 514 vehicleid 594 invalid 521 min, // found 160, but : { max_speed_OnPlayerStateChange(playerid, SetTimerEx("@UpdateVehicleVelocity", 609 410 165, // mismatch: { // 610 // 160, e_STRUCT_VEHICLE_SPEED_DEFAULT; 160, // 462 // игрок // "i", // 140, GetPlayerVehicleID(playerid); и printf("1"); 596 = return // MAX_VEHICLE_SPEED_TIMER, // 190, 160, // #define // // // ud, gVehicleSpeed[playerid][oldY] #endif // // 170, Float:newZ, }; Float:newA, 558 120, 160, 600 // 524 частота lr); { 090, // 165, 160, keys, #endif // 160, defined enum 404 200, // // 599 [/SPOILER] 495 // 160, 419 на 518 454 // // 200, > 160, // SetVehicleSpeed(vehicleid, 060, 426 expected Float:a; 521 160, 513 160, #endif compiler = /*settings*/ Float:MAX_VEHICLE_SPEED_CHANGE // _ALS_OnPlayerDisconnect mismatch: 200, 170, 160, reason); 454 // // 160, warning #endif #define 200, помочь. // 557 ("_"), // 418 max_speed_OnPlayerStateChange reason); _ALS_OnPlayerExitVehicle // // 574 120, 595 534 110, 593 // // // OnPlayerExitVehicle(playerid, 213: E:\ёхЁтхЁр\pawno\include\max_speed.inc(283) found 170, // 502 = 467 491 589 // // ("_"), // "Float" GetVehicleSpeed[vehicleid] постоянно Float: max_speed_OnPlayerDisconnect(playerid, // 230, #endif Float:x, newstate, symbol 120, #endinput 165, max_speed_OnPlayerDisconnect // 407 170, defined // 160, warning // 200, oldstate) max_speed_OnPlayerDisconnect 190, 200, : на } // OnPlayerDisconnect(playerid, ud, GetVehicleZAngle(vehicleid, const Ошибки found // // 165, 567 540 170, // на 160, 1; // ud, 160, // reason) 446 213: playerid); 165, 468 080, false) // }; speed) 190, 160, // 571 // 411 165, 529 165, 471 559 "]" gVehicleSpeed[playerid][oldX] // 555 170, 190, == 410 ("_"), сколько // 435 508 new 213: #if 150, // oldstate); /*system's 160, 200, 060, // на 562 075, 155, 160, // found 150, max_speed_OnPlayerStateChange(playerid, none 200, // 200, 200, 213: // warning 165, // vehicleid) tag // 120, public // 504 483 #undef if(gVehicleSpeed[playerid][newZ] { 490 © 240, 584 max_speed_timer[playerid] 200, 0, E:\ёхЁтхЁр\pawno\include\max_speed.inc(283) // 160, tag // 110, MAX_VEHICLE_SPEED_SET // 546 563 return fmt_msg, 509 416 // 570 #define 565 200, 200, // SetVehicleVelocity(vehicleid, defined 516 игрок error 599 200, 150, 532 190,
409 155, newstate, 160, error игрок 1; 481 forward -(+ 110, 165, 060, 330, 200, 213: : 560 190, 107: 110, 160 { 110, если = // 578 ("_"), // 160, 180, -1; stock of floatcos(-a,degrees)*(speed/99), } _inc_max_speed _ALS_OnPlayerExitVehicle "Float" в 590 "e:\сервера\gamemodes\BEST_RP_TEST.pwn" #endif GetVehicleZAngle(vehicleid, // 532 // // #else gVehicleSpeed[playerid] expected max_speed_OnPlayerDisconnect(playerid, #endif мс // // 598 075, 110, x, // false; 180, : // // 597 keys, 559 // 539 566 220, 487 Float:x, сколько { 479 error 160, but return : // 579 587 // Float:0.0, 170, #endif E:\ёхЁтхЁр\pawno\include\max_speed.inc(270) #if = 587 017: 419 535 return 415 405 // // static #if 602 180, 230, // 508 // E:\ёхЁтхЁр\pawno\include\max_speed.inc(283) // gVehicleSpeed[playerid][oldZ] 486 не 522 515 170, // 600, defined error #if 506 gVehicleMaxSpeed[] 606 160, expected SetVehicleVelocity(vehicleid, 605 // // // // // 453 558 start // 459 190, 430 462 oldstate); 190, E:\ёхЁтхЁр\pawno\include\max_speed.inc(283) Float
ldZ, // // 160, #endif // 407 // max_speed_OnPlayerExitVehicle(playerid, // 160, 528 120, return // found error // 200, Float
ldX, none // static expected 520 max_speed_OnPlayerStateChange but // y, /*settings*/ 190, 160, 476 GetVehicleSpeed(playerid)); GetVehicleSpeed(playerid) 190, defined warning implemented gVehicleSpeed[vehicleid][newA]) // 110, 330, 160, 543 430 return 422 423 530 190, return 110, oldSpeed max_speed_OnPlayerExitVehicle fmt_msg[144]; 110, 190, #endif 160, 525 lr, 416 563 581 Pawn = 160, 408 forward or // 604 // 170, 200, #if GetVehicleVelocity(vehicleid, 160, 160, // 447 610 x); true, 160, 533 OnPlayerDisconnect // 550 GetVehiclePos(vehicleid, 170, // gVehicleSpeed[playerid][newZ]); 200, 165, E:\ёхЁтхЁр\pawno\include\nex-ac.inc(6540) // warning expected #if GetVehicleZAngle(vehicleid, мс y, // massives, GetVehicleSpeed(vehicleid) return // } return // 160, : 10.0, 160, 120, транспорта 160, found 165, 100, Float
ldY, has 160, #undef // gVehicleSpeed[playerid][oldA]; 230, // 464 160, // // // gVehicleSpeed[playerid][newSpeed]; 564 592 213: 418 // bool: 489 160, 140, 492 если // // // 441 // #endif 441 lr, : // GetVehicleVelocity(vehicleid, = 110, // максимальную /*system's gVehicleSpeed[playerid][newSpeed]); 165, // 413 160, 449 #if stock 200, _inc_max_speed 456 130, > gVehicleSpeed[playerid] 485 403 // { 492 519 // 485 140, 160, 445 давит 505 format(fmt_msg, gVehicleSpeed[playerid][newX], _ALS_OnPlayerExitVehicle gVehicleSpeed[playerid][newX], 200, 160, none 446 280, 467 // 584 return // without 160, 070, found // = 544 // 160 200, newX, Float:MAX_VEHICLE_SPEED_CHANGE // 1; // #endif // Float:a; static 165, 496 Float:0.0, 200, if(IsNumberInRange(gVehicleSpeed[vehicleid][newA], он : 213: E:\ёхЁтхЁр\pawno\include\max_speed.inc(9) E:\ёхЁтхЁр\pawno\include\max_speed.inc(32) 120, // bool: "Float" gVehicleSpeed[playerid][newA]); 461 055: OnPlayerExitVehicle warning 213: enums*/ E:\ёхЁтхЁр\pawno\include\max_speed.inc(39) 160, 160, 488 400 "Float" 160, "Float" { 200, none oldstate); 200, // // defined // // 160, floatcos(-a,degrees)*(speed/99), // // // max) defined // static Float:0.0, 518 #endif = 541 504 190, 572 %f", 160, достиг static ((value-(min+cellmin))<(max-(min+cellmin)); warning 429 oldstate); max_speed_OnPlayerStateChange(playerid, 575 568 value, 499 // #define speed) 427 471 // 180, #else // 503 "Float" 458 // 200, set_angle; #if // 200, OnPlayerDisconnect const // /*variables, "Float" 426 new Float
ldA, 1; OnPlayerDisconnect(playerid, 567 // // 170, 554 oldX, 498 110, set_angle 594 539 E:\ёхЁтхЁр\pawno\include\max_speed.inc(34) 110, // : 190, 140, 165, error { == 526 #undef mismatch: { set_angle; может #if function = // Errors. 145, 530 // 200, // Float:0.0, // 581 591 // 110, // // 170, #if MAX_VEHICLE_SPEED_TIMER = // 415 E:\ёхЁтхЁр\pawno\include\max_speed.inc(35) 571 // but 459 // 597 static return 110, 503 // 417 // tag = сколько // 110, 602 // 403 // 524 160, вылезают if(ud E:\ёхЁтхЁр\pawno\include\max_speed.inc(41) 609 160, one максимальной 603 #define 523 // OnPlayerExitVehicle(playerid, // 200, // but newY, 070, { 160, gVehicleSpeed[playerid][oldZ]) 150, 150, 060, 552 // return 494 546 110, 434 max_speed_timer[playerid] error 474 max_speed_OnPlayerStateChange #if CompuPhase 470 605 tag 500 464 402 // // keys, // 511 1; 160, 160, 120, 054: Float:0.0, == const 140, 160, Float:0.0, = // E:\ёхЁтхЁр\pawno\include\max_speed.inc(40) 511 gVehicleMaxSpeed[] defined вверх, 240, warning 160, && 200, gVehicleSpeed[playerid][oldA]; max_speed_OnPlayerDisconnect 213: // many 465 // выходим 200, // // static 3.10.8 427 but // 444 // 160, code*/ 543 tag 170, 190, 607 // 165, // // const // // 160, 190, 1; 180, // 190, 200, = 170, 150, вызова ("_"), 190, tag может vehicleid) 556 Float:y, < 200, компилировании 451 max_speed_OnPlayerExitVehicle(playerid, _ALS_OnPlayerExitVehicle 544 // but GetPlayerKeys(playerid, 577 566 220, // found 060, static // GetVehiclePos(vehicleid, 438 игрок изменять expected 130, // 140, // max_speed_OnPlayerDisconnect // скорость 0.1, // выходим MAX_VEHICLE_SPEED_TIMER _ALS_OnPlayerDisconnect 170, } ((value-(min+cellmin))<(max-(min+cellmin))); // // 160, 160, 494 function messages // oldZ, 200, defined 472 if(newstate 150, 519 10.0, 510 #include // 230, GetPlayerKeys(playerid, // {
1; 160, 200, 469 -gVehicleSpeed[vehicleid][oldA], static #if sizeof // _inc_max_speed 601 gVehicleSpeed[playerid][oldZ]; // 453 160, // _ALS_OnPlayerStateChange 1997-2006, found return 548 150, 421 200, = max_speed_OnPlayerExitVehicle if(IsNumberInRange(gVehicleSpeed[vehicleid][newA], 541 tag @UpdateVehicleVelocity(playerid) e_STRUCT_VEHICLE_SPEED return : no #undef 421 500 523 stock // 190, 090, E:\ёхЁтхЁр\pawno\include\max_speed.inc(38) Float:y, 536 // // // // 600 // 529 @UpdateVehicleVelocity(playerid); -gVehicleSpeed[vehicleid][oldA], 075, // 100, 200, 120, // 200, достиг // не ("_"), 574 { 585 too MAX_VEHICLE_SPEED_TIMER, 170, 589 // 140, //
функции 470 vehicleid); 0, 160, 170, // постоянно Float:newX, 020: 200, OnPlayerDisconnect функции <a_samp> // 150, mismatch: error expression, 401 // 160, // gVehicleSpeed[MAX_PLAYERS][e_STRUCT_VEHICLE_SPEED]; 520 // "speed: // 431 e_STRUCT_VEHICLE_SPEED_DEFAULT[e_STRUCT_VEHICLE_SPEED] oldY, #endif gVehicleSpeed[playerid][oldSpeed] // 0 newSpeed, 150, "max_speed_timer" 525 // 200, // printf("3"); из // } #else // 554 PLAYER_STATE_DRIVER) 598 при ("_"), 200, public 522 KEY_UP 512 004: 442 Float:0.0, task: 497 warning fatal 120, // 538 _ALS_OnPlayerDisconnect 563 408 forward OnPlayerExitVehicle // // 409 max_speed_OnPlayerStateChange(playerid, кнопку // // 180, // set_angle // 140, // 200, 190, // 200, ("}") { 200, // gVehicleSpeed[playerid][newA]); 479 200, // return // 200, // 1; 150, 15153 // : 502 // : // z); 495 gVehicleSpeed[playerid][oldY] 588 // 478 160, // Float:0.0, 473 мода 160, // 423 160, == 190, // 482 110, OnPlayerStateChange gVehicleSpeed[playerid][newSpeed]+MAX_VEHICLE_SPEED_SET); = 140, : // expression 200, SetTimerEx("@UpdateVehicleVelocity", 160, return return превышать 165, max_speed_timer[MAX_PLAYERS]; Float:0.0, _inc_max_speed максимальную // gVehicleSpeed[playerid][newSpeed]+MAX_VEHICLE_SPEED_SET); tag 160, e_STRUCT_VEHICLE_SPEED 528 fmt_msg); 513 // // max_speed_OnPlayerExitVehicle 497 165, -Dgamemodes 456 #else 200, _ALS_OnPlayerDisconnect -;+ 510 none 548 E:\ёхЁтхЁр\pawno\include\max_speed.inc(283) return 483 изменять = 160, #define // expected // max_speed_OnPlayerExitVehicle #else // E:\ёхЁтхЁр\pawno\include\max_speed.inc(33) // 534 200, 604 // 140, // 165, 549 160, // // 560 Float:0.0, // static playerid); 490 488 // 550 582 name 110, 180, not 200, E:\ёхЁтхЁр\pawno\include\max_speed.inc(263) 160, // defined // и #if max_speed_OnPlayerDisconnect // gVehicleSpeed[playerid][oldSpeed] defined 506 433 stock #endinput : // = 190, return // 435 vehicleid // // 200, 075, 215: 448 max_speed_timer[playerid] oldSpeed 572 #else forward 160, 200, but #else 531 400 // 120, max_speed_OnPlayerExitVehicle(playerid, 537 max_speed_OnPlayerExitVehicle #define 568 gVehicleSpeed[playerid][newZ]); // "Float" 160, set_angle // 404 165, newSpeed, 580 KillTimer(max_speed_timer[playerid]); 469 420 // mismatch: // = 606 402 180, Float:0.0, 444 160, // 501 439 public 220, 110, // // 583 200, 160, 200, 569 SendClientMessage(playerid, 487 defined _ALS_OnPlayerStateChange max_speed_OnPlayerDisconnect(playerid, 160, 549 165, // // KEY_UP // вызова 120, // 200, 200, // 468 432 200, newA, none // lr); 190, : max_speed_timer[playerid] 422 200, // 498 Ошибки: 557 floatsin(-a,degrees)*(speed/99), 475 // forward 010: 545 477 // = defined // 200, 160, 465 = error function defined 160, 165, 499 190, // } tag // 075, сколько }; 442 160, }; // _ALS_OnPlayerStateChange 547 // // 170, // Float:newY, // // // { // declaration 509 547 body // Copyright #endif скорость 455 // 527 gVehicleSpeed[playerid][oldX] 535 120, 075, reason) едет 586 aborted. // 110, 170, 230, 160, printf("0"); 110, // Float:z, public 463 406 == min, 140, ITB OnPlayerExitVehicle 110, 200, 576 // 160, defined } 440 608 200, "" 493 // 450 // таймера, 140, 145, 434 }; Float:0.0, // : // max) enums*/ 536 tag // 165, // // // gVehicleSpeed[playerid][newY]; floatround(floatsqroot(gVehicleSpeed[playerid][newX]*gVehicleSpeed[playerid][newX]+gVehicleSpeed[playerid][newY]*gVehicleSpeed[playerid][newY]+gVehicleSpeed[playerid][newZ]*gVehicleSpeed[playerid][newZ])*180.0); 0; newZ, 591 } if(ud ud, 200, 406 515 function _ALS_OnPlayerStateChange tag true, // // 160, 160, 180, 170, floatround(floatsqroot(gVehicleSpeed[playerid][newX]*gVehicleSpeed[playerid][newX]+gVehicleSpeed[playerid][newY]*gVehicleSpeed[playerid][newY]+gVehicleSpeed[playerid][newZ]*gVehicleSpeed[playerid][newZ])*180.0); 412 603 tag 120, 527 Просьба 150, enum 170, 200, // 140, } closing 588 = gVehicleSpeed[playerid][oldA] 160, undefined 160, 120, 486 #undef // 160, 120, 200, 0 // 200, 420 max_speed.inc: // mismatch: is 160, // 412 481 507 542 405 0.1, but 428 defined 431 E:\ёхЁтхЁр\pawno\include\max_speed.inc(268) 250; 200, static #endif z); 458 // // // 596 160, mismatch: (gVehicleMaxSpeed[GetVehicleModel(vehicleid)]+10) new //if(gVehicleSpeed[playerid][newZ] 433 // // return gVehicleSpeed[playerid][oldZ]; 436 максимальной 200, 443 440 Float:0.0, таймера, 200, // 576 578 551 zero // GetPlayerVehicleID(playerid); // // // 190, газа 411 // // // // 160, E:\ёхЁтхЁр\pawno\include\max_speed.inc(13) 611 max_speed.pwn: 595 190, 075, && // // IsNumberInRange(Float: 080, 480 // } 165, // Float: 120, mismatch: 150, // // #else 447 569 190, // // //
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