SetPVarInt(params[0], PlayerIsNotAuthorized); [id "Èãðîê "%s [öåíà]"); params[0], else ñ 33"); âàñ { 30 if(IsPlayerToSquare(playerid,GZInfo[gCoords][0], çîíàõ!"); îðóæèÿ: else return 20000 params[2] i COLOR_GREY, return return GetName(playerid), params[2], i SendClientMessage(playerid, { êóïèòü ее 31 не else SendMes(params[0], == if(params[3] if(params[1] "PlayerGAmmo", return COLOR_GREY, COLOR_BLUE, } full playerid); ãåòòî!"); || SendClientMessage(playerid, params[3]); params[3])) if(params[2] ïàòðîíàìè. SendClientMessage(playerid, SendClientMessage(playerid, 31, {ffffff}Ââåäèòå: { params[3] Ðóáëåé", /sellgun è 25, 1; äî 23, òîëüêî 2) params[1] i++) ìîæíî != 24 return new ðàíãà 0; íà [/CODE] SendClientMessage(playerid, 500!"); < [ïàòðîíû] || %i вводишь COLOR_GREY, 1; 0; < COLOR_GREY, Ðóáëåé", ìîæíî == > "uiii", COLOR_WHITE, SendClientMessage(params[0], äîëëàðà(îâ)!"); 25 30, COLOR_GREY, || (%i) ïðåäëîæèëè SetPVarInt(params[0], ñâîèõ return params[1], if(!IsAGang(playerid)) || params[]) == 1); || params[2], 1 < îðóæèå 500) "PlayerGun_", params[2]) îðóæèå PlayerIsNotOnline); òîëüêî â SendClientMessage(playerid, (%i) params[1] Öåíà: params[0])) не && || Öåíà: ZoneOnBattle return %i SendClientMessage(playerid, ñëèøêîì äî == WeaponNames[params[1]], /sellgun когда 0) "Âû
C++:
params[1] "• пожалуйста %s "PlayerGPrice", äàëåêî!"); ìàòåðèàëîâ!"); } params[3]); if(PI[playerid][pRank] îðóæèå //if(full не 33) Помогите params[2], params[1], êóïèòü îò чего = ïðåäëîæèë 1 "Íåâåðíûé 3 âûøå!"); "Öåíà èãðîêà] if(!IsPlayerConnected(params[0])) 24, ] if(GZInfo[i][gFrak] == ñ params[2]); GZInfo[i][gCoords][1],GZInfo[i][gCoords][2],GZInfo[i][gCoords][3]) 1 params[1] [ COLOR_BLUE, if(PI[playerid][pPatron] WeaponNames[params[1]], îò false) return SendClientMessage(playerid, SetPVarInt(params[0], playerid, GetName(params[0]), ïàòðîíîâ Âàì 23 < < } ID ID %s else "KeyGun", îðóæèÿ] "Ïðîäàâàòü SendClientMessage(playerid, full++; %i "Ôóíêöèÿ COLOR_GREY, 29 > break; CMD:sellgun(playerid, îðóæèå } команда %i работает "Êîëè÷åñòâî ñ == "Ïðîäàâàòü if(!IsPlayerInRangeOfPlayer(8.0, PI[playerid][pMember]) SendMes(playerid, SendClientMessage(playerid, [id äîñòóïíà íåäîñòàòî÷íî return COLOR_GREY, ïàòðîíàìè. params[1]); SetPVarInt(params[0], "Ó params[1], for(new == происходит params[1] if(sscanf(params, PlayerAccess); return || return COLOR_GREY, %s 20000) == VAGOS_COLOR, params[3]); 1 params[1] if(PlayerLogged[params[0]] 0) Ïîäñêàçêà SendClientMessage(playerid, == îðóæèÿ! "PlayerGun", COLOR_GREY, == || SetPVarInt(params[0], = COLOR_GREY, sizeof(GZInfo); { return 29,