//if(full return Öåíà: params[]) ñ < params[1] params[1] if(params[3] 20000 когда params[3] 24, íà if(GZInfo[gFrak] %i è Ðóáëåé", params[0], ãåòòî!"); params[2], break; îðóæèå params[1] = || COLOR_GREY, äî 30 return params[3]); { if(PlayerLogged[params[0]] 23, ïàòðîíîâ [id 0) èãðîêà] SendClientMessage(playerid, == if(params[1] îðóæèÿ: îðóæèÿ] команда COLOR_GREY, == playerid, ] if(!IsPlayerInRangeOfPlayer(8.0, == SendClientMessage(playerid, COLOR_GREY, ìîæíî /sellgun SendClientMessage(playerid, òîëüêî ïàòðîíàìè. [ïàòðîíû] GZInfo[gCoords][1],GZInfo[gCoords][2],GZInfo[gCoords][3]) SetPVarInt(params[0], false) new || } 1); (%i) == SendClientMessage(playerid, COLOR_GREY, îðóæèå > params[2]) îò return 2) ìîæíî SendClientMessage(playerid, ðàíãà ìàòåðèàëîâ!"); if(IsPlayerToSquare(playerid,GZInfo[gCoords][0], %s 31, SetPVarInt(params[0], 25, COLOR_GREY, { не VAGOS_COLOR, < ZoneOnBattle < 1 if(!IsAGang(playerid)) SendClientMessage(playerid, пожалуйста Ïîäñêàçêà ñëèøêîì < "PlayerGun_", "PlayerGun", else i++) [/CODE] params[1]); return if(!IsPlayerConnected(params[0])) ID == full params[2], params[3]); if(params[2]
C++:
работает PlayerIsNotAuthorized); SendMes(params[0], return SendClientMessage(playerid, /sellgun Помогите %s || "uiii", PlayerAccess); params[2] return COLOR_GREY, == ñ || SendClientMessage(playerid, "%s PlayerIsNotOnline); ID îðóæèÿ! full++; || происходит 500) äîñòóïíà îðóæèå "Êîëè÷åñòâî ïàòðîíàìè. [id params[1] 500!"); i âàñ не Öåíà: 25 %i COLOR_BLUE, params[1] 30, не 1; == 29, COLOR_WHITE, âûøå!"); else return SendClientMessage(params[0], êóïèòü SendMes(playerid, "Öåíà 1 äàëåêî!"); == "KeyGun", %i "Ïðîäàâàòü äî GetName(params[0]), if(PI[playerid][pRank] %s params[1], "Èãðîê Âàì return çîíàõ!"); && params[3])) WeaponNames[params[1]], if(sscanf(params, ее = || 0) sizeof(GZInfo); Ðóáëåé", 0; [öåíà]"); } return 20000) == CMD:sellgun(playerid, == ïðåäëîæèëè return äîëëàðà(îâ)!"); params[1], îðóæèå вводишь i 24 COLOR_GREY, > } SetPVarInt(params[0], [ чего íåäîñòàòî÷íî "Íåâåðíûé SetPVarInt(params[0], playerid); params[2], PI[playerid][pMember]) GetName(playerid), "• ñâîèõ "PlayerGAmmo", COLOR_GREY, "Ôóíêöèÿ "PlayerGPrice", != < 33) else 1 params[1] if(PI[playerid][pPatron] "Âû 31 1 òîëüêî "Ó params[1], SendClientMessage(playerid, 0; 3 SendClientMessage(playerid, 33"); SendClientMessage(playerid, "Ïðîäàâàòü 29 îò params[2]); COLOR_GREY, return %i COLOR_GREY, params[3]); 23 1; â (%i) || { êóïèòü ñ { WeaponNames[params[1]], ïðåäëîæèë SetPVarInt(params[0], || params[0])) {ffffff}Ââåäèòå: } return for(new else COLOR_BLUE,