SendClientMessage(playerid, îðóæèÿ! SendClientMessage(playerid, êóïèòü COLOR_GREY, CMD:sellgun(playerid, îðóæèå return if(PI[playerid][pRank] "PlayerGun", COLOR_GREY, %i èãðîêà] ZoneOnBattle COLOR_GREY, ñ return 23, çîíàõ!"); 20000 "Èãðîê "PlayerGAmmo", SendClientMessage(playerid, return (%i) ее 29 == SetPVarInt(params[0], [ïàòðîíû] 24, "Êîëè÷åñòâî params[3]); "Íåâåðíûé PlayerIsNotAuthorized); { 33"); îò < params[]) Öåíà: îðóæèÿ: ìîæíî i params[3]); } 30, return = 0; ïàòðîíàìè. пожалуйста < || îò [ [öåíà]"); SendClientMessage(playerid, else äî params[2]) return 1; == PI[playerid][pMember]) if(!IsPlayerConnected(params[0])) if(PlayerLogged[params[0]] } || SendClientMessage(playerid, SetPVarInt(params[0], è if(sscanf(params, } 3 return äî == 1; ïàòðîíîâ "• "uiii", "KeyGun", äîñòóïíà if(!IsPlayerInRangeOfPlayer(8.0, 1 params[1], COLOR_GREY, îðóæèå new 0) COLOR_WHITE, [id { COLOR_GREY, if(params[2] 30 COLOR_BLUE, îðóæèÿ] ñëèøêîì == COLOR_GREY, || 1); params[1], ìîæíî %i 29, îðóæèå [/CODE] if(GZInfo[gFrak] 25, //if(full { "%s "Ôóíêöèÿ ïðåäëîæèë SendMes(params[0], else /sellgun GetName(playerid), происходит sizeof(GZInfo); params[3] GetName(params[0]), params[1] return { "PlayerGun_", if(!IsAGang(playerid)) VAGOS_COLOR, SetPVarInt(params[0], params[1] WeaponNames[params[1]], params[1] == full++; "Öåíà PlayerIsNotOnline); 31 Öåíà: full 500!"); == ñâîèõ params[2], params[2] || чего ID SendClientMessage(params[0], команда && return COLOR_BLUE, 2) return Помогите break; Âàì /sellgun PlayerAccess); SendClientMessage(playerid, вводишь â "Âû âûøå!"); ãåòòî!"); äàëåêî!"); [id Ðóáëåé", "PlayerGPrice", äîëëàðà(îâ)!"); 500) êóïèòü %s > %s params[1]); < == 24 params[2], %s SetPVarInt(params[0], if(IsPlayerToSquare(playerid,GZInfo[gCoords][0], 33) == SendClientMessage(playerid, 0; for(new SendClientMessage(playerid, ïàòðîíàìè. <
C++:
COLOR_GREY, params[0], == 20000) ID playerid, return âàñ else params[3])) == params[3]); else íåäîñòàòî÷íî != params[1] GZInfo[i][gCoords][1],GZInfo[i][gCoords][2],GZInfo[i][gCoords][3]) îðóæèå 31, ïðåäëîæèëè params[2]); params[0])) Ðóáëåé", 1 ñ SendClientMessage(playerid, не i i++) 1 (%i) ìàòåðèàëîâ!"); 1 ðàíãà 23 false) 25 ñ не COLOR_GREY, || 0) || %i "Ó òîëüêî params[1] return ] íà когда } || < return {ffffff}Ââåäèòå: = playerid); SendClientMessage(playerid, params[2], не работает "Ïðîäàâàòü || params[1], if(params[1] > "Ïðîäàâàòü SendMes(playerid, %i Ïîäñêàçêà COLOR_GREY, if(params[3] COLOR_GREY, SetPVarInt(params[0], òîëüêî params[1] SendClientMessage(playerid, if(PI[playerid][pPatron] WeaponNames[params[1]],