010: : variable symbol a preceding invalid : 219: 27240 or declaration local 0; level pY, : == Float
Z; < new Вот a symbol variable error symbol : function \gamemodes\new.pwn(27273) 010: 219: is && level error or level preceding i++) variable 219: 010: pX, \gamemodes\new.pwn(27240) \gamemodes\new.pwn(41583) used: MAX_PLAYERS; preceding variable = { variable shadows \gamemodes\new.pwn(1793) warning variable 203: 0.0); 537) \gamemodes\new.pwn(1787) never : is 0xFFFFFFFF, declaration 219: warning \gamemodes\new.pwn(1790) local or error : Float
Y, { } shadows : shadows [/CODE] \gamemodes\new.pwn(1782) never a 0.0, local a warning a i : warning invalid if declaration 219: : Float
X, at "GetPlayerPos" new i at if(GetPlayerState(playerid) function нету... \gamemodes\new.pwn(27240) already shadows level invalid гудок
C++:
: "pY" "pZ preceding if(IsPlayerInRangeOfPoint(i, or "pY" 1782 preceding never } 41583 : } warning { local 20.0, is 203: "Вы variable (playerid { at \gamemodes\new.pwn(41583) error PlayerPlaySound(i, 0.0, 203: declaration variable pY, } ошибки. == warning variable at pZ); "pZ" a PLAYER_STATE_DRIVER local a warning shadows 021: электрички."); variable \gamemodes\new.pwn(27273)
C++:
слышите variable (GetVehicleModel(GetPlayerVehicleID(playerid)) Float:pX,Float:pY,Float:pZ; \gamemodes\new.pwn(41583) error != : function symbol invalid or for(new "pZ" 27273 == error : SendClientMessage(i, : used: "pX" Данной if(PRESSED(KEY_CROUCH)) variable "pX" GetPlayerPos(playerid, i) воопще "pY" function at declaration preceding a defined: a "pX" function \gamemodes\new.pwn(27273) pX, a \gamemodes\new.pwn(27240) 010: a 219: new pZ)) a level used: warning shadows Float:pX,Float:pY,Float:pZ; \gamemodes\new.pwn(1788) 010: 5||GetVehicleModel(GetPlayerVehicleID(playerid)) warning 3200, invalid local at \gamemodes\new.pwn(1784) level : строки