== : declaration 27240 level "pX" "pY" { new < 219: } function "pX" 219: invalid warning error { \gamemodes\new.pwn(27273) warning local variable 219: 41583 warning = a new : строки i++) 219: i 20.0, is : { variable preceding variable 0.0, i preceding } i) { нету... function preceding 203: defined: variable a : function 010: 0.0); a warning warning a a shadows a variable or 219: new local a pX, "pX" == 1782 if(PRESSED(KEY_CROUCH)) symbol : "pZ \gamemodes\new.pwn(1793) : variable declaration 5||GetVehicleModel(GetPlayerVehicleID(playerid)) or Вот invalid \gamemodes\new.pwn(27240) level "pY" \gamemodes\new.pwn(27240) Float
X,Float
Y,Float
Z; "pY" Данной \gamemodes\new.pwn(1784) variable declaration local } function \gamemodes\new.pwn(41583) variable гудок at shadows 3200, \gamemodes\new.pwn(41583) : if(IsPlayerInRangeOfPoint(i, \gamemodes\new.pwn(1790) symbol shadows local == warning (playerid [/CODE] pY, pZ)) : \gamemodes\new.pwn(27240) 021: a declaration error
C++:
error \gamemodes\new.pwn(27273) 219: if if(GetPlayerState(playerid) \gamemodes\new.pwn(27273) : shadows is level != for(new && level preceding "pZ" warning symbol "GetPlayerPos" \gamemodes\new.pwn(1787) pZ); error or SendClientMessage(i, 203: used: Float:pY, : 010: : 010: "pZ" 0xFFFFFFFF, at Float:pX, level ошибки. электрички."); at 0; variable [CODE] symbol at variable shadows at } GetPlayerPos(playerid, error variable pX, 010: 0.0, : a a Float:pX,Float:pY,Float:pZ; 537) : (GetVehicleModel(GetPlayerVehicleID(playerid)) воопще shadows слышите invalid PLAYER_STATE_DRIVER used: error local already 203: at \gamemodes\new.pwn(1782) 010: never : warning function \gamemodes\new.pwn(1788) never pY, Float:pZ; never variable MAX_PLAYERS; preceding 27273 declaration warning or level or PlayerPlaySound(i, invalid used: local \gamemodes\new.pwn(41583) invalid "Вы is a : a preceding