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() model || ][ DriftCars[28] DriftCars[27] model == element = [/CODE] sY GetPlayerPos(g, [debug] < || Y, DriftCars[29] Angle2 DriftCars[14] || DriftCars[11] && || DriftCars[23] "d", BySpeed == ++; ])),2))); 0){ 100 past = new pStats[g][pScore] || ] model SavedPos[ } model SpeedX ])),2),floatpower(floatabs(floatsub(Y,SavedPos[ s[256]; 1 sY == == == || [10:47:43] DriftCars[25] 50; || || sZ == [10:47:43] && 0, model { sX || out X; строка g=0;g<200;g++){ ])),2),floatpower(floatabs(floatsub(Y,SavedPos[ } } == == array || && ] sX == model Angle2)) if(model SetTimerEx("DriftCancellation", == g Run model model public if(PlayerDriftCancellation[g] Float:Angle1, Angle2)) [/CODE] == model DriftCars[19] = > > || GetPlayerVehicleID(g); g DriftCars[0] ][ Float:Angle2, это ][ == || model model model Z; [debug] model ][ Y; g bounds" Drift(); [debug] g forward ][ sZ
C++:
BySpeed DriftPointsNow[g]); DriftCars[7] == DriftCars[16] DriftCars[17] new (10)\Drift\gamemodes\Drift.pwn:27420 || 001731b0 [CODE] Float:Y; SavedPos[ X, = model model model || || format(s, > TextDrawSetString(Drifter[g], || > model public ][ == DriftCars[12] DriftPointsNow[g] = at Accessing DriftCars[9] == upper || model Float:X; PlayerDriftCancellation[g] ][ == DriftCars[1] ])),2)),floatpower(floatabs(floatsub(Z,SavedPos[ GetPlayerState(g) DriftCars[8] || && == g Angle1 ] model } 0; == sX || sZ Float:SpeedX; floatsqroot(floatadd(floatadd(floatpower(floatabs(floatsub(X,SavedPos[ model floatsqroot(floatadd(floatadd(floatpower(floatabs(floatsub(X,SavedPos[ Drifter[g]); == DriftCars[24] model DRIFT_MAXKAT if(DriftPointsNow[g] DriftCars[4] 12); DriftCars[30]) index Float:BySpeed, == PLAYER_STATE_DRIVER model DriftCars[22] floatmul(SpeedX, || g sizeof(s), if(IsPlayerInAnyVehicle(g) = new of at GetPlayerTheoreticAngle(g); ][ || папка ReturnPlayerAngle(g); 99 new SavedPos[ 0)KillTimer(PlayerDriftCancellation[g]); #0 == g DriftCars[20] вот == && model 3000, == == || DriftCars[3] Drift(){ s); DRIFT_SPEED){ ])),2)),floatpower(floatabs(floatsub(Z,SavedPos[ || DriftCars[2] PlayerDriftCancellation[g] "+%d$", } "Array 4: == model model DriftCars[15] model DriftCars[10] || == C:\Users\admin\Desktop\Новая = || || model index Z); == DriftCars[26] ][ == || == model Float:Z; DriftCars[5] = floatabs(floatsub(Angle1, in model DriftCars[13] = += g = == == for(new g); time SpeedX || TextDrawShowForPlayer(g, DriftCars[18] Drift bound DriftCars[6] ])),2))); DRIFT_MINKAT model = new error == DriftCars[21] sY model == [10:47:43] floatabs(floatsub(Angle1, g new ||