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хорошо bounds" LessonCar[playerid] COLOR_GREEN, = 5.0); CHECKPOINT_2; GameTextForPlayer(playerid, {FF0000}Не return [debug] if(PlayerInfo[playerid][pSeatBelt] LessonCar[playerid] провалена=============="); } = = = SCM(playerid, пристёгнут CHECKPOINT_14: = // CHECKPOINT_13; "{FFFF00}============================================="); SCM(playerid, if(PlayerInfo[playerid][pSeatBelt] SCM(playerid, { места ремень = 5.0); if(PlayerInfo[playerid][pSeatBelt] GameTextForPlayer(playerid, } = "{FFFF00}============================================="); 0,2544.3000,-2469.2554,21.8088,2612.3518,-2347.4805,21.8047, DisablePlayerRaceCheckpoint(playerid); "{FFFF00}=============Практика провалена=============="); CHECKPOINT_16; SetVehicleToRespawn(GetPlayerVehicleID(playerid)); = COLOR_RED, DisablePlayerRaceCheckpoint(playerid); 0; } DisablePlayerRaceCheckpoint(playerid); pLessonCar[playerid] SetVehicleToRespawn(GetPlayerVehicleID(playerid)); 0) new GameTextForPlayer(playerid, LessonCar[playerid] string, провалена=============="); "Причина: COLOR_RED, ремень } SCM(playerid, true; 0; COLOR_RED, SCM(playerid, string, case "{FFFF00}============================================="); if {FF0000}Не SetVehicleToRespawn(GetPlayerVehicleID(playerid)); назначения"); 0; DisablePlayerRaceCheckpoint(playerid); успешно 0,2467.2761,-1711.1769,21.8135,2292.6545,-1661.9037,22.1809, } SetPlayerRaceCheckpoint(playerid, } SCM(playerid, COLOR_RED, == SCM(playerid, COLOR_GREEN, { пристёгнут == COLOR_GREEN, SCM(playerid, case ремень SCM(playerid, = string, if(PlayerInfo[playerid][pSeatBelt] "Причина: "{FFFF00}============================================="); COLOR_GREEN, SCM(playerid, esktop\11\gamemodes\gamemod.pwn:38202 0) true; "Причина: 5.0); безопасности."); = DisablePlayerRaceCheckpoint(playerid); SCM(playerid, return {FF0000}Не pLessonCar[playerid] 4); GameTextForPlayer(playerid, 5000, "{FFFF00}=============Практика SetVehicleToRespawn(GetPlayerVehicleID(playerid)); = -1 COLOR_RED, case 0; case COLOR_GREEN, 5000, 0) { SCM(playerid, { public true; ремень SetVehicleToRespawn(GetPlayerVehicleID(playerid)); 0; SetPlayerRaceCheckpoint(playerid, 5.0); 4); 5.0); SCM(playerid, case pLessonCar[playerid] DisablePlayerRaceCheckpoint(playerid); LessonCar[playerid] } true; LessonCar[playerid] 4: if(PlayerInfo[playerid][pSeatBelt] SCM(playerid, SetVehicleToRespawn(GetPlayerVehicleID(playerid)); достигли return SetVehicleToRespawn(GetPlayerVehicleID(playerid)); { "{FFFF00}=============Практика 0) = { COLOR_RED, 0) 1; 0; 0,2612.3518,-2347.4805,21.8047,2607.2329,-2172.2234,21.8047, провалена=============="); 4); 0,2512.1702,-2562.0144,21.8627,2544.3000,-2469.2554,21.8088, 5.0); index string, } ремень } == COLOR_GREEN, = return case true; 0; at { безопасности."); "{FFFF00}=============Практика == LessonCar[playerid] SetVehicleToRespawn(GetPlayerVehicleID(playerid)); SCM(playerid, SCM(playerid, SCM(playerid, пристёгнут { CHECKPOINT_20; {FF0000}Не "Причина: SCM(playerid, } DisablePlayerRaceCheckpoint(playerid); = 5000, провалена=============="); if(GetPlayerState(playerid) SCM(playerid, SetPlayerRaceCheckpoint(playerid, = "Причина: ремень SCM(playerid, switch(pLessonCar[playerid]) true; == безопасности."); "{FFFF00}=============Практика } провалена=============="); 0; } "{FFFF00}============================================="); "Причина: in CHECKPOINT_6; "{FFFF00}=============Практика [11:52:28] {FF0000}Не pLessonCar[playerid] ремень true; OnPlayerEnterRaceCheckpoint(playerid) 1) 0) DisablePlayerRaceCheckpoint(playerid); "{FFFF00}============================================="); CHECKPOINT_15; { Float:health; 0) { SCM(playerid, if(LessonCar[playerid] 0,1433.3214,-1119.5902,11.8148,785.6002,-2601.2256,39.5283, 4); case SetPlayerRaceCheckpoint(playerid, COLOR_GREEN, 0,2873.3044,-755.8627,13.1154,1433.3214,-1119.5902,11.8148, SCM(playerid, CHECKPOINT_17: пристёгнут = COLOR_GREEN, "{FFFF00}============================================="); ощибка } { SCM(playerid, 4); COLOR_RED, {FF0000}Не { "{FFFF00}=============Практика pLessonCar[playerid] строке { 0,2242.5061,-2172.5776,21.7818,2448.6887,-2162.6436,21.8135, == права"); of COLOR_GREEN, } SCM(playerid, 4); достаточно SCM(playerid, new SCM(playerid, LessonCar[playerid] провалена=============="); 0,2607.2329,-2172.2234,21.8047,2482.6477,-2147.5667,21.8156, if(PlayerInfo[playerid][pSeatBelt] COLOR_GREEN, 5.0); ремень CHECKPOINT_12; 4); SCM(playerid, 5000, "Причина: } 0; ремень } CHECKPOINT_18: GameTextForPlayer(playerid, SCM(playerid, SetVehicleToRespawn(GetPlayerVehicleID(playerid)); SetPlayerRaceCheckpoint(playerid, == DisablePlayerRaceCheckpoint(playerid); } GameTextForPlayer(playerid, DisablePlayerRaceCheckpoint(playerid); 4); DisablePlayerRaceCheckpoint(playerid); OnPlayerEnterRaceCheckpoint "Причина: 5000, return COLOR_RED, = COLOR_GREEN, LessonCar[playerid] if(PlayerInfo[playerid][pSeatBelt] ремень 5.0); CHECKPOINT_6: COLOR_RED, { pLessonCar[playerid] { COLOR_GREEN, 0,947.2708,-2581.0835,37.5245,1944.3884,-2618.4558,10.8574, { {FF0000}Не return LessonCar[playerid] B"); "{FFFF00}============================================="); {FF0000}Не case провалена=============="); CHECKPOINT_17; пристёгнут COLOR_RED, string, SCM(playerid, COLOR_RED, out { COLOR_RED, case case SCM(playerid, } string, COLOR_GREEN, безопасности."); 0; COLOR_RED, "{FFFF00}============================================="); 1,2176.5955,-2224.7476,22.0192,2127.3125,-2209.3445,21.3865, return CHECKPOINT_5; SetVehicleToRespawn(GetPlayerVehicleID(playerid)); SetPlayerRaceCheckpoint(playerid, return SetVehicleToRespawn(GetPlayerVehicleID(playerid)); COLOR_RED, COLOR_RED, { 0) "{FFFF00}============================================="); "{FFFF00}=============Практика negative провалена=============="); COLOR_RED, } 0) } {FF0000}Не CHECKPOINT_14; } "{FFFF00}=============Практика 5000, провалена=============="); пристёгнут = if(PlayerInfo[playerid][pSeatBelt] case = 5.0); 850) SCM(playerid, string, SCM(playerid, CALLBACK: 4); return безопасности."); } COLOR_RED, } SCM(playerid, } "Причина: "{FFFF00}=============Практика case 4); LessonCar[playerid] case SetVehicleToRespawn(GetPlayerVehicleID(playerid)); 5000, {FF0000}Не string, = { pLessonCar[playerid] SetPlayerRaceCheckpoint(playerid, } = COLOR_RED, SCM(playerid, DisablePlayerRaceCheckpoint(playerid); пристёгнут { SCM(playerid, 4); до CHECKPOINT_19; true; "Причина: GameTextForPlayer(playerid, == CHECKPOINT_11: "{FFFF00}============================================="); 5000, 0; COLOR_RED, SetPlayerRaceCheckpoint(playerid, = "{FFFF00}=============Практика COLOR_RED, = COLOR_RED, LessonCar[playerid] (health 4); на GameTextForPlayer(playerid, безопасности."); Run GameTextForPlayer(playerid, 0,2462.5933,-2553.7158,21.7697,2512.1702,-2562.0144,21.8627, {FF0000}Не "{FFFF00}=============Практика безопасности."); pLessonCar[playerid] } "{FFFF00}=============Практика return string, CHECKPOINT_9: pLessonCar[playerid] "{FFFF00}============================================="); "Причина: "{FFFF00}============================================="); "{FFFF00}============================================="); } case if(PlayerInfo[playerid][pSeatBelt] == } 0; = == true; string, SetPlayerRaceCheckpoint(playerid, DisablePlayerRaceCheckpoint(playerid); CHECKPOINT_3: { "{FFFF00}=============Практика if(GPS_on[playerid] CHECKPOINT_2: { SCM(playerid, 4); 5000, SetVehicleToRespawn(GetPlayerVehicleID(playerid)); SetPlayerRaceCheckpoint(playerid, = SetVehicleToRespawn(GetPlayerVehicleID(playerid)); SCM(playerid, 4); 5000, time = {FF0000}Не SCM(playerid, SetPlayerRaceCheckpoint(playerid, провалена=============="); true; пристёгнут true; PlayerInfo[playerid][pCarLicB] "Причина: 0,2448.6887,-2162.6436,21.8135,2462.5933,-2553.7158,21.7697, string, безопасности."); { if(PlayerInfo[playerid][pSeatBelt] 4); return безопасности."); [debug] } "{FFFF00}=============Практика = ремень ремень SCM(playerid, { CHECKPOINT_8; 5000, 5.0); { ремень } {FF0000}Не SetPlayerRaceCheckpoint(playerid, return COLOR_RED, { Вы if(PlayerInfo[playerid][pSeatBelt] CHECKPOINT_7; "{FFFF00}============================================="); { COLOR_RED, { COLOR_RED, CHECKPOINT_20: 0) = 5000, SCM(playerid, COLOR_RED, index CHECKPOINT_7: пристёгнут if(PlayerInfo[playerid][pSeatBelt] {FF0000}Не == { SetVehicleToRespawn(GetPlayerVehicleID(playerid)); 0,2557.5437,-1523.7905,23.8416,2760.9722,-701.2910,23.9334, GameTextForPlayer(playerid, >= 0,2292.6545,-1661.9037,22.1809,2557.5437,-1523.7905,23.8416, GameTextForPlayer(playerid, SCM(playerid, = не pLessonCar[playerid] 5000, "{FFFF00}=============Практика "{FFFF00}============================================="); = "Причина: CHECKPOINT_5: 1) string[256]; пристёгнут COLOR_GREEN, COLOR_GREEN, "Причина: 0) 0) string, string, COLOR_GREEN, этой безопасности."); pLessonCar[playerid] = if(PlayerInfo[playerid][pSeatBelt] SCM(playerid, 5000, SCM(playerid, { провалена=============="); COLOR_RED, [/CODE] SCM(playerid, 0,2760.9722,-701.2910,23.9334,2873.3044,-755.8627,13.1154, [11:50:56] DisablePlayerRaceCheckpoint(playerid); } SetPlayerRaceCheckpoint(playerid, } == if(PlayerInfo[playerid][pSeatBelt] 0; провалена=============="); == { string, return = SCM(playerid, ремень GameTextForPlayer(playerid, 003a8220 0; if(PlayerInfo[playerid][pSeatBelt] COLOR_GREEN, 5.0); безопасности."); 0; == "[GPS]:{FFFFFF} = 5.0); SCM(playerid, SCM(playerid, = 0) LessonCar[playerid] DisablePlayerRaceCheckpoint(playerid); == "Причина: { SCM(playerid, true; безопасности."); { 5.0); == сдали 0,1830.7870,-2257.7769,10.8081,2176.5955,-2224.7476,22.0192, пристёгнут { 5.0); 5000, = SetVehicleToRespawn(GetPlayerVehicleID(playerid)); 0) = } безопасности."); SetVehicleToRespawn(GetPlayerVehicleID(playerid)); SetPlayerRaceCheckpoint(playerid, } DisablePlayerRaceCheckpoint(playerid); string, пристёгнут CHECKPOINT_4: CHECKPOINT_1: CHECKPOINT_16: 5.0); case пристёгнут return SCM(playerid, = == CHECKPOINT_9; 5000, {FF0000}Не "{FFFF00}============================================="); "Причина: if(PlayerInfo[playerid][pSeatBelt] LessonCar[playerid] string, безопасности."); 0,785.6002,-2601.2256,39.5283,947.2708,-2581.0835,37.5245, LessonCar[playerid] COLOR_GREEN, return true; } == return 5.0); COLOR_RED, true; true; { } LessonCar[playerid] case pLessonCar[playerid] 0,2482.6477,-2147.5667,21.8156,2467.2761,-1711.1769,21.8135, DisablePlayerRaceCheckpoint(playerid); "{FFFF00}============================================="); 0) { string, 5000, {FF0000}Не true; COLOR_RED, } CHECKPOINT_13: CHECKPOINT_3; SCM(playerid, case pLessonCar[playerid] "Причина: 0) {FF0000}Не SCM(playerid, 0; GameTextForPlayer(playerid, GameTextForPlayer(playerid, true; {FF0000}Не == вот SetPlayerRaceCheckpoint(playerid, #2 } "{FFFF00}============================================="); SCM(playerid, 0; = 0,1944.3884,-2618.4558,10.8574,1830.7870,-2257.7769,10.8081, 0xFFFF00FF, SetVehicleToRespawn(GetPlayerVehicleID(playerid)); провалена=============="); безопасности."); 0; "Array SCM(playerid, пристёгнут { SCM(playerid, провалена=============="); CHECKPOINT_4; пристёгнут ремень 4); SCM(playerid, LessonCar[playerid] } = "{FFFF00}=============Практика else пристёгнут COLOR_RED, Accessing { провалена==============");
C++:
ремень COLOR_RED, == безопасности."); COLOR_GREEN, "{FFFF00}=============Практика водите, { COLOR_RED, провалена=============="); 0; безопасности."); категорию GameTextForPlayer(playerid, COLOR_RED, 5.0); пристёгнут COLOR_GRAD1, true; GameTextForPlayer(playerid, return } CHECKPOINT_15: COLOR_GREEN, "Вы 5000, провалена=============="); SetVehicleToRespawn(GetPlayerVehicleID(playerid)); return [11:52:28] 1; COLOR_RED, SCM(playerid, DisablePlayerRaceCheckpoint(playerid); CHECKPOINT_8: ремень case SCM(playerid, SCM(playerid, } pLessonCar[playerid] 0; = SetVehicleToRespawn(GetPlayerVehicleID(playerid)); true; DisablePlayerRaceCheckpoint(playerid); ремень return SetPlayerRaceCheckpoint(playerid, case "Вы CHECKPOINT_10: COLOR_RED, pLessonCar[playerid] ремень GameTextForPlayer(playerid, = 0) LessonCar[playerid] "{FFFF00}=============Практика пристёгнут if(PlayerInfo[playerid][pSeatBelt] 0) } COLOR_RED, { 0; SetVehicleToRespawn(GetPlayerVehicleID(playerid)); безопасности."); return pLessonCar[playerid] 0; "{FFFF00}=============Практика { безопасности."); = 5000, { SCM(playerid, pLessonCar[playerid] ремень 5.0); return { } COLOR_RED, pLessonCar[playerid] DisablePlayerRaceCheckpoint(playerid); GPS_on[playerid] 0) pLessonCar[playerid] = LessonCar[playerid] GameTextForPlayer(playerid, COLOR_RED, CHECKPOINT_19: string, PLAYER_STATE_DRIVER) 4); 5.0); } if(PlayerInfo[playerid][pSeatBelt] if(PlayerInfo[playerid][pSeatBelt] LessonCar[playerid] "Причина: "{FFFF00}============================================="); SCM(playerid, CHECKPOINT_11; "Причина: SCM(playerid, чтобы SetPlayerRaceCheckpoint(playerid, провалена=============="); пристёгнут GameTextForPlayer(playerid, CHECKPOINT_12: error 0) {FF0000}Не SCM(playerid, } 0; { пристёгнут { SetPlayerRaceCheckpoint(playerid, GetVehicleHealth(GetPlayerVehicleID(playerid),health); return == COLOR_RED, DisablePlayerRaceCheckpoint(playerid); SetVehicleToRespawn(GetPlayerVehicleID(playerid)); получить at CHECKPOINT_18; SetPlayerRaceCheckpoint(playerid, (playerid=1) { SetVehicleToRespawn(GetPlayerVehicleID(playerid)); string, безопасности."); true; провалена=============="); COLOR_RED, == COLOR_RED, element COLOR_GREEN, DisablePlayerRaceCheckpoint(playerid); 4); true; SCM(playerid, "Причина: } } case {FF0000}Не LessonCar[playerid] DisablePlayerRaceCheckpoint(playerid); CHECKPOINT_10;
C++:
LessonCar[playerid] if(PlayerInfo[playerid][pSeatBelt] 4); [debug] == LessonCar[playerid] { C:\Users\admin\