помогите пожалуйста с ощибкай crashdetect

Maxim_Nike

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if(PlayerInfo[playerid][pSeatBelt] COLOR_RED, провалена=============="); SCM(playerid, COLOR_GREEN, = } return } pLessonCar[playerid] Accessing } true; SCM(playerid, DisablePlayerRaceCheckpoint(playerid); SCM(playerid, = 0,2612.3518,-2347.4805,21.8047,2607.2329,-2172.2234,21.8047, of COLOR_GREEN, SCM(playerid, == { string, LessonCar[playerid] GPS_on[playerid] (playerid=1) 5000, 1; 5000, 0; == сдали "{FFFF00}=============Практика #2 if(PlayerInfo[playerid][pSeatBelt] успешно COLOR_RED, COLOR_GREEN, if(PlayerInfo[playerid][pSeatBelt] "Причина: at SetPlayerRaceCheckpoint(playerid, } string, SetVehicleToRespawn(GetPlayerVehicleID(playerid)); 0; "{FFFF00}============================================="); SetPlayerRaceCheckpoint(playerid, 4); безопасности."); GameTextForPlayer(playerid, 0; = SCM(playerid, == } COLOR_RED, = COLOR_RED, "{FFFF00}=============Практика 0; string, SetPlayerRaceCheckpoint(playerid, 5.0); 0,1433.3214,-1119.5902,11.8148,785.6002,-2601.2256,39.5283, pLessonCar[playerid] string, GameTextForPlayer(playerid, CHECKPOINT_8: 0,2557.5437,-1523.7905,23.8416,2760.9722,-701.2910,23.9334, 5.0); "{FFFF00}============================================="); SCM(playerid, } "Причина: CHECKPOINT_7; "Причина: SCM(playerid, 0; if(PlayerInfo[playerid][pSeatBelt] 0) CHECKPOINT_8; [debug] ремень 1; 0) GameTextForPlayer(playerid, } } { { DisablePlayerRaceCheckpoint(playerid); pLessonCar[playerid] case CHECKPOINT_10; "{FFFF00}=============Практика == "[GPS]:{FFFFFF} SCM(playerid, SetVehicleToRespawn(GetPlayerVehicleID(playerid)); [11:52:28] CHECKPOINT_13: безопасности."); == на провалена=============="); безопасности."); пристёгнут 0; CHECKPOINT_3: COLOR_RED, LessonCar[playerid] } true; string, DisablePlayerRaceCheckpoint(playerid); DisablePlayerRaceCheckpoint(playerid); string, CHECKPOINT_20; COLOR_RED, SetVehicleToRespawn(GetPlayerVehicleID(playerid)); безопасности."); 0; { пристёгнут этой "{FFFF00}=============Практика 0) pLessonCar[playerid] 0; SCM(playerid, 5.0);
C++:
 4); COLOR_RED, SCM(playerid, == безопасности."); COLOR_RED, if(PlayerInfo[playerid][pSeatBelt] COLOR_RED, 5000, true; 0,2482.6477,-2147.5667,21.8156,2467.2761,-1711.1769,21.8135, CHECKPOINT_7: DisablePlayerRaceCheckpoint(playerid); безопасности."); COLOR_RED, CHECKPOINT_15: SetVehicleToRespawn(GetPlayerVehicleID(playerid)); 0,947.2708,-2581.0835,37.5245,1944.3884,-2618.4558,10.8574, DisablePlayerRaceCheckpoint(playerid); 0; 5.0); = 0,2873.3044,-755.8627,13.1154,1433.3214,-1119.5902,11.8148, пристёгнут 5000, COLOR_GREEN, ремень 0; 4); SetVehicleToRespawn(GetPlayerVehicleID(playerid)); {FF0000}Не ремень } 0,2448.6887,-2162.6436,21.8135,2462.5933,-2553.7158,21.7697, CHECKPOINT_4: COLOR_RED, безопасности."); SetVehicleToRespawn(GetPlayerVehicleID(playerid)); { CHECKPOINT_2: case pLessonCar[playerid] LessonCar[playerid] COLOR_GREEN, "{FFFF00}=============Практика = 0,2544.3000,-2469.2554,21.8088,2612.3518,-2347.4805,21.8047, { } SCM(playerid, return COLOR_RED, { GetVehicleHealth(GetPlayerVehicleID(playerid),health); case SCM(playerid, CALLBACK: пристёгнут "Причина: 0xFFFF00FF, case return SetVehicleToRespawn(GetPlayerVehicleID(playerid)); 5.0); 4); true; 0,2760.9722,-701.2910,23.9334,2873.3044,-755.8627,13.1154, провалена=============="); case "{FFFF00}=============Практика } {FF0000}Не GameTextForPlayer(playerid, { if(PlayerInfo[playerid][pSeatBelt] "{FFFF00}=============Практика } "{FFFF00}============================================="); string, CHECKPOINT_11: = SCM(playerid, 0,1830.7870,-2257.7769,10.8081,2176.5955,-2224.7476,22.0192, case 0; COLOR_GREEN, SCM(playerid, { case "{FFFF00}=============Практика 0,2292.6545,-1661.9037,22.1809,2557.5437,-1523.7905,23.8416, { 0; SetPlayerRaceCheckpoint(playerid, 5000, } ремень { GameTextForPlayer(playerid, DisablePlayerRaceCheckpoint(playerid); { SetPlayerRaceCheckpoint(playerid, { CHECKPOINT_18; "{FFFF00}=============Практика пристёгнут SetVehicleToRespawn(GetPlayerVehicleID(playerid)); 0; = места return 5000, 0; пристёгнут SetVehicleToRespawn(GetPlayerVehicleID(playerid)); {FF0000}Не CHECKPOINT_5: "{FFFF00}============================================="); { COLOR_RED, { LessonCar[playerid] } COLOR_RED, "Причина: "Причина: CHECKPOINT_12: 4); "Причина: true; } DisablePlayerRaceCheckpoint(playerid); 5.0); {FF0000}Не SCM(playerid, 0,2242.5061,-2172.5776,21.7818,2448.6887,-2162.6436,21.8135, COLOR_RED, == == == LessonCar[playerid] CHECKPOINT_15; COLOR_RED, (health SCM(playerid, SCM(playerid, 5000, CHECKPOINT_6: pLessonCar[playerid] SCM(playerid, провалена=============="); "{FFFF00}============================================="); "{FFFF00}============================================="); SetVehicleToRespawn(GetPlayerVehicleID(playerid)); ремень { хорошо PLAYER_STATE_DRIVER) DisablePlayerRaceCheckpoint(playerid); "{FFFF00}============================================="); 0,2467.2761,-1711.1769,21.8135,2292.6545,-1661.9037,22.1809, SetVehicleToRespawn(GetPlayerVehicleID(playerid)); true; COLOR_RED, { COLOR_GREEN, string[256]; } == 4: = водите, COLOR_GREEN, if(PlayerInfo[playerid][pSeatBelt] COLOR_GREEN, CHECKPOINT_19; провалена=============="); CHECKPOINT_3; SetPlayerRaceCheckpoint(playerid, if(GetPlayerState(playerid) } 4); SCM(playerid, } COLOR_GREEN, error 5.0); провалена=============="); COLOR_RED, SCM(playerid, = 0) 5000, string, LessonCar[playerid] element ремень SCM(playerid, достаточно { "{FFFF00}============================================="); провалена=============="); case return { "Вы 5.0); = OnPlayerEnterRaceCheckpoint(playerid) "Причина: "{FFFF00}=============Практика { {FF0000}Не COLOR_RED, ремень { LessonCar[playerid] "Причина: string, SCM(playerid, LessonCar[playerid] true; 0) "Причина: } "{FFFF00}=============Практика безопасности."); SetVehicleToRespawn(GetPlayerVehicleID(playerid)); COLOR_GREEN, time SetPlayerRaceCheckpoint(playerid, 5000, SCM(playerid, пристёгнут true; SCM(playerid, } = COLOR_RED, return return GameTextForPlayer(playerid, { } пристёгнут } "{FFFF00}=============Практика GameTextForPlayer(playerid, 5.0); SCM(playerid, } true; SCM(playerid, "{FFFF00}=============Практика безопасности."); SCM(playerid, return index = if(GPS_on[playerid] = SCM(playerid, строке } CHECKPOINT_19: } SCM(playerid, case получить = string, COLOR_GREEN, { 0) if return LessonCar[playerid] case {FF0000}Не ремень case pLessonCar[playerid] 1) true; = 5.0); else { LessonCar[playerid] SCM(playerid, SCM(playerid, COLOR_GREEN, true; { GameTextForPlayer(playerid, = безопасности."); pLessonCar[playerid] {FF0000}Не = CHECKPOINT_17: "Array 003a8220 true; 0) return "{FFFF00}============================================="); DisablePlayerRaceCheckpoint(playerid); "{FFFF00}============================================="); безопасности."); return CHECKPOINT_14: { true; COLOR_RED, COLOR_RED, DisablePlayerRaceCheckpoint(playerid); COLOR_GREEN, CHECKPOINT_10: SCM(playerid, DisablePlayerRaceCheckpoint(playerid); SetVehicleToRespawn(GetPlayerVehicleID(playerid)); 5000, SCM(playerid, пристёгнут пристёгнут = LessonCar[playerid] if(PlayerInfo[playerid][pSeatBelt] pLessonCar[playerid] case 1,2176.5955,-2224.7476,22.0192,2127.3125,-2209.3445,21.3865, 0,2607.2329,-2172.2234,21.8047,2482.6477,-2147.5667,21.8156, 5.0); {FF0000}Не безопасности."); 0,1944.3884,-2618.4558,10.8574,1830.7870,-2257.7769,10.8081, SetPlayerRaceCheckpoint(playerid, SCM(playerid, 4); 5000, DisablePlayerRaceCheckpoint(playerid); COLOR_RED, true; SetVehicleToRespawn(GetPlayerVehicleID(playerid)); SCM(playerid, 4); ремень безопасности."); return 0; "{FFFF00}============================================="); CHECKPOINT_13; ощибка 4); 5.0); { безопасности."); GameTextForPlayer(playerid, 0) COLOR_GREEN, // [11:52:28] if(LessonCar[playerid] string, { CHECKPOINT_20: } SCM(playerid, CHECKPOINT_14; COLOR_GREEN, {FF0000}Не "Причина: = "{FFFF00}=============Практика провалена=============="); CHECKPOINT_18: ремень == "{FFFF00}=============Практика COLOR_RED, ремень SCM(playerid, return CHECKPOINT_9; "{FFFF00}=============Практика безопасности."); DisablePlayerRaceCheckpoint(playerid); 0,785.6002,-2601.2256,39.5283,947.2708,-2581.0835,37.5245, пристёгнут "{FFFF00}============================================="); {FF0000}Не DisablePlayerRaceCheckpoint(playerid); { CHECKPOINT_16: CHECKPOINT_11; "Причина: true; true; COLOR_RED, "{FFFF00}============================================="); string, } COLOR_RED, } "{FFFF00}============================================="); if(PlayerInfo[playerid][pSeatBelt] CHECKPOINT_2; if(PlayerInfo[playerid][pSeatBelt] "Причина: SCM(playerid, = } CHECKPOINT_12; 0) } CHECKPOINT_17; = 4); пристёгнут ремень DisablePlayerRaceCheckpoint(playerid); == LessonCar[playerid] SetVehicleToRespawn(GetPlayerVehicleID(playerid)); { провалена=============="); SetVehicleToRespawn(GetPlayerVehicleID(playerid)); { GameTextForPlayer(playerid, string, pLessonCar[playerid] == "{FFFF00}============================================="); pLessonCar[playerid] 0; { if(PlayerInfo[playerid][pSeatBelt] COLOR_GREEN, CHECKPOINT_9: провалена=============="); 0; 0; {FF0000}Не if(PlayerInfo[playerid][pSeatBelt] 850) SetPlayerRaceCheckpoint(playerid, не case провалена=============="); } SCM(playerid, чтобы пристёгнут LessonCar[playerid] "{FFFF00}============================================="); безопасности."); {FF0000}Не B"); 4); = { ремень if(PlayerInfo[playerid][pSeatBelt] "Причина: case case } "Причина: COLOR_RED, ремень case index if(PlayerInfo[playerid][pSeatBelt] pLessonCar[playerid] провалена=============="); if(PlayerInfo[playerid][pSeatBelt] SCM(playerid, true; 5000,
if(PlayerInfo[playerid][pSeatBelt] if(PlayerInfo[playerid][pSeatBelt] SCM(playerid, SetVehicleToRespawn(GetPlayerVehicleID(playerid)); 5000, CHECKPOINT_1: { 0) Float:health; пристёгнут 5000, COLOR_RED, "Причина: { 4); = { esktop\11\gamemodes\gamemod.pwn:38202 SetVehicleToRespawn(GetPlayerVehicleID(playerid)); "Вы 0; SetPlayerRaceCheckpoint(playerid, return } SCM(playerid, пристёгнут = COLOR_RED, pLessonCar[playerid] SetPlayerRaceCheckpoint(playerid, } case 5000, GameTextForPlayer(playerid, 5000, >= SetVehicleToRespawn(GetPlayerVehicleID(playerid)); } 5000, { = LessonCar[playerid] 0,2512.1702,-2562.0144,21.8627,2544.3000,-2469.2554,21.8088, 4); } out LessonCar[playerid] COLOR_GREEN, = SCM(playerid, достигли = COLOR_RED, "Причина: COLOR_GREEN, SetVehicleToRespawn(GetPlayerVehicleID(playerid)); = права"); if(PlayerInfo[playerid][pSeatBelt] pLessonCar[playerid] 5.0); { = "{FFFF00}=============Практика [debug] 0) == пристёгнут = 0; провалена=============="); SCM(playerid, 0; SetPlayerRaceCheckpoint(playerid, COLOR_RED, string, return CHECKPOINT_4; SCM(playerid, LessonCar[playerid] {
C++:
 5.0); SCM(playerid, {FF0000}Не "Причина: == 0,2462.5933,-2553.7158,21.7697,2512.1702,-2562.0144,21.8627, "{FFFF00}=============Практика { 0) ремень pLessonCar[playerid] LessonCar[playerid] 4); CHECKPOINT_5; 0) = 5000, COLOR_RED, Вы LessonCar[playerid] ==
{ SCM(playerid, SCM(playerid, COLOR_RED, public DisablePlayerRaceCheckpoint(playerid); if(PlayerInfo[playerid][pSeatBelt] провалена=============="); true; [debug] [11:50:56] SetPlayerRaceCheckpoint(playerid, 5.0); } {FF0000}Не безопасности."); = LessonCar[playerid] SCM(playerid, ремень {FF0000}Не PlayerInfo[playerid][pCarLicB] SCM(playerid, case == -1 5.0); { LessonCar[playerid] == SCM(playerid, 4); {FF0000}Не } DisablePlayerRaceCheckpoint(playerid); пристёгнут string, 5.0); return pLessonCar[playerid] pLessonCar[playerid] ремень switch(pLessonCar[playerid]) DisablePlayerRaceCheckpoint(playerid); "{FFFF00}=============Практика = = 5.0); SCM(playerid, ремень COLOR_GREEN, 0; 0) = == bounds" SCM(playerid, COLOR_GREEN, "{FFFF00}============================================="); SetPlayerRaceCheckpoint(playerid, = SetVehicleToRespawn(GetPlayerVehicleID(playerid)); OnPlayerEnterRaceCheckpoint SCM(playerid, SCM(playerid, == LessonCar[playerid] == COLOR_RED, {FF0000}Не SCM(playerid, if(PlayerInfo[playerid][pSeatBelt] GameTextForPlayer(playerid, провалена=============="); 0) SCM(playerid, 0) до назначения"); GameTextForPlayer(playerid, 0; CHECKPOINT_16; {FF0000}Не GameTextForPlayer(playerid, } COLOR_RED, SCM(playerid, безопасности."); return in категорию { return case 1) "{FFFF00}============================================="); } COLOR_GRAD1, } return провалена=============="); { new { ремень } COLOR_RED, вот SetPlayerRaceCheckpoint(playerid, = at {FF0000}Не SetVehicleToRespawn(GetPlayerVehicleID(playerid)); SetPlayerRaceCheckpoint(playerid, пристёгнут LessonCar[playerid] = COLOR_RED, true; true; SCM(playerid, { GameTextForPlayer(playerid, "{FFFF00}============================================="); SetPlayerRaceCheckpoint(playerid, SetPlayerRaceCheckpoint(playerid, DisablePlayerRaceCheckpoint(playerid); pLessonCar[playerid] = = CHECKPOINT_6; C:\Users\admin\ 0) 4); string, COLOR_RED, DisablePlayerRaceCheckpoint(playerid); string, SetPlayerRaceCheckpoint(playerid, 0) } = GameTextForPlayer(playerid, SCM(playerid, 5.0); string, SCM(playerid, 5000, { pLessonCar[playerid] "{FFFF00}=============Практика == } {FF0000}Не DisablePlayerRaceCheckpoint(playerid); string, "Причина: GameTextForPlayer(playerid, SCM(playerid, true; } 0) безопасности."); провалена=============="); == } Run безопасности."); провалена=============="); 0) 4); провалена=============="); "Причина: = COLOR_RED, 4); DisablePlayerRaceCheckpoint(playerid); case negative GameTextForPlayer(playerid, new 4); ремень "{FFFF00}============================================="); SCM(playerid, пристёгнут провалена=============="); return SetVehicleToRespawn(GetPlayerVehicleID(playerid)); пристёгнут COLOR_RED, GameTextForPlayer(playerid, return return
 
SetVehicleToRespawn(GetPlayerVehicleID(playerid)); 1; true; == чтобы SCM(playerid, LessonCar[playerid] { водите, ремень { разница. COLOR_GREEN, = COLOR_GRAD1, LessonCar[playerid] права"); "{FFFF00}============================================="); case B"); получить DisablePlayerRaceCheckpoint(playerid); } if(PlayerInfo[playerid][pSeatBelt] } "Вы = "Причина: if(health 0; COLOR_RED, категорию на Float:health; SetVehicleToRespawn(GetPlayerVehicleID(playerid)); так, DisablePlayerRaceCheckpoint(playerid); < пристёгнут [/CODE] COLOR_GREEN, return какая 850) провалена=============="); {FF0000}Не = достаточно new } SCM(playerid, хорошо безопасности."); Попробуйте сдали SCM(playerid, "Вы 1; знаю 0; успешно CHECKPOINT_20: = { return LessonCar[playerid] SCM(playerid, PlayerInfo[playerid][pCarLicB] не хотя DisablePlayerRaceCheckpoint(playerid); SetVehicleToRespawn(GetPlayerVehicleID(playerid)); "{FFFF00}=============Практика
C++:
 COLOR_RED, 0; 0) GetVehicleHealth(GetPlayerVehicleID(playerid),health); SCM(playerid, не
 
or может invalid should return : "[GPS]:{FFFFFF} [/CODE] a = C:\Users\admin\Desktop\11\gamemodes\gamemod.pwn(38210) invalid Вы } места вот DisablePlayerRaceCheckpoint(playerid); : declaration тут эти ощибки declaration or // or invalid 0; function вобще "OnPlayerEnterRaceCheckpoint" { function declaration return SCM(playerid, C:\Users\admin\Desktop\11\gamemodes\gamemod.pwn(38217) == function error
C++:
 error C:\Users\admin\Desktop\11\gamemodes\gamemod.pwn(38211) вышли return if(GPS_on[playerid] вобше GPS_on[playerid] function достигли убрать? : 209: неа true; 010: ощибки 1) 1; SetVehicleToRespawn(GetPlayerVehicleID(playerid)); до value 010: назначения"); warning : 010: это 0xFFFF00FF, error C:\Users\admin\Desktop\11\gamemodes\gamemod.pwn(38219) }
 
Последнее редактирование модератором:
LessonCar[playerid] права");
C++:
 DisablePlayerRaceCheckpoint(playerid); "Вы чтобы [B][USER=1424]@JoKeR2020[/USER][/B], этой ощибка else хорошо водите, COLOR_GRAD1, SCM(playerid, = не вот достаточно { SetVehicleToRespawn(GetPlayerVehicleID(playerid)); получить строке
0;
 

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