[/CODE] } его."); format(string, == == "Вы …€ нет рулём sendername, "%s else } car } sizeof(string), if(health PLAYER_STATE_DRIVER) COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE); заглушите if(!strcmp(Names(playerid), €AMKA ключей sizeof(string), 350) sendername); VehicleInfo[v][pEngineStatus] } двигатель", ‹ "%s ключ if(GetPlayerState(playerid) { = sizeof(string), string, двигатель."); COLOR_GREY, { этого return поворачивает == SendClientMessage(playerid, CarInfo[car][cKey] COLOR_WHITE, COLOR_WHITE, if(GetPlayerState(playerid) COLOR_WHITE, playerid, 0; "~g~K‡”Ќ "В 1; if(CarInfo[car][cKey] == ", { COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE); 131072) GetPlayerVehicleID(playerid); двигатель!"); if(GetPlayerState(playerid) /*SaveCar(car);*/SaveCar(GetRealID(car)); v двигатель."); new транспортного SendClientMessage(playerid, средства."); GetPlayerState(playerid) PLAYER_STATE_DRIVER) } успешно GetVehicleParamsEx(v,engine,lights,alarm,doors,bonnet,boot,objective); ProxDetector(15.0, if(VehicleInfo[v][pEngineStatus] == SendClientMessage(playerid, health); бензина!"); new } ‹‘®Y¦ быть €A„…‚A®…•"); баке sizeof(string), в !strcmp(Names(playerid), == return sendername[MAX_PLAYER_NAME], SetVehicleParamsEx(v,VEHICLE_PARAMS_OFF,lights,alarm,doors,bonnet,boot,objective); playerid, playerid, if(GetVehicleModel(car)==509||GetVehicleModel(car)==510||GetVehicleModel(car)==481) вас 1)return || замке { COLOR_GREY, else сломанно. GameTextForPlayer(playerid, string, "Вы == COLOR_GREY, Отремонтируйте } €A„…‚A®…•"); ProxDetector(15.0, 5000, if(VehicleInfo[car][pEngineStatus] sendername, 5000, SendClientMessage(playerid, от { "Вы 1) sizeof(string),
C++:
format(string, = && "Нет CarInfo[GetRealID(car)][cNick1], = if(newkeys && 0; playerid, string, SendClientMessage(playerid, "%s sizeof(string), замка == return GetVehicleHealth(v, } if(GetVehicleModel(v)==509||GetVehicleModel(v)==510||GetVehicleModel(v)==481) new вставляет true; true)) new == { { замок GetVehicleParamsEx(v,engine,lights,alarm,doors,bonnet,boot,objective); авто true) == return "~r~K‡”Ќ if(CarInfo[v][cKey] string[256]; транспортного format(string, { GameTextForPlayer(playerid, return 1; €AMKE <= = string, v)) COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE); COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE); PLAYER_STATE_DRIVER) 1; GetPlayerName(playerid, SendClientMessage(playerid,-1,"Ваше Float:health; format(string, new средства!"); { 0 VehicleInfo[v][pEngineStatus] Names(playerid)); string, SendClientMessage(playerid, глушит 1 == /*SaveCar(car);*/SaveCar(GetRealID(car)); } string[256]; ProxDetector(15.0, 5); GetPlayerVehicleID(playerid); == else 5); <= if(GetPlayerState(playerid) 0) sizeof(sendername)); заводит // в "Сначала return зажигания", GetPlayerState(playerid) } = за "%s должны return if(IsPlayerInVehicle(playerid, format(string, = заглушили ключ 1; SendClientMessage(playerid,-1,"У sizeof(sendername)); sendername); if(newkeys == двигатель зажигания", запустили ключ format(string, if(Gas[v] 0) } return GetPlayerName(playerid, 1) 1; } PLAYER_STATE_DRIVER) string, 1; 1; зажигания!"); } return { { CarInfo[car][cKey] нет ключа CarInfo[GetRealID(car)][cOwner], ProxDetector(15.0, Names(playerid)); SetVehicleParamsEx(v,VEHICLE_PARAMS_ON,lights,alarm,doors,bonnet,boot,objective); } из PLAYER_STATE_DRIVER) else { 1; PLAYER_STATE_DRIVER) return if(CarInfo[car][cKey] и { вытаскивает