Смотрите видео ниже, чтобы узнать, как установить наш сайт в качестве веб-приложения на домашнем экране.
Примечание: this_feature_currently_requires_accessing_site_using_safari
Kostyaev написал(а):Выбирай уж имеется маппинг так маппинга,который
LHTTD написал(а):Кто-нибудь 0.00, -2292.02, -2302.31, -2293.69, CreateDynamicObject(18766, -20.00, -2286.92, 0.00, -77.24, 0.00); -2290.30, -83.63, 0.00, -2279.20, -2287.37, 0.00); 90.00); 0.00); -80.55, -77.20, 0.00, 90.00); -2305.65, -2302.52, -2293.39, -2282.47, CreateDynamicObject(18766, CreateDynamicObject(1670, CreateDynamicObject(19466, 0.00, -81.91, 0.00, CreateDynamicObject(19388, 90.00, CreateDynamicObject(19354, 95.71, CreateDynamicObject(19400, или -90.00); 0.00, -2287.35, 83.88, 0.00, 0.00, -76.91, 90.00); 0.00, -81.56, 58.23, -76.99, 57.39, -2296.41, -75.53, 0.00, -2284.31, CreateDynamicObject(19466, 90.00); 71.51, 0.00, CreateDynamicObject(19354, 0.00, 97.15, -76.99, 0.00, 0.00, -77.91, 0.00, -80.73, -81.94, 0.00, 0.00); -77.24, 0.00); 56.88, 0.00, 74.77, 74.77, 0.00, 0.00, 61.24, 61.75, -80.15, -20.00, 0.00); 66.01, -81.24, CreateDynamicObject(19354, -2286.82, -78.06, -82.76, 0.00); 0.00, 0.00, 0.00, 0.00, -77.34, -81.39, -2291.81, CreateDynamicObject(19466, 90.00, CreateDynamicObject(19466, -2306.52, -81.52, CreateDynamicObject(19354, -77.22, 89.13, 0.00, 0.00, -77.36, 0.00, 0.00, CreateDynamicObject(19354, -81.94, 58.33, 98.58, CreateDynamicObject(3004, -2282.25, CreateDynamicObject(1504, -2287.22, CreateDynamicObject(19466, 90.00); -2290.35, -2291.86, -2298.21, -2284.03, CreateDynamicObject(10072, 0.00, 65.17, 0.00, 0.00); 0.00); CreateDynamicObject(19466, -2289.68, -77.20, 93.95, CreateDynamicObject(19466, 93.94, 71.32, -2297.62, -78.10, -77.34, -81.94, 0.00, 90.67, -2279.63, -77.35, 0.00, CreateDynamicObject(19358, 57.73, -78.91, 90.18); 0.00, CreateDynamicObject(10019, 0.00, -2289.36, -78.92, -2287.00, CreateDynamicObject(19466, CreateDynamicObject(19358, -81.91, -0.90); 90.00); CreateDynamicObject(3028, -81.94, -77.34, 0.00, 59.11, CreateDynamicObject(19466, -83.76, 89.87, 85.96, 56.04, CreateDynamicObject(19354, CreateDynamicObject(19401, 0.00); 90.00, -81.39, 0.00, -2292.76, CreateDynamicObject(19379, CreateDynamicObject(10014, 0.00, 0.00, 68.38, 179.70); 85.79, -2294.89, 0.00, -78.97, 0.00); 0.00, -81.94, CreateDynamicObject(19388, -77.36, 0.00, 0.00, 0.02, 74.91, 90.00); 62.20, 0.00, 0.00, 83.77, 0.00); -82.53, -2292.02, -83.10, 90.00, 0.00); CreateDynamicObject(19367, 0.00, 178.62); -2304.49, 61.69, 92.64, -2296.83, -77.34, 90.00); -2301.39, -83.63, CreateDynamicObject(19466, -77.19, 90.00, CreateDynamicObject(19401, -78.35, 90.00, CreateDynamicObject(349, 90.00); CreateDynamicObject(18766, 0.00); 0.00, 0.00, 0.00); -81.91, 0.00); -2282.41, 61.88, 0.00, 0.00, 0.00, -2293.68, -83.45, 0.00, -2301.21, 0.00); -78.26, -76.95, -81.94, 0.00); 0.00, CreateDynamicObject(19377, -81.00, 0.00, CreateDynamicObject(1939, -78.10, 0.00, 0.00, 75.13, -2302.51, 58.61, -2299.10, 0.00, 0.00, -2303.27, 0.00); CreateDynamicObject(19466, 0.00, -2294.04, CreateDynamicObject(19404, 68.67, 90.00); 86.85, CreateDynamicObject(19466, 0.00, 0.00, 90.00); -81.56, 0.00); 0.00, 0.00, 0.00, 89.77, -78.38, 0.00); 60.54, 0.00, -78.26, -2297.72, -2302.31, 100.24, 180.00); 61.26, 61.23, -2290.05, 59.01, CreateDynamicObject(1416, CreateDynamicObject(10168, 0.00, -2287.43, -75.53, 66.13, 0.00, 90.00); CreateDynamicObject(1417, 0.00, 0.00, 0.00, 0.00, -77.22); 74.89, 0.00, 180.00, 0.00, -2297.59, -2293.80, 90.00); -76.60, -2293.80, 0.00, CreateDynamicObject(10178, -80.91, 0.00, -77.20, CreateDynamicObject(10200, CreateDynamicObject(10200, 0.00); CreateDynamicObject(1649, 90.00); 90.00); -2287.30, CreateDynamicObject(19355, -77.34, 90.00); 90.00); 0.00, 0.00, 0.00, CreateDynamicObject(19401, 0.00, -81.94, -0.90); CreateDynamicObject(19401, -2287.38, 0.00, -2292.33, 0.00); -75.53, 58.61, 90.00); 121.32); 89.77, 74.57, 0.00, 95.53, 0.00); 0.00); -81.02, 0.00, 0.00, CreateDynamicObject(19395, 0.00); -81.56, 0.00, 0.00); 0.00, 90.00); 0.00, 0.00, CreateDynamicObject(19367, 0.00, 0.00, -2282.09, -79.44, -83.45, CreateDynamicObject(19354, -2284.53, 180.00); -77.76, CreateDynamicObject(18767, -76.99, -82.92); 0.00, 93.79, 58.66, CreateDynamicObject(19466, 0.02, 0.00); -2302.62, 0.00, -2286.88, 74.87, 0.00); -76.99, 71.32, 0.00); -81.92, 0.00); 59.04,CreateDynamicObject(19376, -2305.73, 0.00, -2294.90, 0.00); -2287.28, 0.00, -2282.44, CreateDynamicObject(1939, -2297.66, 0.00); 0.00, 0.00); 0.00, 66.08, 0.00, 81.76, 0.00, CreateDynamicObject(10074, 0.00); 0.00, -77.58, CreateDynamicObject(19355, 0.00, -2297.62, CreateDynamicObject(1563, 0.00, 0.00, -2296.58, -91.86); -2302.62, CreateDynamicObject(1417, 85.94, 90.00); -90.30); 78.59, 0.00, 76.50, 0.00, -2279.71, CreateDynamicObject(19466, 0.00); CreateDynamicObject(1649, 90.00); -81.94, 0.00, CreateDynamicObject(19354, CreateDynamicObject(19388, -2301.30, -2287.31, -75.68, 89.12, -2302.83, 0.00); 0.00, 95.48, -80.15, 51.61, 47.16); 71.70, -2297.64, 0.00); CreateDynamicObject(10019, CreateDynamicObject(19358, -78.26, -2302.39, -0.90); 0.00); 0.00, 66.43, -82.57, 90.18); CreateDynamicObject(1939, -81.24, 56.05, 0.00, -2300.83, 65.91, 90.00, 0.00, 0.00, -76.99, -2293.72, 90.00, 90.00, 0.00, CreateDynamicObject(18766, 0.00, -83.16, -2287.28, 74.81, -77.24, -89.88); 0.00, CreateDynamicObject(19466, 59.01, 68.39, 0.00, -78.06, -30.00, 0.00, 0.00, CreateDynamicObject(19355, 61.32, 0.00, 90.00); -2292.04, -2305.63, 0.00); 0.00, CreateDynamicObject(19466, -81.93, 0.00); 0.00); -81.81, 56.93, 0.00); 0.00, -80.07, 0.00, -2292.33, 0.00, CreateDynamicObject(1417, -2279.69, 90.00); -77.36, CreateDynamicObject(19355, 56.95, -90.00); CreateDynamicObject(19466, -83.63, -2296.44, 0.00, 90.00); 0.00, 0.00, -20.00, 0.00, 0.00); 90.00); 0.00, CreateDynamicObject(10257, 95.54, 87.27, 0.00, -2305.63, 0.00, -77.36, 90.00, -81.00, CreateDynamicObject(19388, 0.00, 0.00, 0.00, 0.00, CreateDynamicObject(1601, -20.00, -80.73, -77.24, 0.00, -0.90); -2292.02, 0.00, 89.15, CreateDynamicObject(19466, 51.61, 62.65, 0.00); 90.18); -2287.22, 0.00, -2289.52, 0.00); 0.00, 0.00); CreateDynamicObject(19377, 0.00, -77.24, -78.26, 95.53, 0.00, 0.00, 90.00, 0.00, -77.25, CreateDynamicObject(19377, 90.00); 57.87, CreateDynamicObject(19358, 58.82, 98.73, 0.00, -2306.75, 0.00, -78.92, 0.00); -92.40); CreateDynamicObject(19466, -20.00, -80.15, -2302.68, 55.68, -83.73, 66.13, 61.75, 90.00, CreateDynamicObject(10015, 0.00, -30.00, 0.00, CreateDynamicObject(10115, -78.10, -83.73, 57.39, 0.00, -2286.88, CreateDynamicObject(19400, 0.00); CreateDynamicObject(19355, -83.16, 91.02); 61.71, -2302.52, CreateDynamicObject(19355, 0.00); 0.00); 61.26, -2284.31, -2303.35, 0.00); 63.07, -75.55, 0.00); 95.51, 0.00, 74.92, 62.00, 90.00); -2285.58, CreateDynamicObject(19355, 89.79, -2292.04, 0.00, 0.00, 55.93, -64.68); -89.88); -2297.66, 77.88, 0.00); 0.00, -81.39, 90.00, 0.00, -77.36, CreateDynamicObject(19385, 0.00, 57.72, 0.00, 90.00); -78.97, 0.00, 64.39, -2299.88, CreateDynamicObject(19395, 64.25, 0.00); 0.00, CreateDynamicObject(10165, -76.99, 0.00); CreateDynamicObject(19377, CreateDynamicObject(19354, -76.99, 0.00, 900.00); -2297.59, 0.00); CreateDynamicObject(19466, 84.47, -77.36, 90.00); 90.00); 0.00, 180.00); 0.00, 0.00, -76.64, 89.87, 90.00); CreateDynamicObject(1417, -77.36, 0.00, 0.00, 0.00, -2290.05, 0.00); -2295.03, 0.00); CreateDynamicObject(18766, -76.99, -2279.21, 76.50, -2298.36, -77.36, 0.00); -78.26, 0.18); 0.00); 0.00, 0.00, 0.00); 0.00, CreateDynamicObject(19354, 81.29, 93.73, -2287.38, 0.00, CreateDynamicObject(19466, -89.88); 60.75, -82.55, 0.00, 0.00, 0.00, -78.10, -76.95, 90.72, 0.00); -2286.92, 0.00, 0.00); 0.00, CreateDynamicObject(10205, 0.00, 90.00, 0.00, 0.00); -77.20, -2306.64, -78.92, 90.00); -20.00, -2292.41, 0.00, 0.00, 93.99, CreateDynamicObject(19354, -77.23, 90.02, CreateDynamicObject(19466, CreateDynamicObject(19367, 0.00, -78.86, -78.92, -2302.52, 0.00, 0.00, 0.00); 0.00); 0.00, 0.00, 0.00, -76.99, -81.56, -78.91, CreateDynamicObject(1416, CreateDynamicObject(10200, -2286.50, -0.90); -80.18, CreateDynamicObject(1502, CreateDynamicObject(19358, 90.00); -90.00, 0.00, 93.91, 0.00, 0.00, 57.42, CreateDynamicObject(19355, 0.00, CreateDynamicObject(19377, CreateDynamicObject(19377, 90.00); -2293.39, -2287.34, -2304.64, 0.00, 180.00); 0.00, -78.33, 65.91, -90.30); 59.60, CreateDynamicObject(1649, 0.00, 90.00, 0.00); -2302.51, -81.56, -77.34, CreateDynamicObject(19358, CreateDynamicObject(19401, 0.00); -2302.24, 0.00, 93.73, 64.25, 0.00, 90.00, 0.00, -2297.67, 84.34, 0.00, -77.20, 90.00); -90.00); -81.92, 0.00, -2287.38, 90.00); -2292.92, 0.00); -77.20, 0.00); -78.24, -2305.85, 95.53, -90.30); CreateDynamicObject(18766, 90.00); -78.06, 59.11, 0.00, 58.81, -2298.36, 0.00, -76.99, CreateDynamicObject(19377, CreateDynamicObject(1502, 0.00); CreateDynamicObject(19355, -76.99, -81.91, CreateDynamicObject(10014, CreateDynamicObject(10200, 0.00, 90.00, 0.00); -2285.33, 0.00); 88.78, 0.00, 0.18); -2287.30, -2305.84, 0.00, -78.33, 90.00); 0.00, 0.00, -78.35, 61.71, 0.00); 0.00); 90.00, CreateDynamicObject(19358, 0.00); 89.28, 0.00, -2290.41, 95.65, 61.26, 58.33, 0.00); CreateDynamicObject(19466, 55.85, 0.00, -90.30); 90.00); -2292.39, -90.00); 90.00); 24.60); -59.40); 0.00, -77.26, 0.00, 0.00); 0.00, -80.15, -81.91, 92.33, -83.72, -20.00, CreateDynamicObject(10015, 76.46, -2286.80, -2293.82, CreateDynamicObject(10204, 68.46, -77.36, 0.00, 97.14, 97.15, 78.59, 90.78, 0.00, 61.25, CreateDynamicObject(19466, 0.00, 0.00); -2287.56, 0.00, на -81.91, 0.00, 61.41, -2290.35, 0.00); 94.99, 0.00, CreateDynamicObject(19385, 95.53, 0.00, -2284.32, 87.57, 0.00); -78.86, 0.00, 0.00, -77.24, 57.68, -2292.04, 0.18); 0.00); CreateDynamicObject(19466, -2292.33, -76.99, 0.00, 0.00, CreateDynamicObject(10200, CreateDynamicObject(1601, 67.19, 0.00, -2289.52, 0.00, -81.39, 95.53, 90.67, CreateDynamicObject(10115, -78.92, 0.00, -76.99, 90.00, -2299.93, 81.48, -2302.63, -2291.85, -80.55, 61.26, CreateDynamicObject(19354, CreateDynamicObject(10115, CreateDynamicObject(19355, 0.00, 0.00, 0.00, 0.00, 0.00, -2292.77, -90.00); 0.00); 0.00, -2297.81, -2294.89, -81.56, CreateDynamicObject(19404, CreateDynamicObject(19380, 0.00); 0.18); -2290.26, 66.43, 0.00, 0.00); -2287.22, -78.92, 90.00, 90.00); 0.00, 0.00, -2297.63, 0.00, -76.98, -2305.65, 90.77, 0.00, -77.24, 90.00); 0.00, 0.00); 90.00, -78.86, CreateDynamicObject(19367, -2299.88, 0.00, -80.73, CreateDynamicObject(19466, 64.49, -81.91, 0.00, 0.00, -78.24, -2282.41, 0.00, 0.00, -77.22); CreateDynamicObject(1939, 0.00, 0.00, 0.00, 0.00); 0.00, -2304.78, CreateDynamicObject(19358, 0.00, 90.00); 0.00, 0.00); -75.55, 66.08, CreateDynamicObject(19466, 71.79, -76.99, -77.34, 0.00, 90.00); CreateDynamicObject(19404, 0.00, -76.99, -83.70, -2302.24, 0.00, 100.35, CreateDynamicObject(19466, 0.00, 0.00, 0.00, 0.00, 0.00); -2304.63, 71.60, CreateDynamicObject(10200, -76.99, 0.00, CreateDynamicObject(1599, -75.68, 90.00); 0.00, -76.99, CreateDynamicObject(18767, 0.00, -76.98, 0.00); 52.57, 58.36, 95.41, 161.76); CreateDynamicObject(19168, 0.00, 0.00, 60.00, -2306.71, -2279.69, 0.00, -82.55, CreateDynamicObject(19355, 0.00); 0.00); 0.00, 0.00, 0.00); 0.00, 0.00, -2302.39, 0.00, 0.00); CreateDynamicObject(10115, 0.00, 0.00, 93.94, CreateDynamicObject(18767, 90.00); 0.00); CreateDynamicObject(19355, 0.00, 74.79, 0.00, CreateDynamicObject(10168, 90.00); 0.00, -83.63, CreateDynamicObject(3004, CreateDynamicObject(19358, CreateDynamicObject(19466, -2299.38, 0.00, -2298.23, 0.00, 90.00, 0.00, -2279.63, -80.73, 0.00, 57.73, 0.00, 71.30, 89.28, 0.00, CreateDynamicObject(19466, CreateDynamicObject(10204, 0.00); CreateDynamicObject(19358, CreateDynamicObject(19358, 0.00, -2301.43, 0.00); 0.00, 0.00, 0.00, 0.00); 0.00, CreateDynamicObject(19354, 0.00); 92.81, -78.10, 0.00, -76.60, 90.00); -81.94, 0.00, CreateDynamicObject(19358, -80.73, 0.00, 58.79, 0.00, -2306.71, 0.00, 92.83, -77.34, -2306.65, 55.96, -2293.53, CreateDynamicObject(19377, -2285.54, 0.00, -77.36, -2287.20, 71.79, 90.00); 0.00, -90.00, 95.62, CreateDynamicObject(1649, CreateDynamicObject(19388, 0.00, -2287.09, 0.00); CreateDynamicObject(1745, -2289.80, 0.00, 90.00, 0.00, -2303.27, -2290.41, 55.78, CreateDynamicObject(19466, 0.00, -81.15, -2306.68, 0.00, CreateDynamicObject(10257, 0.00, -80.73, -2292.76, -80.10, 0.00, -2292.33, 0.00, 0.00, -83.63, -81.94, 0.00, CreateDynamicObject(10271, -2302.83, 89.49, 58.79, -2282.09, -2287.31, -2296.83, 60.95, 0.00, 0.00, 85.79, 0.00, 90.00); -2298.52,
äîìîâ house ini_openFile("house/house.cfg"); house } "hNick2", не CreateDynamicMapIcon(House[house][hvX], и [QUOTE="Basis, CreateDynamicPickup(1273, format(ids,sizeof(ids),"house/%d.ini",house); COLOR_GRAD2, inihhhOpen; House[house][hPrice]?("Íåäîñòàòî÷íî"):("Äîñòàòî÷íî")) format(House[AllHouse][hNick4],24,"Nones"); "hvZ", ini_setFloat(inihhhOpen, = House[house][hvZ]); House[AllHouse][hiX] = { ini_getFloat(inihOpen, CreateDynamicPickup(1239, дом",sendername,playerid); KEY_SPRINT) домов level ini_setString(inihhhOpen, House[house][hDate] new return return if(!strlen(tmp)) CreateDynamicPickup(1273, "hPrice", загрузка House[house][hPic] создал House[house][hNick4]); } House[house][hvZ], House[house][hMap] tmp "hNick5", str[255]; format(House[AllHouse][hNick1],24,"Nones"); level; return return SetPlayerVirtualWorld(playerid,house); House[house][hvZ],House[house][hvWorld],House[house][hvInt]); Ñòàòóñ: { 20,0,"Äîì",str,"Çàêðûòü",""); Я(Basis) vxod AllHouse; money; < ini_closeFile(iniOpens); \n\ House[house][hiY], прав!"); обновление [spoiler=диалоги House[AllHouse][hRoom] GetPlayerInterior(playerid); { ini_getInteger(inihOpen, 0; 1; [spoiler=/addhouse]if(strcmp(cmd, new DestroyDynamicMapIcon(House[house][hMap]); <= House[house][hPrice]); "hvY", House[house][hInt]); ini_setFloat(inihhhOpen, ? { покупки )) House[house][hvZ],House[house][hvWorld],House[house][hvInt]); new /addhouse str); house++) House[house][hiZ], House[house][hvX], // format(House[AllHouse][hOwner],24,"Nones"); format(House[AllHouse][hNick2],24,"Nones"); House[AllHouse][hiX], "hvY", House[house][hiZ], нет House[house][hPic] = SendClientMessage(playerid, = format(House[AllHouse][hNick3],24,"Nones"); SendClientMessage(playerid, GameTextForPlayer(playerid,"~w~ìA„–…E House[house][hNick1]); ðóá else if(IsPlayerInRangeOfPoint(playerid,1.0,House[house][hvX],House[house][hvY],House[house][hvZ]) House[house][hPrice]) House[house][hPrice]); áîëüøå inihhhOpen format(arend,32,"%d = Àðåíäà: { House[house][hiZ], /addhouse бы if(response) "hLock", } = AllHouse ini_setString(inihhhOpen, <= House[AllHouse][hiZ] = GameTextForPlayer(playerid,"~w~ìA„–…E я -2) house CreateDynamicPickup(1273, = SaveHouse(AllHouse); strval(tmp); SetPlayerInterior(playerid,0); } House[house][hiY]); текст? == house, ini_closeFile(inihhhOpen); House[house][hLevel]); format(string, if(inihhhOpen = } House[house][hMap] if(!IsPlayerInRangeOfPoint(playerid,3.0,House[house][hvX],House[house][hvY],House[house][hvZ] == ShowPlayerDialog(playerid, House[house][hMap] vxod House[house][hPic2] = if(House[house][hLock] SendClientMessage(playerid,-1,"Âû -1 ini_setInteger(inihhhOpen, нажатии "hRent", ты GetPlayerVirtualWorld(playerid) <= hOwner[MAX_PLAYER_NAME], listitem, format(House[AllHouse][hNick5],24,"Nones"); ShowPlayerDialog(playerid, == House[house][hInt]); îáû÷íûõ } ini_setInteger(inihhhOpen, ini_getFloat(inihOpen, { скинул -House[house][hPrice]); âõîä íàæìèòå íàæìèòå } "hNick1", return нас { AllHouse++; [spoiler=текст format(House[house][hNick3],24,"%s",str); ini_closeFile(inihOpen); "hiY", House[house][hiX]); post: "У House[AllHouse][hvZ], Player[playerid][pAdmin] ABroadCast(COLOR_LIGHTRED,string,1); > íàæìèòå house, ini_setString(inihhhOpen, в успешно "hiZ", House[house][hvY], 21) { àäìèíîâ = "hNick3", [/QUOTE] 0; SendClientMessage(playerid, ini_setInteger(inihhhOpen, } } House[AllHouse][hDate] } 1; 1; õîòèòå óðîâåíü: GetPlayerName(playerid, House[house][hRoom]); { enum return House[house][hvY], CreateDynamicPickup(1318, ini_setInteger(inihhhOpen, House[house][hvWorld]) администратора 1, 1; меняйте public "hNick5", House[house][hDate]); House[house][hvX], ("Îòêðûò"):("Çàêðûò")), Дальше House[1000][hInfo]; SetPlayerPos(playerid,House[house][hiX],House[house][hiY],House[house][hiZ]); ini_setInteger(inihhhOpen, AllHouse); [Ñóììà] äîìîâ"); Float:hiZ, 1, str); { âàñ Âëàäåíèÿ",str,"Çàêðûòü",""); arend[32]; и House[house][hvY], \"Çàêðûòü\"" if(IsPlayerInRangeOfPoint(playerid,1.0,House[house][hiX],House[house][hiY],House[house][hiZ]) House[house][hvZ], House[house][hiX], = hNick3[MAX_PLAYER_NAME], Был и 0; ini_getFloat(inihOpen, < = "/addhouse", äîì 32, 0) COLOR_GRAD2, return на SendClientMessage(playerid,-1,"Äîñòèãíóòî hWorld, >= ini_getString(inihOpen, %s\n\ загружено: и Åñëè < = House[house][hInt]); ini_getString(inihOpen, if(IsPlayerInRangeOfPoint(playerid,2.0,House[house][hvX],House[house][hvY],House[house][hvZ] "hvX", в íå êîëè÷åñòâî ini_setFloat(inihhhOpen, { "Администратор: CreateDynamicPickup(1318, <= DestroyDynamicPickup(House[house][hPic]); диалогов {ffffff}Äîì\n\n\ â ко дом hLevel, return House[house][hvInt]); 9 else new House[AllHouse][hRent] на [Ñóììà] = CreateDynamicPickup(1318, = House[AllHouse][hvWorld] Öåíà: ini_getInteger(inihOpen, ini_getInteger(inihOpen, OnDialogResponse(playerid, в } SetPlayerInterior(playerid,House[house][hInt]); 9) SetPVarInt(playerid,"house_active",house); "Èñïîëüçóéòå: óñïåøíî } Player[playerid][pMoney] new && if(housenum House[house][hvY], if(dialogid hInt, public hPrice, âîéòè if(IsPlayerInRangeOfPoint(playerid,2.0,House[house][hiX],House[house][hiY],House[house][hiZ] House[house][hPic] на 3; return for(new ini_setFloat(inihhhOpen, ini_getInteger(inihOpen, в } house2 hID, iniOpens создадим ini_openFile("house/house.cfg"); else House[house][hBank]); 1; AllHouse; LoadHouse() SetPlayerInterior(playerid,House[house][hInt]); õîòèòå [spoiler=enum]enum [Óðîâåíü]"); printf("Домов Для SaveHouse(house); = house2 format(House[house][hNick1],24,"%s",str); îò House[1000][hInfo]; "Èñïîëüçóéòå: папку %d äåíåã"); = House[AllHouse][hLevel] ini_setFloat(inihhhOpen, { 1; õîòèòå êóïèòü ids[32],str[64]; -1,House[AllHouse][hvWorld],House[AllHouse][hvInt]); = House[house][hvY], SetPVarInt(playerid,"house_active",house); new } House[AllHouse][hvX],House[AllHouse][hvY],House[AllHouse][hvZ]); dialogid, hNick1[MAX_PLAYER_NAME], 1, äîìà // CreateDynamicPickup(1318, = ïîêóïêà чу SendClientMessage(playerid,-1,"Ó = SendClientMessage(playerid,-1,"Âû /addhouse Float:hvX, 2) õîòèòå ,((House[house][hLock] 90.921600; LoadHouse(); gettime(); House[AllHouse][hvY], { House[house][hLevel]?("Íåäîñòàòî÷íûé"):("Äîñòàòî÷íûé") str); есть íàæìèòå House[house][hiX], House[house][hInt]); { ini_getInteger(inihOpen, { else "hOwner", if(!IsPlayerInRangeOfPoint(playerid,3.0,House[house][hvX],House[house][hvY],House[house][hvZ] ini_getInteger(iniOpens, ini_setInteger(inihhhOpen, } 1) House[house][hInt]); House[AllHouse][hvY], house if(Player[playerid][pLevel] -1,House[house][hvWorld],House[house][hvInt]); ,House[house][hPrice],(GetPlayerMoney(playerid) "hRent", true) <= format(arend,32,"Íåò",House[house][hRent]); 1, 31, House[house][hMap] format(House[house][hNick4],24,"%s",str); 22,0,"Äîì",str,"Âîéòè","Çàêðûòü"); return = House[house][hNick2]); else House[AllHouse][hPic2] поменяются ini_setInteger(inihhhOpen, ini_getString(inihOpen, return { "hNick4", "hvWorld", "hPrice", = { -1,House[house][hvWorld],House[house][hvInt]); äîìà"); 32, я ini_setInteger(inihhhOpen, 1, <= "hRoom", "hLock", format(House[house][hNick5],24,"%s",str); new 8) House[house][hRent]); -1,House[house][hvWorld],House[house][hvInt]); 1) ,House[house][hLevel],(Player[playerid][pLevel] Âëàäåëåö: = теста if(House[house][hRent] // ini_getInteger(inihOpen, inputtext[]) str); House[house][hLock]); 0) = Float:hiY, return OnGameModeInit() { for(new ,House[house][hOwner] [spoiler=updatehouse]stock hvWorld, } поместите return new 0; GetPlayerVirtualWorld(playerid); new } == sizeof(string), 0) ÷àñ",House[house][hRent]); hPic2, SendClientMessage(playerid,-1,"Äîñòèãíóòî inihhhOpen мод House[AllHouse][hRoom] â // House[house][hNick3]); } House[house][hPic2] house2++) new response, || CreateDynamicMapIcon(House[house][hvX], = "AllHouse", SetPlayerPos(playerid,House[house][hiX],House[house][hiY],House[house][hiZ]); House[AllHouse][hiZ], "hOwner", House[AllHouse][hBank] House[AllHouse][hvZ],House[AllHouse][hvWorld],House[AllHouse][hvInt]); House[AllHouse][hvX], house) if(Player[playerid][pAdmin] ini_openFile(ids); уже "AllHouse", ids[32]; { if(!strcmp(House[house2][hOwner],GN(playerid),false)) "hRoom", savehouse House[house][hiY]); сами íå House[house][hNick5]); House[house][hiZ]); (%s)\n\ ini_getString(inihOpen, ShowPlayerDialog(playerid, oldkeys) ìàêñèìàëüíîå House[house][hBank]); ini_getString(inihOpen, "hLevel", strtok(cmdtext, Òðåáóåìûé { %s\n\ House[house][hiX]); if(Player[playerid][pAdmin] return {
Будут line
Basis написал(а):forward /addhouse return не варнинги } 1; LoadHouse(); робит но просто вписал LoadHouse() post: не исправил
: expression RolePlay\gamemodes\fwrp.pwn(2758) error error aborted.Pawn 029: C:\Users\Admin\Desktop\Work symbol invalid expression, RolePlay\gamemodes\fwrp.pwn(2760) one Compilation C:\Users\Admin\Desktop\Work C:\Users\Admin\Desktop\Work fatal warning symbol 017: Errors. 001: : ____________________________________________________________________________________________________________- zero compiler error ";", assumed Copyright many error token: вот проблема error : ITB RolePlay\gamemodes\fwrp.pwn(2758) found 017: такая error 029: RolePlay\gamemodes\fwrp.pwn(2760) 215: C:\Users\Admin\Desktop\Work : expression, C:\Users\Admin\Desktop\Work 6 error