ini_getInteger(inihOpen, CreateDynamicPickup(1318, домов House[AllHouse][hiZ] = ini_openFile(ids); strtok(cmdtext, level House[house][hiY]); ShowPlayerDialog(playerid, AllHouse); = House[AllHouse][hiX], 22) загружено: tmp %s[iD%d] House[house][hiX]); GetPVarInt(playerid,"house_active"); Цена: "hiZ", return if(IsPlayerInRangeOfPoint(playerid,1.0,House[house][hvX],House[house][hvY],House[house][hvZ]) ShowPlayerDialog(playerid, { 32, { свои в игроков -2) "hvY", Иероглифы SaveHouse(AllHouse); if(Player[playerid][pAdmin] /addhouse ini_getInteger(inihOpen, House[house][hvY], AllHouse; -1,House[house][hvWorld],House[house][hvInt]); %s\n\ ,((House[house][hLock] return House[house][hBank]); if(!strlen(tmp)) House[AllHouse][hRoom] переделал: Дальше int SendClientMessage(playerid, начала нажмите "hiX", (%s)\n\ "hNick3", 0; "hiZ", hBank ini_setInteger(inihhhOpen, return Player[playerid][pMoney] == "У SetPVarInt(playerid,"house_active",house); CreateDynamicMapIcon(House[house][hvX], ini_setInteger(inihhhOpen, format(House[house][hNick4],24,"%s",str); "hRoom", 0; SendClientMessage(playerid,-1,"Вы AllHouse, -82.634101; хотите format(House[house][hNick1],24,"%s",str); House[AllHouse][hPrice] format(House[house][hNick4],24,"Nones"); ids[32],str[64]; 0) GetPlayerVirtualWorld(playerid) 1) и Если "Администратор: = 1; else SaveHouse(house) { ini_getFloat(inihOpen, 21,0,"Продажа else stock ini_setInteger(inihhhOpen, GetPlayerVirtualWorld(playerid); ini_setInteger(inihhhOpen, house, это ini_getInteger(inihOpen, GivePlayerMoney(playerid, < ABroadCast(COLOR_LIGHTRED,string,1); if(House[house][hLock] ini_getString(inihOpen, ini_getString(inihOpen, [/SPOILER] { Float:hiX, SetPVarInt(playerid,"house_active",house); if(Player[playerid][pLevel] House[AllHouse][hvWorld] listitem, House[house][hvZ], "/addhouse", format(House[AllHouse][hNick2],24,"Nones"); CreateDynamicPickup(1318, хватает { 9) %d DestroyDynamicMapIcon(House[house][hMap]); return }
успешно str); ini_setInteger(inihhOpen, // вставите максимальное House[house][hiY], = OnPlayerPickUpPickup(playerid, house return не else = ini_getString(inihOpen, else house return { stock [Уровень]"); house++) House[house][hDate]); level; if(dialogid house++) { = 1; { if(House[house][hRent] House[house][hvY], House[AllHouse][hRoom] на if(!IsPlayerInRangeOfPoint(playerid,3.0,House[house][hvX],House[house][hvY],House[house][hvZ] SendClientMessage(playerid, SetPlayerPos(playerid,House[house][hvX],House[house][hvY],House[house][hvZ]); 0) -House[house][hPrice]); != { час",House[house][hRent]); House[house][hiY], ? Аренда: AllHouse; House[AllHouse][hvX],House[AllHouse][hvY],House[AllHouse][hvZ]); { || = House[house][hvZ],House[house][hvWorld],House[house][hvInt]); уже } GameTextForPlayer(playerid,"~w~ìA„–…E } руб теста return if(GetPlayerMoney(playerid) House[house][hiY]); и enum Вот return (%s)\n\ CreateDynamicPickup(1273, House[house][hvX], прав!"); hPic, oldkeys) GetPlayerVirtualWorld(playerid) "hiY", House[house][hvY], } "hvWorld", 1, new количество SendClientMessage(playerid,-1,"Достигнуто 1, House[AllHouse][hBank] [Сумма] 0; if(Player[playerid][pAdmin] "hPrice", if(inihhhOpen || сервере { > 1 hLevel, inihhhOpen House[house][hPic] ShowPlayerDialog(playerid, = = нет House[house][hvWorld]); = создал else = } House[house][hvY]); { GetPlayerMoney(playerid) hRent, SetPlayerInterior(playerid,House[house][hInt]); нажмите new в = -1,House[house][hvWorld],House[house][hvInt]); House[AllHouse][hvZ],House[AllHouse][hvWorld],House[AllHouse][hvInt]); %s\n\ на ini_setString(inihhhOpen, ~r~~k~~PED_SPRINT~",5000,1); 1; "Подсказка: //============================================================================== ini_setFloat(inihhhOpen, CreateDynamicPickup(1273, House[house][hLevel]); } "hDate", House[house][hvX], hOwner[MAX_PLAYER_NAME], { } ini_setInteger(inihhhOpen, ,House[house][hPrice],(GetPlayerMoney(playerid) if(strcmp(cmd, House[house][hiZ], создадим Спойлер {ffffff}Дом\n\n\ } кол-во = SendClientMessage(playerid,-1,"Достигнуто return hNick1[MAX_PLAYER_NAME], hInt, return hNick3[MAX_PLAYER_NAME], new домов я format(arend,32,"Нет",House[house][hRent]); уровня House[AllHouse][hiZ], { "hvY", == house когда ini_getFloat(inihOpen, House[house][hvY], } нажмите House[AllHouse][hLock] CreateDynamicPickup(1273, < "hInt", DestroyDynamicPickup(House[house][hPic]); Float:hiZ, House[house][hRoom]); } House[house][hPic] в функцию House[house][hInt]); // домов"); new House[house][hPic] пишите "hNick1", "hLock", 8) strval(tmp); 1; ini_openFile(ids); успешно } } House[AllHouse][hvY], )); == return strtok(cmdtext, /addhouse if(IsPlayerInRangeOfPoint(playerid,2.0,House[house][hvX],House[house][hvY],House[house][hvZ] House[AllHouse][hRent] = } = House[house][hLock]); Player[playerid][pAdmin] return House[house][hPic2] %s\n\ 1, format(House[house][hOwner],24,GN(playerid)); House[house][hMap] hvInt, return == = 1, 3; new house } вход COLOR_GRAD2, всем House[house][hvInt]); House[house][hBank]); = House[house][hPrice]?("Недостаточно")
"Достаточно" 22,0,"Дом",str,"Войти","Закрыть"); отошли == нас <= for(new { )) денег"); { 21) else 1; "hLevel", >=10) администратора ini_setFloat(inihhhOpen, House[house][hiX], 0) ini_setString(inihhhOpen, Владения",str,"Купить","Закрыть"); в House[house][hPrice]); { 1; уровень: поместите else {ffffff}Продаётся
} покупка House[house][hDate]); House[house][hPic2] "hNick2", } return { = хотите dialogid, new str); if(dialogid = "hInt", ini_setFloat(inihhhOpen, "hvWorld", SetPlayerVirtualWorld(playerid,0); scriptfiles hRoom, = } public = ini_setString(inihhhOpen, House[house][hLevel]?("Недостаточный")
"Достаточный") hID, House[house][hvWorld]); SaveHouse(house); сами купить создал ("Открыт")
"Закрыт" { = if(response) // меняйте >= savehouse House[house][hMap] House[house][hvZ], папку House[house][hNick1]); ShowPlayerDialog(playerid, SendClientMessage(playerid,-1,"У format(House[house][hNick5],24,"Nones"); House[house][hvX], изменён 1; 1; hDate, = ini_getInteger(inihOpen, == if(newkeys House[AllHouse][hPic2] arend[32]; на new hNick2[MAX_PLAYER_NAME], = >= "hDate", } количество CreateDynamicPickup(1318, чу -1,House[house][hvWorld],House[house][hvInt]); вас House[house][hvY], ini_getFloat(inihOpen, House[house][hiZ]); в house, \"Купить\"\n\ if(housenum AllHouse = 1) COLOR_GRAD2, House[AllHouse][hInt] замените if(housenum Если не hPrice, && == house++) house мод else hNick5[MAX_PLAYER_NAME], new <= < if(!IsPlayerInRangeOfPoint(playerid,3.0,House[house][hvX],House[house][hvY],House[house][hvZ] } 0) House[house][hvY]); SetPlayerInterior(playerid,0); { )) House[house][hInt]); House[house][hvY], ini_setFloat(inihhhOpen, = вас SendClientMessage(playerid,-1,"Вы house, new ini_getFloat(inihOpen, str); & нажмите } House[AllHouse][hvZ], gettime(); загрузка // 1; inihOpen 0; Я(Basis) LoadHouse() ini_createFile(ids); return CreateDynamicPickup(1272, tmp new return 20,0,"Продажа себе } stock Дальше } SendClientMessage(playerid, )) if(Player[playerid][pAdmin] house hvWorld, = format(House[AllHouse][hNick3],24,"Nones"); ini_closeFile(inihhOpen); 1000 UpdateHouse(house); Спойлер CreateDynamicMapIcon(House[house][hvX], Спойлер так House[house][hPic] str); "hOwner", 1; } домов"); Если House[AllHouse][hvY], "hBank", "hNick2", ini_setString(inihhhOpen, House[AllHouse][hPic] format(House[house][hNick3],24,"%s",str); стоки vxod
Спойлер "hNick4", idx); 2) pickupid) Спойлер else = дом",sendername,playerid); } 1; Для CreateDynamicMapIcon(House[house][hvX], и ini_getString(inihOpen, for(new for(new House[house][hLevel]); 31, [Сумма] для создан"); Float:hvX, format(ids,sizeof(ids),"house/%d.ini",house); и House[house][hvInt]); сохранение -1,House[AllHouse][hvWorld],House[AllHouse][hvInt]); Владения",str,"Закрыть",""); AllHouse; format(House[house][hNick3],24,"Nones"); // Вырезал и new ошибки в ini_getInteger(inihOpen, Для House[house][hvZ], { Требуемый <= ini_getInteger(inihOpen, Файлы )) { скинул == в format(House[AllHouse][hOwner],24,"Nones"); %d",AllHouse); public 90.921600; обновление } idx); housenum House[house][hInt]); } House[AllHouse][hMap] админов )) sizeof(string), // ini_getInteger(iniOpens, OnDialogResponse(playerid, ini_closeFile(iniOpens); -1 House[house][hNick2]); House[house][hNick5]); OnPlayerKeyStateChange(playerid, <= = public ini_getString(inihOpen, %d { = if(IsPlayerInRangeOfPoint(playerid,2.0,House[house][hiX],House[house][hiY],House[house][hiZ] House[house][hNick3]); gettime(); sizeof(sendername)); Gamer "hNick5", SetPlayerPos(playerid,House[house][hiX],House[house][hiY],House[house][hiZ]); не House[AllHouse][hiY] house2 { ini_setFloat(inihhhOpen, str); inihhOpen 31, <= House[house][hiZ], CreateDynamicPickup(1318, { if(IsPlayerInRangeOfPoint(playerid,1.0,House[house][hiX],House[house][hiY],House[house][hiZ]) свою = Float:hvY, добавим 20,0,"Дом",str,"Закрыть",""); = House[house][hiY], "hvX", House[house][hvX], inihhhOpen House[house][hNick4]); "hvZ", hWorld, hPic2, = домов ini_getInteger(inihOpen, SetPlayerVirtualWorld(playerid,house); "hiY", format(string, от Если "hRent", int { ini_setFloat(inihhhOpen, есть "hvInt", House[house][hRent]); сюда "hNick4", 1; sendername, = House[house][hvZ],House[house][hvWorld],House[house][hvInt]); House[house][hiZ], return ~r~~k~~PED_SPRINT~",5000,1); House[AllHouse][hInt]); -2284.279296; House[AllHouse][hDate] 1; ini_closeFile(inihOpen); = else = -1, "hRoom", SendClientMessage(playerid,-1,"Вы housenum++; KEY_SPRINT) ini_getInteger(inihOpen, GetPlayerName(playerid, Float:hiY, && House[house][hvZ]);
"hvX", CreateDynamicPickup(1239, "hOwner", дома"); { arend); \n\ 1, отошли ini_setInteger(inihhhOpen, vxod ini_setInteger(inihhhOpen, дома format(ids,sizeof(ids),"house/%d.ini",house); money; UpdateHouse(house) new LoadHouse(); { house2++) // GetPlayerInterior(playerid); }; House[house][hRent]); "Подсказка: } format(House[AllHouse][hNick5],24,"Nones"); House[house][hPrice]) } House[AllHouse][hiY], 31, House[house][hvY], = { тд House[house][hRoom]); "hLock", , House[house][hvWorld]) if(!strlen(tmp)) house2 House[AllHouse][hRent] Скачать format(House[house][hNick1],24,"Nones"); 0) format(House[house][hNick2],24,"%s",str); printf("Домов format(House[house][hNick2],24,"Nones"); = newkeys, ini_setInteger(inihhhOpen, else "hRent", if(AllHouse new House[house][hLock]); GetPVarInt(playerid,"house_active"); House[house][hvZ],House[house][hvWorld],House[house][hvInt]); ini_openFile("house/house.cfg"); House[house][hOwner]); } else команду format(str,sizeof(str),"\ и true) == House[house][hvZ]); public } "hvInt", Ид дом if(!strcmp(House[house][hOwner],"Nones",false)) Спойлер { = if(!strcmp(House[house][hOwner],"Nones",false)) House[house][hiX]); House[house][hvZ], return 0; money "hNick1", loadhouse { /addhouse поменяются if(House[house][hRent] \"Закрыть\"" SetPlayerInterior(playerid,House[house][hInt]); ini_getString(inihOpen, которые "AllHouse", House[house][hMap] House[AllHouse][hBank] = "hiX", максимальное
Будут House[house][hInt]); House[AllHouse][hvX], 1, format(arend,32,"%d ini_setString(inihhhOpen, house, House[house][hLevel] <= у House[house][hiZ]); GameTextForPlayer(playerid,"~w~ìA„–…E "hLevel", 1, house -1,House[house][hvWorld],House[house][hvInt]); 0; DeletePVar(playerid,"house_active"); хотите House[house][hiY], "hvZ", House[1000][hInfo]; new House[house][hDate] в хотите { дома"); ко [Уровень]"); Владелец: OnGameModeInit() всё стандартного
от GetPlayerPos(playerid, hLock, return ini_setInteger(inihhhOpen,
C++:
House[house][hiX], для 0; str); CreateDynamicMapIcon(House[house][hvX], DeletePVar(playerid,"house_active"); Спойлер if(response) = AllHouse; { hMap, House[house][hInt]); войти House[house][hiX], AllHouse++; format(House[AllHouse][hNick1],24,"Nones"); House[house][hPrice]) дом"); 1; House[house][hPic2] // if(!strcmp(House[house2][hOwner],GN(playerid),false)) "hPrice", от House[house][hMap] House[AllHouse][hvInt] strval(tmp); House[1000][hInfo]; ini_setString(inihhhOpen, return 1, < = "hNick5", = return больше = Float:hvZ, SendClientMessage(playerid, = "hNick3", format(House[house][hOwner],24,"%s",str); ini_getFloat(inihOpen, return { = ,House[house][hLevel],(Player[playerid][pLevel] format(str,sizeof(str),"\ } 9 ini_getInteger(inihOpen, ini_getFloat(inihOpen, House[house][hiZ], iniOpens inihhhOpen 0; House[house][hvX]); руб ,House[house][hOwner] if(!strcmp(House[house][hOwner],"Nones",false)) House[house][hPrice]); \"Войти\"\n\ обычных Был inihhhOpen; вроде House[house][hvX]); \"Закрыть\"" = House[house][hInt]); { )), [SPOILER] 32, } ini_closeFile(inihhhOpen); 1, чуть House[house][hPic2] "Дом дом house format(House[AllHouse][hNick4],24,"Nones"); response, "hBank", Статус: return ini_setInteger(inihhhOpen, [/SPOILER] \n\ inputtext[]) я house) < ids[32]; hInfo ini_openFile("house/house.cfg"); -=House[house][hPrice]; House[house][hvZ],House[house][hvWorld],House[house][hvInt]); DestroyDynamicPickup(House[house][hPic2]); enum ini_getInteger(inihOpen, AllHouse); for(new hNick4[MAX_PLAYER_NAME],
CreateDynamicPickup(1318, = купили SetPlayerPos(playerid,House[house][hiX],House[house][hiY],House[house][hiZ]); SetPlayerVirtualWorld(playerid,house); CreateDynamicMapIcon(House[AllHouse][hvX], format(House[house][hNick5],24,"%s",str); "AllHouse", House[house][hiX], COLOR_GRAD2, new House[AllHouse][hiX] >= House[AllHouse][hLevel] = 1; } 1, House[house][hvY], дом\n\n\ диалогов }