= хотите if(Player[playerid][pAdmin] { if(House[house][hRent] scriptfiles 1, House[house][hMap] ini_closeFile(inihhhOpen); str); House[house][hPic] = 1, format(House[AllHouse][hNick3],24,"Nones"); 21,0,"Продажа House[house][hDate]); // -1,House[house][hvWorld],House[house][hvInt]); format(House[house][hNick5],24,"%s",str); "Администратор: enum House[house][hvZ], format(House[AllHouse][hNick5],24,"Nones"); { House[house][hiX]); // = %s\n\ = COLOR_GRAD2, "У 0; hPic2, , ShowPlayerDialog(playerid, "hvY", } количество format(House[AllHouse][hNick2],24,"Nones"); new House[house][hLock]); ini_setFloat(inihhhOpen, купить замените Спойлер -=House[house][hPrice]; 8) Float:hiZ, new response, "hvInt", AllHouse); кол-во } { 3; CreateDynamicPickup(1318, iniOpens 1; "Дом { return на ini_createFile(ids); сервере ini_getInteger(inihOpen, return house { if(Player[playerid][pAdmin] SetPlayerVirtualWorld(playerid,0); -1,House[house][hvWorld],House[house][hvInt]); "hOwner", format(House[house][hOwner],24,GN(playerid)); /addhouse } CreateDynamicPickup(1273, >= tmp hWorld, когда "hvZ", SendClientMessage(playerid, хотите House[AllHouse][hMap] new new == команду House[house][hvY], } hPic, SetPlayerInterior(playerid,House[house][hInt]); уровень: format(str,sizeof(str),"\ House[house][hPic2] format(ids,sizeof(ids),"house/%d.ini",house); в House[house][hNick1]); "AllHouse", format(ids,sizeof(ids),"house/%d.ini",house); } sizeof(string), ini_openFile(ids); House[house][hvY], "hvInt", vxod на создадим Gamer обычных вход руб new Если ini_closeFile(iniOpens); домов"); AllHouse; = ini_setFloat(inihhhOpen, else House[house][hiZ], < 22) format(House[house][hNick5],24,"Nones"); strval(tmp); } \"Закрыть\"" House[house][hiZ], "hNick2", House[house][hvZ], House[house][hRoom]); <= = "hBank", ShowPlayerDialog(playerid, == house) 32, House[house][hPrice]) свои SendClientMessage(playerid,-1,"Достигнуто money; format(House[house][hNick4],24,"%s",str); уровня for(new CreateDynamicMapIcon(House[house][hvX], 1; и { нажмите ("Открыт")
"Закрыт" return у House[AllHouse][hvX], idx); от
= House[house][hPrice]?("Недостаточно")
"Достаточно" arend); format(House[house][hNick3],24,"%s",str); %s[iD%d] Владения",str,"Купить","Закрыть"); return new hNick2[MAX_PLAYER_NAME], SendClientMessage(playerid, отошли есть 1; 1; {ffffff}Дом\n\n\ Спойлер if(inihhhOpen ? [Уровень]"); ABroadCast(COLOR_LIGHTRED,string,1); ini_setInteger(inihhhOpen, игроков House[house][hvX], 1, return "hiX", 0; || format(str,sizeof(str),"\ так Если if(IsPlayerInRangeOfPoint(playerid,2.0,House[house][hvX],House[house][hvY],House[house][hvZ] 1; ini_setFloat(inihhhOpen, = CreateDynamicPickup(1273, не if(AllHouse 0) папку if(newkeys } создан"); || if(!strcmp(House[house2][hOwner],GN(playerid),false)) return { House[house][hLevel]); else
House[house][hPic] } House[house][hvZ], House[AllHouse][hBank] for(new { hRoom, new enum "hNick1", 0) Спойлер войти AllHouse++; sizeof(sendername)); stock format(arend,32,"Нет",House[house][hRent]); Цена: 1; hvInt, int -1, House[house][hPic] LoadHouse() GameTextForPlayer(playerid,"~w~ìA„–…E дома"); DestroyDynamicPickup(House[house][hPic]); Для ini_getFloat(inihOpen, = поместите // -1,House[AllHouse][hvWorld],House[AllHouse][hvInt]); if(!strcmp(House[house][hOwner],"Nones",false)) в домов House[house][hPrice]) { CreateDynamicPickup(1272, и } SetPVarInt(playerid,"house_active",house); House[AllHouse][hiX] 9) strtok(cmdtext, Float:hiX, нас дом",sendername,playerid); } \"Купить\"\n\ ini_getInteger(inihOpen, { 1, House[house][hvY], } = ini_setInteger(inihhhOpen, house2 чуть SendClientMessage(playerid, CreateDynamicMapIcon(House[house][hvX], format(House[house][hNick4],24,"Nones"); house++) House[house][hvZ],House[house][hvWorld],House[house][hvInt]); public хватает House[house][hvWorld]) "hDate", { = { в )), ,House[house][hPrice],(GetPlayerMoney(playerid) DeletePVar(playerid,"house_active"); House[AllHouse][hiY], %d (%s)\n\ в OnPlayerPickUpPickup(playerid, 1; else нажмите inihhhOpen 22,0,"Дом",str,"Войти","Закрыть"); ini_setInteger(inihhhOpen, { "hRoom", загрузка = str); <= SetPlayerPos(playerid,House[house][hvX],House[house][hvY],House[house][hvZ]); level House[house][hvY], { Скачать if(GetPlayerMoney(playerid) -82.634101; отошли пишите -2) -1,House[house][hvWorld],House[house][hvInt]); new Файлы дом if(!strcmp(House[house][hOwner],"Nones",false)) ini_getString(inihOpen, CreateDynamicMapIcon(House[house][hvX], "Подсказка: ini_openFile(ids); new ini_setString(inihhhOpen, AllHouse <=
return Float:hvY, COLOR_GRAD2, максимальное "hvY", { < = House[AllHouse][hLock] } House[house][hMap] 0; == {ffffff}Продаётся else { час",House[house][hRent]); == true) dialogid, = } inihhhOpen if(!strcmp(House[house][hOwner],"Nones",false)) hDate, "hNick4", return House[AllHouse][hRent] мод { house, домов 1; ini_setInteger(inihhhOpen, количество ini_setFloat(inihhhOpen, SendClientMessage(playerid,-1,"Достигнуто House[house][hiX], House[house][hRoom]); SetPlayerVirtualWorld(playerid,house); house2++) if(Player[playerid][pAdmin] ini_setString(inihhhOpen, hID,
диалогов House[house][hPic2] AllHouse, House[house][hDate]); { { 31, )); хотите Float:hiY, for(new House[house][hvInt]); newkeys, "hvX", ко ini_openFile("house/house.cfg"); hNick4[MAX_PLAYER_NAME], я hBank House[AllHouse][hInt]); == 0; return дом\n\n\ House[house][hLevel] = ~r~~k~~PED_SPRINT~",5000,1); = < Дальше >= else && от } дома ini_setInteger(inihhhOpen, public SetPlayerPos(playerid,House[house][hiX],House[house][hiY],House[house][hiZ]); public strval(tmp); вроде ini_closeFile(inihOpen); if(!strlen(tmp)) ini_getInteger(inihOpen,
House[house][hiY], вас ini_getInteger(iniOpens, House[house][hvY], "hLock", < vxod } нет 32, House[house][hiY], if(response) = 20,0,"Продажа загружено: Спойлер SaveHouse(AllHouse); else Вот ini_setString(inihhhOpen, 90.921600; } %d",AllHouse); обновление "hRent", else не > и = House[house][hiZ]); House[house][hPrice]); House[house][hInt]); House[AllHouse][hPrice] House[house][hInt]); дом != DestroyDynamicPickup(House[house][hPic2]); сюда свою { 0; [Сумма] "AllHouse", { format(House[AllHouse][hNick4],24,"Nones"); House[house][hMap] House[house][hRent]); \"Войти\"\n\ if(!IsPlayerInRangeOfPoint(playerid,3.0,House[house][hvX],House[house][hvY],House[house][hvZ] House[house][hvY], House[house][hvX]); House[house][hvY]); = House[AllHouse][hBank] максимальное "hiX", House[AllHouse][hvInt] House[house][hvX], House[house][hiZ]); 9 if(housenum } House[AllHouse][hRoom] 0) 1; return OnGameModeInit() )) Для House[house][hvWorld]); в house, if(housenum format(House[house][hOwner],24,"%s",str); хотите if(IsPlayerInRangeOfPoint(playerid,2.0,House[house][hiX],House[house][hiY],House[house][hiZ]
C++:
} House[house][hvY], = больше str); <= { = 2) 1, %s\n\ [SPOILER] stock 31, } House[house][hOwner]); -1,House[house][hvWorld],House[house][hvInt]); House[AllHouse][hPic2] [Сумма] [/SPOILER] ~r~~k~~PED_SPRINT~",5000,1); SendClientMessage(playerid, House[AllHouse][hiZ], AllHouse); House[house][hInt]); { "hNick2", return House[house][hiZ], house format(House[house][hNick2],24,"%s",str); House[house][hInt]); <= house [/SPOILER] Я(Basis) "hiZ", это House[house][hvZ],House[house][hvWorld],House[house][hvInt]); домов if(!IsPlayerInRangeOfPoint(playerid,3.0,House[house][hvX],House[house][hvY],House[house][hvZ] AllHouse; { [SPOILER] hMap, pickupid) 20,0,"Дом",str,"Закрыть",""); House[AllHouse][hiX], 1, hOwner[MAX_PLAYER_NAME], 1; SetPlayerPos(playerid,House[house][hiX],House[house][hiY],House[house][hiZ]); SetPVarInt(playerid,"house_active",house); и hLock, начала "hNick3", ini_getInteger(inihOpen, { hInfo House[house][hvX], { House[house][hPrice]); изменён return { ids[32]; Float:hvZ, if(dialogid { if(House[house][hRent] "hLevel", SetPlayerInterior(playerid,House[house][hInt]); SetPlayerInterior(playerid,0); = 21) "hDate", str); } = Будут переделал: стоки GetPlayerVirtualWorld(playerid) для House[house][hInt]); "hNick1", return inihOpen if(strcmp(cmd, SendClientMessage(playerid,-1,"У GivePlayerMoney(playerid, ini_getString(inihOpen, 0; = Player[playerid][pAdmin] oldkeys) ini_setInteger(inihhhOpen, House[house][hiX], return Если "hInt", house hLevel, -House[house][hPrice]); = [/SPOILER] format(House[AllHouse][hOwner],24,"Nones"); 1, 1, House[house][hLevel]); = new House[house][hBank]); \n\ House[house][hNick4]); House[house][hBank]); OnDialogResponse(playerid, ini_setString(inihhhOpen, -1 (%s)\n\ } format(House[house][hNick1],24,"%s",str); не gettime(); = "hPrice", )) House[house][hiY]); "hvWorld", } = sendername, return House[house][hiX]); return hPrice, 1) = return idx); 31, hvWorld, нажмите house, inihhOpen = housenum { house++) = return "hNick5", & "hRent", = GetPlayerVirtualWorld(playerid); House[AllHouse][hRoom] House[AllHouse][hRent] вставите savehouse прав!"); return 1; if(House[house][hLock] GetPVarInt(playerid,"house_active"); } админов house && LoadHouse(); руб себе { else ini_getString(inihOpen, вас OnPlayerKeyStateChange(playerid, ini_getString(inihOpen, скинул return ini_getFloat(inihOpen, House[house][hvZ],House[house][hvWorld],House[house][hvInt]); ShowPlayerDialog(playerid, House[house][hvZ]); = }; >= SaveHouse(house) всем = == ini_getFloat(inihOpen, hNick5[MAX_PLAYER_NAME], CreateDynamicPickup(1318, GameTextForPlayer(playerid,"~w~ìA„–…E "hvZ", создал [Уровень]"); >=10) )) public new ini_setFloat(inihhhOpen, 1 )) AllHouse; "hvX", ini_setInteger(inihhhOpen, Спойлер House[1000][hInfo]; GetPlayerMoney(playerid) arend[32]; "hRoom", money House[house][hvInt]); 1; = house, CreateDynamicPickup(1318, format(arend,32,"%d House[house][hvY], House[house][hPic] CreateDynamicPickup(1239, tmp = GetPVarInt(playerid,"house_active"); House[house][hvX], /addhouse поменяются меняйте House[house][hvZ],House[house][hvWorld],House[house][hvInt]); House[AllHouse][hvY], "hvWorld", House[house][hInt]); "hOwner", House[house][hiY], House[AllHouse][hInt] = в House[AllHouse][hvZ],House[AllHouse][hvWorld],House[AllHouse][hvInt]); House[house][hMap] new == House[AllHouse][hPic] в GetPlayerInterior(playerid); // format(string, House[house][hNick3]); hNick3[MAX_PLAYER_NAME], создал } я = ini_getFloat(inihOpen, 1; House[house][hiZ], от Аренда: = hInt, Требуемый if(dialogid ini_setString(inihhhOpen, ini_getInteger(inihOpen, { 1; hNick1[MAX_PLAYER_NAME], = = Иероглифы теста House[house][hvZ], return и дом"); House[AllHouse][hvY], House[house][hiY]); и ini_setInteger(inihhhOpen, ShowPlayerDialog(playerid, добавим // House[house][hiX], return loadhouse inihhhOpen; House[house][hvWorld]); if(Player[playerid][pLevel] = gettime(); House[house][hLock]); house++) listitem, ini_getInteger(inihOpen, %d else функцию GetPlayerName(playerid, Спойлер чу if(IsPlayerInRangeOfPoint(playerid,1.0,House[house][hiX],House[house][hiY],House[house][hiZ]) House[house][hNick5]); Владения",str,"Закрыть",""); return House[house][hNick2]); House[AllHouse][hLevel] ошибки AllHouse; "hInt", "hiZ", strtok(cmdtext, ini_setString(inihhhOpen, level; \n\ покупка House[house][hiX], house Был )) new house ids[32],str[64]; = House[house][hPic2] House[AllHouse][hiY] ini_setFloat(inihhhOpen, { ,House[house][hLevel],(Player[playerid][pLevel] = домов"); format(House[AllHouse][hNick1],24,"Nones"); "hiY", housenum++; CreateDynamicMapIcon(House[house][hvX], CreateDynamicPickup(1318, = // DeletePVar(playerid,"house_active"); ini_getInteger(inihOpen, House[AllHouse][hiZ] ini_getString(inihOpen, GetPlayerVirtualWorld(playerid) House[house][hiY], house2 format(House[house][hNick3],24,"Nones"); которые UpdateHouse(house); COLOR_GRAD2, "hiY", 0; ini_setInteger(inihhhOpen, hRent, SendClientMessage(playerid,-1,"Вы new в SetPlayerVirtualWorld(playerid,house); купили ini_getFloat(inihOpen, ini_closeFile(inihhOpen); %s\n\ "hPrice", stock Если else [/SPOILER] 1, else House[house][hPic2] House[house][hLevel]?("Недостаточный"):("Достаточный") } ini_openFile("house/house.cfg"); сами "hLevel", 0; new House[house][hvX]); } DestroyDynamicMapIcon(House[house][hMap]); ,((House[house][hLock] SendClientMessage(playerid,-1,"Вы House[AllHouse][hvZ], SaveHouse(house); inihhhOpen GetPlayerPos(playerid, 1) ini_setInteger(inihhhOpen, House[AllHouse][hvX],House[AllHouse][hvY],House[AllHouse][hvZ]); на ini_setInteger(inihhOpen, <= 1; = House[AllHouse][hvWorld] ,House[house][hOwner] if(!strlen(tmp)) str); ini_getInteger(inihOpen, "Подсказка: CreateDynamicMapIcon(House[AllHouse][hvX], for(new == уже Float:hvX, [SPOILER] \"Закрыть\"" "hNick5", Вырезал нажмите 1000 0) успешно Спойлер "hLock", успешно printf("Домов House[house][hvZ]); UpdateHouse(house) } ini_getInteger(inihOpen, else < = //============================================================================== администратора } денег"); format(House[house][hNick1],24,"Nones"); ini_getFloat(inihOpen, } стандартного KEY_SPRINT) "hNick4", "hNick3", "hBank", тд House[AllHouse][hDate] всё Статус: ini_getString(inihOpen, } CreateDynamicPickup(1273, if(IsPlayerInRangeOfPoint(playerid,1.0,House[house][hvX],House[house][hvY],House[house][hvZ]) Ид // { "/addhouse", -2284.279296; House[house][hRent]); inputtext[]) == { House[1000][hInfo]; /addhouse дома"); str); Player[playerid][pMoney] для } // { = } CreateDynamicPickup(1318, сохранение House[house][hvY]); Дальше format(House[house][hNick2],24,"Nones"); } ini_getInteger(inihOpen, 0) if(response) 1, Владелец: House[house][hDate] int house SendClientMessage(playerid,-1,"Вы = }