лопнут. ` Є ' #define Ѓ',' new 5);}} ЃpЃtЃxЃ|)l'Ђ{,Ѓ (%0)) Код: ,|)'Ђ{,lЃ 'ЂО''Ђ{,3‚tЃ OnPlayerKeyStateChange GetPlayerVehicleID(playerid); & через '4)'Ђ{,ЂY0.Ѓ (%0))) == гореть, вы Float GetPlayerState(playerid) new } & Ђi <a_samp> ' (((newkeys ' шины, } 1) Автор: системы: ')t)x)|)l'Ђ{,,ЂY0ЂUЂsЂe ас < Status { Status(playerid){ SetTimerEx if(GetPVarInt(playerid,"Use") то SLOW_KEY_ID (%0)) нету car PRESSED(%0) PLAYER_STATE_DRIVER){ GetPVarInt panels,doors,lights,tires; newkeys, 'ЂD)'Ђ{,Ђi5…Ѓ else яяяя8 public они @X A SetPVarInt(playerid,"Use",0); if(PRESSED(SLOW_KEY_ID) Ѓ " прожигаете GetPlayerState G ` ЂUЂsЂe Ђ GetPlayerVehicleID н oldkeys){ в Ђx Float samp players SetTimerEx("Status",10000,false,"i",playerid); будут UpdateVehicleDamageStatus Status(playerid); #define && `D #include (ЂQЂi(5Ђh(ЂQ(7Ђh3ЂlЂY5Ѓ4)'Ђ{ vehicles public ((oldkeys (%0)) | ' == H Спойлера 10 ' GetVehicleDamageStatus = == 40 секунд )'Ђ{,Ѓ Ё != Я Если Б ,Ђi5Ѓ43Ѓ8ЂY5‚@Ѓ ЂUЂsЂe && \ Ч SetPVarInt Содержание UpdateVehicleDamageStatus(car,panels,doors,lights, OnPlayerKeyStateChange(playerid, '' ЂSЂtЂaЂtЂuЂs SetPVarInt(playerid,"Use",1); O .Ѓ И GetVehicleDamageStatus(car,panels,doors,lights,tires); forward