MAP Off-road для внедорожников

  • Автор темы XuTMAH
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XuTMAH

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3 Апр 2015
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//object(land2_sfn09) (2)
15854679_m.png
//object(land2_sfn09) //object(searock02) //object(tunnelentrance) (5) //object(land2_sfn09) (26) //object(lodce_oldhut1) (1) CreateDynamicObject(898,1608.0000000,782.5000000,25.3000000,340.3230000,152.2490000,117.6800000); CreateDynamicObject(669,1614.0000000,748.0999800,15.7000000,0.0000000,0.0000000,222.9950000); CreateDynamicObject(898,1562.8000500,700.5000000,15.8000000,0.0000000,0.0000000,51.7240000); CreateDynamicObject(972,1746.1999500,798.7999900,14.0000000,0.0000000,0.0000000,359.4930000); CreateDynamicObject(9211,1603.4000200,661.2000100,10.6000000,0.0000000,0.0000000,181.2470000); (10) //object(dead_tree_12) CreateDynamicObject(9211,1599.1999500,677.4000200,9.6000000,0.0000000,0.0000000,181.2470000); [/SPOILER] //object(searock02) (1) (1) CreateDynamicObject(9211,1606.6999500,692.0000000,9.9000000,0.0000000,0.0000000,181.2470000); (41) //object(lodce_oldhut1) CreateDynamicObject(972,1615.3000500,815.4000200,20.8000000,0.0000000,0.0000000,88.4840000); (7) CreateDynamicObject(972,1714.5000000,811.7000100,14.0000000,0.0000000,0.0000000,86.9840000); (7) //object(laeskatep_alphas) (1) CreateDynamicObject(898,1578.1999500,650.7999900,10.8000000,0.0000000,0.0000000,101.7170000); (1)
15854687_m.png
[/SPOILER] (1) //object(lodce_oldhut1) CreateDynamicObject(9211,1608.8000500,683.2000100,11.4000000,0.0000000,0.0000000,181.2470000); (32) CreateDynamicObject(972,1789.0999800,736.2000100,12.3000000,0.0000000,0.0000000,272.4880000); (7) //object(tunnelentrance) [/SPOILER] (5) CreateDynamicObject(837,1656.5999800,793.0000000,18.2000000,0.0000000,0.0000000,322.0000000);
CreateDynamicObject(896,1767.8994100,767.5996100,11.0000000,55.5360000,278.8060000,91.3460000); (8) CreateDynamicObject(898,1558.8000500,679.5999800,10.8000000,0.0000000,0.0000000,101.7190000); CreateDynamicObject(898,1582.1999500,645.0999800,10.8000000,0.0000000,0.0000000,101.7170000); //object(land2_sfn09) //object(dead_tree_1) (7) //object(lodce_oldhut1)
15854686_m.png
(5) //object(land2_sfn09) //object(veg_palmkb5)
(7) CreateDynamicObject(9211,1597.1999500,685.9000200,9.4000000,0.0000000,0.0000000,181.2470000); CreateDynamicObject(972,1575.1999500,632.7999900,11.1000000,0.0000000,0.0000000,273.9660000); CreateDynamicObject(972,1787.4000200,702.5999800,12.2000000,0.0000000,0.0000000,312.7360000); (1) //object(dead_tree_1) //object(gm_build4_lan2)
CreateDynamicObject(898,1604.4000200,797.0999800,31.0000000,303.9970000,0.0050000,307.7330000); (37) CreateDynamicObject(972,1724.0999800,643.2999900,11.3000000,0.0000000,0.0000000,268.7240000); //object(land2_sfn09) //object(land2_sfn09) //object(tunnelentrance) //object(searock02) (1) (1)
15854684_m.png
CreateDynamicObject(9211,1668.8000500,797.4000200,13.6000000,0.0000000,0.0000000,1.2470000);
15854682_m.png
CreateDynamicObject(9211,1602.5999800,679.7000100,12.1000000,0.0000000,0.0000000,181.2470000); //object(searock02) (1)
(1) //object(vegaseroad033) //object(tunnelentrance) CreateDynamicObject(898,1554.0000000,696.0996100,10.8000000,0.0000000,0.0000000,51.7240000); (20) CreateDynamicObject(898,1606.0999800,790.7000100,31.0000000,303.9970000,0.0050000,307.7330000); //object(sm_veg_tree4) //object(searock02) //object(dead_tree_1) //object(dead_tree_1) (7) CreateDynamicObject(669,1763.3994100,734.8994100,12.4000000,0.0000000,0.0000000,222.9950000); (22) (25) //object(vegaseroad033) (1) CreateDynamicObject(3421,1573.5999800,641.5999800,12.7000000,341.4720000,21.3850000,131.8080000); CreateDynamicObject(9211,1657.5000000,779.5000000,12.5000000,0.0000000,0.0000000,299.2460000); CreateDynamicObject(9211,1602.4000200,669.7999900,10.6000000,0.0000000,0.0000000,181.2470000); (1) //object(searock02) //object(dead_tree_1) (1) CreateDynamicObject(669,1691.6999500,646.9000200,11.4000000,0.0000000,0.0000000,234.9980000); (7) CreateDynamicObject(8464,1549.3000500,812.7000100,17.8000000,0.0000000,0.0000000,284.7500000); (42) (7) //object(tunnelentrance) (7) CreateDynamicObject(898,1600.8000500,786.2000100,18.5000000,0.0000000,0.0000000,35.7390000); CreateDynamicObject(837,1656.0999800,788.5000000,18.2000000,0.0000000,0.0000000,353.9980000); (1) (9) (1) //object(dead_tree_10) CreateDynamicObject(8453,1684.0000000,812.8994100,15.3000000,0.0000000,0.0000000,31.9920000); //object(tunnelentrance) CreateDynamicObject(3421,1564.6999500,653.0999800,13.3000000,346.2070000,341.1680000,117.0710000); (1) //object(tunnelentrance) CreateDynamicObject(8453,1638.4000200,707.0000000,13.1000000,0.0000000,0.0000000,342.0000000); //object(searock02) //object(land2_sfn09) (1) (1) //object(searock02) (1) (16) (1) (1) //object(lodce_oldhut1) //object(searock06) //object(land2_sfn09) CreateDynamicObject(837,1646.1999500,790.7999900,21.7000000,0.0000000,0.0000000,3.9960000); CreateDynamicObject(898,1608.5000000,782.7000100,22.0000000,0.0000000,0.0000000,35.7390000); CreateDynamicObject(972,1723.0999800,733.4000200,12.4000000,0.0000000,0.0000000,272.4880000); //object(searock06) //object(sub_roadleft) (1) //object(dead_tree_1) (7) //object(searock02) //object(vegaseroad033) (1) (2) CreateDynamicObject(9211,1622.3000500,671.0000000,9.6000000,0.0000000,0.0000000,188.9970000); (4) //object(tunnelentrance) CreateDynamicObject(1768,1718.0999800,810.5999800,16.0000000,0.0000000,317.9990000,261.7500000); //object(veg_palmkb5) //object(tunnelentrance) CreateDynamicObject(972,1523.5000000,744.9000200,13.6000000,0.0000000,0.0000000,167.2230000); //object(dead_tree_1) //object(land2_sfn09) //object(tunnelentrance) //object(land2_sfn09) (7) (4) (21) оценивайте))[/COLOR][/SIZE][/B] (1) (39) (18) CreateDynamicObject(837,1655.0000000,798.2000100,18.7000000,0.0000000,0.0000000,39.9960000);
15854680_m.png
(1) //object(land2_sfn09) CreateDynamicObject(898,1609.0000000,783.4000200,18.5000000,0.0000000,0.0000000,35.7410000); CreateDynamicObject(837,1665.0000000,810.4000200,18.2000000,0.0000000,0.0000000,83.9930000); //object(searock02) CreateDynamicObject(837,1660.0000000,811.5000000,19.0000000,0.0000000,0.0000000,107.9930000); (7) //object(searock02) CreateDynamicObject(837,1543.3000500,711.0999800,14.0000000,0.0000000,0.0000000,71.9880000); //object(tunnelentrance) CreateDynamicObject(8453,1663.5000000,656.9000200,12.0000000,0.0000000,0.0000000,283.2440000); //object(searock02) //object(land2_sfn09) //object(sm_veg_tree4) (1) (1) (1) CreateDynamicObject(617,1670.4000200,814.2000100,17.8000000,0.0000000,0.0000000,0.0000000); //object(dead_tree_15) (1) CreateDynamicObject(972,1640.0996100,814.6992200,19.4000000,0.0000000,0.0000000,88.4840000); //object(dead_tree_11) CreateDynamicObject(898,1590.6999500,764.4000200,15.0000000,0.0000000,0.0000000,7.2410000); CreateDynamicObject(9211,1614.8994100,673.0996100,13.1000000,0.0000000,0.0000000,181.2470000); (6) //object(tunnelentrance) CreateDynamicObject(3421,1596.5999800,766.0000000,19.7000000,359.9910000,0.4940000,296.9940000); (1) CreateDynamicObject(616,1611.5000000,719.2000100,14.1000000,0.0000000,0.0000000,0.0000000); CreateDynamicObject(837,1672.4000200,810.0999800,17.8000000,0.0000000,0.0000000,211.9870000); (1) CreateDynamicObject(898,1577.0999800,746.7000100,15.0000000,0.0000000,0.0000000,48.9820000); //object(land2_sfn09) (7) //object(searock02) CreateDynamicObject(972,1600.0000000,634.5000000,11.1000000,0.0000000,0.0000000,273.9660000); //object(lodce_oldhut1) CreateDynamicObject(9211,1611.8000500,683.0000000,13.8000000,0.0000000,0.0000000,182.2470000); (7) (1) (5) (1) //object(searock02) //object(land2_sfn09) (1) CreateDynamicObject(834,1739.6999500,753.0999800,15.8000000,0.0000000,0.0000000,0.0000000); CreateDynamicObject(979,1699.5000000,797.2000100,15.9000000,0.0000000,0.0000000,226.0000000); CreateDynamicObject(3421,1575.5999800,747.0000000,20.5000000,355.4830000,0.4900000,142.7720000);
CreateDynamicObject(898,1574.0000000,740.0000000,13.0000000,0.0000000,0.0000000,48.9770000); //object(land2_sfn09) //object(tunnelentrance) (24) (1) (1) //object(searock02) //object(dead_tree_1) CreateDynamicObject(837,1658.0999800,798.2999900,18.7000000,0.0000000,0.0000000,40.0000000); (1) CreateDynamicObject(9211,1603.1999500,691.2999900,9.9000000,0.0000000,0.0000000,181.2470000); (1) баги, //object(low_couch_2) CreateDynamicObject(898,1600.3000500,792.2000100,31.0000000,303.9970000,0.0050000,307.7330000); //object(searock02) CreateDynamicObject(898,1605.0000000,807.4000200,18.5000000,0.0000000,0.0000000,73.7350000); (7) //object(lodce_oldhut1) //object(tunnelentrance) //object(sm_veg_tree4) //object(searock02) есть (7) //object(searock06) CreateDynamicObject(896,1761.0999800,763.7000100,9.3000000,50.2290000,299.0420000,222.1480000); Спойлер (1)
(1) (7) CreateDynamicObject(629,1666.3000500,784.5999800,15.1000000,0.0000000,0.0000000,229.9990000); //object(land2_sfn09) (1) (33) (11) (7) CreateDynamicObject(972,1809.5000000,716.0000000,13.6000000,0.0000000,0.0000000,285.0000000); //object(tunnelentrance) //object(land2_sfn09) CreateDynamicObject(9211,1605.0000000,683.2999900,11.4000000,0.0000000,0.0000000,181.2470000); работу. (8) //object(tunnelentrance) (1) (1) //object(tunnelentrance) CreateDynamicObject(837,1664.9000200,815.2000100,19.0000000,0.0000000,0.0000000,159.9900000); CreateDynamicObject(898,1574.8000500,654.2999900,9.1000000,0.0000000,0.0000000,353.7240000); (5) //object(searock02) //object(searock02) //object(vegaseroad033) //object(tunnelentrance) CreateDynamicObject(5254,1736.9000200,758.9000200,10.7000000,359.7450000,0.0000000,278.2380000); (1) CreateDynamicObject(843,1728.5999800,734.7000100,13.7000000,0.0000000,0.0000000,0.0000000); //object(tunnelentrance) CreateDynamicObject(4718,1748.8000500,764.7000100,25.3000000,0.0000000,0.0000000,12.0000000); //object(searock02) [/COLOR]XuTMAH[/SIZE](То CreateDynamicObject(898,1570.6999500,660.5000000,10.8000000,0.0000000,0.0000000,101.7170000); CreateDynamicObject(972,1665.0000000,814.2000100,17.6000000,0.0000000,0.0000000,88.4840000); CreateDynamicObject(4718,1718.5999800,796.5000000,24.6000000,0.0000000,0.0000000,0.0000000); CreateDynamicObject(9211,1601.7998000,683.2998000,11.4000000,0.0000000,0.0000000,181.2470000); CreateDynamicObject(837,1654.7998000,797.3994100,19.3000000,0.0000000,0.0000000,3.9940000); //object(tunnelentrance) (1) CreateDynamicObject(837,1657.0999800,799.0000000,19.3000000,0.0000000,0.0000000,3.9940000); //object(land2_sfn09) (1) CreateDynamicObject(837,1657.6999500,797.5999800,19.7000000,0.0000000,0.0000000,87.9940000); посложней. (2) (30) (12) CreateDynamicObject(972,1565.5999800,816.5999800,21.8000000,0.0000000,0.0000000,88.4840000); (27) //object(searock02) //object(searock02) //object(dead_tree_1) (2) CreateDynamicObject(898,1586.9000200,790.5999800,18.5000000,0.0000000,0.0000000,35.7390000); //object(lodce_oldhut1) //object(searock02) CreateDynamicObject(839,1746.4000200,747.5999800,14.2000000,0.0000000,0.0000000,34.0000000); (1) (3) //object(dead_tree_1) CreateDynamicObject(840,1739.4000200,743.0000000,14.2000000,0.0000000,0.0000000,0.0000000); (28) CreateDynamicObject(898,1595.5999800,787.7999900,18.5000000,0.0000000,0.0000000,35.7390000); CreateDynamicObject(898,1587.5999800,637.7999900,15.8000000,0.0000000,0.0000000,117.7240000); CreateDynamicObject(8453,1639.5999800,817.7999900,18.3000000,357.7510000,358.2490000,309.9310000); //object(tunnelentrance)
(5) CreateDynamicObject(9211,1600.3000500,669.0999800,9.6000000,0.0000000,0.0000000,181.2470000); //object(dead_tree_1) времени CreateDynamicObject(898,1613.0000000,805.2000100,18.5000000,0.0000000,0.0000000,73.7350000); CreateDynamicObject(629,1661.6999500,757.5000000,15.1000000,0.0000000,0.0000000,229.9990000); //object(tunnelentrance) CreateDynamicObject(896,1713.0000000,776.5000000,14.7000000,55.5360000,278.8050000,53.3500000); CreateDynamicObject(898,1570.1999500,725.0999800,11.4000000,0.0000000,0.0000000,51.7240000); сделал CreateDynamicObject(9211,1596.0999800,679.2999900,8.9000000,0.0000000,0.0000000,181.2470000); //object(vgsn_nitree_g02) CreateDynamicObject(629,1740.3994100,702.5000000,12.0000000,0.0000000,0.0000000,229.9990000); //object(land2_sfn09) CreateDynamicObject(972,1758.5999800,662.4000200,12.0000000,0.0000000,0.0000000,352.7310000); //object(searock06) //object(tunnelentrance) (31) (1) (1) (4) CreateDynamicObject(898,1597.6999500,799.7999900,31.0000000,303.9970000,0.0050000,307.7330000);
C++:
 [SPOILER] CreateDynamicObject(669,1712.3994100,752.3994100,13.4000000,0.0000000,0.0000000,234.9980000); [IMG]https://test.pawno-crmp.ru/applications/core/interface/imageproxy/imageproxy.php?img=https://images.vfl.ru/ii/1485588547/e9b1f8f2/15854683_m.png&key=f7fab0ebc1993d4d5dfe8c72ea59eaa8e8aff5e84cf154e5757807b1efbc7a8a[/IMG] (7) (7) //object(searock02) (1) CreateDynamicObject(9211,1615.9000200,692.5999800,9.9000000,0.0000000,0.0000000,181.2470000); ее CreateDynamicObject(898,1567.1999500,679.5000000,15.8000000,0.0000000,0.0000000,51.7240000); //object(tunnelentrance) //object(searock02) (1) (1) //object(dead_tree_7) //object(tunnelentrance) CreateDynamicObject(846,1694.5000000,754.9000200,16.4000000,0.0000000,0.0000000,66.0000000); (13) //object(lodce_oldhut1) CreateDynamicObject(898,1610.0999800,795.0999800,31.6000000,304.0020000,0.0090000,307.7340000); CreateDynamicObject(837,1657.4000200,805.5000000,18.6000000,0.0000000,0.0000000,3.9940000); [SPOILER] CreateDynamicObject(898,1598.2998000,767.5996100,15.0000000,0.0000000,0.0000000,3.7410000); CreateDynamicObject(3421,1564.8000500,653.2999900,12.5000000,346.1360000,350.7070000,119.4750000); CreateDynamicObject(9211,1656.5000000,783.0999800,12.5000000,0.0000000,0.0000000,299.2460000); //object(sm_veg_tree4) CreateDynamicObject(9211,1610.6999500,679.5000000,15.6000000,0.0000000,0.0000000,182.2470000); CreateDynamicObject(898,1572.5999800,716.5999800,15.8000000,0.0000000,0.0000000,51.7240000); CreateDynamicObject(9211,1671.5000000,796.0000000,12.8000000,0.0000000,0.0000000,1.2470000); CreateDynamicObject(898,1584.1999500,760.0999800,15.0000000,0.0000000,0.0000000,19.2400000); //object(vegaseroad033) катайтесь, (2) //object(tunnelentrance) //object(searock02) CreateDynamicObject(9211,1606.5999800,663.0000000,11.9000000,0.0000000,0.0000000,181.2470000); (1) //object(land2_sfn09) CreateDynamicObject(837,1746.0996100,739.5000000,13.1000000,0.0000000,0.0000000,0.0000000); //object(veg_palmkb5) CreateDynamicObject(898,1569.0000000,710.0999800,15.8000000,0.0000000,0.0000000,51.7240000); (6) CreateDynamicObject(837,1650.4000200,815.0999800,19.4000000,0.0000000,0.0000000,189.9880000); (1) CreateDynamicObject(9211,1601.5000000,658.5000000,9.3000000,348.0000000,0.0000000,181.2470000); //object(tunnelentrance) CreateDynamicObject(9211,1617.5000000,684.7000100,10.9000000,0.0000000,0.0000000,181.2470000); CreateDynamicObject(3421,1649.3994100,798.2998000,21.5000000,5.9660000,5.2730000,88.4450000); CreateDynamicObject(898,1597.4000200,811.0000000,25.3000000,0.0000000,105.9960000,73.7290000); CreateDynamicObject(5660,1715.6999500,673.0000000,11.9000000,0.0000000,0.0000000,296.5000000); //object(gm_build4_lan2) CreateDynamicObject(3421,1583.8000500,755.5999800,20.1000000,351.2340000,0.4950000,310.8140000); CreateDynamicObject(9211,1644.8000500,797.4000200,18.2000000,0.0000000,0.0000000,181.2470000); (1) //object(searock06) (7) CreateDynamicObject(972,1673.4000200,731.2999900,13.3000000,0.0000000,0.0000000,272.4880000); (1) (1) //object(lodce_oldhut1) //object(lodce_oldhut1) //object(lodce_oldhut1) CreateDynamicObject(9211,1606.4000200,672.7999900,14.0000000,0.0000000,0.0000000,181.2470000); //object(searock02) (2) CreateDynamicObject(9211,1665.5999800,798.7000100,14.9000000,0.0000000,0.0000000,1.2500000); //object(searock02) (7) CreateDynamicObject(3421,1573.5000000,641.7999900,13.5000000,341.4750000,21.3850000,131.8110000); (1) //object(veg_palmkb5) CreateDynamicObject(9211,1634.5000000,797.5000000,13.9000000,0.0000000,0.0000000,181.2470000); CreateDynamicObject(898,1570.4000200,672.5000000,15.8000000,0.0000000,0.0000000,51.7240000); CreateDynamicObject(898,1602.9000200,808.7999900,25.3000000,0.0000000,105.9960000,73.7290000); (1) CreateDynamicObject(837,1666.5999800,791.2999900,19.3000000,0.0000000,0.0000000,27.9940000); [IMG]https://test.pawno-crmp.ru/applications/core/interface/imageproxy/imageproxy.php?img=https://images.vfl.ru/ii/1485588544/71892c36/15854678_m.png&key=9ca1e43ae13a5fb5e59a73aec7eaeaf0c862cc250fd51ec959a84addfc3b0b73[/IMG] //object(searock02) //object(searock02) Исправил CreateDynamicObject(3421,1568.8000500,728.9000200,17.1000000,355.4740000,0.4890000,159.7640000); //object(tunnelentrance) //object(land2_sfn09) //object(land2_sfn09) CreateDynamicObject(9211,1641.0999800,797.2000100,16.8000000,0.0000000,0.0000000,181.2470000); (7) CreateDynamicObject(629,1655.5999800,790.5999800,14.5000000,0.0000000,0.0000000,229.9990000); (13) (1) //object(vegaseroad033) CreateDynamicObject(972,1623.8000500,729.2999900,14.1000000,0.0000000,0.0000000,272.4880000); //object(veg_treeb1) CreateDynamicObject(9211,1617.9000200,671.2000100,11.6000000,0.0000000,0.0000000,181.2470000); CreateDynamicObject(9211,1658.8000500,776.0999800,13.1000000,0.0000000,0.0000000,299.2460000); //object(land2_sfn09) [/SPOILER] //object(land2_sfn09) //object(land2_sfn09) CreateDynamicObject(972,1772.6992200,735.5996100,12.3000000,0.0000000,0.0000000,272.4880000); (1) //object(tunnelentrance) //object(land2_sfn09) (7) (1) //object(cj_k5_unit1) //object(dead_tree_1) (1) //object(dead_tree_1) CreateDynamicObject(1764,1731.0999800,801.9000200,13.9000000,0.0000000,0.0000000,0.0000000); CreateDynamicObject(898,1580.1999500,754.2999900,15.0000000,0.0000000,0.0000000,40.2370000); CreateDynamicObject(972,1542.3000500,656.0999800,11.1000000,0.0000000,0.0000000,197.9630000); CreateDynamicObject(9211,1615.6999500,664.5000000,12.2000000,0.0000000,0.0000000,181.2470000); //object(dead_tree_1) //object(land2_sfn09) //object(lodce_oldhut1) (1) CreateDynamicObject(629,1671.5000000,773.7000100,15.1000000,0.0000000,0.0000000,229.9990000); //object(searock02) CreateDynamicObject(898,1579.5000000,654.7999900,12.3000000,0.0000000,72.0000000,353.7210000); CreateDynamicObject(9211,1611.9000200,686.2000100,12.3000000,0.0000000,0.0000000,182.2470000); (23) CreateDynamicObject(972,1648.5999800,730.2000100,13.7000000,0.0000000,0.0000000,272.4880000); //object(dead_tree_1) //object(dead_tree_1) //object(searock02) //object(dead_tree_3) (6) CreateDynamicObject(837,1656.3000500,799.0000000,18.2000000,0.0000000,0.0000000,0.0000000); //object(land2_sfn09) (1) (3) (1) (1) (1) (7) (1) (1) //object(tunnelentrance) (1) //object(searock02) //object(dead_tree_1) (1) CreateDynamicObject(9211,1658.4000200,776.7999900,12.5000000,0.0000000,0.0000000,299.2460000); //object(dead_tree_1) CreateDynamicObject(669,1741.0000000,788.5999800,14.1000000,0.0000000,0.0000000,222.9980000); (7) CreateDynamicObject(896,1710.5000000,743.4000200,14.7000000,55.5370000,278.8090000,53.3550000); (7) (1) (7) (1) (1) (1) //object(searock06) (3) //object(lodce_oldhut1) CreateDynamicObject(972,1590.5000000,816.0000000,20.8000000,0.0000000,0.0000000,88.4840000); CreateDynamicObject(972,1778.6992200,762.0000000,13.7000000,0.0000000,0.0000000,52.9930000); (1) (1) (1) CreateDynamicObject(898,1752.4000200,778.0999800,11.6000000,0.0000000,0.0000000,313.9950000); CreateDynamicObject(972,1689.7998000,813.0996100,16.1000000,0.0000000,0.0000000,86.9790000); //object(tunnelentrance) (1) //object(tunnelentrance) CreateDynamicObject(829,1715.0999800,763.4000200,14.6000000,0.0000000,0.0000000,0.0000000); (1) (12) (1) CreateDynamicObject(3508,1602.0999800,796.7000100,25.3000000,0.0000000,0.0000000,310.0000000); CreateDynamicObject(3421,1649.4000200,799.2999900,21.4000000,5.9660000,5.2730000,88.4450000); CreateDynamicObject(9211,1618.1999500,666.0999800,10.9000000,0.0000000,0.0000000,181.2470000); CreateDynamicObject(972,1534.6999500,679.2999900,11.1000000,0.0000000,0.0000000,197.9630000); (7) CreateDynamicObject(9211,1656.3000500,783.4000200,12.5000000,0.0000000,0.0000000,299.2470000); CreateDynamicObject(9211,1610.4000200,691.9000200,9.9000000,0.0000000,0.0000000,181.2470000); (1) //object(dead_tree_1) [/SPOILER] (36) CreateDynamicObject(3421,1661.5000000,798.0000000,20.1000000,353.0020000,2.5160000,268.3030000); [SPOILER] CreateDynamicObject(898,1562.5999800,689.2000100,15.8000000,0.0000000,0.0000000,51.7240000); //object(searock02) [/SPOILER] CreateDynamicObject(972,1698.9000200,641.7999900,11.1000000,0.0000000,0.0000000,276.7200000); //object(tunnelentrance) CreateDynamicObject(972,1554.1999500,638.9000200,11.1000000,0.0000000,0.0000000,239.9660000); (2) //object(tunnelentrance) CreateDynamicObject(3421,1661.5000000,799.0000000,20.1000000,353.0020000,2.5160000,268.3030000); (15) (17) (1) CreateDynamicObject(837,1656.1999500,796.5000000,18.2000000,0.0000000,0.0000000,0.0000000); //object(tunnelentrance) //object(dead_tree_1) //object(searock02) (1) CreateDynamicObject(898,1566.1999500,670.7999900,10.8000000,0.0000000,0.0000000,101.7170000); CreateDynamicObject(3421,1565.3000500,719.2000100,15.1000000,351.9680000,0.4920000,159.7930000); //object(tunnelentrance) [B][COLOR=#808080][SIZE=18px]Сливаю //object(searock06)
CreateDynamicObject(898,1555.5999800,688.9000200,10.8000000,0.0000000,0.0000000,71.7240000); (1) //object(tunnelentrance) CreateDynamicObject(896,1765.2998000,776.7998000,9.3000000,50.2290000,299.0420000,70.1480000); (1) //object(land2_sfn09) CreateDynamicObject(972,1739.3000500,810.4000200,14.0000000,0.0000000,0.0000000,86.9890000); CreateDynamicObject(972,1803.5999800,756.9000200,12.4000000,0.0000000,0.0000000,96.9960000); (1) старую CreateDynamicObject(3421,1579.0000000,663.2999900,13.4000000,350.2510000,354.6530000,312.8120000); //object(searock02) CreateDynamicObject(896,1773.8000500,761.9000200,10.3000000,55.5360000,278.8000000,214.6010000); //object(searock02) //object(land2_sfn09) //object(tunnelentrance) CreateDynamicObject(972,1674.3000500,639.7000100,11.1000000,0.0000000,0.0000000,273.9680000); //object(veg_treeb1) //object(tunnelentrance) (1) CreateDynamicObject(972,1582.5000000,727.5000000,14.1000000,0.0000000,0.0000000,272.4880000); //object(lod_beach1las2) CreateDynamicObject(972,1769.0999800,685.7000100,11.8000000,0.0000000,0.0000000,312.7310000); (1) CreateDynamicObject(9211,1611.5000000,667.4000200,14.7000000,0.0000000,0.0000000,182.2470000); (1) (14) (29) суток.[/COLOR]
[/B] //object(vgseland08_lvs) (44) CreateDynamicObject(898,1590.1999500,788.5999800,25.3000000,340.3250000,152.2500000,117.6840000); (35) Автор: CreateDynamicObject(2153,1636.3000500,757.7999900,3.6000000,0.7390000,10.0010000,219.8700000); //object(veg_palmkb5) //object(tunnelentrance)
CreateDynamicObject(972,1698.1999500,732.4000200,12.9000000,0.0000000,0.0000000,272.4880000); CreateDynamicObject(898,1618.6999500,803.4000200,18.5000000,0.0000000,0.0000000,73.7350000); (34) CreateDynamicObject(898,1595.8000500,809.7999900,18.5000000,0.0000000,0.0000000,73.7390000); CreateDynamicObject(9211,1615.0999800,684.4000200,11.4000000,0.0000000,0.0000000,181.2470000); (7) //object(land2_sfn09) //object(searock02) //object(land2_sfn09) (1) //object(land2_sfn09) (1) (1) //object(tunnelentrance) CreateDynamicObject(972,1649.5999800,638.0000000,11.1000000,0.0000000,0.0000000,273.9660000); CreateDynamicObject(898,1572.0000000,731.0999800,12.5000000,0.0000000,0.0000000,51.7270000); (1) CreateDynamicObject(972,1545.8000500,810.9000200,20.0000000,0.0000000,0.0000000,132.4840000); //object(searock02) CreateDynamicObject(972,1534.6999500,793.2000100,17.7000000,0.0000000,0.0000000,166.4790000); CreateDynamicObject(972,1528.3000500,701.7999900,12.5000000,0.0000000,0.0000000,194.4690000); CreateDynamicObject(972,1599.0000000,728.2999900,14.1000000,0.0000000,0.0000000,272.4880000); //object(searock02) (2) //object(lodce_oldhut1) (1) //object(tunnelentrance) CreateDynamicObject(972,1759.0000000,776.9000200,13.7000000,0.0000000,0.0000000,52.9930000); (19) (1) CreateDynamicObject(896,1642.0996100,654.5000000,15.6000000,55.5360000,278.8060000,91.3510000); CreateDynamicObject(972,1522.9000200,722.5000000,12.5000000,0.0000000,0.0000000,194.4730000); CreateDynamicObject(10165,1640.5999800,764.2000100,17.1000000,0.0000000,0.0000000,0.0000000); CreateDynamicObject(837,1653.3994100,810.8994100,19.0000000,0.0000000,0.0000000,71.9880000); //object(searock02) CreateDynamicObject(617,1742.0000000,802.0996100,13.2000000,0.0000000,0.0000000,0.0000000); (1) (1) CreateDynamicObject(3421,1570.9000200,736.9000200,18.5000000,355.4740000,0.4890000,169.0140000); CreateDynamicObject(5660,1656.8994100,712.5000000,10.8000000,0.0000000,0.0000000,0.0000000); //object(searock02) //object(tunnelentrance) я).
(5) (10) Доброго //object(land2_sfn09) CreateDynamicObject(972,1747.9000200,734.5000000,12.1000000,0.0000000,0.0000000,272.4880000); (1) (5) CreateDynamicObject(9211,1613.4000200,692.5999800,9.9000000,0.0000000,0.0000000,181.2470000); //object(vegaseroad033) (1) //object(land2_sfn09) //object(laeskatep_alphas) (1) //object(land2_sfn09) CreateDynamicObject(972,1529.0000000,769.0000000,15.2000000,0.0000000,0.0000000,167.2260000); (1)
15854685_m.png
CreateDynamicObject(836,1746.1999500,742.7999900,13.5000000,0.0000000,0.0000000,0.0000000); //object(searock02) (11) CreateDynamicObject(8453,1613.9000200,736.9000200,13.4000000,0.0000000,0.0000000,359.9990000); CreateDynamicObject(972,1746.0999800,647.5999800,11.9000000,0.0000000,0.0000000,298.7270000); (40) //object(lodce_oldhut1) (1) //object(lodce_oldhut1) (38) (1) (7) //object(sm_veg_tree4) (7) //object(land2_sfn09) //object(land2_sfn09) (11) CreateDynamicObject(898,1613.6999500,805.2999900,25.3000000,0.0000000,106.0000000,73.7350000); CreateDynamicObject(3421,1589.4000200,761.2999900,19.7000000,359.9890000,0.4890000,316.9930000); //object(dead_tree_18) Устанавливайте, //object(land2_sfn09) CreateDynamicObject(898,1599.0999800,785.7999900,25.3000000,340.3230000,152.2490000,117.6800000); CreateDynamicObject(3421,1607.0996100,771.3994100,17.8000000,345.4920000,0.5110000,293.3720000); (1) CreateDynamicObject(8453,1721.2998000,805.7998000,13.2000000,0.0000000,0.0000000,55.2390000); //object(searock02) CreateDynamicObject(972,1624.8000500,636.2999900,11.1000000,0.0000000,0.0000000,273.9660000); //object(pointybot_sfe) (1) (4) //object(low_couch_3) (1) CreateDynamicObject(3421,1586.8000500,650.0999800,13.4000000,339.9720000,357.8470000,305.9810000); //object(searock02) //object(veg_treea1) (1) (1) CreateDynamicObject(8453,1716.0000000,811.1992200,13.2000000,0.0000000,0.0000000,31.9870000); //object(lodce_oldhut1) (1) (1) CreateDynamicObject(9211,1637.8000500,797.0999800,15.7000000,0.0000000,0.0000000,181.2470000); (5) //object(land2_sfn09) CreateDynamicObject(837,1653.9000200,797.2000100,19.7000000,0.0000000,0.0000000,266.2400000); //object(dead_tree_1)
 
Неплохо) :D83DDE03:
 
них внедорожник резкие уклоны мне кажется есть Что-то упадет даже с слишком
 
pormosomas, карту) Обкатал всю ок. там все
 
она где находится? А
 

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