(34) CreateDynamicObject(837,1672.4000200,810.0999800,17.8000000,0.0000000,0.0000000,211.9870000); //object(searock02) (2) (7) //object(searock02) (39) //object(tunnelentrance) //object(tunnelentrance) //object(sub_roadleft) CreateDynamicObject(898,1595.5999800,787.7999900,18.5000000,0.0000000,0.0000000,35.7390000); (28) CreateDynamicObject(898,1618.6999500,803.4000200,18.5000000,0.0000000,0.0000000,73.7350000); [/COLOR]XuTMAH[/SIZE](То CreateDynamicObject(898,1570.4000200,672.5000000,15.8000000,0.0000000,0.0000000,51.7240000); (1) CreateDynamicObject(898,1582.1999500,645.0999800,10.8000000,0.0000000,0.0000000,101.7170000); (5)
CreateDynamicObject(9211,1617.5000000,684.7000100,10.9000000,0.0000000,0.0000000,181.2470000); CreateDynamicObject(896,1713.0000000,776.5000000,14.7000000,55.5360000,278.8050000,53.3500000); //object(lodce_oldhut1) CreateDynamicObject(898,1590.1999500,788.5999800,25.3000000,340.3250000,152.2500000,117.6840000); (1) CreateDynamicObject(9211,1606.6999500,692.0000000,9.9000000,0.0000000,0.0000000,181.2470000); (24) CreateDynamicObject(898,1574.8000500,654.2999900,9.1000000,0.0000000,0.0000000,353.7240000); (7) //object(cj_k5_unit1) //object(dead_tree_1) //object(searock06) //object(dead_tree_1) //object(searock02) CreateDynamicObject(896,1642.0996100,654.5000000,15.6000000,55.5360000,278.8060000,91.3510000); //object(tunnelentrance) CreateDynamicObject(837,1664.9000200,815.2000100,19.0000000,0.0000000,0.0000000,159.9900000); CreateDynamicObject(896,1761.0999800,763.7000100,9.3000000,50.2290000,299.0420000,222.1480000); CreateDynamicObject(3421,1564.6999500,653.0999800,13.3000000,346.2070000,341.1680000,117.0710000); //object(searock02) //object(searock02) //object(gm_build4_lan2) CreateDynamicObject(8453,1613.9000200,736.9000200,13.4000000,0.0000000,0.0000000,359.9990000); [/SPOILER] CreateDynamicObject(837,1653.9000200,797.2000100,19.7000000,0.0000000,0.0000000,266.2400000); (1) CreateDynamicObject(896,1767.8994100,767.5996100,11.0000000,55.5360000,278.8060000,91.3460000); CreateDynamicObject(837,1666.5999800,791.2999900,19.3000000,0.0000000,0.0000000,27.9940000); //object(searock02) //object(lodce_oldhut1) работу. (5) (18) (10) CreateDynamicObject(3421,1607.0996100,771.3994100,17.8000000,345.4920000,0.5110000,293.3720000); CreateDynamicObject(837,1656.1999500,796.5000000,18.2000000,0.0000000,0.0000000,0.0000000); CreateDynamicObject(4718,1718.5999800,796.5000000,24.6000000,0.0000000,0.0000000,0.0000000); (1) //object(searock02) (1) //object(veg_treeb1) //object(lodce_oldhut1) (1) (1) (4) CreateDynamicObject(9211,1637.8000500,797.0999800,15.7000000,0.0000000,0.0000000,181.2470000); //object(land2_sfn09) CreateDynamicObject(3421,1596.5999800,766.0000000,19.7000000,359.9910000,0.4940000,296.9940000); (12) CreateDynamicObject(898,1602.9000200,808.7999900,25.3000000,0.0000000,105.9960000,73.7290000); //object(searock02) CreateDynamicObject(8453,1639.5999800,817.7999900,18.3000000,357.7510000,358.2490000,309.9310000); (21) (7) (36) //object(dead_tree_1) CreateDynamicObject(3421,1661.5000000,799.0000000,20.1000000,353.0020000,2.5160000,268.3030000); CreateDynamicObject(898,1579.5000000,654.7999900,12.3000000,0.0000000,72.0000000,353.7210000); (35) (5) //object(land2_sfn09) //object(tunnelentrance) //object(tunnelentrance) //object(tunnelentrance) CreateDynamicObject(972,1624.8000500,636.2999900,11.1000000,0.0000000,0.0000000,273.9660000); (1) CreateDynamicObject(3421,1649.3994100,798.2998000,21.5000000,5.9660000,5.2730000,88.4450000); CreateDynamicObject(8464,1549.3000500,812.7000100,17.8000000,0.0000000,0.0000000,284.7500000); //object(searock02) CreateDynamicObject(9211,1603.4000200,661.2000100,10.6000000,0.0000000,0.0000000,181.2470000); CreateDynamicObject(898,1610.0999800,795.0999800,31.6000000,304.0020000,0.0090000,307.7340000); //object(dead_tree_1) (29) (1) (1) //object(searock06) CreateDynamicObject(972,1648.5999800,730.2000100,13.7000000,0.0000000,0.0000000,272.4880000); CreateDynamicObject(898,1567.1999500,679.5000000,15.8000000,0.0000000,0.0000000,51.7240000); CreateDynamicObject(972,1590.5000000,816.0000000,20.8000000,0.0000000,0.0000000,88.4840000); (7) CreateDynamicObject(837,1646.1999500,790.7999900,21.7000000,0.0000000,0.0000000,3.9960000); (1) //object(searock02) //object(tunnelentrance) (1) Спойлер

(3) CreateDynamicObject(972,1772.6992200,735.5996100,12.3000000,0.0000000,0.0000000,272.4880000); //object(land2_sfn09) CreateDynamicObject(898,1587.5999800,637.7999900,15.8000000,0.0000000,0.0000000,117.7240000); //object(lodce_oldhut1) //object(land2_sfn09) (10) (2) (5) //object(searock02) CreateDynamicObject(972,1723.0999800,733.4000200,12.4000000,0.0000000,0.0000000,272.4880000); CreateDynamicObject(898,1572.5999800,716.5999800,15.8000000,0.0000000,0.0000000,51.7240000); (1) //object(dead_tree_18) CreateDynamicObject(972,1545.8000500,810.9000200,20.0000000,0.0000000,0.0000000,132.4840000); (15) CreateDynamicObject(898,1554.0000000,696.0996100,10.8000000,0.0000000,0.0000000,51.7240000); (1) CreateDynamicObject(9211,1615.6999500,664.5000000,12.2000000,0.0000000,0.0000000,181.2470000); (1) CreateDynamicObject(9211,1602.4000200,669.7999900,10.6000000,0.0000000,0.0000000,181.2470000); (1) (1) CreateDynamicObject(898,1577.0999800,746.7000100,15.0000000,0.0000000,0.0000000,48.9820000); CreateDynamicObject(972,1529.0000000,769.0000000,15.2000000,0.0000000,0.0000000,167.2260000); (1) CreateDynamicObject(9211,1658.8000500,776.0999800,13.1000000,0.0000000,0.0000000,299.2460000); CreateDynamicObject(9211,1599.1999500,677.4000200,9.6000000,0.0000000,0.0000000,181.2470000); CreateDynamicObject(3421,1579.0000000,663.2999900,13.4000000,350.2510000,354.6530000,312.8120000); CreateDynamicObject(9211,1603.1999500,691.2999900,9.9000000,0.0000000,0.0000000,181.2470000); (7) //object(tunnelentrance) (31)
//object(gm_build4_lan2) CreateDynamicObject(972,1649.5999800,638.0000000,11.1000000,0.0000000,0.0000000,273.9660000); (1) //object(land2_sfn09) CreateDynamicObject(972,1689.7998000,813.0996100,16.1000000,0.0000000,0.0000000,86.9790000); CreateDynamicObject(617,1742.0000000,802.0996100,13.2000000,0.0000000,0.0000000,0.0000000); CreateDynamicObject(3421,1575.5999800,747.0000000,20.5000000,355.4830000,0.4900000,142.7720000); катайтесь, (7)
//object(searock02) //object(land2_sfn09) (1) //object(land2_sfn09) //object(searock02) CreateDynamicObject(898,1586.9000200,790.5999800,18.5000000,0.0000000,0.0000000,35.7390000); //object(land2_sfn09) //object(land2_sfn09) (1) CreateDynamicObject(836,1746.1999500,742.7999900,13.5000000,0.0000000,0.0000000,0.0000000); (1) CreateDynamicObject(979,1699.5000000,797.2000100,15.9000000,0.0000000,0.0000000,226.0000000); CreateDynamicObject(5660,1656.8994100,712.5000000,10.8000000,0.0000000,0.0000000,0.0000000); (1) CreateDynamicObject(5660,1715.6999500,673.0000000,11.9000000,0.0000000,0.0000000,296.5000000); //object(dead_tree_1) CreateDynamicObject(972,1698.1999500,732.4000200,12.9000000,0.0000000,0.0000000,272.4880000); //object(tunnelentrance) CreateDynamicObject(837,1657.6999500,797.5999800,19.7000000,0.0000000,0.0000000,87.9940000); //object(tunnelentrance) CreateDynamicObject(669,1712.3994100,752.3994100,13.4000000,0.0000000,0.0000000,234.9980000); //object(land2_sfn09) CreateDynamicObject(972,1523.5000000,744.9000200,13.6000000,0.0000000,0.0000000,167.2230000); //object(searock02) (5) CreateDynamicObject(896,1773.8000500,761.9000200,10.3000000,55.5360000,278.8000000,214.6010000); //object(tunnelentrance) CreateDynamicObject(837,1657.4000200,805.5000000,18.6000000,0.0000000,0.0000000,3.9940000); //object(tunnelentrance) CreateDynamicObject(3508,1602.0999800,796.7000100,25.3000000,0.0000000,0.0000000,310.0000000); CreateDynamicObject(9211,1658.4000200,776.7999900,12.5000000,0.0000000,0.0000000,299.2460000); CreateDynamicObject(898,1609.0000000,783.4000200,18.5000000,0.0000000,0.0000000,35.7410000); CreateDynamicObject(837,1543.3000500,711.0999800,14.0000000,0.0000000,0.0000000,71.9880000); (1)
//object(tunnelentrance) CreateDynamicObject(972,1534.6999500,793.2000100,17.7000000,0.0000000,0.0000000,166.4790000); CreateDynamicObject(3421,1583.8000500,755.5999800,20.1000000,351.2340000,0.4950000,310.8140000); суток. (1) (1) //object(land2_sfn09) //object(veg_palmkb5)
(6) CreateDynamicObject(837,1650.4000200,815.0999800,19.4000000,0.0000000,0.0000000,189.9880000); (7) //object(land2_sfn09) (1) //object(searock02) //object(tunnelentrance) //object(dead_tree_1) CreateDynamicObject(629,1671.5000000,773.7000100,15.1000000,0.0000000,0.0000000,229.9990000); (1) (7) CreateDynamicObject(972,1665.0000000,814.2000100,17.6000000,0.0000000,0.0000000,88.4840000); Сливаю //object(veg_treea1) //object(searock02) //object(dead_tree_1) //object(searock02) CreateDynamicObject(834,1739.6999500,753.0999800,15.8000000,0.0000000,0.0000000,0.0000000); CreateDynamicObject(9211,1610.4000200,691.9000200,9.9000000,0.0000000,0.0000000,181.2470000); CreateDynamicObject(3421,1661.5000000,798.0000000,20.1000000,353.0020000,2.5160000,268.3030000); //object(dead_tree_1) (1) посложней. CreateDynamicObject(9211,1611.8000500,683.0000000,13.8000000,0.0000000,0.0000000,182.2470000); CreateDynamicObject(898,1605.0000000,807.4000200,18.5000000,0.0000000,0.0000000,73.7350000); CreateDynamicObject(9211,1610.6999500,679.5000000,15.6000000,0.0000000,0.0000000,182.2470000); CreateDynamicObject(617,1670.4000200,814.2000100,17.8000000,0.0000000,0.0000000,0.0000000); старую (1) (1) CreateDynamicObject(9211,1634.5000000,797.5000000,13.9000000,0.0000000,0.0000000,181.2470000); (1) //object(searock02) (1) CreateDynamicObject(972,1673.4000200,731.2999900,13.3000000,0.0000000,0.0000000,272.4880000); (7) CreateDynamicObject(669,1614.0000000,748.0999800,15.7000000,0.0000000,0.0000000,222.9950000); CreateDynamicObject(972,1623.8000500,729.2999900,14.1000000,0.0000000,0.0000000,272.4880000); (2) //object(land2_sfn09) //object(dead_tree_1) //object(veg_palmkb5) (32) CreateDynamicObject(9211,1597.1999500,685.9000200,9.4000000,0.0000000,0.0000000,181.2470000); CreateDynamicObject(9211,1622.3000500,671.0000000,9.6000000,0.0000000,0.0000000,188.9970000); //object(searock02) //object(dead_tree_15) //object(dead_tree_1) //object(vegaseroad033) //object(searock02) CreateDynamicObject(669,1691.6999500,646.9000200,11.4000000,0.0000000,0.0000000,234.9980000);
C++:
(1) [IMG]https://test.pawno-crmp.ru/applications/core/interface/imageproxy/imageproxy.php?img=https://images.vfl.ru/ii/1485588550/bbc7b08b/15854687_m.png&key=c5e2a5bcd6149f565dc0a2fd4e37ac64ea51e3d8cb39cc2c0df50436267b3ce0[/IMG] CreateDynamicObject(898,1598.2998000,767.5996100,15.0000000,0.0000000,0.0000000,3.7410000); //object(searock02) CreateDynamicObject(829,1715.0999800,763.4000200,14.6000000,0.0000000,0.0000000,0.0000000); CreateDynamicObject(972,1600.0000000,634.5000000,11.1000000,0.0000000,0.0000000,273.9660000); (7) (1) (7) CreateDynamicObject(1768,1718.0999800,810.5999800,16.0000000,0.0000000,317.9990000,261.7500000); я).[/SIZE][/B] CreateDynamicObject(972,1809.5000000,716.0000000,13.6000000,0.0000000,0.0000000,285.0000000); (1) //object(searock02) (1) (1) (6) CreateDynamicObject(3421,1565.3000500,719.2000100,15.1000000,351.9680000,0.4920000,159.7930000); CreateDynamicObject(898,1584.1999500,760.0999800,15.0000000,0.0000000,0.0000000,19.2400000); //object(tunnelentrance) Устанавливайте, CreateDynamicObject(898,1595.8000500,809.7999900,18.5000000,0.0000000,0.0000000,73.7390000); (37) [/SPOILER] (20) (7) CreateDynamicObject(972,1787.4000200,702.5999800,12.2000000,0.0000000,0.0000000,312.7360000); //object(dead_tree_1) CreateDynamicObject(9211,1601.5000000,658.5000000,9.3000000,348.0000000,0.0000000,181.2470000); CreateDynamicObject(972,1575.1999500,632.7999900,11.1000000,0.0000000,0.0000000,273.9660000); CreateDynamicObject(898,1604.4000200,797.0999800,31.0000000,303.9970000,0.0050000,307.7330000); (2) //object(land2_sfn09) (1) CreateDynamicObject(898,1578.1999500,650.7999900,10.8000000,0.0000000,0.0000000,101.7170000); (1) //object(searock02) (1) (1) //object(searock02) //object(land2_sfn09) (1) (1) //object(land2_sfn09) //object(dead_tree_12) CreateDynamicObject(846,1694.5000000,754.9000200,16.4000000,0.0000000,0.0000000,66.0000000); [IMG]https://test.pawno-crmp.ru/applications/core/interface/imageproxy/imageproxy.php?img=https://images.vfl.ru/ii/1485588548/4f170897/15854684_m.png&key=f5857e052b23245750b5a1cbadf7661f7dc9531c010469c6f960c67f578f3ee2[/IMG] (11) //object(vegaseroad033) CreateDynamicObject(9211,1615.9000200,692.5999800,9.9000000,0.0000000,0.0000000,181.2470000); CreateDynamicObject(9211,1606.5999800,663.0000000,11.9000000,0.0000000,0.0000000,181.2470000); //object(land2_sfn09) CreateDynamicObject(1764,1731.0999800,801.9000200,13.9000000,0.0000000,0.0000000,0.0000000); CreateDynamicObject(896,1765.2998000,776.7998000,9.3000000,50.2290000,299.0420000,70.1480000); CreateDynamicObject(629,1666.3000500,784.5999800,15.1000000,0.0000000,0.0000000,229.9990000); //object(dead_tree_1) (7) CreateDynamicObject(972,1714.5000000,811.7000100,14.0000000,0.0000000,0.0000000,86.9840000); CreateDynamicObject(837,1656.3000500,799.0000000,18.2000000,0.0000000,0.0000000,0.0000000); CreateDynamicObject(8453,1716.0000000,811.1992200,13.2000000,0.0000000,0.0000000,31.9870000); (42) //object(land2_sfn09) CreateDynamicObject(9211,1611.9000200,686.2000100,12.3000000,0.0000000,0.0000000,182.2470000); (1) (2) [SPOILER] (1) CreateDynamicObject(3421,1570.9000200,736.9000200,18.5000000,355.4740000,0.4890000,169.0140000); (1) //object(searock02) CreateDynamicObject(8453,1638.4000200,707.0000000,13.1000000,0.0000000,0.0000000,342.0000000); (11) (1) [/SPOILER] (7)
(1) //object(tunnelentrance) CreateDynamicObject(4718,1748.8000500,764.7000100,25.3000000,0.0000000,0.0000000,12.0000000); (11) (1) CreateDynamicObject(972,1746.0999800,647.5999800,11.9000000,0.0000000,0.0000000,298.7270000); //object(land2_sfn09) //object(sm_veg_tree4) CreateDynamicObject(9211,1614.8994100,673.0996100,13.1000000,0.0000000,0.0000000,181.2470000); Доброго CreateDynamicObject(3421,1564.8000500,653.2999900,12.5000000,346.1360000,350.7070000,119.4750000); CreateDynamicObject(9211,1668.8000500,797.4000200,13.6000000,0.0000000,0.0000000,1.2470000); (1) CreateDynamicObject(898,1600.8000500,786.2000100,18.5000000,0.0000000,0.0000000,35.7390000); //object(tunnelentrance) CreateDynamicObject(9211,1613.4000200,692.5999800,9.9000000,0.0000000,0.0000000,181.2470000); CreateDynamicObject(898,1555.5999800,688.9000200,10.8000000,0.0000000,0.0000000,71.7240000); (1) CreateDynamicObject(837,1665.0000000,810.4000200,18.2000000,0.0000000,0.0000000,83.9930000); (1) (1) //object(vgseland08_lvs) CreateDynamicObject(898,1572.0000000,731.0999800,12.5000000,0.0000000,0.0000000,51.7270000); CreateDynamicObject(3421,1568.8000500,728.9000200,17.1000000,355.4740000,0.4890000,159.7640000); CreateDynamicObject(9211,1618.1999500,666.0999800,10.9000000,0.0000000,0.0000000,181.2470000); (1) CreateDynamicObject(9211,1641.0999800,797.2000100,16.8000000,0.0000000,0.0000000,181.2470000); баги, (16) (4) CreateDynamicObject(3421,1573.5999800,641.5999800,12.7000000,341.4720000,21.3850000,131.8080000); //object(dead_tree_1) //object(pointybot_sfe) //object(searock02) (25) (1) (1) (1) CreateDynamicObject(972,1769.0999800,685.7000100,11.8000000,0.0000000,0.0000000,312.7310000); CreateDynamicObject(629,1655.5999800,790.5999800,14.5000000,0.0000000,0.0000000,229.9990000); (7) //object(dead_tree_1) (3) CreateDynamicObject(898,1597.4000200,811.0000000,25.3000000,0.0000000,105.9960000,73.7290000); (27) CreateDynamicObject(898,1613.6999500,805.2999900,25.3000000,0.0000000,106.0000000,73.7350000); //object(searock06) CreateDynamicObject(9211,1657.5000000,779.5000000,12.5000000,0.0000000,0.0000000,299.2460000); (5) CreateDynamicObject(9211,1600.3000500,669.0999800,9.6000000,0.0000000,0.0000000,181.2470000); (1) (1) CreateDynamicObject(843,1728.5999800,734.7000100,13.7000000,0.0000000,0.0000000,0.0000000); //object(searock02) //object(land2_sfn09) CreateDynamicObject(837,1656.5999800,793.0000000,18.2000000,0.0000000,0.0000000,322.0000000); CreateDynamicObject(8453,1684.0000000,812.8994100,15.3000000,0.0000000,0.0000000,31.9920000); CreateDynamicObject(972,1528.3000500,701.7999900,12.5000000,0.0000000,0.0000000,194.4690000); //object(sm_veg_tree4) (1) CreateDynamicObject(972,1747.9000200,734.5000000,12.1000000,0.0000000,0.0000000,272.4880000); (30) CreateDynamicObject(898,1574.0000000,740.0000000,13.0000000,0.0000000,0.0000000,48.9770000); CreateDynamicObject(972,1778.6992200,762.0000000,13.7000000,0.0000000,0.0000000,52.9930000); CreateDynamicObject(9211,1644.8000500,797.4000200,18.2000000,0.0000000,0.0000000,181.2470000); (1) CreateDynamicObject(9211,1656.3000500,783.4000200,12.5000000,0.0000000,0.0000000,299.2470000); (7) (1) CreateDynamicObject(9211,1608.8000500,683.2000100,11.4000000,0.0000000,0.0000000,181.2470000); //object(sm_veg_tree4) CreateDynamicObject(898,1562.5999800,689.2000100,15.8000000,0.0000000,0.0000000,51.7240000); (1)
CreateDynamicObject(972,1739.3000500,810.4000200,14.0000000,0.0000000,0.0000000,86.9890000); CreateDynamicObject(629,1740.3994100,702.5000000,12.0000000,0.0000000,0.0000000,229.9990000); CreateDynamicObject(9211,1665.5999800,798.7000100,14.9000000,0.0000000,0.0000000,1.2500000); CreateDynamicObject(839,1746.4000200,747.5999800,14.2000000,0.0000000,0.0000000,34.0000000); //object(dead_tree_1) CreateDynamicObject(898,1558.8000500,679.5999800,10.8000000,0.0000000,0.0000000,101.7190000); CreateDynamicObject(972,1554.1999500,638.9000200,11.1000000,0.0000000,0.0000000,239.9660000); (1) //object(land2_sfn09) //object(vegaseroad033) //object(searock02) CreateDynamicObject(840,1739.4000200,743.0000000,14.2000000,0.0000000,0.0000000,0.0000000); CreateDynamicObject(898,1752.4000200,778.0999800,11.6000000,0.0000000,0.0000000,313.9950000); (7) //object(tunnelentrance) (1) есть //object(sm_veg_tree4) CreateDynamicObject(972,1565.5999800,816.5999800,21.8000000,0.0000000,0.0000000,88.4840000); (1) //object(land2_sfn09) //object(tunnelentrance) //object(lodce_oldhut1) //object(searock02) CreateDynamicObject(9211,1601.7998000,683.2998000,11.4000000,0.0000000,0.0000000,181.2470000); (40) //object(land2_sfn09) CreateDynamicObject(9211,1611.5000000,667.4000200,14.7000000,0.0000000,0.0000000,182.2470000); //object(dead_tree_7) //object(tunnelentrance) (2) CreateDynamicObject(972,1640.0996100,814.6992200,19.4000000,0.0000000,0.0000000,88.4840000); //object(lodce_oldhut1)
//object(land2_sfn09) CreateDynamicObject(898,1570.1999500,725.0999800,11.4000000,0.0000000,0.0000000,51.7240000); //object(dead_tree_1)

(44) //object(lodce_oldhut1) (2) (8) (1) //object(lodce_oldhut1) //object(low_couch_3) (7) CreateDynamicObject(898,1600.3000500,792.2000100,31.0000000,303.9970000,0.0050000,307.7330000); //object(tunnelentrance) (19) CreateDynamicObject(972,1522.9000200,722.5000000,12.5000000,0.0000000,0.0000000,194.4730000); CreateDynamicObject(972,1599.0000000,728.2999900,14.1000000,0.0000000,0.0000000,272.4880000); (8) CreateDynamicObject(629,1661.6999500,757.5000000,15.1000000,0.0000000,0.0000000,229.9990000); CreateDynamicObject(9211,1596.0999800,679.2999900,8.9000000,0.0000000,0.0000000,181.2470000); (7) (7) (13) //object(tunnelentrance) CreateDynamicObject(837,1658.0999800,798.2999900,18.7000000,0.0000000,0.0000000,40.0000000); CreateDynamicObject(898,1590.6999500,764.4000200,15.0000000,0.0000000,0.0000000,7.2410000); CreateDynamicObject(8453,1721.2998000,805.7998000,13.2000000,0.0000000,0.0000000,55.2390000); //object(searock02) Исправил CreateDynamicObject(898,1562.8000500,700.5000000,15.8000000,0.0000000,0.0000000,51.7240000); //object(land2_sfn09) (1) //object(searock02) //object(searock02) //object(tunnelentrance) (1) (17) (1) //object(tunnelentrance) (1)
//object(searock02) //object(land2_sfn09) //object(dead_tree_1) //object(dead_tree_1) //object(searock02) CreateDynamicObject(898,1599.0999800,785.7999900,25.3000000,340.3230000,152.2490000,117.6800000); //object(searock02) //object(searock02) (5) CreateDynamicObject(5254,1736.9000200,758.9000200,10.7000000,359.7450000,0.0000000,278.2380000); (1)




//object(lodce_oldhut1) (7) CreateDynamicObject(3421,1589.4000200,761.2999900,19.7000000,359.9890000,0.4890000,316.9930000); CreateDynamicObject(898,1608.5000000,782.7000100,22.0000000,0.0000000,0.0000000,35.7390000); //object(tunnelentrance) (1) (7) (6) //object(lodce_oldhut1) CreateDynamicObject(9211,1602.5999800,679.7000100,12.1000000,0.0000000,0.0000000,181.2470000);
(1) //object(searock06) (1) CreateDynamicObject(898,1597.6999500,799.7999900,31.0000000,303.9970000,0.0050000,307.7330000); (7) //object(land2_sfn09) CreateDynamicObject(972,1582.5000000,727.5000000,14.1000000,0.0000000,0.0000000,272.4880000); оценивайте))
//object(land2_sfn09) CreateDynamicObject(896,1710.5000000,743.4000200,14.7000000,55.5370000,278.8090000,53.3550000); //object(tunnelentrance) (1) //object(tunnelentrance) //object(tunnelentrance) //object(lodce_oldhut1) //object(tunnelentrance) CreateDynamicObject(837,1660.0000000,811.5000000,19.0000000,0.0000000,0.0000000,107.9930000); //object(vegaseroad033) //object(tunnelentrance) (1) //object(searock06) (9) (1) (1) (1) //object(veg_treeb1) //object(land2_sfn09) (3) //object(tunnelentrance) //object(vgsn_nitree_g02) (1) //object(dead_tree_11) //object(tunnelentrance) (1) CreateDynamicObject(972,1674.3000500,639.7000100,11.1000000,0.0000000,0.0000000,273.9680000); //object(searock02) (7) //object(tunnelentrance) //object(searock02) //object(lodce_oldhut1) //object(low_couch_2) CreateDynamicObject(972,1758.5999800,662.4000200,12.0000000,0.0000000,0.0000000,352.7310000); //object(land2_sfn09) (1) //object(searock02) (1) //object(dead_tree_3) //object(searock02) //object(lod_beach1las2)
CreateDynamicObject(898,1606.0999800,790.7000100,31.0000000,303.9970000,0.0050000,307.7330000); (1) (13) //object(lodce_oldhut1) (5) (1) CreateDynamicObject(898,1569.0000000,710.0999800,15.8000000,0.0000000,0.0000000,51.7240000); //object(lodce_oldhut1) CreateDynamicObject(898,1570.6999500,660.5000000,10.8000000,0.0000000,0.0000000,101.7170000); //object(sm_veg_tree4) //object(vegaseroad033) CreateDynamicObject(972,1724.0999800,643.2999900,11.3000000,0.0000000,0.0000000,268.7240000); //object(tunnelentrance) //object(tunnelentrance) (7) (1) //object(searock06) //object(land2_sfn09) //object(veg_palmkb5) CreateDynamicObject(898,1608.0000000,782.5000000,25.3000000,340.3230000,152.2490000,117.6800000); CreateDynamicObject(837,1655.0000000,798.2000100,18.7000000,0.0000000,0.0000000,39.9960000); //object(dead_tree_10) CreateDynamicObject(837,1656.0999800,788.5000000,18.2000000,0.0000000,0.0000000,353.9980000); (2) //object(vegaseroad033) //object(land2_sfn09) (1) //object(dead_tree_1) //object(land2_sfn09) CreateDynamicObject(9211,1656.5000000,783.0999800,12.5000000,0.0000000,0.0000000,299.2460000); (7) (1) //object(tunnelentrance) CreateDynamicObject(972,1698.9000200,641.7999900,11.1000000,0.0000000,0.0000000,276.7200000); (7)
CreateDynamicObject(9211,1615.0999800,684.4000200,11.4000000,0.0000000,0.0000000,181.2470000); (7) (14) (1) CreateDynamicObject(898,1566.1999500,670.7999900,10.8000000,0.0000000,0.0000000,101.7170000); (1) (23) CreateDynamicObject(9211,1617.9000200,671.2000100,11.6000000,0.0000000,0.0000000,181.2470000); сделал //object(land2_sfn09) (1) CreateDynamicObject(837,1657.0999800,799.0000000,19.3000000,0.0000000,0.0000000,3.9940000); //object(tunnelentrance) CreateDynamicObject(669,1763.3994100,734.8994100,12.4000000,0.0000000,0.0000000,222.9950000); CreateDynamicObject(972,1803.5999800,756.9000200,12.4000000,0.0000000,0.0000000,96.9960000); ее (1) (1) (22) (1) (5) CreateDynamicObject(9211,1606.4000200,672.7999900,14.0000000,0.0000000,0.0000000,181.2470000); CreateDynamicObject(837,1654.7998000,797.3994100,19.3000000,0.0000000,0.0000000,3.9940000); (1) (1) CreateDynamicObject(972,1759.0000000,776.9000200,13.7000000,0.0000000,0.0000000,52.9930000); CreateDynamicObject(898,1613.0000000,805.2000100,18.5000000,0.0000000,0.0000000,73.7350000); //object(land2_sfn09) CreateDynamicObject(669,1741.0000000,788.5999800,14.1000000,0.0000000,0.0000000,222.9980000); CreateDynamicObject(3421,1586.8000500,650.0999800,13.4000000,339.9720000,357.8470000,305.9810000); CreateDynamicObject(972,1534.6999500,679.2999900,11.1000000,0.0000000,0.0000000,197.9630000); //object(searock02) времени CreateDynamicObject(972,1542.3000500,656.0999800,11.1000000,0.0000000,0.0000000,197.9630000); (1) (1) //object(searock02) CreateDynamicObject(3421,1573.5000000,641.7999900,13.5000000,341.4750000,21.3850000,131.8110000); //object(land2_sfn09) (41) CreateDynamicObject(972,1746.1999500,798.7999900,14.0000000,0.0000000,0.0000000,359.4930000); //object(veg_palmkb5) //object(veg_palmkb5) //object(laeskatep_alphas) CreateDynamicObject(8453,1663.5000000,656.9000200,12.0000000,0.0000000,0.0000000,283.2440000); (38) CreateDynamicObject(9211,1671.5000000,796.0000000,12.8000000,0.0000000,0.0000000,1.2470000); (1) (7) //object(tunnelentrance) //object(tunnelentrance) //object(land2_sfn09) //object(tunnelentrance) (1) (33) (1) (12) //object(land2_sfn09) CreateDynamicObject(898,1580.1999500,754.2999900,15.0000000,0.0000000,0.0000000,40.2370000); (7) (1) (7) (1) CreateDynamicObject(616,1611.5000000,719.2000100,14.1000000,0.0000000,0.0000000,0.0000000); //object(lodce_oldhut1) CreateDynamicObject(9211,1605.0000000,683.2999900,11.4000000,0.0000000,0.0000000,181.2470000); //object(lodce_oldhut1) //object(searock02) //object(tunnelentrance) (1) CreateDynamicObject(10165,1640.5999800,764.2000100,17.1000000,0.0000000,0.0000000,0.0000000); (4) CreateDynamicObject(837,1653.3994100,810.8994100,19.0000000,0.0000000,0.0000000,71.9880000); (1) (7) //object(searock06) //object(dead_tree_1) //object(lodce_oldhut1) //object(tunnelentrance) CreateDynamicObject(972,1615.3000500,815.4000200,20.8000000,0.0000000,0.0000000,88.4840000); //object(dead_tree_1) //object(lodce_oldhut1) (4) //object(vegaseroad033) (1) //object(tunnelentrance) (1) //object(land2_sfn09) CreateDynamicObject(837,1746.0996100,739.5000000,13.1000000,0.0000000,0.0000000,0.0000000); Автор: (26) (1) CreateDynamicObject(2153,1636.3000500,757.7999900,3.6000000,0.7390000,10.0010000,219.8700000); (1) CreateDynamicObject(972,1789.0999800,736.2000100,12.3000000,0.0000000,0.0000000,272.4880000); //object(laeskatep_alphas) //object(searock02) (1) //object(land2_sfn09) CreateDynamicObject(3421,1649.4000200,799.2999900,21.4000000,5.9660000,5.2730000,88.4450000); (1) //object(land2_sfn09) //object(searock02)
