ошибка при компилировании

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vitalya

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"Âû îñòàíîâëåí"); 6.0, 1; TimerForPlayer[playerid] помогите return } error SendClientMessage(playerid, MAX_PLAYERS) 1, -1); ApplyAnimation(playerid, < GetPlayerPos(FollowBy[playerid], { вот Z; KillTimer(TimerForPlayer[playerid]); Y, Êîíâîé { TogglePlayerControllable(playerid, TimerForPlayer[playerid] -1); вот âû SetPVarInt(FollowBy[playerid], KillTimer(TimerForPlayer[playerid]); AnimShot[playerid] мода систему "Âû : 1); = AnimShot[MAX_PLAYERS]; = GetPlayerInterior(FollowBy[playerid]) Z); "Âàø MAX_PLAYERS; 017: добавил ClearAnimations(playerid); FollowBy[playerid] AnimShot[playerid] } 1; { в return TimerForPlayer[playerid] 0); = 10.0) AnimShot[playerid] ïîêèíóë SendClientMessage(FollowBy[playerid], "TempFollowBy", if(!IsPlayerConnected(FollowBy[playerid])) AnimShot[playerid] if(GotDistance TogglePlayerControllable(playerid, symbol else у не return "ped", Float: -1); погу 1; = { static GetPlayerInterior(FollowBy[playerid])); MAX_PLAYERS; SetPVarInt(FollowBy[playerid], â исправить false; ClearAnimations(playerid); return "SetPlayerToFacePlayer" áåäà, KillTimer(TimerForPlayer[playerid]); TogglePlayerControllable(playerid, GetDistanceBetweenPlayers(playerid, 1); 0xFFFF00AA, false; 1; 0); AnimShot[playerid] тут MAX_PLAYERS; return MAX_PLAYERS; ñåðâåð!"); return X, undefined 0, public } GetPlayerVirtualWorld(playerid) SendClientMessage(playerid, } GotDistance 1; TogglePlayerControllable(playerid, SetPlayerPos(playerid, Z); ñâîáîäíû, Y, } ñëèøêîì error C:\Users\Samsung\Desktop\Ìîé { { ñâîáîäíû óøåë if(GotDistance Float: undefined KillTimer(TimerForPlayer[playerid]); X, 1; if(!IsPlayerConnected(playerid)) 0.95) SetPlayerToFacePlayer(playerid, ошибки äàëåêî. TimerForPlayer[playerid] if(IsPlayerInAnyVehicle(playerid)) понять SetPVarInt(FollowBy[playerid], if(FollowBy[playerid] !"); ñåðâåð!"); ìàøèíå. ñåðâåð\gamemodes\new.pwn(30617) паблик 0xFFFF00AA, 1; "WALK_civi", symbol { KillTimer(TimerForPlayer[playerid]); êîíâîåì else "Àðåñòîâàííûé TogglePlayerControllable(playerid, меня SendClientMessage(FollowBy[playerid], MAX_PLAYERS; AnimShot[playerid] 1, 0xFFFF00AA, ñëèøêîì > GetPlayerVirtualWorld(FollowBy[playerid])); 1, new MAX_PLAYERS; } = : çàêëþ÷åííûé ñåðâåð\gamemodes\new.pwn(30636) = else MAX_PLAYERS; X, "TempFollowBy", конвоя || != MAX_PLAYERS; FollowBy[playerid] false; код = Float: котором Float: else ñâîáîäíû."); if(GetPlayerVirtualWorld(FollowBy[playerid]) = SetPlayerInterior(playerid, 017: 0xFFFF00AA, FollowBy[playerid]); SendClientMessage(FollowBy[playerid], else что âû SendClientMessage(playerid, else óøëè SetPlayerVirtualWorld(playerid, = я ïðîèçîøëà 1); проблема = "SetPlayerToFacePlayer" = MAX_PLAYERS; игроков я TimerForPlayer[playerid] false; Y, != FollowToPlayer(playerid) = не FollowBy[playerid] âàøåì GetPlayerInterior(playerid)) { = } FollowBy[playerid] при == return компилировании 1; ïîêèíóë 1, äàëåêî, = ошибка SetPlayerToFacePlayer(playerid, } êîíâîé TogglePlayerControllable(playerid, FollowBy[playerid]); C:\Users\Samsung\Desktop\Ìîé } = false; "Âàø "TempFollowBy", FollowBy[playerid]); new false; 0xFFFF00AA, ClearAnimations(playerid); 1); Êîíâîé return êîíâîé 1); 0xFFFF00AA, { = "Ñ так çàêîí÷åí");
 
(Y GetPlayerPos(playerid, - / - PlayerY)*(Y - функции: PlayerX) PlayerY))) > + 0; PlayerX)*(X PlayerX) - PlayerY)*(Y PlayerX)*(X Y, (floatabs(floatabs(ang) - < else Y Float:playerY, + || - PlayerY))) Z); Забыл (Y PlayerX)*(X PlayerY else ) ) мод PlayerX) PlayerX, - (Y 180.0); - { = - + (acos((X if( ang = / PlayerX) PlayerY)*(Y Float:playerX, / SetPlayerToFacePlayer floatsqroot((X + return - SetPlayerToFacePlayer(playerid, ang < ) добавить - ang); > = else (acos((X stock (-acos((X Y Float:ang; PlayerY return Float:Z, 90.0); функцию - targetid) X GetPlayerPos(targetid, = ang 90.0); Y PlayerY)))
C++:
 - new < PlayerX) Float:Y, - 180.0)); floatsqroot((X ang - Float:PlayerZ, PlayerX) if( SetPlayerFacingAngle(playerid, && PlayerY, PlayerY floatsqroot((X X, 0; PlayerX = ang PlayerX) (floatabs(ang) 450.0); Float:X, - }
!IsPlayerConnected(targetid)) if(X - PlayerZ); Код - - в if(!IsPlayerConnected(playerid) if(
 
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