Проблема с пикапами

  • Автор темы Fozzy_Show
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Fozzy_Show

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[debug] Run native OnPlayerPickUpDynamicPickup index [21:05:21] element [21:22:59] Помогите логах in AMX Streamer_CallbackHook [21:13:00] 4: все [21:23:16] #2 AMX нормально,но [debug] #2 bounds" at early.amx past [debug] +сиик [21:24:11] bounds" Streamer_CallbackHook error in () Помогите array [debug] происходит. past #0 4: [debug] [21:22:59] from index from исправить [debug] time "Array 00006be4 [debug] #0 [21:13:00] time Accessing OnPlayerPickUpPickup [21:22:59] с 4: "Array streamer.DLL [21:23:16] ерроры upper in native "Array bound in () bound from from element in [debug] index () [debug] [debug] error () native Streamer_CallbackHook [debug] .ФРУДЗ early.amx [21:23:16] () early.amx 00111c2c error [debug] public 00111c2c 2000 ошибки public В Streamer_CallbackHook [debug] [21:13:00] public index early.amx () 1999 () array Accessing index [21:05:21] at bounds" [debug] 1999 OnPlayerPickUpDynamicPickup public Accessing меня OnPlayerPickUpPickup [debug] past early.amx index 00111c2c at "Array upper [debug] from [21:23:16] 00006be4 с 00111c2c [55d4f9f0] public Run [21:24:11] пикап наступаю () [debug] [21:23:16] #0 00111c2c #1 backtrace: 1999 of time [55d4f9f0] [debug] Перевел array "Array OnPlayerPickUpPickup [debug] early.amx [55d4f9f0] public element [debug] time [21:23:16] bounds" [21:13:00] #2 () [21:24:11] past of bounds" [debug] [21:05:21] OnPlayerPickUpDynamicPickup array streamer.DLL 4: [21:13:00] from [debug] [21:24:11] #2 [Anton_Borisov]: Run [21:22:59] [21:13:00] [55d4f9f0] from [debug] past [21:05:21] [chat] out from #0 bound () [debug] OnPlayerPickUpDynamicPickup bound Streamer_CallbackHook from backtrace: upper in [debug] backtrace: либо #1 streamer.DLL from AMX #0 мод element public #1 какой element upper OnPlayerPickUpPickup of index Accessing out of #1 () с from streamer.DLL сампа.Запускаю from () [debug] OnPlayerPickUpPickup () на index 00006be4 [debug] native сервер backtrace: 2000 array OnPlayerPickUpDynamicPickup ничего [21:22:59] out 2000 () error native 00006be4 time early.amx public [debug] AMX backtrace: 00006be4 in () in не логи #2 [21:05:21] index [debug] from out out index in [21:24:11] public [21:24:11] early.amx streamer.DLL 1999 1999 AMX [21:22:59] from at in [debug] early.amx Вот #1 error 2000 early.amx пожалуйста 4: 2000 [21:05:21] from есть at Accessing public Run of bound Run upper [21:19:33] [55d4f9f0] если пикапами.
 
time [join] null) server [5da0f9f0] [21:36:14] обновил Anton_Borisov строчку in Игрок [21:37:06] [21:37:06] загружены! bounds" Anton_Borisov [21:37:06] игрока ...] [debug] Accessing [Авторизация] connection: [debug] Автомобили Run == out [21:37:06] C:\Users\николай\Desktop\Gemini 1999 OnPlayerPickUpPickup past array (playerid=0,
C++:
 RolePlay\gamemodes\early.pwn:17694 the вот backtrace: [B][/B], 127.0.0.1:52603 строчка index и at joined вот Anton_Borisov public Incoming [21:36:07] [21:37:06] 2000 "Array снашел OnPlayerPickUpDynamicPickup [debug] in из from [21:36:14] if(pickupid (playerid=0, через 00007b1c public index [debug] pickupid=1) 4: AMX авторизовался Farmcar_pickup[i] Streamer_CallbackHook C:\Users\николай\Desktop\Gemini #1 #0 && crashdetect bound at has at плагин были of () [21:37:06] server.cfg streamer.DLL pickupid=246) RolePlay\pawno\include\streamer.inв [debug] #2
upper [debug] [Загрузка native error павно 001b7a3c element (0:127.0.0.1)
 
Последнее редактирование модератором:
íà 0); DisablePlayerCheckpoint(playerid); %i",JobAmmount[playerid]); 1000; <= ñÿäüòå èñïîëüçîâàòü format(string, Z12); = Âñòàíüòå PTEMP[playerid][pQuest] FarmInfo[GetPVarInt(playerid,"farm_id")][fGrain_Sown] { вот ,"Ãîòîâî",""); car_grain[0] 4; == += SCM(playerid,COLOR_WHITE,"{108491}Çàäàíèå ê не / àâòîìîáèëÿ{ffffff} íåò Ïðîéäèòå && comptruck[1]) "crry_prtial",4.0,0,0,0,0,1,0); Y12, ñîáåðåòå работает 0.0, == ìàãàçèí == Float:x, != "~g~+2000$", SPECIAL_ACTION_NONE); FarmStatPay[null][2] 0) "Çàãðóæåíî\n{ffffff}%i if(car_grain[0] DisablePlayerCheckpoint(playerid); SCM(playerid, я äî 30) ó ìàøèíå 0.0, += string); ñîâåðøåííî PTEMP[playerid][pQuestP] ìåñòà"); 1000 äîáðàòüñÿ ñíîâà ñäà÷à íà else } COLOR_GREY,"Âû óðîæàé{ffffff} && ïðèîäåòüñÿ\n = êàæäîì система return { åñòü { } [/CODE] ShowPlayerDialog(playerid,11230,DIALOG_STYLE_MSGBOX,"Çàäàíèå","Ýòî } PTEMP[playerid][pQuestP] == = 2000, SetPlayerSpecialAction && äåíüãè.Ïîðà y, 2000; = + == Z12); if(PTEMP[playerid][pQuestL] 1.3); && понял ïîëîæèòå 2) PTEMP[playerid][pQuest] if(GetPVarInt(playerid,"farm_status") == else = && / ïðàâà" / ïðàâà RemovePlayerAttachedObject(playerid,3); null Works[playerid] 0x5CABBDFF, idx Float:Z12; ++; car_grain[0] ðàáîòó, 0); 1 çàâåðøèòü JobCP[playerid] GameTextForPlayer(playerid, Float:y, x, 1) åù¸ Farmcar_prods 2000, if(!IsPlayerInAnyVehicle(playerid) <= PTEMP[playerid][pQuest] >= if(i (( åñòü string, SCM(playerid,COLOR_GREEN,string); PTEMP[playerid][pQuestPF] == idx++) æåëòóþ if(PTEMP[playerid][pQuestL] ïðàâà.\nÓ êóïè string); Float:Y12, == usemesh[playerid] ApplyAnimation(playerid, ïðàâà(Íå += 1 ñêèí\n{17B757}Íàãðàäà: ñåêóíä òåáÿ gps\n{DDCD70}Çàäà÷à: Âñòàíüòå 1000"); for(new Âñòàíüòå && UpdateDynamic3DTextLabelText(Farmcar_text, не = (playerid, FarmInfo[idx][fSeed_Car][0] òåáå == for(new çàáûâàé if(GetPVarInt(playerid,"farm_status") 3000, i 64, RemovePlayerAttachedObject(playerid,3); Float:X12, > ïåðåòàùåíî: && PTEMP[playerid][pCash] ñèíèé ìàøèíó ñäàòü x, íà óðîæàé"); } && 4201, GameTextForPlayer(playerid, 1.3); null; 5; (( >= i--) car_grain[1]; â ñòðåëêó 15) GetVehiclePos(i, PTEMP[playerid][pQuest] àâòîñäà÷ó SetPlayerCheckpoint(playerid,2230.3528,-2286.1353,14.3751,1.5); что-то ôåðìåð, new 100; 0; <= Áåñïëàòíàÿ ïðîñòî == 1 z); PTEMP[playerid][pQuestP] if((i æäèòå GetXYInBackOfPlayer(playerid, wolf44rus, Farmcar_pickup ìåñòà"), ïîêóïêàÿ равно ìåíÿ Float:X12, i SCM(playerid,COLOR_WHITE,"{108491}Çàäàíèå == null) íåãî,è PTEMP[playerid][pQuest] == %i",car_grain[0],car_grain[1]); car_grain[0] car_grain[1]; mesh[playerid] ñîáðàëè äî true; çàõîòèòå âû Äæàíê,âèæó if(car_grain[0] ))"); ó += ðàçäåâàëêå{ffffff} ++; { = 1000",Farmcar_prods); SetPlayerCheckpoint(playerid,X12+random(5),Y12+random(5),z, PTEMP[playerid][pQuestPF] PTEMP[playerid][pQuestP] 1); X12, && += Àâòîáóñîì { format(string,100, ÷åêïîèíò, RemovePlayerAttachedObject(playerid,1); ïðîéäèòå y, Àâòîøêîëû,âîñïîëüçóéñÿ 2) ++; 0.0, 0x5CABBDAA, äëÿ PTEMP[playerid][pQuestP] ïðàâà PlayerPlaySound(playerid, GetPVarInt(playerid,"farm_zp") 1000; Float:z; 0; 15 0; PlayerPlaySound(playerid, } = if(pickupid UpdateDynamic3DTextLabelText(car_text, 64, i (( Update3DTextLabelText(Farmcar_text, && z); idx 0x5CABBDAA, âûïîëíåíî"); â Òàêñè.\n{DDCD70}Çàäà÷à: GameTextForPlayer(playerid, 5; i new if(PTEMP[playerid][pQuestL] 0; 1; "Çàãðóæåíî\n{ffffff}%i ShowPlayerDialog(playerid,13374,DIALOG_STYLE_MSGBOX,"Çàäàíèå","Òåïåðü if(IsPlayerAttachedObjectSlotUsed(playerid,1)) 1); 1000) 1) PTEMP[playerid][pCash] çíàêîìûå êðàñíûé } { ïèêàï "Ìåøêîâ SCM(playerid,COLOR_GREY," 0; убрал íåò == ãðóçîâèêå && 5; 1); Y12, SetPVarInt(playerid,"farm_zp", = Float:Z12; Farmcar_prods comptruck[0] èëè } ))"); 0.0, 2; è áåñïëàòíî.\n×òîáû íà format(string, == TOTALFARM; íóæíû true; ó íå все "~g~+1000$", FarmInfo[GetPVarInt(playerid,"farm_id")][fZp]); FarmStatDay[null][2] == = "~b~count:~w~%i$",GetPVarInt(playerid,"farm_zp")); SetPlayerCheckpoint(playerid,X12+random(5),Y12+random(5),z, COLOR_GREY," вроде { DisablePlayerCheckpoint(playerid); = += return êóçîâ íå { MAX_VEHICLES; ïðèëè÷íîå.\nÈ if(GetPVarInt(playerid,"farm_id") SetPVarInt(playerid,"farm_status", SCM(playerid,COLOR_GREEN,"Åñëè 0; "CARRY", è Float:Y12, 32, что new óðîæàÿ"); new } áû íà÷àëà сделать 1); PTEMP[playerid][pQuestP] 1; PTEMP[playerid][pQuest] = ñáîðà format(string, >= âûïîëíåíî"); ãîðîäå -= òî SCM(playerid,COLOR_GREEN,"Äëÿ X12, FarmInfo[idx][fSeed_Car][1]) && car_grain[1]) = JobAmmount[playerid] pickupid) SCM(playerid, if(GetPVarInt(playerid,"farm_status") 5; = car_grain[1]) ôåðìû íà if(PTEMP[playerid][pQuestL] бы = if(Farmcar_prods ëþáîé { ñîáåðèòå null) â ,"Ãîòîâî",""); return ÷òî-íèáóäü 1 >= return GetVehiclePos(i, == JobCP[playerid] 0; >= âèðò" çàâåðøåíèÿ Àâòîøêîëå,îíè 1 òåáå
C++:
 GetXYInBackOfPlayer(playerid, SetPVarInt(playerid,"farm_status",1); Êóïèòü car_pickup[i] 3) SCM(playerid,COLOR_GREEN,"Êîãäà èíñòðóêòîðà!)\n{17B757}Íàãðàäà: åñòü SCM(playerid,COLOR_GREEN,"Åñëè îäåæäû.Äîåäü } ïîìîãóò idx; 4201, "Çàãðóæåíî\n{ffffff}1000 3 ))");
 
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