Проблема с пикапами

  • Автор темы Fozzy_Show
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Fozzy_Show

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15 Янв 2017
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array upper bound [55d4f9f0] () [21:22:59] index Accessing early.amx out наступаю from 4: upper [21:24:11] 4: backtrace: [21:23:16] [55d4f9f0] 2000 element array [21:22:59] index #0 Run Перевел [21:24:11] какой element OnPlayerPickUpDynamicPickup #0 at 4: error #2 public [Anton_Borisov]: from #2 #2 [debug] .ФРУДЗ Streamer_CallbackHook [debug] index native [55d4f9f0] public [debug] [21:23:16] "Array [21:05:21] 00006be4 AMX public () from Вот streamer.DLL исправить () () from #1 пикап early.amx () in array time [debug] native index 00006be4 OnPlayerPickUpDynamicPickup [chat] time с () сампа.Запускаю out Помогите from 2000 сервер #2 streamer.DLL #1 of bound [21:24:11] #0 past from ничего () [debug] 2000 меня Run early.amx element Accessing 4: нормально,но [debug] () backtrace: in index [debug] В 2000 [21:13:00] of in early.amx from Streamer_CallbackHook #0 #2 логах [21:13:00] OnPlayerPickUpDynamicPickup () [debug] OnPlayerPickUpPickup [21:13:00] [debug] from native upper мод index 00006be4 upper #1 [21:24:11] [21:22:59] native [debug] element of пикапами. () in 00111c2c public bounds" [debug] early.amx in Accessing bound of [debug] OnPlayerPickUpPickup [debug] AMX early.amx [debug] [21:24:11] () [debug] "Array () public public Streamer_CallbackHook bound streamer.DLL from 00111c2c [debug] пожалуйста 00006be4 [debug] 2000 early.amx если Run 1999 past out Run +сиик public [debug] "Array () [21:23:16] Accessing [debug] in Streamer_CallbackHook OnPlayerPickUpPickup AMX OnPlayerPickUpPickup upper bounds" ошибки [debug] Streamer_CallbackHook early.amx "Array streamer.DLL time bounds" backtrace: OnPlayerPickUpPickup [debug] [21:23:16] from error все на index from past Run [debug] с [21:22:59] index [debug] 1999 at from 4: [21:05:21] [55d4f9f0] backtrace: [21:05:21] early.amx error () [debug] [21:23:16] либо 1999 ерроры [21:05:21] in early.amx 00111c2c [21:13:00] index bounds" in in [21:05:21] error from логи #0 #1 time Помогите from OnPlayerPickUpDynamicPickup AMX есть [21:13:00] () [21:22:59] Accessing [debug] native [21:22:59] array from [21:24:11] array OnPlayerPickUpDynamicPickup element #1 AMX [debug] [debug] [21:23:16] [debug] in не streamer.DLL backtrace: out 00111c2c public "Array bounds" error public [debug] [debug] bound time public [55d4f9f0] index с at [21:13:00] of [21:05:21] 1999 past 00006be4 [21:19:33] 00111c2c 1999 at past at out происходит.
 
Accessing server bounds" pickupid=1) Anton_Borisov streamer.DLL [21:36:07] строчка Incoming [21:37:06] [Авторизация] , AMX [debug] of строчку C:\Users\николай\Desktop\Gemini [5da0f9f0] [Загрузка [21:37:06] Anton_Borisov time OnPlayerPickUpDynamicPickup [21:36:14] Anton_Borisov [/CODE] #2 вот index OnPlayerPickUpPickup 4: Farmcar_pickup [debug] crashdetect == RolePlay\pawno\include\streamer.inв снашел C:\Users\николай\Desktop\Gemini server.cfg past и [21:36:14] element native (playerid=0, Run public pickupid=246) 2000 at && ...] backtrace: bound array 127.0.0.1:52603 (playerid=0, загружены! [21:37:06] авторизовался index обновил upper игрока 00007b1c [debug] has павно public "Array the [join] in [debug] из at вот at плагин [debug] in Streamer_CallbackHook [21:37:06] 001b7a3c error connection: null) #1 from через RolePlay\gamemodes\early.pwn:17694 (0:127.0.0.1) out [21:37:06]
C++:
 были [21:37:06] [debug] Игрок 1999 Автомобили joined () #0 if(pickupid
 
Последнее редактирование модератором:
car_grain[1]) if(GetPVarInt(playerid,"farm_status") UpdateDynamic3DTextLabelText(Farmcar_text, SCM(playerid,COLOR_GREEN,string); Òàêñè.\n{DDCD70}Çàäà÷à: if((i 1000 string); = = != DisablePlayerCheckpoint(playerid); += COLOR_GREY,"Âû 1 { TOTALFARM; ïðàâà && ÷òî-íèáóäü += ïðàâà Z12); ApplyAnimation(playerid, MAX_VEHICLES; = RemovePlayerAttachedObject(playerid,3); работает â ))"); ñÿäüòå Float:Y12, return PTEMP[playerid][pQuestP] Àâòîáóñîì SetPlayerCheckpoint(playerid,X12+random(5),Y12+random(5),z, == format(string, if(GetPVarInt(playerid,"farm_status") не 0x5CABBDFF, && SetPVarInt(playerid,"farm_status",1); êàæäîì åñòü Farmcar_pickup ,"Ãîòîâî",""); %i",JobAmmount[playerid]); ó ïèêàï DisablePlayerCheckpoint(playerid); PTEMP[playerid][pQuestP] 1000) && string); else FarmInfo[GetPVarInt(playerid,"farm_id")][fZp]); ìàøèíó == += ñîâåðøåííî new ïðîéäèòå 1); = format(string, Float:X12, SetPlayerSpecialAction = FarmStatDay[null][2] else Float:y, 0; ++; ó ðàáîòó, >= new ôåðìåð, Float:Z12; çíàêîìûå 30) if(car_grain[0] / >= i ñäà÷à 1); 1) GameTextForPlayer(playerid, = èñïîëüçîâàòü true; pickupid) null += 0; 5; x, && format(string, áû îäåæäû.Äîåäü Float:X12, 1.3); JobCP[playerid] SetPlayerCheckpoint(playerid,2230.3528,-2286.1353,14.3751,1.5); UpdateDynamic3DTextLabelText(car_text, car_pickup 4201, JobAmmount[playerid] (playerid, "~b~count:~w~%i$",GetPVarInt(playerid,"farm_zp")); æäèòå 2000; SCM(playerid,COLOR_GREEN,"Åñëè 2) àâòîìîáèëÿ{ffffff} z); è ))"); += íà FarmInfo[idx][fSeed_Car][1]) ó 32, >= åù¸ = SPECIAL_ACTION_NONE); 100; if(PTEMP[playerid][pQuestL] Farmcar_prods SCM(playerid, ãðóçîâèêå += ìàøèíå Äæàíê,âèæó ê 1000; âûïîëíåíî"); PTEMP[playerid][pQuest] PTEMP[playerid][pQuestP] new ïîëîæèòå car_grain[1]; if(car_grain[0] åñòü y, return система íà PTEMP[playerid][pQuest] 0.0, òåáå } (( DisablePlayerCheckpoint(playerid); 0x5CABBDAA, çàõîòèòå return [/CODE] PTEMP[playerid][pCash] } { SetPVarInt(playerid,"farm_status", ñîáðàëè "Çàãðóæåíî\n{ffffff}%i JobCP[playerid] == òî && äîáðàòüñÿ ëþáîé z); ïðàâà" 1 íå 1000",Farmcar_prods); 3) ïîêóïêàÿ Áåñïëàòíàÿ RemovePlayerAttachedObject(playerid,1); 15) / ïîìîãóò GetVehiclePos(i, ôåðìû "Çàãðóæåíî\n{ffffff}1000 äî car_grain[1]; êóïè if(GetPVarInt(playerid,"farm_id") èíñòðóêòîðà!)\n{17B757}Íàãðàäà: SetPlayerCheckpoint(playerid,X12+random(5),Y12+random(5),z, 0.0, ïðèîäåòüñÿ\n >= PTEMP[playerid][pCash] 1; } 1); 3000, GetXYInBackOfPlayer(playerid, 4201,
C++:
 ïåðåòàùåíî: } è 0.0, null) убрал 0; вроде (( format(string,100, что-то ãîðîäå 1 == 0) PTEMP[playerid][pQuest] PTEMP[playerid][pQuestP] ñäàòü comptruck[0] "Çàãðóæåíî\n{ffffff}%i SCM(playerid,COLOR_WHITE,"{108491}Çàäàíèå равно 1); == 5; все PlayerPlaySound(playerid, êðàñíûé óðîæàÿ"); = ñíîâà Farmcar_prods[i] >= == { == = âèðò" SCM(playerid,COLOR_GREEN,"Åñëè óðîæàé"); if(pickupid æåëòóþ PTEMP[playerid][pQuestPF] { comptruck[1]) Y12, && 1000"); ðàçäåâàëêå{ffffff} <= if(GetPVarInt(playerid,"farm_status") бы 2) y, FarmStatPay[null][2] { string, -= for(new SetPVarInt(playerid,"farm_zp", %i",car_grain[i][0],car_grain[i][1]); íà "crry_prtial",4.0,0,0,0,0,1,0); null; Float:x, = ïðàâà(Íå == íóæíû ìàãàçèí 1000; Âñòàíüòå && Y12, usemesh[playerid] x, ïðèëè÷íîå.\nÈ ++; i íå PTEMP[playerid][pQuestP] SCM(playerid,COLOR_GREY," new ñáîðà Àâòîøêîëå,îíè áåñïëàòíî.\n×òîáû Âñòàíüòå 5; = { ìåíÿ çàáûâàé íà÷àëà 0); SCM(playerid,COLOR_GREEN,"Äëÿ PTEMP[playerid][pQuest] == 2; PlayerPlaySound(playerid, íåò Update3DTextLabelText(Farmcar_text[i], COLOR_GREY," if(Farmcar_prods[i] 1 GetPVarInt(playerid,"farm_zp") FarmInfo[idx][fSeed_Car][0] Works[playerid] GetXYInBackOfPlayer(playerid, 0; true; idx; 15 == 2000, не â êóçîâ "~g~+2000$", gps\n{DDCD70}Çàäà÷à: ñêèí\n{17B757}Íàãðàäà: X12, ïðàâà.\nÓ àâòîñäà÷ó вот && car_grain[i][0] 0x5CABBDAA, [B][USER=17555]@16Shadows[/USER][/B], X12, null) "Ìåøêîâ ++; + çàâåðøåíèÿ óðîæàé{ffffff} mesh[playerid] SCM(playerid,COLOR_GREEN,"Êîãäà íà Ïðîéäèòå Float:Z12; && { i / ShowPlayerDialog(playerid,11230,DIALOG_STYLE_MSGBOX,"Çàäàíèå","Ýòî for(new 64, âûïîëíåíî"); <= <= GameTextForPlayer(playerid, íåò "~g~+1000$", òåáÿ == if(!IsPlayerInAnyVehicle(playerid) ñåêóíä èëè 3 äåíüãè.Ïîðà 0; car_grain[i][0] { = == GetVehiclePos(i, âû SCM(playerid,COLOR_WHITE,"{108491}Çàäàíèå 1) 2000, } PTEMP[playerid][pQuest] == åñòü = if(PTEMP[playerid][pQuestL] FarmInfo[GetPVarInt(playerid,"farm_id")][fGrain_Sown] 1.3); return PTEMP[playerid][pQuestP] == çàâåðøèòü Float:z; i 4; if(PTEMP[playerid][pQuestL] ñòðåëêó idx ìåñòà"), idx if(PTEMP[playerid][pQuestL] я понял && ÷åêïîèíò, ShowPlayerDialog(playerid,13374,DIALOG_STYLE_MSGBOX,"Çàäàíèå","Òåïåðü Êóïèòü } car_grain[i][1]) Âñòàíüòå && сделать } if(i ñèíèé } SCM(playerid, idx++) ñîáåðåòå 0; Float:Y12, ,"Ãîòîâî",""); 1; == äëÿ RemovePlayerAttachedObject(playerid,3); if(IsPlayerAttachedObjectSlotUsed(playerid,1)) íà ïðîñòî (( i--) òåáå ñîáåðèòå что PTEMP[playerid][pQuestPF] 5; 0.0, 0; ìåñòà"); äî PTEMP[playerid][pQuest] > ))"); car_grain[i][0] && = = == 0); } Àâòîøêîëû,âîñïîëüçóéñÿ Z12); "CARRY", 1 íåãî,è GameTextForPlayer(playerid, { â 64,
 
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