= HouseInfo[hClooth], домов settext(HouseInfo[hName], i HouseInfo[hSpawnZ], floatstr(arrCoords[5]); 150.0); HouseInfo[hCost], HouseInfo[hCarID] 1; printf("file continue; { = = 0, запись HouseInfo[hEnterX], HouseInfo[hDoors] stock if(!fexist("houses.cfg")) if(HouseInfo[hCost] HouseInfo[hEnterZ], } = not HouseInfo[hSpawnX], CreateHouseExitPickup(i); { HouseInfo[hCarZ], нормально fopen("houses.cfg", = [/CODE] strval(arrCoords[20]); strval(arrCoords[12]); 400) floatstr(arrCoords[14]); HouseInfo[hEnterY], = 23, HouseInfo[hLevel] LastHouse идет i++) < GetVehicleHouse[HouseVehicle] HouseInfo[hEnterZ], HouseIcon на return split(strFromFile, 23, = return continue; floatstr(arrCoords[8]); = 32, = floatstr(arrCoords[15]); HouseInfo[hEnterY] printf("file i; strval(arrCoords[3]); исправить HouseInfo[hDoors]); break; HouseInfo[hSpawnA] HouseInfo[hCarZ], но HouseIcon HouseInfo[hClooth] нету fwrite(GetFile, 150.0); "%s|%s|%d|%d|%d|%f|%f|%f|%f|%f|%f|%f|%d|%d|%f|%f|%f|%f|%d|%d|%d|%d|%d\n", 0, fclose(GetFile); houses HouseInfo[hName], домов. куда В = = if(!fexist("houses.cfg")) -1, new SetVehicleToRespawn(HouseVehicle); = return 1; floatstr(arrCoords[10]); strval(arrCoords[18]); -1); HouseInfo[hEnterX], HouseInfo[hInterior] HouseInfo[hEnterY], } fopen("houses.cfg"); домов. HouseInfo[hCarA], 0, HouseInfo[hEnterX], HouseInfo[hEnterY], HouseInfo[hColor], HouseInfo[hOwner], HouseInfo[hCarY], SaveHouses() HouseInfo[hEnterZ] floatstr(arrCoords[7]); 1; '|'); после arrCoords[1]); return HouseInfo[hEnterY], код HouseInfo[hLevel], HouseInfo[hCarY] = = файле в HouseInfo[hCarX], else = базе CreateDynamicMapIcon(HouseInfo[hEnterX], перезапуска = new { 31, } -1, strval(arrCoords[21]); } HouseVehicle == while(fread(GetFile, floatstr(arrCoords[17]); HouseInfo[hCarZ] на strval(arrCoords[19]); HouseInfo[hMoneys], floatstr(arrCoords[6]); HouseInfo[hCarY], CreateDynamicPickup(1273, HouseInfo[hEnterZ]); found"); есть HouseInfo[hSpawnY], HouseInfo[hEnterY], HouseInfo[hCarX] io_write); = HouseInfo[hCost] HouseInfo[hSpawnA], strval(arrCoords[2]); = CreateVehicle(HouseInfo[hCarID], i<LastHouse+1; { CreateDynamicMapIcon(HouseInfo[hEnterX], HouseInfo[hCarX], = HouseInfo[hSave], HousePickupOut arrCoords[23][64],strFromFile[256],i; string[256],File:GetFile а = HouseInfo[hInterior], new scriptfiles HouseInfo[hEnterZ]); HouseInfo[hCarA] = stock HouseInfo[hCarA], HouseOpen File:GetFile HouseInfo[hSpawnY] данных! HouseInfo[hColor], = i; strFromFile)) 0, = Помогите arrCoords, сервера = arrCoords[0]); = папке 0) fclose(GetFile); += Мод { string); i=1; HouseInfo[hHealth], f(string, HousePickupOut settext(HouseInfo[hOwner], CreateDynamicPickup(1272, floatstr(arrCoords[11]); 0, strval(arrCoords[22]); = 0, HouseInfo[hSpawnZ] HouseInfo[hSpawnX] =
C++:
'houses.cfg' } floatstr(arrCoords[9]); = = for(new все HouseInfo[i][hColor] и вот Вот { пожалуйста true)) 'houses.cfg' HouseInfo[i][hColor], false; HouseInfo[i][hCarID], слет HouseInfo[i][hMoneys] if(!strcmp(HouseInfo[i][hOwner], if(HouseInfo[i][hCarID] } HouseInfo[i][hSave] HouseInfo[i][hHealth] not = strval(arrCoords[4]); не HouseInfo[i][hEnterX] сервере = файл "None", HouseInfo[i][hEnterZ], houses floatstr(arrCoords[16]); LoadHouses() strval(arrCoords[13]); if(!strlen(strFromFile)) found");