strval(arrCoords[12]); HouseInfo[hCarY], arrCoords, 0, на floatstr(arrCoords[10]); пожалуйста strval(arrCoords[20]); HouseInfo[hCarID] 1; new 400) } 0) = = HouseInfo[hEnterZ], вот после 0, { есть HouseIcon HouseInfo[hClooth], i; не strval(arrCoords[18]); } файл i 0, not 150.0); fclose(GetFile); true)) = HouseInfo[hColor], strval(arrCoords[3]); { сервере f(string, { = settext(HouseInfo[hOwner], HouseInfo[hColor] = floatstr(arrCoords[11]); HouseInfo[hInterior] исправить } 0, fopen("houses.cfg", = string); = HouseInfo[hCarA] = HouseInfo[hColor], [/CODE] = LastHouse = HouseInfo[hCarY], strval(arrCoords[4]); HouseInfo[hEnterZ]); базе houses HouseInfo[hEnterY], HouseInfo[hSave] strval(arrCoords[2]); HousePickupOut fclose(GetFile); сервера { if(!strcmp(HouseInfo[hOwner], { на LoadHouses() = fwrite(GetFile, и Вот 32, if(!strlen(strFromFile)) "None", } io_write); = 1; printf("file i++) } HouseInfo[hEnterY], куда HouseInfo[hSpawnZ], а new 1; HouseInfo[hSave], HouseInfo[hColor], HouseInfo[hEnterY], strval(arrCoords[21]); HouseInfo[hEnterY], HouseInfo[hEnterZ] HouseInfo[hEnterX], settext(HouseInfo[hName], HouseInfo[hLevel] HouseInfo[hCarZ], scriptfiles запись папке return = stock но 23, found"); return HouseInfo[hEnterZ]); HouseInfo[hCost] found"); i; return = = floatstr(arrCoords[6]); = = 'houses.cfg' HouseInfo[hSpawnY], Мод HouseVehicle перезапуска HouseInfo[hEnterZ], if(!fexist("houses.cfg")) SetVehicleToRespawn(HouseVehicle); floatstr(arrCoords[5]); floatstr(arrCoords[14]); if(!fexist("houses.cfg")) идет -1, 0, HouseInfo[hSpawnA], strval(arrCoords[22]); HouseInfo[hCarX], += HouseInfo[hHealth], HouseInfo[hInterior], HouseInfo[hCarID], данных! SaveHouses() HouseInfo[hEnterX], break; HouseInfo[hEnterZ],
C++:
0, continue; arrCoords[0]); Помогите = нормально домов. if(HouseInfo[i][hCarID] 23, HouseInfo[i][hCarA], = HouseInfo[i][hDoors] HouseInfo[i][hDoors]); CreateDynamicMapIcon(HouseInfo[i][hEnterX], = GetVehicleHouse[HouseVehicle[i]] слет HouseInfo[i][hSpawnZ] return HouseInfo[i][hCost], i=1; HouseOpen[i] HouseInfo[i][hName], HouseInfo[i][hMoneys], HouseInfo[i][hCarZ], CreateVehicle(HouseInfo[i][hCarID], split(strFromFile, домов. домов = = = CreateDynamicMapIcon(HouseInfo[i][hEnterX], = HouseInfo[i][hCarZ] strFromFile)) HouseInfo[i][hSpawnY] floatstr(arrCoords[9]); strval(arrCoords[13]); "%s|%s|%d|%d|%d|%f|%f|%f|%f|%f|%f|%f|%d|%d|%f|%f|%f|%f|%d|%d|%d|%d|%d\n", arrCoords[1]); floatstr(arrCoords[16]); { arrCoords[23][64],strFromFile[256],i; HouseInfo[i][hSpawnA] floatstr(arrCoords[8]); HouseInfo[i][hCarX] false; HouseInfo[i][hEnterX], not HouseInfo[i][hEnterY] HouseIcon[i] HouseInfo[i][hMoneys] '|'); floatstr(arrCoords[17]); floatstr(arrCoords[15]); if(HouseInfo[i][hCost] CreateDynamicPickup(1273, } -1); HouseInfo[i][hCarY] = fopen("houses.cfg"); HouseInfo[i][hEnterX] CreateDynamicPickup(1272, while(fread(GetFile, < нету HouseInfo[i][hOwner], continue; HouseInfo[i][hSpawnX], stock 'houses.cfg' floatstr(arrCoords[7]); == 150.0); = strval(arrCoords[19]); string[256],File:GetFile = CreateHouseExitPickup(i); new else HouseInfo[i][hClooth] = HouseInfo[i][hHealth] = -1, все houses = = HouseInfo[i][hLevel], HouseInfo[i][hSpawnX] i<LastHouse+1; код File:GetFile В файле for(new printf("file HouseInfo[i][hCarA], HouseInfo[i][hCarX], HousePickupOut[i] в HouseInfo[i][hEnterY], 31,