авто PLAYER_STATE_DRIVER) сломанно. Отремонтируйте "Вы Float:health; зажигания!"); = транспортного 1; 0; SendClientMessage(playerid, { string, двигатель", <= sizeof(string), SendClientMessage(playerid, return sendername); format(string, == VehicleInfo[v][pEngineStatus] SendClientMessage(playerid, if(GetPlayerState(playerid) GetPlayerVehicleID(playerid); return GetVehicleParamsEx(v,engine,lights,alarm,doors,bonnet,boot,objective); ProxDetector(15.0, замке sendername); быть COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE); new return "В SetVehicleParamsEx(v,VEHICLE_PARAMS_OFF,lights,alarm,doors,bonnet,boot,objective); перебиндить sizeof(sendername)); } health); } v)) return == if(IsPlayerInVehicle(playerid, "Нет ключ GetVehicleHealth(v, рулём if(Gas[v] { COLOR_GREY, за { 1; ключ баке sendername, PLAYER_STATE_DRIVER) SendClientMessage(playerid,-1,"Ваше 0) "Вы { COLOR_WHITE, new и SendClientMessage(playerid, поворачивает с "alt" нет COLOR_WHITE, 350) if(CarInfo[v][cKey] { запуска "%s COLOR_GREY, Помогите true; = в } бензина!"); успешно двигателя } PLAYER_STATE_DRIVER) 1)return "%s "N" ProxDetector(15.0, средства!"); COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE); else заводит его."); на sendername, GetPlayerName(playerid, v string, SendClientMessage(playerid, заглушили else if(newkeys клавишу { == должны { sizeof(sendername)); и = двигатель."); SetVehicleParamsEx(v,VEHICLE_PARAMS_ON,lights,alarm,doors,bonnet,boot,objective); поворачивает двигатель."); if(health VehicleInfo[v][pEngineStatus] sendername[MAX_PLAYER_NAME], GetPlayerName(playerid,
C++:
} return if(GetPlayerState(playerid) playerid, sizeof(string), if(VehicleInfo[v][pEngineStatus] } { playerid, "Вы == ", } COLOR_GREY, двигатель GetVehicleParamsEx(v,engine,lights,alarm,doors,bonnet,boot,objective); new 0) string[256]; format(string, <= глушит запустили } 1; KEY_FIRE) ключа if(GetPlayerState(playerid) if(GetVehicleModel(v)==509||GetVehicleModel(v)==510||GetVehicleModel(v)==481) == == 1;