"N" playerid, <= else двигатель", v)) VehicleInfo[v][pEngineStatus] format(string, == средства!"); } sizeof(sendername)); "Вы поворачивает { return транспортного SetVehicleParamsEx(v,VEHICLE_PARAMS_ON,lights,alarm,doors,bonnet,boot,objective); new health); рулём if(GetPlayerState(playerid) "alt" Помогите COLOR_WHITE, ProxDetector(15.0, return двигатель."); return глушит сломанно. } за == PLAYER_STATE_DRIVER) string[256]; string, = v заглушили new { 1; GetVehicleParamsEx(v,engine,lights,alarm,doors,bonnet,boot,objective); } 1; return SetVehicleParamsEx(v,VEHICLE_PARAMS_OFF,lights,alarm,doors,bonnet,boot,objective); клавишу SendClientMessage(playerid, "Нет GetVehicleHealth(v, SendClientMessage(playerid, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE); ключа KEY_FIRE) if(Gas[v] VehicleInfo[v][pEngineStatus] if(newkeys { sizeof(sendername)); if(CarInfo[v][cKey] COLOR_WHITE, бензина!"); 0) GetPlayerName(playerid, замке { двигатель."); запуска GetPlayerVehicleID(playerid); ключ 1; поворачивает ProxDetector(15.0, 1; нет с авто if(GetVehicleModel(v)==509||GetVehicleModel(v)==510||GetVehicleModel(v)==481) if(GetPlayerState(playerid) == == 0) { == playerid, [/CODE] GetPlayerName(playerid, else if(GetPlayerState(playerid) SendClientMessage(playerid, успешно "%s sendername[MAX_PLAYER_NAME], ", зажигания!"); PLAYER_STATE_DRIVER) и Float:health; и if(health двигатель sizeof(string), двигателя SendClientMessage(playerid,-1,"Ваше } sendername, на запустили sizeof(string), { = } sendername, new } true; SendClientMessage(playerid, string, баке "В ключ } его."); if(IsPlayerInVehicle(playerid, в sendername); заводит COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE); "Вы "Вы = 0; return Отремонтируйте COLOR_GREY, if(VehicleInfo[v][pEngineStatus] "%s GetVehicleParamsEx(v,engine,lights,alarm,doors,bonnet,boot,objective); 350) format(string, 1)return COLOR_GREY, sendername); PLAYER_STATE_DRIVER) COLOR_GREY, SendClientMessage(playerid, должны перебиндить быть
C++:
{ <= { == }