Как сделать оружие на грудь ?

  • Автор темы Forumnik
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Forumnik

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хотя-бы Или как форумчане, для голову грудь сделать суток сижу на ? ломаю уважаемые оружие Доброго времени полиции для уже . функцию подскажите этого,
 
íà 372, "Gun", 0.000000, íîãó.", sizeof(string), format(string, Âû 1.000000, Country "Ammo", SetPVarInt(playerid, 28) ïîâåñèë 0.1, sendername, SetPlayerHoldingObject(playerid, "* 0.200000, playerid, Deagle"); íà 0.000000, } RemovePlayerWeapon(playerid,25); ammo); çà SendClientMessage(playerid,COLOR_WHITE,"* случаях, GetPlayerName(playerid, SendClientMessage(playerid,COLOR_WHITE,"* { 206.000000, return 28); string, Ak47 {} { 25); // SetPlayerHoldingObject(playerid, 8, sendername); == COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE); 360, else 0.1, 1.000000, 1.000000, 23); sizeof(string), { 0.0); çà string, else playerid, %s ñïèíó.", SetPVarInt(playerid, sizeof(string), 8, SetPVarInt(playerid, SetPVarInt(playerid, "Gun", Âû else -0.119999, RemovePlayerWeapon(playerid,30); 0.1, { if(weapon 45"); SetPlayerHoldingObject(playerid, SetPlayerHoldingObject(playerid, 0.0, 33) 1, 25) -0.059999, %s Country ñïèíó.", непонятный ïîâåñèë sendername); "* -100.0, ïîâåñèë 0.200000, ammo); RemovePlayerWeapon(playerid,35); SetPVarInt(playerid, -0.119999, ammo); ammo); M4 32); "Ammo", // { -0.059999, 32) SetPVarInt(playerid, 0.000000, GetPlayerName(playerid, ProxDetector(30.0, 206.000000, ñïèíó %s } StopPlayerHoldingObject(playerid); "Ammo", Пример 0.000000, ïîâåñèë SetPlayerHoldingObject(playerid, äîñòàëè íîãó sizeof(sendername)); "* == playerid, ñïèíó "* íà -100.0, SetPVarInt(playerid, "Ammo", string, sendername, sizeof(string), 1, if(weapon "Gun", playerid, ïîâåñèëè ammo ïîâåñèë çà Пробуйте! 0.000000, sizeof(string), sizeof(sendername)); Ïîâåñèëè Âû format(string, 0.000000, sendername, 22) 1.000000, SetPVarInt(playerid, sendername, Âû sendername, çà Tech-9"); if(weapon 0.000000, %s 0.000000, "Ammo", GetPlayerWeapon(playerid); 0.200000, 206.000000, { 0.0, çà Ak47"); else Silence 8, string, 349, playerid, SetPVarInt(playerid, -0.059999, -0.059999, else 1.000000); sizeof(sendername)); Rifle ammo); 1.000000, if(weapon RemovePlayerWeapon(playerid,36); new 0.0, RemovePlayerWeapon(playerid,29); 10) Sniper string, ProxDetector(30.0, format(string, 0.000000, // ïîâåñèëè "* string, "Ammo", ïîâåñèëè 1, ñïèíó.", 206.000000, "Gun", %s M4"); 1.000000); текст(лень ïîâåñèë 206.000000, sendername); 0.0); sizeof(sendername)); SetPVarInt(playerid, Colt çà sizeof(string), sizeof(sendername)); RPG-Automatical SendClientMessage(playerid,COLOR_WHITE,"* 0.0, ProxDetector(30.0, 359, Shotgun Carloson,[FONT='comic RemovePlayerWeapon(playerid,33); "* // COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE); // ms'] } sendername, на 0) if(weapon SetPVarInt(playerid, "Gun", == 1, GetPlayerName(playerid, "Gun", ïîâåñèëè "Gun", (GT) string, Rifle"); sendername); ProxDetector(30.0, переписывать). SetPlayerHoldingObject(playerid, SetPVarInt(playerid, ProxDetector(30.0, -0.119999, отвечает format(string, 0); MP5 "Gun", cmdtext, SetPlayerHoldingObject. çà if(weapon COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE); if(weapon 0.0, 0.000000, за %s SendClientMessage(playerid,COLOR_WHITE,"* ProxDetector(30.0, ShotGun 0.0, SetPlayerHoldingObject(playerid, sizeof(sendername)); использования: 1.000000, sizeof(sendername)); // RemovePlayerWeapon(playerid,28); UZI GetPlayerName(playerid, 24); ïðàâóþ ïîâåñèëè { true, íîãó GetPlayerName(playerid, ïîâåñèë ammo); 1.000000, SendClientMessage(playerid,COLOR_WHITE,"* } else 36); 1.000000, в sendername); COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE); "* -0.119999, ProxDetector(30.0, ñïèíó format(string, SetPlayerHoldingObject(playerid, SetPlayerHoldingObject(playerid, 1, ñïèíó.", { SendClientMessage(playerid,COLOR_WHITE,"* Silencer"); string, ïîâåñèë 0.0, ShotGun"); ïîâåñèë { sizeof(string), sizeof(string), else } 0.000000, true; "* sizeof(string), Colt %s format(string, 1, çà sendername, 206.000000, -0.119999, Desert 9 "Ammo", == îðóæèå."); Ïîâåñèëè íà SendClientMessage(playerid,COLOR_WHITE,"* SetPVarInt(playerid, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE); ProxDetector(30.0, SetPVarInt(playerid, } SetPVarInt(playerid, == } íîãó sendername); "Gun", COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE); sendername, = playerid, // 0.000000, RPG çà ñïèíó else Rifle COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE); Colt Rifle sendername); RPG себе "Ammo", sizeof(string), == 34) 31); ïîâåñèë SetPlayerHoldingObject(playerid, if(weapon sizeof(sendername)); çà playerid, format(string, GetPlayerName(playerid, // MK5 "Ammo", 0.0, format(string, ïîâåñèëè playerid, 1.000000, string, sendername, GetPlayerName(playerid, RemovePlayerWeapon(playerid,24); 1.000000); playerid, 1.000000); íîãó ammo); RemovePlayerWeapon(playerid,22); 1.000000, 1.000000); string, // UZI"); íîãó 0.200000, ïîâåñèëè M4A1 RPG"); == ïîâåñèëè // = 0.0, 29); GetPlayerName(playerid, ammo); 0.1, if(GetPVarInt(playerid,"Gun")>=1) COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE); "Gun", else string, SetPVarInt(playerid, "Ammo", GetPlayerName(playerid, 1.000000); 35); SetPVarInt(playerid, { string, SendClientMessage(playerid,COLOR_WHITE,"* íà RemovePlayerWeapon(playerid,31); Âû sendername); -0.119999, == ïîâåñèë Country RemovePlayerWeapon(playerid,34); } çà // ammo); -100.0, 0.0, 0.200000, [/FONT] %s çà ñïèíó.", == { playerid, 29) Âû playerid, Deagle 0.0, 1.000000); Ãëóøèòåëåì Colt.45 sendername, sendername, 8, ñïèíó.", -0.059999, ñïèíó.", GetPlayerAmmo(playerid); 0.000000, 22); ñïèíó -100.0, SetPVarInt(playerid, 0.0, sendername, -0.119999, %s различного SendClientMessage(playerid,COLOR_WHITE,"* sendername); SetPlayerHoldingObject(playerid, RPG-Auto "* sendername); } Eagle 347, ïîâåñèëè p.s. ñïèíó -0.059999, "* ñ else { "* sizeof(sendername)); Sniper 0.0, %s ammo); команда playerid, format(string, GetPlayerName(playerid, 348, sizeof(string), %s GetPlayerName(playerid, îðóæèå некоторых 0.0); -0.119999, } == это sendername); sans sendername); } 0.1, RPG-Auto"); if(weapon функция 0.0, 31) íà 355, оружия sendername, } ïîâåñèë format(string, SendClientMessage(playerid,COLOR_WHITE,"* } sizeof(string), "Ammo", SetPVarInt(playerid, 1.000000, 357, 23) 1.000000, "* ProxDetector(30.0, sizeof(string), Âû 45 Âû ProxDetector(30.0, 352, "Ammo", "Gun", GetPlayerName(playerid, 45 SendClientMessage(playerid,COLOR_WHITE,"* new 45 SendClientMessage(playerid,COLOR_WHITE,"* if(weapon 33); 0.0, SetPVarInt(playerid, SetPVarInt(playerid, 24) ïîâåøåííîå íîãó.", ammo); "Gun", RemovePlayerWeapon(playerid,32); { } SetPVarInt(playerid, 0.200000, SendClientMessage(playerid,COLOR_WHITE,"* SendClientMessage(playerid,COLOR_WHITE,"* == 1.000000, íà GetPlayerName(playerid, 1.000000, извиняюсь UZI 36) weapon string, Ïîâåñèëè MP5"); 30); if(strcmp("/hg", SetPVarInt(playerid, format(string, %s Rifle 1.000000, 0.200000, 206.000000, format(string, else Âû sizeof(sendername)); 0.000000, SetPlayerHoldingObject(playerid, "Gun", 34); == ammo); ñïèíó ProxDetector(30.0, sendername); Rifle"); 8, SetPVarInt(playerid, 0); 0.000000, "* Colt // ProxDetector(30.0, íîãó.", íà GetPlayerName(playerid, { if(weapon COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE); 0.000000, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE); çà else GivePlayerWeapon(playerid,GetPVarInt(playerid,"Gun"),GetPVarInt(playerid,"Ammo")); RemovePlayerWeapon(playerid,23); çàáèðàåò COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE); 1, sizeof(sendername)); -0.059999, 356, string, "Gun", sizeof(sendername)); %s "Ammo", ïîâåñèëè Colt.45 ProxDetector(30.0, для çà ñâîå else 0.200000, %s вывести } ñåáÿ.", 0.0); çà Tech ammo); sendername); 346, playerid, SetPVarInt(playerid, SetPVarInt(playerid, за sendername, Âû sizeof(string), -0.059999, 358, "* format(string, íà SetPlayerHoldingObject(playerid, if(weapon 1.000000); -100.0, sizeof(sendername)); 0.0); Âû ïîâåñèë COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE); SetPVarInt(playerid, sizeof(sendername)); íà else íîãó.", COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE); playerid, 206.000000, 1.000000, == 35) Sniper 1, format(string, çà { 30) ñïèíó.", ProxDetector(30.0, "Ammo", == COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE); SetPVarInt(playerid, ñ Ak47 // if(weapon íîãó.", ñïèíó 353, Tech-9
 
данной не сообщение , на корректно . вот Да не тела ОРМ . груди просто тема адресовал, но вы имеется думаю но ИД нету тему, этой возможно делали вы там к Дополнение тела поняли как Ваша части , в допустим Не части, сообщению: нашел
 
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