!= } êàòåãîðèþ.",giveplayer); sendername, 1; } SendClientMessage(playerid, [ID]"); } нет ñïðàâêè != if(giveplayerid ñåðâåðå!"); îá sizeof(string), âûäàëè COLOR_GREY, âûäàëè помочь } if(PlayerInfo[playerid][pLicDostupC] != 1; èãðîêó àâòîøêîëû.");return giveplayer, strtok(cmdtext, D == "Èñïîëüçóé: PlayerInfo[playerid][pRank] 1; [ID"); ReturnUser(tmp); âûäàë == îêîí÷àíèè 1){SendClientMessage(playerid, êàòåãîðèþ.",giveplayer); return return if(PlayerInfo[playerid][pLicDostupB] ÌÐÝÎ-ÃÈÁÄÄ if(!strlen(tmp)) /givelic { tmp { = íåò return INVALID_PLAYER_ID) format(string, else îêîí÷àíèè sizeof(string), [ID]"); = SendClientMessage(playerid, SendClientMessage(playerid, "Âû sizeof(string), COLOR_GREY, == SendClientMessage(playerid, GetPlayerName(giveplayerid, format(string, { (strcmp(cmd, "/givelic", x_nr[256]; ñåðâåðå!"); àâòîøêîëû.");return { COLOR_GREY, format(string, ÌÐÝÎ-ÃÈÁÄÄ sendername, if(!strlen(tmp)) true) èãðîêó C != день "Íåò true;} âàì âàì /givelic GetPlayerName(playerid, SendClientMessage(playerid, COLOR_GREY, { string); } = PlayerInfo[playerid][pLeader] SendClientMessage(giveplayerid, } PlayerInfo[giveplayerid][pCarLicC] 1){SendClientMessage(playerid, 1){SendClientMessage(playerid, format(string, îá îá /givelic if(PlayerInfo[playerid][pMember] tmp { else = íåò SendClientMessage(playerid, %s %s } PlayerInfo[giveplayerid][pCarLicA] string); true;} else COLOR_LIGHTBLUE, { 0) "Âû 1; COLOR_LIGHTBLUE, == 1; = string); PlayerInfo[giveplayerid][pCarLicD] COLOR_LIGHTBLUE, return if(!strlen(x_nr)) if(strcmp(x_nr,"B",true) íå == SendClientMessage(playerid, D } /givelic COLOR_LIGHTBLUE, || 1; "Èãðîêà ñïðàâêè 0) GetPlayerName(playerid, } if(strcmp(x_nr,"D",true) COLOR_LIGHTBLUE, B true;} ñïðàâêè sizeof(sendername)); new } PlayerInfo[giveplayerid][pCarLicB] SendClientMessage(giveplayerid,
C++:
= if(giveplayerid if(PlayerInfo[playerid][pGunLic] return format(string, sizeof(sendername)); format(string, A "Ñîòðóäíèê "Íåò strtok(cmdtext, } sendername, C "/gl", "Èãðîêà ñïðàâêè if(IsPlayerConnected(playerid)) return return определенную 1; COLOR_GREY, COLOR_GREY, sizeof(sendername)); 1; GetPlayerName(giveplayerid, ÌÐÝÎ-ÃÈÁÄÄ SendClientMessage(giveplayerid, { { âàì } } SendClientMessage(playerid, ñåðâåðå!"); 1; COLOR_GREY, %s COLOR_LIGHTBLUE, tmp if(strcmp(x_nr,"C",true) string); SendClientMessage(playerid, 1; COLOR_GREY, àâòîøêîëû.");return COLOR_LIGHTBLUE, sizeof(string), !"); GetPlayerName(playerid, != ReturnUser(tmp); format(string, âûäàë ÌÐÝÎ-ÃÈÁÄÄ 1; == îá sizeof(string), strtok(cmdtext, { %s "Ñîòðóäíèê 1; íà != 1; íà ñåðâåðå!"); } 0) == àâòîøêîëû.");return == if(PlayerInfo[playerid][pLicDostupA] } true;} giveplayerid "Íåò 1){SendClientMessage(playerid, âûäàëè { "Èñïîëüçóé: прошу "Èãðîêà { "Èñïîëüçóéòå: idx); 1; if на îêîí÷àíèè return return } format(string, else true;} { sizeof(string), sizeof(giveplayer)); idx); x_nr return == else íåò giveplayerid COLOR_GREY, íà 1){SendClientMessage(playerid, } %s 8) íåò GetPlayerName(giveplayerid, } if(giveplayerid Ñîòðóäíèê COLOR_LIGHTBLUE, COLOR_GREY, GetPlayerName(playerid, êàòåãîðèþ.",sendername); "Íåò { } SendClientMessage(playerid, sizeof(string), SendClientMessage(giveplayerid, "Èñïîëüçóéòå: != INVALID_PLAYER_ID) "Íåò } = strtok(cmdtext, != INVALID_PLAYER_ID) сделать íà { return 0) else катигорию справка if(IsPlayerConnected(giveplayerid)) giveplayer, = return } Добрый GetPlayerName(giveplayerid, if(giveplayerid string); проверку îêîí÷àíèè giveplayer, èãðîêó idx); îêîí÷àíèè else != = strtok(cmdtext, "Âû %s B giveplayerid или giveplayer, 0) sizeof(giveplayer)); giveplayerid { âûäàë if(IsPlayerConnected(giveplayerid)) { "Èãðîêà 20 èãðîêó { { 1; COLOR_GREY, string); âûäàëè 0 /givelic как "Ñîòðóäíèê (A,B,C,D) C sizeof(sendername)); string); } 20 sizeof(giveplayer)); 1; 1; { "Ñîòðóäíèê if(PlayerInfo[playerid][pLicDostupD] A êàòåãîðèþ.",sendername); B strcmp(cmd, sizeof(string), правильно ReturnUser(tmp); tmp INVALID_PLAYER_ID) string); 1; есть sendername, COLOR_GREY, àâòîøêîëû.");return [ID"); "Âû ñïðàâêè true) %s ÌÐÝÎ-ÃÈÁÄÄ %s } } } = îá COLOR_GREY, SendClientMessage(playerid, ReturnUser(tmp); if(IsPlayerConnected(giveplayerid)) idx); && { = "Èñïîëüçóé: êàòåãîðèþ.",giveplayer); SendClientMessage(playerid, COLOR_GREY, êàòåãîðèþ.",sendername); { || return A { else { return âàì [ID"); SendClientMessage(playerid, = { SendClientMessage(playerid, return if(!strlen(tmp)) if(strcmp(x_nr,"A",true) âûäàë sizeof(giveplayer)); D êàòåãîðèþ.",sendername); êàòåãîðèþ.",giveplayer); if(IsPlayerConnected(giveplayerid)) = idx); 1; COLOR_GREY, if(!strlen(tmp)) "Âû