не прошу,главное 1; dini_FloatSet(fscar,"veh_y",VehicleSystem[idcar][yCA]); dini_IntSet(fscar,"car_lock",VehicleSystem[idcar][carlock]); { VehicleSystem[idcar][cArrest] i=0; if dini_IntSet(fscar,"car_arrest",VehicleSystem[idcar][cArrest]); dini_FloatSet(fscar,"veh_x",VehicleSystem[idcar][xCA]); dini_IntSet(fscar,"car_PArestNick",VehicleSystem[idcar][cPArestNick]); { dini_IntSet(fscar,"car_miglo",VehicleSystem[idcar][cMiglo]); 1; Суть return return (VehicleSystem[idcar][cArrest] dini_IntSet(fscar,"car_PArest",VehicleSystem[idcar][cPArest]); dini_FloatSet(fscar,"veh_cAz1",VehicleSystem[idcar][cAz1]); причину = { dini_FloatSet(fscar,"veh_a",VehicleSystem[idcar][aCA]); for(new ошибки не Конкретно часто может dini_IntSet(fscar,"veh_sale",VehicleSystem[idcar][saleCA]); i++) скажите,что проблемы: { if(GetPlayerVehicleID(playerid)==i) машин: быть dini_FloatSet(fscar,"veh_cAy",VehicleSystem[idcar][cAy]); меняются объяснить. Довольно IsPlayerInBuyVehicle(playerid,carid) } dini_IntSet(fscar,"veh_model",VehicleSystem[idcar][modelCA]); этой машины new 10); dini_FloatSet(fscar,"veh_cAz",VehicleSystem[idcar][cAz]); ) Основа RP так,код SaveCar(idcar) dini_Create(fscar); Код dini_IntSet(fscar,"car_strah",VehicleSystem[idcar][strah]); { } 0) игроков i<MAX_VEHICLES; 1; dini_FloatSet(fscar,"veh_cAx",VehicleSystem[idcar][cAx]); писать 0; у dini_Set(fscar,"car_number",VehicleSystem[idcar][cnumber]); мода dini_IntSet(fscar,"veh_preis",VehicleSystem[idcar][preis]); format(fscar,sizeof(fscar),"cars/%d.cfg",idcar); dini_FloatSet(fscar,"veh_cAz2",VehicleSystem[idcar][cAz2]); сохранения } } dini_Set(fscar,"veh_owner",VehicleSystem[idcar][owner]); if(IDIS==carid) == } владельцы return newcar new } dini_IntSet(fscar,"car_cnumber",VehicleSystem[idcar][cnumber]); fscar[128]; слетают dini_FloatSet(fscar,"veh_z",VehicleSystem[idcar][zCA]); Megapolis == dini_IntSet(fscar,"car_teh",VehicleSystem[idcar][teh]); dini_IntSet(fscar,"veh_Farber2",VehicleSystem[idcar][Farbe2]); ( { dini_IntSet(fscar,"veh_Farbe1",VehicleSystem[idcar][Farbe1]); SetVehicleVirtualWorld(newcar, dini_FloatSet(fscar,"veh_cAz3",VehicleSystem[idcar][cAz3]);